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authorHaru <haru@dotalux.com>2020-04-05 20:48:47 +0200
committerGitHub <noreply@github.com>2020-04-05 20:48:47 +0200
commit8004129df91789090e3612d89529857ca7e4db8b (patch)
tree9dffed9987514ecf216e833f10169ee4e3d967bf
parent2ec19ccf9aad553de8e04ee463e820e70199e060 (diff)
parentbee3cb9a077608e0e8f0096b8d7017b998ef5efd (diff)
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Merge pull request #2658 from Kenpachi2k13/new_status_changes
Add new status changes and update related items
-rw-r--r--db/constants.conf7
-rw-r--r--db/pre-re/item_db.conf164
-rw-r--r--db/re/item_db.conf122
-rw-r--r--db/sc_config.conf54
-rw-r--r--src/map/pc.c4
-rw-r--r--src/map/skill.c6
-rw-r--r--src/map/status.c39
-rw-r--r--src/map/status.h7
8 files changed, 398 insertions, 5 deletions
diff --git a/db/constants.conf b/db/constants.conf
index 6f87b2d51..9b11a43e9 100644
--- a/db/constants.conf
+++ b/db/constants.conf
@@ -1417,6 +1417,13 @@ constants_db: {
SC_RESIST_PROPERTY_WIND: 667
SC_CLIENT_ONLY_EQUIP_ARROW: 668
SC_MADOGEAR: 669
+ SC_POPECOOKIE: 670
+ SC_VITALIZE_POTION: 671
+ SC_SKF_MATK: 672
+ SC_SKF_ATK: 673
+ SC_SKF_ASPD: 674
+ SC_SKF_CAST: 675
+ SC_ALMIGHTY: 676
comment__: "Emotes"
e_gasp: 0
diff --git a/db/pre-re/item_db.conf b/db/pre-re/item_db.conf
index fa204f04b..74aeaa460 100644
--- a/db/pre-re/item_db.conf
+++ b/db/pre-re/item_db.conf
@@ -70971,6 +70971,18 @@ item_db: (
Buy: 10
Weight: 10
BuyingStore: true
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nomail: true
+ noauction: true
+ nogstorage: true
+ }
+ Script: <"
+ specialeffect(EF_STEAL, AREA, playerattached());
+ sc_start4(SC_POPECOOKIE, 1200000, 3, 3, 3, 0);
+ ">
},
{
Id: 12380
@@ -71380,7 +71392,7 @@ item_db: (
{
Id: 12404
AegisName: "Acti_Potion"
- Name: "Acti Potion"
+ Name: "Activation Potion"
Type: "IT_USABLE"
Buy: 20
Weight: 10
@@ -71393,6 +71405,10 @@ item_db: (
nomail: true
noauction: true
}
+ Script: <"
+ specialeffect(EF_STEAL, AREA, playerattached());
+ sc_start4(SC_VITALIZE_POTION, 120000, 2, 2, 10, 0);
+ ">
},
{
Id: 12405
@@ -73162,6 +73178,90 @@ item_db: (
OnRentalEndScript: <" sc_end(SC_ALL_RIDING); ">
},
{
+ Id: 12666
+ AegisName: "Thai_Perfume_MATK"
+ Name: "Thai Perfume(MATK)"
+ Type: "IT_USABLE"
+ Buy: 20
+ Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ specialeffect(EF_MAGICALATTHIT, AREA, playerattached());
+ sc_start(SC_SKF_MATK, 600000, 24);
+ ">
+},
+{
+ Id: 12667
+ AegisName: "Thai_Perfume_ATK"
+ Name: "Thai Perfume(ATK)"
+ Type: "IT_USABLE"
+ Buy: 20
+ Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ specialeffect(EF_MAGICALATTHIT, AREA, playerattached());
+ sc_start(SC_SKF_ATK, 600000, 24);
+ ">
+},
+{
+ Id: 12668
+ AegisName: "Thai_Perfume_ASPD"
+ Name: "Thai Perfume(ASPD)"
+ Type: "IT_USABLE"
+ Buy: 20
+ Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ specialeffect(EF_MAGICALATTHIT, AREA, playerattached());
+ sc_start(SC_SKF_ASPD, 600000, 3);
+ ">
+},
+{
+ Id: 12669
+ AegisName: "Thai_Perfume_CAST"
+ Name: "Thai Perfume(CAST)"
+ Type: "IT_USABLE"
