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authorAndrei Karas <akaras@inbox.ru>2014-10-31 15:11:27 +0300
committerAndrei Karas <akaras@inbox.ru>2014-11-15 11:47:29 +0300
commit49f424935dee19fd7be02e0b598f6f24ca5e76ef (patch)
tree46094f43a07d774b5ba26eba89f4baa89a57bedf
parent77b88fe80b907122b24d698938538c22e029d25f (diff)
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Add prefix char_ to most functions in char.c
-rw-r--r--src/char/char.c359
-rw-r--r--src/char/char.h18
-rw-r--r--src/char/int_party.c4
-rw-r--r--src/char/int_storage.c10
-rw-r--r--src/char/inter.c8
5 files changed, 199 insertions, 200 deletions
diff --git a/src/char/char.c b/src/char/char.c
index 60ef11397..ff284d45b 100644
--- a/src/char/char.c
+++ b/src/char/char.c
@@ -172,7 +172,7 @@ unsigned short skillid2idx[MAX_SKILL_ID];
//-----------------------------------------------------
#define AUTH_TIMEOUT 30000
-struct auth_node {
+struct char_auth_node {
int account_id;
int char_id;
uint32 login_id1;
@@ -184,19 +184,19 @@ struct auth_node {
unsigned changing_mapservers : 1;
};
-static DBMap* auth_db; // int account_id -> struct auth_node*
+static DBMap* auth_db; // int account_id -> struct char_auth_node*
//-----------------------------------------------------
// Online User Database
//-----------------------------------------------------
-static int chardb_waiting_disconnect(int tid, int64 tick, int id, intptr_t data);
-int delete_char_sql(int char_id);
+static int char_waiting_disconnect(int tid, int64 tick, int id, intptr_t data);
+int char_delete_char_sql(int char_id);
/**
* @see DBCreateData
*/
-static DBData create_online_char_data(DBKey key, va_list args)
+static DBData char_create_online_char_data(DBKey key, va_list args)
{
struct online_char_data* character;
CREATE(character, struct online_char_data, 1);
@@ -209,11 +209,11 @@ static DBData create_online_char_data(DBKey key, va_list args)
return DB->ptr2data(character);
}
-void set_char_charselect(int account_id)
+void char_set_char_charselect(int account_id)
{
struct online_char_data* character;
- character = (struct online_char_data*)idb_ensure(online_char_db, account_id, create_online_char_data);
+ character = (struct online_char_data*)idb_ensure(online_char_db, account_id, char_create_online_char_data);
if( character->server > -1 )
if( server[character->server].users > 0 ) // Prevent this value from going negative.
@@ -225,7 +225,7 @@ void set_char_charselect(int account_id)
character->pincode_enable = *pincode->charselect + *pincode->enabled;
if(character->waiting_disconnect != INVALID_TIMER) {
- timer->delete(character->waiting_disconnect, chardb_waiting_disconnect);
+ timer->delete(character->waiting_disconnect, char_waiting_disconnect);
character->waiting_disconnect = INVALID_TIMER;
}
@@ -239,7 +239,7 @@ void set_char_charselect(int account_id)
}
-void set_char_online(int map_id, int char_id, int account_id)
+void char_set_char_online(int map_id, int char_id, int account_id)
{
struct online_char_data* character;
struct mmo_charstatus *cp;
@@ -249,10 +249,10 @@ void set_char_online(int map_id, int char_id, int account_id)
Sql_ShowDebug(sql_handle);
//Check to see for online conflicts
- character = (struct online_char_data*)idb_ensure(online_char_db, account_id, create_online_char_data);
+ character = (struct online_char_data*)idb_ensure(online_char_db, account_id, char_create_online_char_data);
if( character->char_id != -1 && character->server > -1 && character->server != map_id )
{
- ShowNotice("set_char_online: Character %d:%d marked in map server %d, but map server %d claims to have (%d:%d) online!\n",
+ ShowNotice("char_set_char_online: Character %d:%d marked in map server %d, but map server %d claims to have (%d:%d) online!\n",
character->account_id, character->char_id, character->server, map_id, account_id, char_id);
mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 2);
}
@@ -266,7 +266,7 @@ void set_char_online(int map_id, int char_id, int account_id)
//Get rid of disconnect timer
if(character->waiting_disconnect != INVALID_TIMER) {
- timer->delete(character->waiting_disconnect, chardb_waiting_disconnect);
+ timer->delete(character->waiting_disconnect, char_waiting_disconnect);
character->waiting_disconnect = INVALID_TIMER;
}
@@ -284,7 +284,7 @@ void set_char_online(int map_id, int char_id, int account_id)
}
}
-void set_char_offline(int char_id, int account_id)
+void char_set_char_offline(int char_id, int account_id)
{
struct online_char_data* character;
@@ -311,7 +311,7 @@ void set_char_offline(int char_id, int account_id)
server[character->server].users--;
if(character->waiting_disconnect != INVALID_TIMER){
- timer->delete(character->waiting_disconnect, chardb_waiting_disconnect);
+ timer->delete(character->waiting_disconnect, char_waiting_disconnect);
character->waiting_disconnect = INVALID_TIMER;
}
@@ -346,7 +346,7 @@ static int char_db_setoffline(DBKey key, DBData *data, va_list ap)
character->char_id = -1;
character->server = -1;
if(character->waiting_disconnect != INVALID_TIMER){
- timer->delete(character->waiting_disconnect, chardb_waiting_disconnect);
+ timer->delete(character->waiting_disconnect, char_waiting_disconnect);
character->waiting_disconnect = INVALID_TIMER;
}
} else if (character->server == server_id)
@@ -369,14 +369,14 @@ static int char_db_kickoffline(DBKey key, DBData *data, va_list ap)
if (character->server > -1)
mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 1);
else if (character->waiting_disconnect == INVALID_TIMER)
- set_char_offline(character->char_id, character->account_id);
+ char_set_char_offline(character->char_id, character->account_id);
else
return 0; // fail
return 1;
}
-void set_all_offline(int id)
+void char_set_all_offline(int id)
{
if (id < 0)
ShowNotice("Sending all users offline.\n");
@@ -392,7 +392,7 @@ void set_all_offline(int id)
WFIFOSET(login_fd,2);
}
-void set_all_offline_sql(void)
+void char_set_all_offline_sql(void)
{
//Set all players to 'OFFLINE'
if( SQL_ERROR == SQL->Query(sql_handle, "UPDATE `%s` SET `online` = '0'", char_db) )
@@ -406,7 +406,7 @@ void set_all_offline_sql(void)
/**
* @see DBCreateData
*/
-static DBData create_charstatus(DBKey key, va_list args)
+static DBData char_create_charstatus(DBKey key, va_list args)
{
struct mmo_charstatus *cp;
cp = (struct mmo_charstatus *) aCalloc(1,sizeof(struct mmo_charstatus));
@@ -414,9 +414,9 @@ static DBData create_charstatus(DBKey key, va_list args)
return DB->ptr2data(cp);
}
-int inventory_to_sql(const struct item items[], int max, int id);
+int char_inventory_to_sql(const struct item items[], int max, int id);
-int mmo_char_tosql(int char_id, struct mmo_charstatus* p)
+int char_mmo_char_tosql(int char_id, struct mmo_charstatus* p)
{
int i = 0;
int count = 0;
@@ -428,14 +428,14 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p)
if (char_id!=p->char_id) return 0;
- cp = idb_ensure(char_db_, char_id, create_charstatus);
+ cp = idb_ensure(char_db_, char_id, char_create_charstatus);
StrBuf->Init(&buf);
memset(save_status, 0, sizeof(save_status));
//map inventory data
if( memcmp(p->inventory, cp->inventory, sizeof(p->inventory)) ) {
- if (!inventory_to_sql(p->inventory, MAX_INVENTORY, p->char_id))
+ if (!char_inventory_to_sql(p->inventory, MAX_INVENTORY, p->char_id))
strcat(save_status, " inventory");
else
errors++;
@@ -443,7 +443,7 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p)
//map cart data
if( memcmp(p->cart, cp->cart, sizeof(p->cart)) ) {
- if (!memitemdata_to_sql(p->cart, MAX_CART, p->char_id, TABLE_CART))
+ if (!char_memitemdata_to_sql(p->cart, MAX_CART, p->char_id, TABLE_CART))
strcat(save_status, " cart");
else
errors++;
@@ -451,7 +451,7 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p)
//map storage data
if( memcmp(p->storage.items, cp->storage.items, sizeof(p->storage.items)) ) {
- if (!memitemdata_to_sql(p->storage.items, MAX_STORAGE, p->account_id, TABLE_STORAGE))
+ if (!char_memitemdata_to_sql(p->storage.items, MAX_STORAGE, p->account_id, TABLE_STORAGE))
strcat(save_status, " storage");
else
errors++;
@@ -706,7 +706,7 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p)
}
/// Saves an array of 'item' entries into the specified table.
