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author | Kevin <Kevin@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-04-10 05:35:04 +0000 |
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committer | Kevin <Kevin@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-04-10 05:35:04 +0000 |
commit | 84f811edfd2e5b2811f438bb64368ec85d8891a1 (patch) | |
tree | a415e0a4060ac5d53fd1c9d9220a28b929e0a97b | |
parent | def5e240def548bdd4fa6e3ba424d03c883b5bc1 (diff) | |
download | hercules-84f811edfd2e5b2811f438bb64368ec85d8891a1.tar.gz hercules-84f811edfd2e5b2811f438bb64368ec85d8891a1.tar.bz2 hercules-84f811edfd2e5b2811f438bb64368ec85d8891a1.tar.xz hercules-84f811edfd2e5b2811f438bb64368ec85d8891a1.zip |
Char server now loads/saves quest information.
Included table definitions for quests and quest objectives.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12545 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | sql-files/main.sql | 28 | ||||
-rw-r--r-- | sql-files/upgrade_svn12545.sql | 27 | ||||
-rw-r--r-- | src/char_sql/char.c | 111 | ||||
-rw-r--r-- | src/common/mmo.h | 1 |
4 files changed, 164 insertions, 3 deletions
diff --git a/sql-files/main.sql b/sql-files/main.sql index 0b8c9b32c..dc733686b 100644 --- a/sql-files/main.sql +++ b/sql-files/main.sql @@ -566,6 +566,34 @@ CREATE TABLE `pet` ( ) ENGINE=MyISAM; -- +-- Table structure for table `quest` +-- + +DROP TABLE IF EXISTS `quest`; +CREATE TABLE `quest` ( + `id` int(11) unsigned NOT NULL auto_increment, + `name` varchar(255) NOT NULL default '', + `char_id` int(11) unsigned NOT NULL default '0', + `quest_id` int(10) unsigned NOT NULL, + `state` enum('1','0') NOT NULL default '0', + PRIMARY KEY (`id`) +) ENGINE=MyISAM; + +-- +-- Table structure for table `quest_mob` +-- + +DROP TABLE IF EXISTS `quest_objective`; +CREATE TABLE `quest_objective` ( + `id` int(11) unsigned NOT NULL auto_increment, + `quest_id` int(11) unsigned NOT NULL, + `count` mediumint(8) unsigned NOT NULL default '0', + `name` varchar(255) NOT NULL default '', + `num` tinyint(3) unsigned NOT NULL, + PRIMARY KEY (`id`) +) ENGINE=MyISAM; + +-- -- Table structure for table `ragsrvinfo` -- diff --git a/sql-files/upgrade_svn12545.sql b/sql-files/upgrade_svn12545.sql new file mode 100644 index 000000000..a3eadacf0 --- /dev/null +++ b/sql-files/upgrade_svn12545.sql @@ -0,0 +1,27 @@ +--
+-- Table structure for table `quest`
+--
+
+DROP TABLE IF EXISTS `quest`;
+CREATE TABLE `quest` (
+ `id` int(11) unsigned NOT NULL auto_increment,
+ `name` varchar(255) NOT NULL default '',
+ `char_id` int(11) unsigned NOT NULL default '0',
+ `quest_id` int(10) unsigned NOT NULL,
+ `state` enum('1','0') NOT NULL default '0',
+ PRIMARY KEY (`id`)
+) ENGINE=MyISAM;
+
+--
+-- Table structure for table `quest_mob`
+--
+
+DROP TABLE IF EXISTS `quest_objective`;
+CREATE TABLE `quest_objective` (
+ `id` int(11) unsigned NOT NULL auto_increment,
+ `quest_id` int(11) unsigned NOT NULL,
+ `count` mediumint(8) unsigned NOT NULL default '0',
+ `name` varchar(255) NOT NULL default '',
+ `num` tinyint(3) unsigned NOT NULL,
+ PRIMARY KEY (`id`)
+) ENGINE=MyISAM;
\ No newline at end of file diff --git a/src/char_sql/char.c b/src/char_sql/char.c index 4d557ba29..888ab88be 100644 --- a/src/char_sql/char.c +++ b/src/char_sql/char.c @@ -63,6 +63,8 @@ char mail_db[256] = "mail"; // MAIL SYSTEM char auction_db[256] = "auction"; // Auctions System char friend_db[256] = "friends"; char hotkey_db[256] = "hotkey"; +char quest_db[256] = "quest"; +char quest_obj_db[256] = "quest_objective"; #ifndef TXT_SQL_CONVERT static DBMap* char_db_; // int char_id -> struct mmo_charstatus* @@ -436,12 +438,12 @@ static void* create_charstatus(DBKey key, va_list args) int mmo_char_tosql(int char_id, struct mmo_charstatus* p) { - int i = 0; + int i = 0, j; int count = 0; int diff = 0; char save_status[128]; //For displaying save information. [Skotlex] struct mmo_charstatus *cp; - StringBuf buf; + StringBuf buf, buf2; if (char_id!