+ Buy: 20
+ Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ specialeffect(EF_MAGICALATTHIT, AREA, playerattached());
+ sc_start(SC_SKF_CAST, 600000, 5);
+ ">
+},
+{
Id: 12701
AegisName: "Old_Blue_Box_F"
Name: "Old Blue Box"
@@ -74233,6 +74333,33 @@ item_db: (
">
},
{
+ Id: 12883
+ AegisName: "Almighty"
+ Name: "Almighty"
+ Type: "IT_USABLE"
+ Buy: 20
+ Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ specialeffect(EF_BASH3D, AREA, playerattached());
+ sc_start(SC_FOOD_STR_CASH, 1800000, 10);
+ sc_start(SC_FOOD_VIT_CASH, 1800000, 10);
+ sc_start(SC_FOOD_AGI_CASH, 1800000, 10);
+ sc_start(SC_FOOD_INT_CASH, 1800000, 10);
+ sc_start(SC_FOOD_DEX_CASH, 1800000, 10);
+ sc_start(SC_FOOD_LUK_CASH, 1800000, 10);
+ sc_start2(SC_ALMIGHTY, 1800000, 30, 30);
+ ">
+},
+{
Id: 12900
AegisName: "Battle_Manual_Box"
Name: "Battle Manual Box"
@@ -93997,6 +94124,24 @@ item_db: (
},
*/
{
+ Id: 16254
+ AegisName: "Energizing_Potion_Box"
+ Name: "Activation Potion Box"
+ Type: "IT_CASH"
+ Buy: 20
+ Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <" getitem(Acti_Potion, 5); ">
+},
+{
Id: 16257
AegisName: "Buddah_Scroll"
Name: "Buddah Scroll"
@@ -94465,6 +94610,23 @@ item_db: (
Script: <" getitem(Clothing_Dye_Coupon2, 1); ">
},
{
+ Id: 17224
+ AegisName: "Almighty_Box"
+ Name: "Almighty Box"
+ Type: "IT_CASH"
+ Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <" getitem(Almighty, 10); ">
+},
+{
Id: 17336
AegisName: "Jeremy_Beauty_Coupon_Box"
Name: "Jeremy's Beauty Coupon Box"
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index dbe3531b0..cf2bd7da2 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -90584,6 +90584,18 @@ item_db: (
Buy: 10
Weight: 10
BuyingStore: true
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nomail: true
+ noauction: true
+ nogstorage: true
+ }
+ Script: <"
+ specialeffect(EF_STEAL, AREA, playerattached());
+ sc_start4(SC_POPECOOKIE, 1200000, 3, 3, 3, 0);
+ ">
},
{
Id: 12380
@@ -91001,6 +91013,10 @@ item_db: (
nomail: true
noauction: true
}
+ Script: <"
+ specialeffect(EF_STEAL, AREA, playerattached());
+ sc_start4(SC_VITALIZE_POTION, 120000, 2, 2, 10, 0);
+ ">
},
{
Id: 12405
@@ -94088,33 +94104,85 @@ item_db: (
Id: 12666
AegisName: "Thai_Perfume_MATK"
Name: "Thai Perfume(MATK)"
- Type: "IT_DELAYCONSUME"
+ Type: "IT_USABLE"
Buy: 20
Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ specialeffect(EF_MAGICALATTHIT, AREA, playerattached());
+ sc_start(SC_SKF_MATK, 600000, 24);
+ ">
},
{
Id: 12667
AegisName: "Thai_Perfume_ATK"
Name: "Thai Perfume(ATK)"
- Type: "IT_DELAYCONSUME"
+ Type: "IT_USABLE"
Buy: 20
Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ specialeffect(EF_MAGICALATTHIT, AREA, playerattached());
+ sc_start(SC_SKF_ATK, 600000, 24);
+ ">
},
{
Id: 12668
AegisName: "Thai_Perfume_ASPD"
Name: "Thai Perfume(ASPD)"
- Type: "IT_DELAYCONSUME"
+ Type: "IT_USABLE"
Buy: 20
Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ specialeffect(EF_MAGICALATTHIT, AREA, playerattached());
+ sc_start(SC_SKF_ASPD, 600000, 3);
+ ">
},
{
Id: 12669
AegisName: "Thai_Perfume_CAST"