-int memitemdata_to_sql(const struct item items[], int max, int id, int tableswitch)
+int char_memitemdata_to_sql(const struct item items[], int max, int id, int tableswitch)
{
StringBuf buf;
SqlStmt* stmt;
@@ -861,9 +861,9 @@ int memitemdata_to_sql(const struct item items[], int max, int id, int tableswit
return errors;
}
-/* pretty much a copy of memitemdata_to_sql except it handles inventory_db exclusively,
+/* pretty much a copy of char_memitemdata_to_sql except it handles inventory_db exclusively,
* - this is required because inventory db is the only one with the 'favorite' column. */
-int inventory_to_sql(const struct item items[], int max, int id) {
+int char_inventory_to_sql(const struct item items[], int max, int id) {
StringBuf buf;
SqlStmt* stmt;
int i;
@@ -1001,11 +1001,11 @@ int inventory_to_sql(const struct item items[], int max, int id) {
}
-int mmo_char_tobuf(uint8* buf, struct mmo_charstatus* p);
+int char_mmo_char_tobuf(uint8* buf, struct mmo_charstatus* p);
//=====================================================================================================
// Loads the basic character rooster for the given account. Returns total buffer used.
-int mmo_chars_fromsql(struct char_session_data* sd, uint8* buf)
+int char_mmo_chars_fromsql(struct char_session_data* sd, uint8* buf)
{
SqlStmt* stmt;
struct mmo_charstatus p;
@@ -1097,7 +1097,7 @@ int mmo_chars_fromsql(struct char_session_data* sd, uint8* buf)
p.sex = 99;
break;
}
- j += mmo_char_tobuf(WBUFP(buf, j), &p);
+ j += char_mmo_char_tobuf(WBUFP(buf, j), &p);
}
memset(sd->new_name,0,sizeof(sd->new_name));
@@ -1107,7 +1107,7 @@ int mmo_chars_fromsql(struct char_session_data* sd, uint8* buf)
}
//=====================================================================================================
-int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything)
+int char_mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything)
{
int i,j;
char t_msg[128] = "";
@@ -1362,7 +1362,7 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything
if( skillid2idx[tmp_skill.id] )
memcpy(&p->skill[skillid2idx[tmp_skill.id]], &tmp_skill, sizeof(tmp_skill));
else
- ShowWarning("mmo_char_fromsql: ignoring invalid skill (id=%u,lv=%u) of character %s (AID=%d,CID=%d)\n", tmp_skill.id, tmp_skill.lv, p->name, p->account_id, p->char_id);
+ ShowWarning("char_mmo_char_fromsql: ignoring invalid skill (id=%u,lv=%u) of character %s (AID=%d,CID=%d)\n", tmp_skill.id, tmp_skill.lv, p->name, p->account_id, p->char_id);
}
strcat(t_msg, " skills");
@@ -1399,7 +1399,7 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything
if( hotkey_num >= 0 && hotkey_num < MAX_HOTKEYS )
memcpy(&p->hotkeys[hotkey_num], &tmp_hotkey, sizeof(tmp_hotkey));
else
- ShowWarning("mmo_char_fromsql: ignoring invalid hotkey (hotkey=%d,type=%u,id=%u,lv=%u) of character %s (AID=%d,CID=%d)\n", hotkey_num, tmp_hotkey.type, tmp_hotkey.id, tmp_hotkey.lv, p->name, p->account_id, p->char_id);
+ ShowWarning("char_mmo_char_fromsql: ignoring invalid hotkey (hotkey=%d,type=%u,id=%u,lv=%u) of character %s (AID=%d,CID=%d)\n", hotkey_num, tmp_hotkey.type, tmp_hotkey.id, tmp_hotkey.lv, p->name, p->account_id, p->char_id);
}
strcat(t_msg, " hotkeys");
#endif
@@ -1434,13 +1434,13 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything
if( opt & OPT_SHOW_EQUIP )
p->show_equip = true;
- cp = idb_ensure(char_db_, char_id, create_charstatus);
+ cp = idb_ensure(char_db_, char_id, char_create_charstatus);
memcpy(cp, p, sizeof(struct mmo_charstatus));
return 1;
}
//==========================================================================================================
-int mmo_char_sql_init(void)
+int char_mmo_char_sql_init(void)
{
char_db_= idb_alloc(DB_OPT_RELEASE_DATA);
@@ -1451,19 +1451,19 @@ int mmo_char_sql_init(void)
// Force all users offline in sql when starting char-server
// (useful when servers crashes and don't clean the database)
- set_all_offline_sql();
+ char_set_all_offline_sql();
return 0;
}
/* [Ind/Hercules] - special thanks to Yommy for providing the packet structure/data */
-bool char_slotchange(struct char_session_data *sd, int fd, unsigned short from, unsigned short to) {
+bool char_char_slotchange(struct char_session_data *sd, int fd, unsigned short from, unsigned short to) {
struct mmo_charstatus char_dat;
int from_id = 0;
if( from > MAX_CHARS || to > MAX_CHARS || ( sd->char_slots && to > sd->char_slots ) || sd->found_char[from] <= 0 )
return false;
- if( !mmo_char_fromsql(sd->found_char[from], &char_dat, false) ) // Only the short data is needed.
+ if( !char_mmo_char_fromsql(sd->found_char[from], &char_dat, false) ) // Only the short data is needed.
return false;
if( char_dat.slotchange == 0 )
@@ -1507,7 +1507,7 @@ bool char_slotchange(struct char_session_data *sd, int fd, unsigned short from,
//-----------------------------------
// Function to change character's names
//-----------------------------------
-int rename_char_sql(struct char_session_data *sd, int char_id)
+int char_rename_char_sql(struct char_session_data *sd, int char_id)
{
struct mmo_charstatus char_dat;
char esc_name[NAME_LENGTH*2+1];
@@ -1515,7 +1515,7 @@ int rename_char_sql(struct char_session_data *sd, int char_id)
if( sd->new_name[0] == 0 ) // Not ready for rename
return 2;
- if( !mmo_char_fromsql(char_id, &char_dat, false) ) // Only the short data is needed.
+ if( !char_mmo_char_fromsql(char_id, &char_dat, false) ) // Only the short data is needed.
return 2;
if( char_dat.rename == 0 )
@@ -1556,7 +1556,7 @@ int rename_char_sql(struct char_session_data *sd, int char_id)
return 0;
}
-int check_char_name(char * name, char * esc_name)
+int char_check_char_name(char * name, char * esc_name)
{
int i;
@@ -1618,10 +1618,10 @@ int check_char_name(char * name, char * esc_name)
* char_id: Success
**/
#if PACKETVER >= 20120307
-int make_new_char_sql(struct char_session_data* sd, char* name_, int slot, int hair_color, int hair_style) {
+int char_make_new_char_sql(struct char_session_data* sd, char* name_, int slot, int hair_color, int hair_style) {
int str = 1, agi = 1, vit = 1, int_ = 1, dex = 1, luk = 1;
#else
-int make_new_char_sql(struct char_session_data* sd, char* name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style) {
+int char_make_new_char_sql(struct char_session_data* sd, char* name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style) {
#endif
char name[NAME_LENGTH];
@@ -1632,7 +1632,7 @@ int make_new_char_sql(struct char_session_data* sd, char* name_, int str, int ag
normalize_name(name,TRIM_CHARS);
SQL->EscapeStringLen(sql_handle, esc_name, name, strnlen(name, NAME_LENGTH));
- flag = check_char_name(name,esc_name);
+ flag = char_check_char_name(name,esc_name);
if( flag < 0 )
return flag;
@@ -1725,7 +1725,7 @@ int make_new_char_sql(struct char_session_data* sd, char* name_, int str, int ag
/*----------------------------------------------------------------------------------------------------------*/
/* Divorce Players */
/*----------------------------------------------------------------------------------------------------------*/
-int divorce_char_sql(int partner_id1, int partner_id2)
+int char_divorce_char_sql(int partner_id1, int partner_id2)
{
unsigned char buf[64];
@@ -1748,7 +1748,7 @@ int divorce_char_sql(int partner_id1, int partner_id2)
/* Returns 0 if successful
* Returns < 0 for error
*/
-int delete_char_sql(int char_id)
+int char_delete_char_sql(int char_id)
{
char name[NAME_LENGTH];
char esc_name[NAME_LENGTH*2+1]; //Name needs be escaped.
