summaryrefslogtreecommitdiff
path: root/Changelog-SVN.txt
diff options
context:
space:
mode:
authorDracoRPG <DracoRPG@54d463be-8e91-2dee-dedb-b68131a5f0ec>2005-03-26 21:12:08 +0000
committerDracoRPG <DracoRPG@54d463be-8e91-2dee-dedb-b68131a5f0ec>2005-03-26 21:12:08 +0000
commit3299e0cf10d83dfa8827a6f538ef1bcf1382ae45 (patch)
tree366bef5a78533782ba52dce6a001c6c6236d95f3 /Changelog-SVN.txt
parent0693a231629beed6faa2ee4c3ce8b23bdf001262 (diff)
downloadhercules-3299e0cf10d83dfa8827a6f538ef1bcf1382ae45.tar.gz
hercules-3299e0cf10d83dfa8827a6f538ef1bcf1382ae45.tar.bz2
hercules-3299e0cf10d83dfa8827a6f538ef1bcf1382ae45.tar.xz
hercules-3299e0cf10d83dfa8827a6f538ef1bcf1382ae45.zip
Added missing parenthesis preventing SinX etc to get +4/lv from Improve Dodge
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1301 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'Changelog-SVN.txt')
-rw-r--r--Changelog-SVN.txt13
1 files changed, 7 insertions, 6 deletions
diff --git a/Changelog-SVN.txt b/Changelog-SVN.txt
index 4dadf4540..2219d2176 100644
--- a/Changelog-SVN.txt
+++ b/Changelog-SVN.txt
@@ -1,8 +1,13 @@
Date Added
03/27
+ * Added missing parenthesis in my Improve Dodge code, not giving +4/lv to proper jobs [DracoRPG]
* Added all released cards into monsters drops and Old Card Album [Lupus]
03/25
+ * Fixed a typo in my fix for Stalk / Tunnel Drive increasing instead of decreasing speed, sorry [DracoRPG]
+ * Rewrote a little bit Improve Dodge [DracoRPG]
+ - The speed bonus does not effect when Cloaked
+ - Assassins & Rogues get +4 Flee/lv, but all other jobs can get +3/lv if they have the skill (not only Thiefs & Super Novices)
* Some minor changes to Sacrifice in battle.c [celest]
* Set the Emperium to be immune to Sacrifice [celest]
* Set the Emperium to be have max status effects immunity [celest]
@@ -10,12 +15,10 @@ Date Added
set to 'no' [celest]
* Fixed @monsterbig/@monstersmall not working [celest]
* Fixed @killmonster2 not working [celest]
- * Fixed a typo in my fix for Stalk / Tunnel Drive increasing instead of decreasing speed, sorry [DracoRPG]
- * Rewrote a little bit Improve Dodge [DracoRPG]
- - The speed bonus does not effect when Cloaked
- - Assassins & Rogues get +4 Flee/lv, but all other jobs can get +3/lv if they have the skill (not only Thiefs & Super Novices)
03/24
+ * Updated obj_del to delete all GNUMakeFile and .o files + compiled exes [DracoRPG]
+ * Fixed a typo in Stalk / Tunnel Drive speed calculation [DracoRPG]
* Added some mapflags for new towns [Lupus]
* Added timer.c optimization / timers sort fix. 'no freezing mobs anymore' Thanx 2 Yor/Freya [Lupus]
* Added 'map_charid2id' [celest]
@@ -33,8 +36,6 @@ Date Added
is set to 'yes' -- they're only not allowed to cast near players [celest]
* Print number of online users in online.txt/.html even if there's only 1 user
online [celest]
- * Updated obj_del to delete all GNUMakeFile and .o files + compiled exes [DracoRPG]
- * Fixed a typo in Stalk / Tunnel Drive speed calculation [DracoRPG]
03/23
* Adjusted my trade fix [1280: MouseJstr]