Name: "Thai Perfume(CAST)"
- Type: "IT_DELAYCONSUME"
+ Type: "IT_USABLE"
Buy: 20
Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ specialeffect(EF_MAGICALATTHIT, AREA, playerattached());
+ sc_start(SC_SKF_CAST, 600000, 5);
+ ">
},
{
Id: 12670
@@ -96029,6 +96097,33 @@ item_db: (
Script: <" autobonus "{ heal -3000,0; bonus2 bResEff,Eff_Blind,10000; }",10,0,0,SI_GVG_BLIND; ">
},
{
+ Id: 12883
+ AegisName: "Almighty"
+ Name: "Almighty"
+ Type: "IT_USABLE"
+ Buy: 20
+ Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ specialeffect(EF_BASH3D, AREA, playerattached());
+ sc_start(SC_FOOD_STR_CASH, 1800000, 10);
+ sc_start(SC_FOOD_VIT_CASH, 1800000, 10);
+ sc_start(SC_FOOD_AGI_CASH, 1800000, 10);
+ sc_start(SC_FOOD_INT_CASH, 1800000, 10);
+ sc_start(SC_FOOD_DEX_CASH, 1800000, 10);
+ sc_start(SC_FOOD_LUK_CASH, 1800000, 10);
+ sc_start2(SC_ALMIGHTY, 1800000, 30, 30);
+ ">
+},
+{
Id: 12884
AegisName: "C_Center_Potion"
Name: "Infinite Concentration Potion"
@@ -127064,6 +127159,7 @@ item_db: (
Name: "Activation Potion Box"
Type: "IT_CASH"
Buy: 20
+ Weight: 10
Trade: {
nodrop: true
notrade: true
@@ -127073,6 +127169,7 @@ item_db: (
nomail: true
noauction: true
}
+ Script: <" getitem(Acti_Potion, 5); ">
},
{
Id: 16257
@@ -130581,6 +130678,23 @@ item_db: (
Script: <" packageitem(); ">
},
{
+ Id: 17224
+ AegisName: "Almighty_Box"
+ Name: "Almighty Box"
+ Type: "IT_CASH"
+ Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <" getitem(Almighty, 10); ">
+},
+{
Id: 17226
AegisName: "C_Center_Potion_Box"
Name: "Infinite Concentration Potion Box"
diff --git a/db/sc_config.conf b/db/sc_config.conf
index 2520fc595..11f8579e5 100644
--- a/db/sc_config.conf
+++ b/db/sc_config.conf
@@ -3675,3 +3675,57 @@ SC_MADOGEAR: {
}
Icon: "SI_MADOGEAR"
}
+SC_POPECOOKIE: {
+ Flags: {
+ NoDispelReset: true
+ NoClearanceReset: true
+ Buff: true
+ }
+ Icon: "SI_POPECOOKIE"
+}
+SC_VITALIZE_POTION: {
+ Flags: {
+ NoDispelReset: true
+ }
+ Icon: "SI_VITALIZE_POTION"
+}
+SC_SKF_MATK: {
+ Flags: {
+ NoDispelReset: true
+ NoClearanceReset: true
+ Buff: true
+ }
+ Icon: "SI_SKF_MATK"
+}
+SC_SKF_ATK: {
+ Flags: {
+ NoDispelReset: true
+ NoClearanceReset: true
+ Buff: true
+ }
+ Icon: "SI_SKF_ATK"
+}
+SC_SKF_ASPD: {
+ Flags: {
+ NoDispelReset: true
+ NoClearanceReset: true
+ Buff: true
+ }
+ Icon: "SI_SKF_ASPD"
+}
+SC_SKF_CAST: {
+ Flags: {
+ NoDispelReset: true
+ NoClearanceReset: true
+ Buff: true
+ }
+ Icon: "SI_SKF_CAST"
+}
+SC_ALMIGHTY: {
+ Flags: {
+ NoDeathReset: true
+ NoDispelReset: true
+ NoClearanceReset: true
+ }
+ Icon: "SI_ALMIGHTY"
+}
diff --git a/src/map/pc.c b/src/map/pc.c
index c604e16dc..da53b2606 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -8809,6 +8809,10 @@ static int pc_itemheal(struct map_session_data *sd, int itemid, int hp, int sp)
// 2014 Halloween Event : Pumpkin Bonus
if ( sd->sc.data[SC_MTF_PUMPKIN] && itemid == ITEMID_PUMPKIN )
hp += (int)(hp * sd->sc.data[SC_MTF_PUMPKIN]->val1/100);
+
+ // Activation Potion
+ if (sd->sc.data[SC_VITALIZE_POTION] != NULL)
+ hp += hp * sd->sc.data[SC_VITALIZE_POTION]->val3 / 100;