@@ -1761,7 +1761,7 @@ int delete_char_sql(int char_id)
if( SQL_SUCCESS != SQL->NextRow(sql_handle) )
{
- ShowError("delete_char_sql: Unable to fetch character data, deletion aborted.\n");
+ ShowError("char_delete_char_sql: Unable to fetch character data, deletion aborted.\n");
SQL->FreeResult(sql_handle);
return -1;
}
@@ -1792,7 +1792,7 @@ int delete_char_sql(int char_id)
/* Divorce [Wizputer] */
if( partner_id )
- divorce_char_sql(char_id, partner_id);
+ char_divorce_char_sql(char_id, partner_id);
/* De-addopt [Zephyrus] */
if( father_id || mother_id )
@@ -1913,7 +1913,7 @@ int delete_char_sql(int char_id)
//---------------------------------------------------------------------
// This function return the number of online players in all map-servers
//---------------------------------------------------------------------
-int count_users(void)
+int char_count_users(void)
{
int i, users;
@@ -1930,7 +1930,7 @@ int count_users(void)
// Used in packets 0x6b (chars info) and 0x6d (new char info)
// Returns the size
#define MAX_CHAR_BUF 150 //Max size (for WFIFOHEAD calls)
-int mmo_char_tobuf(uint8* buffer, struct mmo_charstatus* p) {
+int char_mmo_char_tobuf(uint8* buffer, struct mmo_charstatus* p) {
unsigned short offset = 0;
uint8* buf;
@@ -2025,15 +2025,15 @@ int mmo_char_tobuf(uint8* buffer, struct mmo_charstatus* p) {
}
/* Made Possible by Yommy~! <3 */
-void mmo_char_send099d(int fd, struct char_session_data *sd) {
+void char_mmo_char_send099d(int fd, struct char_session_data *sd) {
WFIFOHEAD(fd,4 + (MAX_CHARS*MAX_CHAR_BUF));
WFIFOW(fd,0) = 0x99d;
- WFIFOW(fd,2) = mmo_chars_fromsql(sd, WFIFOP(fd,4)) + 4;
+ WFIFOW(fd,2) = char_mmo_chars_fromsql(sd, WFIFOP(fd,4)) + 4;
WFIFOSET(fd,WFIFOW(fd,2));
}
/* Sends character ban list */
/* Made Possible by Yommy~! <3 */
-void mmo_char_send020d(int fd, struct char_session_data *sd) {
+void char_mmo_char_send_ban_list(int fd, struct char_session_data *sd) {
int i;
time_t now = time(NULL);
@@ -2069,11 +2069,11 @@ void mmo_char_send020d(int fd, struct char_session_data *sd) {
WFIFOSET(fd, WFIFOW(fd, 2));
}
}
-int mmo_char_send006b(int fd, struct char_session_data* sd);
+int char_mmo_char_send_characters(int fd, struct char_session_data* sd);
//----------------------------------------
// [Ind/Hercules] notify client about charselect window data
//----------------------------------------
-void mmo_char_send082d(int fd, struct char_session_data* sd) {
+void char_mmo_char_send_slots_info(int fd, struct char_session_data* sd) {
WFIFOHEAD(fd,29);
WFIFOW(fd,0) = 0x82d;
@@ -2085,13 +2085,12 @@ void mmo_char_send082d(int fd, struct char_session_data* sd) {
WFIFOB(fd,8) = sd->char_slots;
memset(WFIFOP(fd,9), 0, 20); // unused bytes
WFIFOSET(fd,29);
-
- mmo_char_send006b(fd,sd);
+ char_mmo_char_send_characters(fd,sd);
}
//----------------------------------------
// Function to send characters to a player
//----------------------------------------
-int mmo_char_send006b(int fd, struct char_session_data* sd)
+int char_mmo_char_send_characters(int fd, struct char_session_data* sd)
{
int j, offset = 0;
#if PACKETVER >= 20100413
@@ -2109,14 +2108,14 @@ int mmo_char_send006b(int fd, struct char_session_data* sd)
WFIFOB(fd,6) = MAX_CHARS; // Premium slots. AKA any existent chars past sd->char_slots but within MAX_CHARS will show a 'Premium Service' in red
#endif
memset(WFIFOP(fd,4 + offset), 0, 20); // unknown bytes
- j+=mmo_chars_fromsql(sd, WFIFOP(fd,j));
+ j+=char_mmo_chars_fromsql(sd, WFIFOP(fd,j));
WFIFOW(fd,2) = j; // packet len
WFIFOSET(fd,j);
return 0;
}
-int char_married(int pl1, int pl2)
+int char_char_married(int pl1, int pl2)
{
if( SQL_ERROR == SQL->Query(sql_handle, "SELECT `partner_id` FROM `%s` WHERE `char_id` = '%d'", char_db, pl1) )
Sql_ShowDebug(sql_handle);
@@ -2135,7 +2134,7 @@ int char_married(int pl1, int pl2)
return 0;
}
-int char_child(int parent_id, int child_id)
+int char_char_child(int parent_id, int child_id)
{
if( SQL_ERROR == SQL->Query(sql_handle, "SELECT `child` FROM `%s` WHERE `char_id` = '%d'", char_db, parent_id) )
Sql_ShowDebug(sql_handle);
@@ -2154,7 +2153,7 @@ int char_child(int parent_id, int child_id)
return 0;
}
-int char_family(int cid1, int cid2, int cid3)
+int char_char_family(int cid1, int cid2, int cid3)
{
if( SQL_ERROR == SQL->Query(sql_handle, "SELECT `char_id`,`partner_id`,`child` FROM `%s` WHERE `char_id` IN ('%d','%d','%d')", char_db, cid1, cid2, cid3) )
Sql_ShowDebug(sql_handle);
@@ -2184,7 +2183,7 @@ int char_family(int cid1, int cid2, int cid3)
//----------------------------------------------------------------------
// Force disconnection of an online player (with account value) by [Yor]
//----------------------------------------------------------------------
-void disconnect_player(int account_id)
+void char_disconnect_player(int account_id)
{
int i;
struct char_session_data* sd;
@@ -2205,7 +2204,7 @@ static void char_auth_ok(int fd, struct char_session_data *sd)
{ //Character already online. KICK KICK KICK
mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 2);
if (character->waiting_disconnect == INVALID_TIMER)
- character->waiting_disconnect = timer->add(timer->gettick()+20000, chardb_waiting_disconnect, character->account_id, 0);
+ character->waiting_disconnect = timer->add(timer->gettick()+20000, char_waiting_disconnect, character->account_id, 0);
if (character)
character->pincode_enable = -1;
WFIFOHEAD(fd,3);
@@ -2237,12 +2236,12 @@ static void char_auth_ok(int fd, struct char_session_data *sd)
sd->auth = true;
// set char online on charserver
- set_char_charselect(sd->account_id);
+ char_set_char_charselect(sd->account_id);
// continues when account data is received...
}
-int send_accounts_tologin(int tid, int64 tick, int id, intptr_t data);
+int char_send_accounts_tologin(int tid, int64 tick, int id, intptr_t data);
void mapif_server_reset(int id);
@@ -2284,7 +2283,7 @@ void loginif_on_ready(void)
loginif_check_shutdown();
//Send online accounts to login server.
- send_accounts_tologin(INVALID_TIMER, timer->gettick(), 0, 0);
+ char_send_accounts_tologin(INVALID_TIMER, timer->gettick(), 0, 0);
// if no map-server already connected, display a message...
ARR_FIND( 0, ARRAYLENGTH(server), i, server[i].fd > 0 && server[i].map );
@@ -2293,12 +2292,12 @@ void loginif_on_ready(void)
}
-int parse_fromlogin(int fd) {
+int char_parse_fromlogin(int fd) {
struct char_session_data* sd = NULL;
// only process data from the login-server
if( fd != login_fd ) {
- ShowDebug("parse_fromlogin: Disconnecting invalid session #%d (is not the login-server)\n", fd);
+ ShowDebug("char_parse_fromlogin: Disconnecting invalid session #%d (is not the login-server)\n", fd);
do_close(fd);
return 0;
}
@@ -2431,7 +2430,7 @@ int parse_fromlogin(int fd) {
sd->pincode_change = RFIFOL(fd,68);
// continued from char_auth_ok...
