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author | celest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2005-03-24 15:31:28 +0000 |
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committer | celest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2005-03-24 15:31:28 +0000 |
commit | 85fdcfa5c7831dc87a2b6810b3e2ebd5e3ec49c7 (patch) | |
tree | 3954f54f4adce21db6566710b1b02555b4d241a3 /Changelog-SVN.txt | |
parent | 0e67259ca839671dac06dd804d6867ebe33df74a (diff) | |
download | hercules-85fdcfa5c7831dc87a2b6810b3e2ebd5e3ec49c7.tar.gz hercules-85fdcfa5c7831dc87a2b6810b3e2ebd5e3ec49c7.tar.bz2 hercules-85fdcfa5c7831dc87a2b6810b3e2ebd5e3ec49c7.tar.xz hercules-85fdcfa5c7831dc87a2b6810b3e2ebd5e3ec49c7.zip |
* Added 'map_charid2id'
* Changed monster damage logging to save char ID's
* Implemented 'event_script_type'
* Set Emsolute Develop as a learnable skill
* Updated 'require_glory_guild'
* Allow monsters to cast skills near themselves even when monster_nofootset is set to 'yes'
* Print number of online users in online.txt/.html even if there's only 1 user
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1282 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'Changelog-SVN.txt')
-rw-r--r-- | Changelog-SVN.txt | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/Changelog-SVN.txt b/Changelog-SVN.txt index dcb72a6cf..7f699be37 100644 --- a/Changelog-SVN.txt +++ b/Changelog-SVN.txt @@ -1,5 +1,22 @@ Date Added +03/24 + * Added 'map_charid2id' [celest] + * Changed monster damage logging to save char ID's for the most time -- also + fixes an exp bug, thanks to Super Novice / Ezhik [celest] + * Implemented 'event_script_type' -- no changes at '0', at '1' script events + will work according to Qamera's original mod + For more info please refer to his thread: + http://www.eathena.deltaanime.net/board/index.php?showtopic=13305&hl= + * Set Emsolute Develop as a learnable skill [celest] + * Updated 'require_glory_guild' [celest] + - the skill is only acquirable if this is set to 'yes', otherwise it will not + appear in the guild skill tree. Default is changed to 'no'. + * Allow monsters to cast skills near themselves even when monster_nofootset + is set to 'yes' -- they're only not allowed to cast near players [celest] + * Print number of online users in online.txt/.html even if there's only 1 user + online [celest] + 03/23 * Adjusted my trade fix [1280: MouseJstr] * Fixed possible memory corruption in storage if number of guilds |