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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-05-15 14:15:04 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-05-15 14:15:04 +0000
commit422a0536cfc1074f534cf31885b18807cdff6d80 (patch)
tree742a66a28cd4ea0b038dd09923bb15f458d35dfc /Changelog-Trunk.txt
parent1a8c1081563174cdea5630ad5bc992405cd86e7d (diff)
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- Added SC_BLADESTOP to the switch listing in status_change_start
- Characters in vending are now always considered "idle" if the idle_no_share setting is active. - Corrected 10 Geminis spawning in Lhz1 rather than 2. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6595 54d463be-8e91-2dee-dedb-b68131a5f0ec
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diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
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@@ -4,6 +4,9 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/05/15
+ * Added SC_BLADESTOP to the switch listing in status_change_start [Skotlex]
+ * Characters in vending are now always considered "idle" if the
+ idle_no_share setting is active. [Skotlex]
* Players with OPTION_INVISIBLE should not be sent to clients. [Lance]
* Remaining fixes for item scripts. [Lance]
* Added NPC event deprecated warnings to ease debugging old scripts. [Lance]