if( (max_connect_user == 0 && sd->group_id != gm_allow_group) ||
- ( max_connect_user > 0 && count_users() >= max_connect_user && sd->group_id != gm_allow_group ) ) {
+ ( max_connect_user > 0 && char_count_users() >= max_connect_user && sd->group_id != gm_allow_group ) ) {
// refuse connection (over populated)
WFIFOHEAD(i,3);
WFIFOW(i,0) = 0x6c;
@@ -2440,12 +2439,12 @@ int parse_fromlogin(int fd) {
} else {
// send characters to player
#if PACKETVER >= 20130000
- mmo_char_send082d(i, sd);
+ char_mmo_char_send_slots_info(i, sd);
#else
- mmo_char_send006b(i, sd);
+ char_mmo_char_send_characters(i, sd);
#endif
#if PACKETVER >= 20060819
- mmo_char_send020d(i, sd);
+ char_mmo_char_send_ban_list(i, sd);
#endif
#if PACKETVER >= 20110309
pincode->handle(i, sd);
@@ -2477,7 +2476,7 @@ int parse_fromlogin(int fd) {
int num;
int i;
char* data;
- struct auth_node* node;
+ struct char_auth_node* node;
int acc = RFIFOL(fd,2);
int sex = RFIFOB(fd,6);
@@ -2490,7 +2489,7 @@ int parse_fromlogin(int fd) {
return 0;
}
- node = (struct auth_node*)idb_get(auth_db, acc);
+ node = (struct char_auth_node*)idb_get(auth_db, acc);
if( node != NULL )
node->sex = sex;
@@ -2546,7 +2545,7 @@ int parse_fromlogin(int fd) {
SQL->FreeResult(sql_handle);
// disconnect player if online on char-server
- disconnect_player(acc);
+ char_disconnect_player(acc);
// notify all mapservers about this change
WBUFW(buf,0) = 0x2b0d;
@@ -2579,7 +2578,7 @@ int parse_fromlogin(int fd) {
mapif_sendall(buf, 11);
}
// disconnect player if online on char-server
- disconnect_player(RFIFOL(fd,2));
+ char_disconnect_player(RFIFOL(fd,2));
RFIFOSKIP(fd,11);
break;
@@ -2598,7 +2597,7 @@ int parse_fromlogin(int fd) {
{ //Kick it from the map server it is on.
mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 2);
if (character->waiting_disconnect == INVALID_TIMER)
- character->waiting_disconnect = timer->add(timer->gettick()+AUTH_TIMEOUT, chardb_waiting_disconnect, character->account_id, 0);
+ character->waiting_disconnect = timer->add(timer->gettick()+AUTH_TIMEOUT, char_waiting_disconnect, character->account_id, 0);
}
else
{// Manual kick from char server.
@@ -2614,7 +2613,7 @@ int parse_fromlogin(int fd) {
set_eof(i);
}
else // still moving to the map-server
- set_char_offline(-1, aid);
+ char_set_char_offline(-1, aid);
}
}
idb_remove(auth_db, aid);// reject auth attempts from map-server
@@ -2681,17 +2680,17 @@ int parse_fromlogin(int fd) {
return 0;
}
-int check_connect_login_server(int tid, int64 tick, int id, intptr_t data);
+int char_check_connect_login_server(int tid, int64 tick, int id, intptr_t data);
void do_init_loginif(void)
{
// establish char-login connection if not present
- timer->add_func_list(check_connect_login_server, "check_connect_login_server");
- timer->add_interval(timer->gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000);
+ timer->add_func_list(char_check_connect_login_server, "char_check_connect_login_server");
+ timer->add_interval(timer->gettick() + 1000, char_check_connect_login_server, 0, 0, 10 * 1000);
// send a list of all online account IDs to login server
- timer->add_func_list(send_accounts_tologin, "send_accounts_tologin");
- timer->add_interval(timer->gettick() + 1000, send_accounts_tologin, 0, 0, 3600 * 1000); //Sync online accounts every hour
+ timer->add_func_list(char_send_accounts_tologin, "char_send_accounts_tologin");
+ timer->add_interval(timer->gettick() + 1000, char_send_accounts_tologin, 0, 0, 3600 * 1000); //Sync online accounts every hour
}
void do_final_loginif(void)
@@ -2703,7 +2702,7 @@ void do_final_loginif(void)
}
}
-int request_accreg2(int account_id, int char_id)
+int char_request_accreg2(int account_id, int char_id)
{
if (login_fd > 0) {
WFIFOHEAD(login_fd,10);
@@ -2716,9 +2715,9 @@ int request_accreg2(int account_id, int char_id)
return 0;
}
/**
- * Handles global account reg saving that continues with global_accreg_to_login_add and global_accreg_to_send
+ * Handles global account reg saving that continues with char_global_accreg_to_login_add and global_accreg_to_send
**/
-void global_accreg_to_login_start (int account_id, int char_id) {
+void char_global_accreg_to_login_start (int account_id, int char_id) {
WFIFOHEAD(login_fd, 60000 + 300);
WFIFOW(login_fd,0) = 0x2728;
WFIFOW(login_fd,2) = 14;
@@ -2727,15 +2726,15 @@ void global_accreg_to_login_start (int account_id, int char_id) {
WFIFOW(login_fd,12) = 0;/* count */
}
/**
- * Completes global account reg saving that starts global_accreg_to_login_start and continues with global_accreg_to_login_add
+ * Completes global account reg saving that starts char_global_accreg_to_login_start and continues with char_global_accreg_to_login_add
**/
-void global_accreg_to_login_send (void) {
+void char_global_accreg_to_login_send (void) {
WFIFOSET(login_fd, WFIFOW(login_fd,2));
}
/**
- * Handles global account reg saving that starts global_accreg_to_login_start and ends with global_accreg_to_send
+ * Handles global account reg saving that starts char_global_accreg_to_login_start and ends with global_accreg_to_send
**/
-void global_accreg_to_login_add (const char *key, unsigned int index, intptr_t val, bool is_string) {
+void char_global_accreg_to_login_add (const char *key, unsigned int index, intptr_t val, bool is_string) {
int nlen = WFIFOW(login_fd, 2);
size_t len;
@@ -2781,8 +2780,8 @@ void global_accreg_to_login_add (const char *key, unsigned int index, intptr_t v
WFIFOW(login_fd, 2) = nlen;
if( WFIFOW(login_fd, 2) > 60000 ) {
int account_id = WFIFOL(login_fd,4), char_id = WFIFOL(login_fd,8);
- global_accreg_to_login_send();
- global_accreg_to_login_start(account_id,char_id);/* prepare next */
+ char_global_accreg_to_login_send();
+ char_global_accreg_to_login_start(account_id,char_id);/* prepare next */
}
}
void char_read_fame_list(void) {
@@ -2909,7 +2908,7 @@ int char_loadName(int char_id, char* name)
return 0;
}
-int search_mapserver(unsigned short map, uint32 ip, uint16 port);
+int char_search_mapserver(unsigned short map, uint32 ip, uint16 port);
/// Initializes a server structure.
@@ -2975,14 +2974,14 @@ void mapif_on_parse_accinfo(int account_id, int u_fd, int u_aid, int u_group, in
WFIFOSET(login_fd,22);
}
-int parse_frommap(int fd)
+int char_parse_frommap(int fd)
{
int i, j;
int id;
ARR_FIND( 0, ARRAYLENGTH(server), id, server[id].fd == fd );
if( id == ARRAYLENGTH(server) ) {// not a map server
- ShowDebug("parse_frommap: Disconnecting invalid session #%d (is not a map-server)\n", fd);
+ ShowDebug("char_parse_frommap: Disconnecting invalid session #%d (is not a map-server)\n", fd);
do_close(fd);
return 0;
}
@@ -3173,7 +3172,7 @@ int parse_frommap(int fd)
for(i = 0; i < server[id].users; i++) {
aid = RFIFOL(fd,6+i*8);
cid = RFIFOL(fd,6+i*8+4);
- character = idb_ensure(online_char_db, aid, create_online_char_data);
+ character = idb_ensure(online_char_db, aid, char_create_online_char_data);
if( character->server > -1 && character->server != id )
{
ShowNotice("Set map user: Character (%d:%d) marked on map server %d, but map server %d claims to have (%d:%d) online!\n",
@@ -3207,15 +3206,15 @@ int parse_frommap(int fd)
{
struct mmo_charstatus char_dat;
memcpy(&char_dat, RFIFOP(fd,13), sizeof(struct mmo_charstatus));
- mmo_char_tosql(cid, &char_dat);
+ char_mmo_char_tosql(cid, &char_dat);
} else { //This may be valid on char-server reconnection, when re-sending characters that already logged off.
ShowError("parse_from_map (save-char): Received data for non-existing/offline character (%d:%d).\n", aid, cid);
- set_char_online(id, cid, aid);
+ char_set_char_online(id, cid, aid);
}
if (RFIFOB(fd,12))
{ //Flag, set character offline after saving. [Skotlex]
- set_char_offline(cid, aid);
+ char_set_char_offline(cid, aid);
WFIFOHEAD(fd,10);
WFIFOW(fd,0) = 0x2b21; //Save ack only needed on final save.
