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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-04-11 23:58:55 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-04-11 23:58:55 +0000 |
commit | 260c3e2fc442271410e96a89b924d54aa767d80d (patch) | |
tree | bd236b0b50a55aebe14df57f1e7b9fba8cec03b8 /Changelog-Trunk.txt | |
parent | 5e5b71be3108edb804bd0c70de055d27b77251d2 (diff) | |
download | hercules-260c3e2fc442271410e96a89b924d54aa767d80d.tar.gz hercules-260c3e2fc442271410e96a89b924d54aa767d80d.tar.bz2 hercules-260c3e2fc442271410e96a89b924d54aa767d80d.tar.xz hercules-260c3e2fc442271410e96a89b924d54aa767d80d.zip |
- Changed clif_damage/clif_skill_damage to return the walk-delay based on the passed on damage-delay.
- Changed battle_damage to accept the walk-delay as well.
- Removed the walk-delay timers from unit.c, merged them to battle_delay_damage.
- Traps will not be displayed when you walk within their range.
- Added HT_DETECTING revealing traps.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5997 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'Changelog-Trunk.txt')
-rw-r--r-- | Changelog-Trunk.txt | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 6d797387f..be80346dc 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,11 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/04/11
+ * Merged the can't walk delay code into the weapon-damage delay one, means
+ less timers for attacks, as well as fixing the ghost-mob issue that
+ reappeared recently. [Skotlex]
+ * Traps will not be displayed when you walk within their range. [Skotlex]
+ * Added HT_DETECTING revealing traps. [Skotlex]
* Added ers handling for skill_timerskill structures. [Skotlex]
* You don't get critical'ed when in counter-attack stance anymore. [Skotlex]
* Changed the default counter-type to "always critical". [Skotlex]
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