}
if(sp) {
bonus = 100 + (sd->battle_status.int_<<1)
diff --git a/src/map/skill.c b/src/map/skill.c
index a1a22f74f..39f0bcfe1 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -935,6 +935,8 @@ static int skill_calc_heal(struct block_list *src, struct block_list *target, ui
hp -= hp * 20/100;
if(sc->data[SC_HEALPLUS] && skill_id != NPC_EVILLAND && skill_id != BA_APPLEIDUN)
hp += hp * sc->data[SC_HEALPLUS]->val1/100; // Only affects Heal, Sanctuary and PotionPitcher.(like bHealPower) [Inkfish]
+ if (sc->data[SC_VITALIZE_POTION] != NULL && skill_id != NPC_EVILLAND && skill_id != BA_APPLEIDUN)
+ hp += hp * sc->data[SC_VITALIZE_POTION]->val3 / 100;
if(sc->data[SC_WATER_INSIGNIA] && sc->data[SC_WATER_INSIGNIA]->val1 == 2)
hp += hp / 10;
if (sc->data[SC_VITALITYACTIVATION])
@@ -15742,6 +15744,8 @@ static int skill_castfix_sc(struct block_list *bl, int time)
}
if (sc->data[SC_POEMBRAGI])
time -= time * sc->data[SC_POEMBRAGI]->val2 / 100;
+ if (sc->data[SC_SKF_CAST] != NULL)
+ time -= time * sc->data[SC_SKF_CAST]->val1 / 100;
if (sc->data[SC_IZAYOI])
time -= time * 50 / 100;
}
@@ -15843,6 +15847,8 @@ static int skill_vfcastfix(struct block_list *bl, double time, uint16 skill_id,
}
if (sc->data[SC_MYSTICSCROLL])
VARCAST_REDUCTION(sc->data[SC_MYSTICSCROLL]->val1);
+ if (sc->data[SC_SKF_CAST] != NULL)
+ VARCAST_REDUCTION(sc->data[SC_SKF_CAST]->val1);
// Fixed cast reduction bonuses
if( sc->data[SC__LAZINESS] )
diff --git a/src/map/status.c b/src/map/status.c
index 4d798b606..3b7658769 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -884,6 +884,13 @@ static void initChangeTables(void)
status->dbs->ChangeFlagTable[SC_PHI_DEMON] |= SCB_ALL;
status->dbs->ChangeFlagTable[SC_MAGIC_CANDY] |= SCB_MATK | SCB_ALL;
status->dbs->ChangeFlagTable[SC_MYSTICPOWDER] |= SCB_FLEE | SCB_LUK;
+ status->dbs->ChangeFlagTable[SC_POPECOOKIE] |= SCB_BASE | SCB_BATK | SCB_MATK;
+ status->dbs->ChangeFlagTable[SC_VITALIZE_POTION] |= SCB_BATK | SCB_MATK;
+ status->dbs->ChangeFlagTable[SC_SKF_MATK] |= SCB_MATK;
+ status->dbs->ChangeFlagTable[SC_SKF_ATK] |= SCB_BATK;
+ status->dbs->ChangeFlagTable[SC_SKF_ASPD] |= SCB_ASPD;
+ status->dbs->ChangeFlagTable[SC_SKF_CAST] |= SCB_NONE;
+ status->dbs->ChangeFlagTable[SC_ALMIGHTY] |= SCB_BATK | SCB_MATK;
// Cash Items
status->dbs->ChangeFlagTable[SC_FOOD_STR_CASH] |= SCB_STR;
@@ -3038,6 +3045,18 @@ static int status_calc_pc_(struct map_session_data *sd, enum e_status_calc_opt o
sd->subele[ELE_EARTH] += i;
sd->subele[ELE_FIRE] -= i;
}
+ if (sc->data[SC_POPECOOKIE] != NULL) {
+ i = sc->data[SC_POPECOOKIE]->val3;
+ sd->subele[ELE_WATER] += i;
+ sd->subele[ELE_EARTH] += i;
+ sd->subele[ELE_FIRE] += i;
+ sd->subele[ELE_WIND] += i;
+ sd->subele[ELE_POISON] += i;
+ sd->subele[ELE_HOLY] += i;
+ sd->subele[ELE_DARK] += i;
+ sd->subele[ELE_GHOST] += i;
+ sd->subele[ELE_UNDEAD] += i;
+ }
if (sc->data[SC_MTF_MLEATKED])
sd->subele[ELE_NEUTRAL] += sc->data[SC_MTF_MLEATKED]->val1;
if (sc->data[SC_FIRE_INSIGNIA] && sc->data[SC_FIRE_INSIGNIA]->val1 == 3)