WFIFOL(fd,2) = aid;
@@ -3247,10 +3246,10 @@ int parse_frommap(int fd)
}
else
{
- struct auth_node* node;
+ struct char_auth_node* node;
// create temporary auth entry
- CREATE(node, struct auth_node, 1);
+ CREATE(node, struct char_auth_node, 1);
node->account_id = account_id;
node->char_id = 0;
node->login_id1 = login_id1;
@@ -3264,7 +3263,7 @@ int parse_frommap(int fd)
idb_put(auth_db, account_id, node);
//Set char to "@ char select" in online db [Kevin]
- set_char_charselect(account_id);
+ char_set_char_charselect(account_id);
WFIFOHEAD(fd,7);
WFIFOW(fd,0) = 0x2b03;
@@ -3282,14 +3281,14 @@ int parse_frommap(int fd)
int map_id, map_fd = -1;
struct mmo_charstatus* char_data;
- map_id = search_mapserver(RFIFOW(fd,18), ntohl(RFIFOL(fd,24)), ntohs(RFIFOW(fd,28))); //Locate mapserver by ip and port.
+ map_id = char_search_mapserver(RFIFOW(fd,18), ntohl(RFIFOL(fd,24)), ntohs(RFIFOW(fd,28))); //Locate mapserver by ip and port.
if (map_id >= 0)
map_fd = server[map_id].fd;
//Char should just had been saved before this packet, so this should be safe. [Skotlex]
char_data = (struct mmo_charstatus*)uidb_get(char_db_,RFIFOL(fd,14));
if (char_data == NULL) { //Really shouldn't happen.
struct mmo_charstatus char_dat;
- mmo_char_fromsql(RFIFOL(fd,14), &char_dat, true);
+ char_mmo_char_fromsql(RFIFOL(fd,14), &char_dat, true);
char_data = (struct mmo_charstatus*)uidb_get(char_db_,RFIFOL(fd,14));
}
@@ -3298,7 +3297,7 @@ int parse_frommap(int fd)
char_data )
{ //Send the map server the auth of this player.
struct online_char_data* data;
- struct auth_node* node;
+ struct char_auth_node* node;
//Update the "last map" as this is where the player must be spawned on the new map server.
char_data->last_point.map = RFIFOW(fd,18);
@@ -3307,7 +3306,7 @@ int parse_frommap(int fd)
char_data->sex = RFIFOB(fd,30);
// create temporary auth entry
- CREATE(node, struct auth_node, 1);
+ CREATE(node, struct char_auth_node, 1);
node->account_id = RFIFOL(fd,2);
node->char_id = RFIFOL(fd,14);
node->login_id1 = RFIFOL(fd,6);
@@ -3319,7 +3318,7 @@ int parse_frommap(int fd)
node->changing_mapservers = 1;
idb_put(auth_db, RFIFOL(fd,2), node);
- data = idb_ensure(online_char_db, RFIFOL(fd,2), create_online_char_data);
+ data = idb_ensure(online_char_db, RFIFOL(fd,2), char_create_online_char_data);
data->char_id = char_data->char_id;
data->server = map_id; //Update server where char is.
@@ -3507,7 +3506,7 @@ int parse_frommap(int fd)
mapif_sendall(buf, 11);
// disconnect player if online on char-server
- disconnect_player(account_id);
+ char_disconnect_player(account_id);
}
}
break;
@@ -3593,7 +3592,7 @@ int parse_frommap(int fd)
if( RFIFOREST(fd) < 10 )
return 0;
- divorce_char_sql(RFIFOL(fd,2), RFIFOL(fd,6));
+ char_divorce_char_sql(RFIFOL(fd,2), RFIFOL(fd,6));
RFIFOSKIP(fd,10);
break;
@@ -3615,19 +3614,19 @@ int parse_frommap(int fd)
case 0x2b17: // Character disconnected set online 0 [Wizputer]
if (RFIFOREST(fd) < 6)
return 0;
- set_char_offline(RFIFOL(fd,2),RFIFOL(fd,6));
+ char_set_char_offline(RFIFOL(fd,2),RFIFOL(fd,6));
RFIFOSKIP(fd,10);
break;
case 0x2b18: // Reset all chars to offline [Wizputer]
- set_all_offline(id);
+ char_set_all_offline(id);
RFIFOSKIP(fd,2);
break;
case 0x2b19: // Character set online [Wizputer]
if (RFIFOREST(fd) < 10)
return 0;
- set_char_online(id, RFIFOL(fd,2),RFIFOL(fd,6));
+ char_set_char_online(id, RFIFOL(fd,2),RFIFOL(fd,6));
RFIFOSKIP(fd,10);
break;
@@ -3695,7 +3694,7 @@ int parse_frommap(int fd)
int login_id1;
char sex, standalone;
uint32 ip;
- struct auth_node* node;
+ struct char_auth_node* node;
struct mmo_charstatus* cd;
struct mmo_charstatus char_dat;
@@ -3707,11 +3706,11 @@ int parse_frommap(int fd)
standalone = RFIFOB(fd, 19);
RFIFOSKIP(fd,20);
- node = (struct auth_node*)idb_get(auth_db, account_id);
+ node = (struct char_auth_node*)idb_get(auth_db, account_id);
cd = (struct mmo_charstatus*)uidb_get(char_db_,char_id);
if( cd == NULL ) { //Really shouldn't happen.
- mmo_char_fromsql(char_id, &char_dat, true);
+ char_mmo_char_fromsql(char_id, &char_dat, true);
cd = (struct mmo_charstatus*)uidb_get(char_db_,char_id);
}
@@ -3730,7 +3729,7 @@ int parse_frommap(int fd)
memcpy(WFIFOP(fd,25), cd, sizeof(struct mmo_charstatus));
WFIFOSET(fd, WFIFOW(fd,2));
- set_char_online(id, char_id, account_id);
+ char_set_char_online(id, char_id, account_id);
break;
}
@@ -3760,7 +3759,7 @@ int parse_frommap(int fd)
// only use the auth once and mark user online
idb_remove(auth_db, account_id);
- set_char_online(id, char_id, account_id);
+ char_set_char_online(id, char_id, account_id);
}
else
{// auth failed
@@ -3887,7 +3886,7 @@ void do_final_mapif(void)
// Searches for the mapserver that has a given map (and optionally ip/port, if not -1).
// If found, returns the server's index in the 'server' array (otherwise returns -1).
-int search_mapserver(unsigned short map, uint32 ip, uint16 port)
+int char_search_mapserver(unsigned short map, uint32 ip, uint16 port)
{
int i, j;
@@ -3915,7 +3914,7 @@ static int char_mapif_init(int fd)
//--------------------------------------------
// Test to know if an IP come from LAN or WAN.
