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author | shennetsind <ind@henn.et> | 2013-06-01 14:11:45 -0300 |
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committer | shennetsind <ind@henn.et> | 2013-06-01 14:11:45 -0300 |
commit | 86e9900db60e06738880a57820125ca169c37520 (patch) | |
tree | 56a85cfd36a1f44add3e5cc9d9fd280618449094 | |
parent | a7ad5cc37f1b74708f1982839c4bfd932d0687b9 (diff) | |
download | hercules-86e9900db60e06738880a57820125ca169c37520.tar.gz hercules-86e9900db60e06738880a57820125ca169c37520.tar.bz2 hercules-86e9900db60e06738880a57820125ca169c37520.tar.xz hercules-86e9900db60e06738880a57820125ca169c37520.zip |
Fixed script_rid2sd not being available to HPM
Special Thanks to Shikazu
Signed-off-by: shennetsind <ind@henn.et>
-rw-r--r-- | src/map/npc.c | 5 | ||||
-rw-r--r-- | src/map/script.c | 7 | ||||
-rw-r--r-- | src/map/script.h | 2 |
3 files changed, 7 insertions, 7 deletions
diff --git a/src/map/npc.c b/src/map/npc.c index 75aab5550..23a3b3d84 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -209,13 +209,12 @@ int npc_enable(const char* name, int flag) nd->option&=~OPTION_HIDE; else if (flag&4) nd->option|= OPTION_HIDE; - else { //Can't change the view_data to invisible class because the view_data for all npcs is shared! [Skotlex] + else { //Can't change the view_data to invisible class because the view_data for all npcs is shared! [Skotlex] nd->option|= OPTION_INVISIBLE; clif->clearunit_area(&nd->bl,CLR_OUTSIGHT); // Hack to trick maya purple card [Xazax] } - if (nd->class_ == WARP_CLASS || nd->class_ == FLAG_CLASS) - { //Client won't display option changes for these classes [Toms] + if (nd->class_ == WARP_CLASS || nd->class_ == FLAG_CLASS) { //Client won't display option changes for these classes [Toms] if (nd->option&(OPTION_HIDE|OPTION_INVISIBLE)) clif->clearunit_area(&nd->bl, CLR_OUTSIGHT); else diff --git a/src/map/script.c b/src/map/script.c index 019b17cff..79199858a 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -2278,10 +2278,9 @@ struct script_code* parse_script(const char *src,const char *file,int line,int o /// Returns the player attached to this script, identified by the rid. /// If there is no player attached, the script is terminated. -TBL_PC *script_rid2sd(struct script_state *st) -{ - TBL_PC *sd=map_id2sd(st->rid); - if(!sd){ +TBL_PC *script_rid2sd(struct script_state *st) { + TBL_PC *sd; + if( !( sd = map_id2sd(st->rid) ) ){ ShowError("script_rid2sd: fatal error ! player not attached!\n"); script_reportfunc(st); script_reportsrc(st); diff --git a/src/map/script.h b/src/map/script.h index 70ced5d43..83d6dd9ee 100644 --- a/src/map/script.h +++ b/src/map/script.h @@ -214,6 +214,8 @@ int script_reload(void); // @commands (script based) void setd_sub(struct script_state *st, struct map_session_data *sd, const char *varname, int elem, void *value, struct DBMap **ref); +TBL_PC *script_rid2sd(struct script_state *st); + /////////////////////////////////////////////////////////////////////////////// //## TODO possible enhancements: [FlavioJS] // - 'callfunc' supporting labels in the current npc "::LabelName" |