@@ -4801,6 +4820,10 @@ static int status_calc_batk(struct block_list *bl, struct status_change *sc, int
/* some statuses that are hidden in the status window */
if(sc->data[SC_PLUSATTACKPOWER])
batk += sc->data[SC_PLUSATTACKPOWER]->val1;
+ if (sc->data[SC_POPECOOKIE] != NULL)
+ batk += batk * sc->data[SC_POPECOOKIE]->val1 / 100;
+ if (sc->data[SC_VITALIZE_POTION] != NULL)
+ batk += batk * sc->data[SC_VITALIZE_POTION]->val1 / 100;
return cap_value(batk, battle_config.batk_min, battle_config.batk_max);
}
#ifndef RENEWAL
@@ -4880,6 +4903,10 @@ static int status_calc_batk(struct block_list *bl, struct status_change *sc, int
batk += batk * sc->data[SC_2011RWC]->val2 / 100;
if (sc->data[SC_STEAMPACK])
batk += sc->data[SC_STEAMPACK]->val1;
+ if (sc->data[SC_SKF_ATK] != NULL)
+ batk += sc->data[SC_SKF_ATK]->val1;
+ if (sc->data[SC_ALMIGHTY] != NULL)
+ batk += sc->data[SC_ALMIGHTY]->val1;
if (sc->data[SC_SHRIMP])
batk += batk * sc->data[SC_SHRIMP]->val2 / 100;
@@ -5020,6 +5047,10 @@ static int status_calc_matk(struct block_list *bl, struct status_change *sc, int
/* some statuses that are hidden in the status window */
if (sc->data[SC_MINDBREAKER])
matk += matk * sc->data[SC_MINDBREAKER]->val2 / 100;
+ if (sc->data[SC_POPECOOKIE] != NULL)
+ matk += matk * sc->data[SC_POPECOOKIE]->val2 / 100;
+ if (sc->data[SC_VITALIZE_POTION] != NULL)
+ matk += matk * sc->data[SC_VITALIZE_POTION]->val2 / 100;
return cap_value(matk, battle_config.matk_min, battle_config.matk_max);
}
@@ -5077,6 +5108,10 @@ static int status_calc_matk(struct block_list *bl, struct status_change *sc, int
matk += matk * sc->data[SC_2011RWC]->val2 / 100;
if (sc->data[SC_MAGIC_CANDY])
matk += sc->data[SC_MAGIC_CANDY]->val1;
+ if (sc->data[SC_SKF_MATK] != NULL)
+ matk += sc->data[SC_SKF_MATK]->val1;
+ if (sc->data[SC_ALMIGHTY] != NULL)
+ matk += sc->data[SC_ALMIGHTY]->val2;
return cap_value(matk, battle_config.matk_min, battle_config.matk_max);
}
@@ -5901,6 +5936,8 @@ static short status_calc_aspd(struct block_list *bl, struct status_change *sc, s
bonus += sc->data[SC_BATTLESCROLL]->val1;
if (sc->data[SC_STEAMPACK])
bonus += sc->data[SC_STEAMPACK]->val2;
+ if (sc->data[SC_SKF_ASPD] != NULL)
+ bonus += sc->data[SC_SKF_ASPD]->val1;
}
return (bonus + pots);
@@ -6068,6 +6105,8 @@ static short status_calc_aspd_rate(struct block_list *bl, struct status_change *
aspd_rate += sc->data[SC_BATTLESCROLL]->val1 * 10;
if (sc->data[SC_STEAMPACK])
aspd_rate += sc->data[SC_STEAMPACK]->val2 * 10;
+ if (sc->data[SC_SKF_ASPD] != NULL)
+ aspd_rate -= sc->data[SC_SKF_ASPD]->val1 * 10;
return (short)cap_value(aspd_rate,0,SHRT_MAX);
}
diff --git a/src/map/status.h b/src/map/status.h
index ada18bc0a..d5cb3da75 100644
--- a/src/map/status.h
+++ b/src/map/status.h
@@ -854,6 +854,13 @@ typedef enum sc_type {
SC_RESIST_PROPERTY_WIND,
SC_CLIENT_ONLY_EQUIP_ARROW,
SC_MADOGEAR,
+ SC_POPECOOKIE,
+ SC_VITALIZE_POTION,
+ SC_SKF_MATK,
+ SC_SKF_ATK,
+ SC_SKF_ASPD,
+ SC_SKF_CAST,
+ SC_ALMIGHTY,
#ifndef SC_MAX
SC_MAX, //Automatically updated max, used in for's to check we are within bounds.
#endif