//--------------------------------------------
-int lan_subnetcheck(uint32 ip)
+int char_lan_subnetcheck(uint32 ip)
{
int i;
ARR_FIND( 0, subnet_count, i, (subnet[i].char_ip & subnet[i].mask) == (ip & subnet[i].mask) );
@@ -3967,7 +3966,7 @@ void char_delete2_accept_ack(int fd, int char_id, uint32 result)
#if PACKETVER >= 20130000 /* not sure the exact date -- must refresh or client gets stuck */
if( result == 1 ) {
struct char_session_data* sd = (struct char_session_data*)session[fd]->session_data;
- mmo_char_send099d(fd, sd);
+ char_mmo_char_send099d(fd, sd);
}
#endif
@@ -4124,7 +4123,7 @@ static void char_delete2_accept(int fd, struct char_session_data* sd)
}
// success
- if( delete_char_sql(char_id) < 0 )
+ if( char_delete_char_sql(char_id) < 0 )
{
char_delete2_accept_ack(fd, char_id, 3);
return;
@@ -4164,7 +4163,7 @@ static void char_delete2_cancel(int fd, struct char_session_data* sd)
}
-int parse_char(int fd)
+int char_parse_char(int fd)
{
char email[40];
unsigned short cmd;
@@ -4186,7 +4185,7 @@ int parse_char(int fd)
if( data != NULL && data->fd == fd)
data->fd = -1;
if( data == NULL || data->server == -1) //If it is not in any server, send it offline. [Skotlex]
- set_char_offline(-1,sd->account_id);
+ char_set_char_offline(-1,sd->account_id);
}
do_close(fd);
return 0;
@@ -4212,7 +4211,7 @@ int parse_char(int fd)
if( RFIFOREST(fd) < 17 )
return 0;
{
- struct auth_node* node;
+ struct char_auth_node* node;
int account_id = RFIFOL(fd,2);
uint32 login_id1 = RFIFOL(fd,6);
@@ -4251,7 +4250,7 @@ int parse_char(int fd)
}
// search authentication
- node = (struct auth_node*)idb_get(auth_db, account_id);
+ node = (struct char_auth_node*)idb_get(auth_db, account_id);
if( node != NULL &&
node->account_id == account_id &&
node->login_id1 == login_id1 &&
@@ -4308,7 +4307,7 @@ int parse_char(int fd)
char* data;
int char_id;
uint32 subnet_map_ip;
- struct auth_node* node;
+ struct char_auth_node* node;
int server_id = 0;
int i;
@@ -4367,9 +4366,9 @@ int parse_char(int fd)
}
/* set char as online prior to loading its data so 3rd party applications will realize the sql data is not reliable */
- set_char_online(-2,char_id,sd->account_id);
- if( !mmo_char_fromsql(char_id, &char_dat, true) ) { /* failed? set it back offline */
- set_char_offline(char_id, sd->account_id);
+ char_set_char_online(-2,char_id,sd->account_id);
+ if( !char_mmo_char_fromsql(char_id, &char_dat, true) ) { /* failed? set it back offline */
+ char_set_char_offline(char_id, sd->account_id);
/* failed to load something. REJECT! */
WFIFOHEAD(fd,3);
WFIFOW(fd,0) = 0x6c;
@@ -4395,7 +4394,7 @@ int parse_char(int fd)
ShowInfo("Selected char: (Account %d: %d - %s)\n", sd->account_id, slot, char_dat.name);
// searching map server
- i = search_mapserver(cd->last_point.map, -1, -1);
+ i = char_search_mapserver(cd->last_point.map, -1, -1);
// if map is not found, we check major cities
if (i < 0 || !cd->last_point.map) {
@@ -4410,22 +4409,22 @@ int parse_char(int fd)
WFIFOSET(fd,3);
break;
}
- if ((i = search_mapserver((j=mapindex->name2id(MAP_PRONTERA)),-1,-1)) >= 0) {
+ if ((i = char_search_mapserver((j=mapindex->name2id(MAP_PRONTERA)),-1,-1)) >= 0) {
cd->last_point.x = 273;
cd->last_point.y = 354;
- } else if ((i = search_mapserver((j=mapindex->name2id(MAP_GEFFEN)),-1,-1)) >= 0) {
+ } else if ((i = char_search_mapserver((j=mapindex->name2id(MAP_GEFFEN)),-1,-1)) >= 0) {
cd->last_point.x = 120;
cd->last_point.y = 100;
- } else if ((i = search_mapserver((j=mapindex->name2id(MAP_MORROC)),-1,-1)) >= 0) {
+ } else if ((i = char_search_mapserver((j=mapindex->name2id(MAP_MORROC)),-1,-1)) >= 0) {
cd->last_point.x = 160;
cd->last_point.y = 94;
- } else if ((i = search_mapserver((j=mapindex->name2id(MAP_ALBERTA)),-1,-1)) >= 0) {
+ } else if ((i = char_search_mapserver((j=mapindex->name2id(MAP_ALBERTA)),-1,-1)) >= 0) {
cd->last_point.x = 116;
cd->last_point.y = 57;
- } else if ((i = search_mapserver((j=mapindex->name2id(MAP_PAYON)),-1,-1)) >= 0) {
+ } else if ((i = char_search_mapserver((j=mapindex->name2id(MAP_PAYON)),-1,-1)) >= 0) {
cd->last_point.x = 87;
cd->last_point.y = 117;
- } else if ((i = search_mapserver((j=mapindex->name2id(MAP_IZLUDE)),-1,-1)) >= 0) {
+ } else if ((i = char_search_mapserver((j=mapindex->name2id(MAP_IZLUDE)),-1,-1)) >= 0) {
cd->last_point.x = 94;
cd->last_point.y = 103;
} else {
@@ -4444,7 +4443,7 @@ int parse_char(int fd)
//FIXME: is this case even possible? [ultramage]
if ((map_fd = server[i].fd) < 1 || session[map_fd] == NULL)
{
- ShowError("parse_char: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", map_fd, i);
+ ShowError("char_parse_char: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", map_fd, i);
server[i].fd = -1;
memset(&server[i], 0, sizeof(struct mmo_map_server));
//Send server closed.
@@ -4460,13 +4459,13 @@ int parse_char(int fd)
WFIFOW(fd,0) = 0x71;
WFIFOL(fd,2) = cd->char_id;
mapindex->getmapname_ext(mapindex_id2name(cd->last_point.map), (char*)WFIFOP(fd,6));
- subnet_map_ip = lan_subnetcheck(ipl); // Advanced subnet check [LuzZza]
+ subnet_map_ip = char_lan_subnetcheck(ipl); // Advanced subnet check [LuzZza]
WFIFOL(fd,22) = htonl((subnet_map_ip) ? subnet_map_ip : server[i].ip);
WFIFOW(fd,26) = ntows(htons(server[i].port)); // [!] LE byte order here [!]
WFIFOSET(fd,28);
// create temporary auth entry
- CREATE(node, struct auth_node, 1);
+ CREATE(node, struct char_auth_node, 1);
node->account_id = sd->account_id;
node->char_id = cd->char_id;
node->login_id1 = sd->login_id1;
@@ -4499,9 +4498,9 @@ int parse_char(int fd)
result = -2;
else
#if PACKETVER >= 20120307
- result = make_new_char_sql(sd, (char*)RFIFOP(fd,2),RFIFOB(fd,26),RFIFOW(fd,27),RFIFOW(fd,29));
+ result = char_make_new_char_sql(sd, (char*)RFIFOP(fd,2),RFIFOB(fd,26),RFIFOW(fd,27),RFIFOW(fd,29));
#else
- result = make_new_char_sql(sd, (char*)RFIFOP(fd,2),RFIFOB(fd,26),RFIFOB(fd,27),RFIFOB(fd,28),RFIFOB(fd,29),RFIFOB(fd,30),RFIFOB(fd,31),RFIFOB(fd,32),RFIFOW(fd,33),RFIFOW(fd,35));
+ result = char_make_new_char_sql(sd, (char*)RFIFOP(fd,2),RFIFOB(fd,26),RFIFOB(fd,27),RFIFOB(fd,28),RFIFOB(fd,29),RFIFOB(fd,30),RFIFOB(fd,31),RFIFOB(fd,32),RFIFOW(fd,33),RFIFOW(fd,35));
#endif
if (result < 0) {
@@ -4519,7 +4518,7 @@ int parse_char(int fd)
case -5: WFIFOB(fd,2) = 0x02; break; // 'Symbols in Character Names are forbidden'
default:
- ShowWarning("parse_char: Unknown result received from make_new_char_sql!\n");
+ ShowWarning("char_parse_char: Unknown result received from char_make_new_char_sql!\n");
WFIFOB(fd,2) = 0xFF;
break;
}
@@ -4528,12 +4527,12 @@ int parse_char(int fd)
int len;
// retrieve data
struct mmo_charstatus char_dat;
- mmo_char_fromsql(result, &char_dat, false); //Only the short data is needed.
+ char_mmo_char_fromsql(result, &char_dat, false); //Only the short data is needed.