=p->char_id) return 0; @@ -653,6 +655,75 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p) else //Friend list cleared. strcat(save_status, " friends"); } + + StringBuf_Clear(&buf); + StringBuf_Printf(&buf, "REPLACE INTO `%s` (`char_id`, `quest_id`, `state`) VALUES ", quest_db); + for(i=0; i<MAX_QUEST; i++) + { + + if(p->quest_log[i].quest_id) + { + if(diff) + StringBuf_AppendStr(&buf, ","); + StringBuf_Printf(&buf, "('%d', '%d', '%d')", p->char_id, p->quest_log[i].quest_id, p->quest_log[i].state); + diff = 1; + } + + } + + if(diff) { + if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) + Sql_ShowDebug(sql_handle); + else + strcat(save_status, " hotkeys"); + } + + //save quests + StringBuf_Init(&buf2); + StringBuf_Clear(&buf); + StringBuf_Clear(&buf2); + StringBuf_Printf(&buf, "REPLACE INTO `%s` (`char_id`, `quest_id`, `state`) VALUES ", quest_db); + for(i=0; i<MAX_QUEST; i++) + { + + if(p->quest_log[i].quest_id) + { + if(diff) + StringBuf_AppendStr(&buf, ","); + StringBuf_Printf(&buf, "('%d', '%d', '%d')", p->char_id, p->quest_log[i].quest_id, p->quest_log[i].state); + diff = 1; + + StringBuf_Printf(&buf2, "REPLACE INTO `%s` (`quest_id`, `num`, `name`, `count`) VALUES ", quest_obj_db); + for(j=0; j<MAX_QUEST_OBJECTIVES; j++) + { + + if(p->quest_log[i].objectives[j].name) + { + + if(count) + StringBuf_AppendStr(&buf2, ","); + StringBuf_Printf(&buf2, "('%d', '%d', '%s', '%d')", p->quest_log[i].quest_id, j, p->quest_log[i].objectives[j].name, p->quest_log[i].objectives[j].count); + count = 1; + + } + } + + if(diff) { + if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf2)) ) + Sql_ShowDebug(sql_handle); + } + } + } + + if(diff) { + if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) + Sql_ShowDebug(sql_handle); + else + strcat(save_status, " hotkeys"); + } + + StringBuf_Destroy(&buf2); + #ifdef HOTKEY_SAVING // hotkeys StringBuf_Clear(&buf); @@ -911,7 +982,7 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything char t_msg[128] = ""; struct mmo_charstatus* cp; StringBuf buf; - SqlStmt* stmt; + SqlStmt* stmt, *stmt2; char last_map[MAP_NAME_LENGTH_EXT]; char save_map[MAP_NAME_LENGTH_EXT]; char point_map[MAP_NAME_LENGTH_EXT]; @@ -919,6 +990,8 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything struct item tmp_item; struct skill tmp_skill; struct s_friend tmp_friend; + struct quest tmp_quest; + struct quest_objective tmp_quest_obj; #ifdef HOTKEY_SAVING struct hotkey tmp_hotkey; int hotkey_num; @@ -1119,6 +1192,38 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything memcpy(&p->friends[i], &tmp_friend, sizeof(tmp_friend)); strcat(t_msg, " friends"); + //read quests + //`quests` (`quest_id`, `char_id`, `state`) + if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT q.`quest_id`, q.`state` FROM `%s` q", quest_db) + || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0) + || SQL_ERROR == SqlStmt_Execute(stmt) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_quest.quest_id, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &tmp_quest.state, 0, NULL, NULL) ) + SqlStmt_ShowDebug(stmt); + + stmt2 = SqlStmt_Malloc(sql_handle); + + for( i = 0; i < MAX_QUEST && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i ) + { + memcpy(&p->quest_log[i], &tmp_quest, sizeof(tmp_quest)); + + //`quest_objectives` + if( SQL_ERROR == SqlStmt_Prepare(stmt2, "SELECT q.`count`, q.`name` FROM `%s` q", quest_obj_db) + || SQL_ERROR == SqlStmt_BindParam(stmt2, 0, SQLDT_INT, &char_id, 0) + || SQL_ERROR == SqlStmt_Execute(stmt2) + || SQL_ERROR == SqlStmt_BindColumn(stmt2, 0, SQLDT_INT, &tmp_quest_obj.count, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt2, 1, SQLDT_STRING, &tmp_quest_obj.name, 0, NULL, NULL) ) + SqlStmt_ShowDebug(stmt2); + + for( j = 0; j < MAX_QUEST_OBJECTIVES && SQL_SUCCESS == SqlStmt_NextRow(stmt2); ++j ) + memcpy(&p->quest_log[i].objectives[j], &tmp_quest_obj, sizeof(tmp_quest_obj)); + p->quest_log[i].num_objectives = j+1; + } + p->num_quests = i+1; + strcat(t_msg, " quests"); + + SqlStmt_Free(stmt2); + #ifdef HOTKEY_SAVING //read hotkeys //`hotkey` (`char_id`, `hotkey`, `type`, `itemskill_id`, `skill_lvl` diff --git a/src/common/mmo.h b/src/common/mmo.h index 9a8da3fad..03f70180c 100644 --- a/src/common/mmo.h +++ b/src/common/mmo.h @@ -271,6 +271,7 @@ struct mmo_charstatus { struct point last_point,save_point,memo_point[MAX_MEMOPOINTS]; struct item inventory[MAX_INVENTORY],cart[MAX_CART]; struct skill skill[MAX_SKILL]; + int num_quests; struct quest quest_log[MAX_QUEST]; struct s_friend friends[MAX_FRIENDS]; //New friend system [Skotlex] |