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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-11-03 01:39:45 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-11-03 01:39:45 +0000
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* Added battle_config.mob_slave_keep_target config option (monster.conf)
- When yes (default) MVP slaves will always keep their prior targets. - When no the old behavior of switching to the closest target is enabled. * Updated MAX_MOB_DB to 4000 (Monsters are starting to appear in the 2k ranges) * Changed default respawn time (when 0) to 500 from 5000. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14119 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -4,6 +4,11 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
09/11/02
+ * Rev. 14119 Added battle_config.mob_slave_keep_target config option (monster.conf) [L0ne_W0lf]
+ - When yes (default) MVP slaves will always keep their prior targets.
+ - When no the old behavior of switching to the closest target is enabled.
+ * Updated MAX_MOB_DB to 4000 (Monsters are starting to appear in the 2k ranges)
+ * Changed default respawn time (when 0) to 500 from 5000.
* Quick fix to char command checking gm level of the target player instead of the command user (bugreport:3255). [Inkfish]
* Disalbed @jump/@jumpto usage when dead. [Inkfish]
09/11/01