// send to player
WFIFOHEAD(fd,2+MAX_CHAR_BUF);
WFIFOW(fd,0) = 0x6d;
- len = 2 + mmo_char_tobuf(WFIFOP(fd,2), &char_dat);
+ len = 2 + char_mmo_char_tobuf(WFIFOP(fd,2), &char_dat);
WFIFOSET(fd,len);
// add new entry to the chars list
@@ -4602,7 +4601,7 @@ int parse_char(int fd)
sd->found_char[i] = -1;
/* Delete character */
- if(delete_char_sql(cid)<0){
+ if(char_delete_char_sql(cid)<0){
//can't delete the char
//either SQL error or can't delete by some CONFIG conditions
//del fail
@@ -4643,7 +4642,7 @@ int parse_char(int fd)
normalize_name(name,TRIM_CHARS);
SQL->EscapeStringLen(sql_handle, esc_name, name, strnlen(name, NAME_LENGTH));
- if( !check_char_name(name,esc_name) ) {
+ if( !char_check_char_name(name,esc_name) ) {
i = 1;
safestrncpy(sd->new_name, name, NAME_LENGTH);
} else
@@ -4675,7 +4674,7 @@ int parse_char(int fd)
normalize_name(name,TRIM_CHARS);
SQL->EscapeStringLen(sql_handle, esc_name, name, strnlen(name, NAME_LENGTH));
- if( !check_char_name(name,esc_name) )
+ if( !char_check_char_name(name,esc_name) )
{
i = 1;
safestrncpy(sd->new_name, name, NAME_LENGTH);
@@ -4706,7 +4705,7 @@ int parse_char(int fd)
ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == cid );
if( i == MAX_CHARS )
break;
- i = rename_char_sql(sd, cid);
+ i = char_rename_char_sql(sd, cid);
WFIFOHEAD(fd, 4);
WFIFOW(fd,0) = 0x290;
@@ -4788,7 +4787,7 @@ int parse_char(int fd)
server[i].ip = ntohl(RFIFOL(fd,54));
server[i].port = ntohs(RFIFOW(fd,58));
server[i].users = 0;
- session[fd]->func_parse = parse_frommap;
+ session[fd]->func_parse = char_parse_frommap;
session[fd]->flag.server = 1;
realloc_fifo(fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
char_mapif_init(fd);
@@ -4849,7 +4848,7 @@ int parse_char(int fd)
FIFOSD_CHECK(8);
{
bool ret;
- ret = char_slotchange(sd, fd, RFIFOW(fd, 2), RFIFOW(fd, 4));
+ ret = char_char_slotchange(sd, fd, RFIFOW(fd, 2), RFIFOW(fd, 4));
WFIFOHEAD(fd, 8);
WFIFOW(fd, 0) = 0x8d5;
WFIFOW(fd, 2) = 8;
@@ -4859,9 +4858,9 @@ int parse_char(int fd)
/* for some stupid reason it requires the char data again (gravity -_-) */
if( ret )
#if PACKETVER >= 20130000
- mmo_char_send099d(fd, sd);
+ char_mmo_char_send099d(fd, sd);
#else
- mmo_char_send006b(fd, sd);
+ char_mmo_char_send_characters(fd, sd);
#endif
RFIFOSKIP(fd, 8);
@@ -4870,7 +4869,7 @@ int parse_char(int fd)
// unknown packet received
default:
- ShowError("parse_char: Received unknown packet "CL_WHITE"0x%x"CL_RESET" from ip '"CL_WHITE"%s"CL_RESET"'! Disconnecting!\n", RFIFOW(fd,0), ip2str(ipl, NULL));
+ ShowError("char_parse_char: Received unknown packet "CL_WHITE"0x%x"CL_RESET" from ip '"CL_WHITE"%s"CL_RESET"'! Disconnecting!\n", RFIFOW(fd,0), ip2str(ipl, NULL));
set_eof(fd);
return 0;
}
@@ -4932,9 +4931,9 @@ int mapif_send(int fd, unsigned char *buf, unsigned int len)
return 0;
}
-int broadcast_user_count(int tid, int64 tick, int id, intptr_t data) {
+int char_broadcast_user_count(int tid, int64 tick, int id, intptr_t data) {
uint8 buf[6];
- int users = count_users();
+ int users = char_count_users();
// only send an update when needed
static int prev_users = 0;
@@ -4963,7 +4962,7 @@ int broadcast_user_count(int tid, int64 tick, int id, intptr_t data) {
* Load this character's account id into the 'online accounts' packet
* @see DBApply
*/
-static int send_accounts_tologin_sub(DBKey key, DBData *data, va_list ap)
+static int char_send_accounts_tologin_sub(DBKey key, DBData *data, va_list ap)
{
struct online_char_data* character = DB->data2ptr(data);
int* i = va_arg(ap, int*);
@@ -4977,7 +4976,7 @@ static int send_accounts_tologin_sub(DBKey key, DBData *data, va_list ap)
return 0;
}
-int send_accounts_tologin(int tid, int64 tick, int id, intptr_t data) {
+int char_send_accounts_tologin(int tid, int64 tick, int id, intptr_t data) {
if (login_fd > 0 && session[login_fd])
{
// send account list to login server
@@ -4986,7 +4985,7 @@ int send_accounts_tologin(int tid, int64 tick, int id, intptr_t data) {
WFIFOHEAD(login_fd,8+users*4);
WFIFOW(login_fd,0) = 0x272d;
- online_char_db->foreach(online_char_db, send_accounts_tologin_sub, &i, users);
+ online_char_db->foreach(online_char_db, char_send_accounts_tologin_sub, &i, users);
WFIFOW(login_fd,2) = 8+ i*4;
WFIFOL(login_fd,4) = i;
WFIFOSET(login_fd,WFIFOW(login_fd,2));
@@ -4994,7 +4993,7 @@ int send_accounts_tologin(int tid, int64 tick, int id, intptr_t data) {
return 0;
}
-int check_connect_login_server(int tid, int64 tick, int id, intptr_t data) {
+int char_check_connect_login_server(int tid, int64 tick, int id, intptr_t data) {
if (login_fd > 0 && session[login_fd] != NULL)
return 0;
@@ -5005,7 +5004,7 @@ int check_connect_login_server(int tid, int64 tick, int id, intptr_t data) {
return 0;
}
- session[login_fd]->func_parse = parse_fromlogin;
+ session[login_fd]->func_parse = char_parse_fromlogin;
session[login_fd]->flag.server = 1;
realloc_fifo(login_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
@@ -5029,12 +5028,12 @@ int check_connect_login_server(int tid, int64 tick, int id, intptr_t data) {
//Invoked 15 seconds after mapif_disconnectplayer in case the map server doesn't
//replies/disconnect the player we tried to kick. [Skotlex]
//------------------------------------------------
-static int chardb_waiting_disconnect(int tid, int64 tick, int id, intptr_t data) {
+static int char_waiting_disconnect(int tid, int64 tick, int id, intptr_t data) {
struct online_char_data* character;
if ((character = (struct online_char_data*)idb_get(online_char_db, id)) != NULL && character->waiting_disconnect == tid)
{ //Mark it offline due to timeout.
character->waiting_disconnect = INVALID_TIMER;
- set_char_offline(character->char_id, character->account_id);
+ char_set_char_offline(character->char_id, character->account_id);
}
return 0;
}
@@ -5042,21 +5041,21 @@ static int chardb_waiting_disconnect(int tid, int64 tick, int id, intptr_t data)
/**
* @see DBApply
*/
-static int online_data_cleanup_sub(DBKey key, DBData *data, va_list ap)
+static int char_online_data_cleanup_sub(DBKey key, DBData *data, va_list ap)
{
struct online_char_data *character= DB->data2ptr(data);
if (character->fd != -1)
return 0; //Character still connected
if (character->server == -2) //Unknown server.. set them offline
- set_char_offline(character->char_id, character->account_id);
+ char_set_char_offline(character->char_id, character->account_id);
if (character->server < 0)
//Free data from players that have not been online for a while.
db_remove(online_char_db, key);
return 0;
}
-static int online_data_cleanup(int tid, int64 tick, int id, intptr_t data) {
- online_char_db->foreach(online_char_db, online_data_cleanup_sub);
+static int char_online_data_cleanup(int tid, int64 tick, int id, intptr_t data) {
+ online_char_db->foreach(online_char_db, char_online_data_cleanup_sub);
return 0;
}
@@ -5114,7 +5113,7 @@ int char_lan_config_read(const char *lancfgName)
return 0;
}
-void sql_config_read(const char* cfgName)
+void char_sql_config_read(const char* cfgName)
{
char line[1024], w1[1024], w2[1024];
FILE* fp;
@@ -5207,7 +5206,7 @@ void sql_config_read(const char* cfgName)
//support the import command, just like any other config
else if(!strcmpi(w1,"import"))
- sql_config_read(w2);
+ char_sql_config_read(w2);
}
fclose(fp);
ShowInfo("Done reading %s.\n", cfgName);
@@ -5402,8 +5401,8 @@ int do_final(void) {
HPM->event(HPET_FINAL);
- set_all_offline(-1);
- set_all_offline_sql();
+ char_set_all_offline(-1);
+ char_set_all_offline_sql();
inter_final();
@@ -5512,7 +5511,7 @@ int do_init(int argc, char **argv) {
char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]);
char_lan_config_read((argc > 3) ? argv[3] : LAN_CONF_NAME);
- sql_config_read(SQL_CONF_NAME);
+ char_sql_config_read(SQL_CONF_NAME);
if (strcmp(userid, "s1")==0 && strcmp(passwd, "p1")==0) {
ShowWarning("Using the default user/password s1/p1 is NOT RECOMMENDED.\n");
@@ -5527,7 +5526,7 @@ int do_init(int argc, char **argv) {
HPM->event(HPET_INIT);
- mmo_char_sql_init();
+ char_mmo_char_sql_init();
char_read_fame_list(); //Read fame lists.
