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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-02-03 07:48:38 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-02-03 07:48:38 +0000
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- Fixed the flag parameter not working on npcshopattach
- Modified unit_walktoxy so it accepts flag &4. When used, this flag will delay the walk request if the character is unable to move because of the can't walk delay. This is used for player and homunculus walk requests. - Removed the delay walking code from clif.c as it's now handled by unit.c - Added a possible crash protection in clif_skillfail when the player is without a connection. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9782 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -4,6 +4,12 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2007/02/02
+ * Fixed the flag parameter not working on npcshopattach.
+ * Updated the walk delay code so that it parses homunculus as well as
+ players. What this means is that a homunculus walk request won't go ignored
+ if it's issued during the 'can't walk delay' after being hit.
+ * Added a possible crash protection in clif_skillfail when the player is
+ without a connection. [Skotlex]
* Fine-tuned the global message processing function [ultramage]
- now detects access-out-of-rfifo attempts (idea from eA++)
- uses the new CHAT_SIZE define to restrict message lengths