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author | malufett <malufett.eat.my.binaries@gmail.com> | 2015-05-26 05:13:17 +0800 |
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committer | malufett <malufett.eat.my.binaries@gmail.com> | 2015-05-26 05:13:17 +0800 |
commit | cd8e68ba9e18a6be416ecc4197b119eb9425fc23 (patch) | |
tree | 8721f1f332120afa9130af5ae387995a7a128b59 | |
parent | 027f124cbb96bb99d00bc31ad51345024edadf66 (diff) | |
download | hercules-cd8e68ba9e18a6be416ecc4197b119eb9425fc23.tar.gz hercules-cd8e68ba9e18a6be416ecc4197b119eb9425fc23.tar.bz2 hercules-cd8e68ba9e18a6be416ecc4197b119eb9425fc23.tar.xz hercules-cd8e68ba9e18a6be416ecc4197b119eb9425fc23.zip |
Another batch of corrected skill level check
-Followup@dbaff8bdff2552c94d83e71249ae9e2117f62a72
-Added missing code from previous commit@027f124cbb96bb99d00bc31ad51345024edadf66
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
-rw-r--r-- | src/map/battle.c | 2 | ||||
-rw-r--r-- | src/map/clif.c | 39 | ||||
-rw-r--r-- | src/map/skill.c | 3 |
3 files changed, 29 insertions, 15 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index 603db4738..393511d1c 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -3368,7 +3368,7 @@ void battle_consume_ammo(TBL_PC*sd, int skill_id, int lv) { if (!battle_config.arrow_decrement) return; - if (skill_id) { + if (skill_id && lv) { qty = skill->get_ammo_qty(skill_id, lv); if (!qty) qty = 1; } diff --git a/src/map/clif.c b/src/map/clif.c index 0dc04a3b8..1e3a3c27d 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -1520,21 +1520,24 @@ void clif_homskillinfoblock(struct map_session_data *sd) { WFIFOHEAD(fd, 4+37*MAX_HOMUNSKILL); WFIFOW(fd,0)=0x235; - for ( i = 0; i < MAX_HOMUNSKILL; i++){ + for ( i = 0; i < MAX_HOMUNSKILL; i++ ) { int id = hd->homunculus.hskill[i].id; - if (id != 0) { + if ( id != 0 ) { j = id - HM_SKILLBASE; + WFIFOW(fd, len) = id; + WFIFOW(fd, len + 2) = skill->get_inf(id); + WFIFOW(fd, len + 4) = 0; + WFIFOW(fd, len + 6) = hd->homunculus.hskill[j].lv; if ( hd->homunculus.hskill[j].lv ) { - WFIFOW(fd, len) = id; - WFIFOW(fd, len + 2) = skill->get_inf(id); - WFIFOW(fd, len + 4) = 0; - WFIFOW(fd, len + 6) = hd->homunculus.hskill[j].lv; WFIFOW(fd, len + 8) = skill->get_sp(id, hd->homunculus.hskill[j].lv); WFIFOW(fd, len + 10) = skill->get_range2(&sd->hd->bl, id, hd->homunculus.hskill[j].lv); - safestrncpy((char*)WFIFOP(fd, len + 12), skill->get_name(id), NAME_LENGTH); - WFIFOB(fd, len + 36) = (hd->homunculus.hskill[j].lv < homun->skill_tree_get_max(id, hd->homunculus.class_)) ? 1 : 0; - len += 37; + } else { + WFIFOW(fd, len + 8) = 0; + WFIFOW(fd, len + 10) = 0; } + safestrncpy((char*)WFIFOP(fd, len + 12), skill->get_name(id), NAME_LENGTH); + WFIFOB(fd, len + 36) = (hd->homunculus.hskill[j].lv < homun->skill_tree_get_max(id, hd->homunculus.class_)) ? 1 : 0; + len += 37; } } WFIFOW(fd,2)=len; @@ -7453,8 +7456,13 @@ void clif_guild_skillinfo(struct map_session_data* sd) WFIFOW(fd,p+0) = id; WFIFOL(fd,p+2) = skill->get_inf(id); WFIFOW(fd,p+6) = g->skill[i].lv; - WFIFOW(fd,p+8) = skill->get_sp(id, g->skill[i].lv); - WFIFOW(fd,p+10) = skill->get_range(id, g->skill[i].lv); + if ( g->skill[i].lv ) { + WFIFOW(fd, p + 8) = skill->get_sp(id, g->skill[i].lv); + WFIFOW(fd, p + 10) = skill->get_range(id, g->skill[i].lv); + } else { + WFIFOW(fd, p + 8) = 0; + WFIFOW(fd, p + 10) = 0; + } safestrncpy((char*)WFIFOP(fd,p+12), skill->get_name(id), NAME_LENGTH); WFIFOB(fd,p+36)= (g->skill[i].lv < guild->skill_get_max(id) && sd == g->member[0].sd) ? 1 : 0; c++; @@ -15678,8 +15686,13 @@ void clif_mercenary_skillblock(struct map_session_data *sd) WFIFOW(fd,len) = id; WFIFOL(fd,len+2) = skill->get_inf(id); WFIFOW(fd,len+6) = md->db->skill[j].lv; - WFIFOW(fd,len+8) = skill->get_sp(id, md->db->skill[j].lv); - WFIFOW(fd,len+10) = skill->get_range2(&md->bl, id, md->db->skill[j].lv); + if ( md->db->skill[j].lv ) { + WFIFOW(fd, len + 8) = skill->get_sp(id, md->db->skill[j].lv); + WFIFOW(fd, len + 10) = skill->get_range2(&md->bl, id, md->db->skill[j].lv); + } else { + WFIFOW(fd, len + 8) = 0; + WFIFOW(fd, len + 10) = 0; + } safestrncpy((char*)WFIFOP(fd,len+12), skill->get_name(id), NAME_LENGTH); WFIFOB(fd,len+36) = 0; // Skillable for Mercenary? len += 37; diff --git a/src/map/skill.c b/src/map/skill.c index ba7465c0b..f44497d82 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -11977,7 +11977,8 @@ int skill_unit_onplace_timer(struct skill_unit *src, struct block_list *bl, int6 break; default: skill->attack(skill->get_type(sg->skill_id),ss,&src->bl,bl,sg->skill_id,sg->skill_lv,tick,0); - sg->unit_id = UNT_USED_TRAPS; + if ( sg->interval == skill->get_time(sg->skill_id, sg->skill_lv) ) + sg->unit_id = UNT_USED_TRAPS; // remove unit once it does its job once. } break; |