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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-01-06 23:48:13 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-01-06 23:48:13 +0000
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- Fixed Overthrust's timer not being able to be refreshed when recasting it (conflict on what val2 should mean)
- Changed the code in status_change_timer so that a null pointer no longer causes a crash but prints an error instead. - Corrected clones not copying over a player's skills properly. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12027 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -3,6 +3,10 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+2008/01/07
+ * Changed the code in status_change_timer so that a null pointer no longer
+ causes a crash but prints an error instead.
+ * Corrected clones not copying over a player's skills properly. [Skotlex]
2008/01/06
* Extended the id range for npcs, now [400,700) will also be treated
as NPC objects (see topic:170845 and bugreport:727) [ultramage]