if ((sockt->naddr_ != 0) && (!login_ip || !char_ip)) {
@@ -5552,15 +5551,15 @@ int do_init(int argc, char **argv) {
do_init_mapif();
// periodically update the overall user count on all mapservers + login server
- timer->add_func_list(broadcast_user_count, "broadcast_user_count");
- timer->add_interval(timer->gettick() + 1000, broadcast_user_count, 0, 0, 5 * 1000);
+ timer->add_func_list(char_broadcast_user_count, "char_broadcast_user_count");
+ timer->add_interval(timer->gettick() + 1000, char_broadcast_user_count, 0, 0, 5 * 1000);
// Timer to clear (online_char_db)
- timer->add_func_list(chardb_waiting_disconnect, "chardb_waiting_disconnect");
+ timer->add_func_list(char_waiting_disconnect, "char_waiting_disconnect");
// Online Data timers (checking if char still connected)
- timer->add_func_list(online_data_cleanup, "online_data_cleanup");
- timer->add_interval(timer->gettick() + 1000, online_data_cleanup, 0, 0, 600 * 1000);
+ timer->add_func_list(char_online_data_cleanup, "char_online_data_cleanup");
+ timer->add_interval(timer->gettick() + 1000, char_online_data_cleanup, 0, 0, 600 * 1000);
//Cleaning the tables for NULL entries @ startup [Sirius]
//Chardb clean
@@ -5575,7 +5574,7 @@ int do_init(int argc, char **argv) {
if( SQL_ERROR == SQL->Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '0' AND `account_id` = '0' AND `char_id` = '0'", guild_member_db) )
Sql_ShowDebug(sql_handle);
- set_defaultparse(parse_char);
+ set_defaultparse(char_parse_char);
if( (char_fd = make_listen_bind(bind_ip,char_port)) == -1 ) {
ShowFatalError("Failed to bind to port '"CL_WHITE"%d"CL_RESET"'\n",char_port);
diff --git a/src/char/char.h b/src/char/char.h
index 4d053484b..8c3e726c6 100644
--- a/src/char/char.h
+++ b/src/char/char.h
@@ -55,20 +55,20 @@ enum {
TABLE_GUILD_STORAGE,
};
-int memitemdata_to_sql(const struct item items[], int max, int id, int tableswitch);
+int char_memitemdata_to_sql(const struct item items[], int max, int id, int tableswitch);
int mapif_sendall(unsigned char *buf,unsigned int len);
int mapif_sendallwos(int fd,unsigned char *buf,unsigned int len);
int mapif_send(int fd,unsigned char *buf,unsigned int len);
void mapif_on_parse_accinfo(int account_id,int u_fd, int aid, int castergroup, int map_fd);
-void disconnect_player(int account_id);
+void char_disconnect_player(int account_id);
-int char_married(int pl1,int pl2);
-int char_child(int parent_id, int child_id);
-int char_family(int pl1,int pl2,int pl3);
+int char_char_married(int pl1,int pl2);
+int char_char_child(int parent_id, int child_id);
+int char_char_family(int pl1,int pl2,int pl3);
-int request_accreg2(int account_id, int char_id);
+int char_request_accreg2(int account_id, int char_id);
int login_fd;
extern int char_name_option;
extern char char_name_letters[];
@@ -117,8 +117,8 @@ extern int db_use_sql_mob_skill_db;
extern int guild_exp_rate;
extern int log_inter;
-void global_accreg_to_login_start (int account_id, int char_id);
-void global_accreg_to_login_send (void);
-void global_accreg_to_login_add (const char *key, unsigned int index, intptr_t val, bool is_string);
+void char_global_accreg_to_login_start (int account_id, int char_id);
+void char_global_accreg_to_login_send (void);
+void char_global_accreg_to_login_add (const char *key, unsigned int index, intptr_t val, bool is_string);
#endif /* COMMON_CHAR_H */
diff --git a/src/char/int_party.c b/src/char/int_party.c
index a8722fbe3..b801c153c 100644
--- a/src/char/int_party.c
+++ b/src/char/int_party.c
@@ -81,7 +81,7 @@ static void int_party_calc_state(struct party_data *p)
if(p->party.member[i].online)
p->party.count++;
}
- if( p->size == 2 && ( char_child(p->party.member[0].char_id,p->party.member[1].char_id) || char_child(p->party.member[1].char_id,p->party.member[0].char_id) ) ) {
+ if( p->size == 2 && ( char_char_child(p->party.member[0].char_id,p->party.member[1].char_id) || char_char_child(p->party.member[1].char_id,p->party.member[0].char_id) ) ) {
//Child should be able to share with either of their parents [RoM]
if(p->party.member[0].class_&0x2000) //first slot is the child?
p->family = p->party.member[0].char_id;
@@ -89,7 +89,7 @@ static void int_party_calc_state(struct party_data *p)
p->family = p->party.member[1].char_id;
} else if( p->size == 3 ) {
//Check Family State.
- p->family = char_family(
+ p->family = char_char_family(
p->party.member[0].char_id,
p->party.member[1].char_id,
p->party.member[2].char_id
diff --git a/src/char/int_storage.c b/src/char/int_storage.c
index b9d9f2e2c..94470cfcd 100644
--- a/src/char/int_storage.c
+++ b/src/char/int_storage.c
@@ -25,7 +25,7 @@
/// Save storage data to sql
int storage_tosql(int account_id, struct storage_data* p)
{
- memitemdata_to_sql(p->items, MAX_STORAGE, account_id, TABLE_STORAGE);
+ char_memitemdata_to_sql(p->items, MAX_STORAGE, account_id, TABLE_STORAGE);
return 0;
}
@@ -81,7 +81,7 @@ int storage_fromsql(int account_id, struct storage_data* p)
/// Save guild_storage data to sql
int guild_storage_tosql(int guild_id, struct guild_storage* p)
{
- memitemdata_to_sql(p->items, MAX_GUILD_STORAGE, guild_id, TABLE_GUILD_STORAGE);
+ char_memitemdata_to_sql(p->items, MAX_GUILD_STORAGE, guild_id, TABLE_GUILD_STORAGE);
ShowInfo ("guild storage save to DB - guild: %d\n", guild_id);
return 0;
}
@@ -379,9 +379,9 @@ int mapif_parse_ItemBoundRetrieve_sub(int fd)
//Now let's update the guild storage with those deleted items
/// TODO/FIXME:
- /// This approach is basically the same as the one from memitemdata_to_sql, but
+ /// This approach is basically the same as the one from char_memitemdata_to_sql, but
/// the latter compares current database values and this is not needed in this case
- /// maybe sometime separate memitemdata_to_sql into different methods in order to use
+ /// maybe sometime separate char_memitemdata_to_sql into different methods in order to use
/// call that function here as well [Panikon]
StrBuf->Clear(&buf);
StrBuf->Printf(&buf,"INSERT INTO `%s` (`guild_id`,`nameid`,`amount`,`equip`,`identify`,`refine`,"
@@ -419,7 +419,7 @@ int mapif_parse_ItemBoundRetrieve_sub(int fd)
mapif_load_guild_storage(fd,aid,guild_id,0);
// If character is logged in char, disconnect
- disconnect_player(aid);
+ char_disconnect_player(aid);
#endif
return 0;
}
diff --git a/src/char/inter.c b/src/char/inter.c
index df2920aa0..a2cf33ec3 100644
--- a/src/char/inter.c
+++ b/src/char/inter.c
@@ -700,7 +700,7 @@ void inter_savereg(int account_id, int char_id, const char *key, unsigned int in
/* to login server we go! */
if( key[0] == '#' && key[1] == '#' ) {/* global account reg */
if( session_isValid(login_fd) )
- global_accreg_to_login_add(key,index,val,is_string);
+ char_global_accreg_to_login_add(key,index,val,is_string);
else {
ShowError("Login server unavailable, cant perform update on '%s' variable for AID:%d CID:%d\n",key,account_id,char_id);
}
@@ -1313,7 +1313,7 @@ int mapif_parse_Registry(int fd)
bool isLoginActive = session_isActive(login_fd);
if( isLoginActive )
- global_accreg_to_login_start(account_id,char_id);
+ char_global_accreg_to_login_start(account_id,char_id);
for(i = 0; i < count; i++) {
safestrncpy(key, (char*)RFIFOP(fd, cursor + 1), RFIFOB(fd, cursor));
@@ -1349,7 +1349,7 @@ int mapif_parse_Registry(int fd)
}
if( isLoginActive )
- global_accreg_to_login_send();
+ char_global_accreg_to_login_send();
}
return 0;
}
@@ -1362,7 +1362,7 @@ int mapif_parse_RegistryRequest(int fd)
//Load Account Registry
if (RFIFOB(fd,11)) mapif_account_reg_reply(fd,RFIFOL(fd,2),RFIFOL(fd,6),2);
//Ask Login Server for Account2 values.
- if (RFIFOB(fd,10)) request_accreg2(RFIFOL(fd,2),RFIFOL(fd,6));
+ if (RFIFOB(fd,10)) char_request_accreg2(RFIFOL(fd,2),RFIFOL(fd,6));
return 1;
}