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author | euphyy <euphyy@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-06-10 16:03:07 +0000 |
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committer | euphyy <euphyy@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-06-10 16:03:07 +0000 |
commit | 76ed57676c0ed81a433f45c4350b5b5fcba11a7d (patch) | |
tree | be354f9ea7671184d5da1a0bafa0e910aa277f52 | |
parent | a43e9fd3ea3a8d9d987ded2cfce535d804c04d76 (diff) | |
download | hercules-76ed57676c0ed81a433f45c4350b5b5fcba11a7d.tar.gz hercules-76ed57676c0ed81a433f45c4350b5b5fcba11a7d.tar.bz2 hercules-76ed57676c0ed81a433f45c4350b5b5fcba11a7d.tar.xz hercules-76ed57676c0ed81a433f45c4350b5b5fcba11a7d.zip |
* Added documentation for new mounts (doc\script_commands.txt)
* Minor fix in "eA Job System" documentation for third classes (doc\ea_job_system.txt)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16262 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | doc/ea_job_system.txt | 14 | ||||
-rw-r--r-- | doc/script_commands.txt | 44 |
2 files changed, 48 insertions, 10 deletions
diff --git a/doc/ea_job_system.txt b/doc/ea_job_system.txt index 5a6db5e3c..50fc399e8 100644 --- a/doc/ea_job_system.txt +++ b/doc/ea_job_system.txt @@ -59,20 +59,24 @@ The first step is basic swordman, with nothing else: EAJ_SWORDMAN +If a swordman is adopted... + + EAJ_SWORDMAN|EAJL_BABY -> EAJ_BABY_SWORDMAN + The next step is to either become a 2-1 or a 2-2 job: EAJ_SWORDMAN|EAJL_2_1 -> EAJ_KNIGHT EAJ_SWORDMAN|EAJL_2_2 -> EAJ_CRUSADER -if a swordman is adopted... - - EAJ_SWORDMAN|EAJL_BABY -> EAJ_BABY_SWORDMAN - -Or getting out the rebirth versions of a swordman: +Getting out the rebirth versions of a swordman: EAJ_SWORDMAN|EAJL_UPPER -> EAJ_SWORDMAN_HIGH EAJ_SWORDMAN|EAJL_2_1|EAJL_UPPER -> EAJ_LORD_KNIGHT EAJ_SWORDMAN|EAJL_2_2|EAJL_UPPER -> EAJ_PALADIN + +Or getting the third job versions: + + EAJ_SWORDMAN|EAJL_2_1|EAJL_THIRD -> EAJ_RUNE_KNIGHT EAJ_SWORDMAN|EAJL_2_2|EAJL_THIRD -> EAJ_ROYAL_GUARD Why are we using the bitwise OR operand ('|') rather than just adding? Because the OR is wreck-proof: diff --git a/doc/script_commands.txt b/doc/script_commands.txt index c672559c3..a130a68cd 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -3450,19 +3450,53 @@ and 0 if they don't. *checkriding() If <flag> is 0 this command will remove the mount from the character. -Otherwise it give the invoking character a PecoPeco (if they are a Knight -series class) or a GrandPeco (if they are a Crusader series class). Unlike -'setfalcon' and 'setcart' this will not work at all if they aren't of a class -which can ride. +Otherwise it gives the invoking character a PecoPeco (if they are a Knight +series class), a GrandPeco (if they are a Crusader series class), or +a Gryphon (if they are a Royal Guard). Unlike 'setfalcon' and 'setcart' +this will not work at all if they aren't of a class which can ride. Note: the character needs to have the skill KN_RIDING to gain a mount The accompanying function will return 1 if the invoking character is riding a -bird and 0 if they don't. +bird and 0 if they aren't. if (checkriding()) mes "PLEASE leave your bird outside! No riding birds on the floor here!"; --------------------------------------- +*setdragon {<flag>}; + +If <flag> is 0 this command will remove the mount from the character. +Otherwise it gives the invoking character a dragon mount, which is +checked using checkriding(). +Note: the character needs to have the skill KN_RIDING to gain a mount + +The accompanying function will return 1 if the invoking character is riding a +dragon and 0 if they aren't. + +--------------------------------------- + +*setmadogear {<flag>}; +*checkmadogear() + +If <flag> is 0 this command will remove the mount from the character. +Otherwise it gives the invoking character a Mado (if they are a Mechanic). + +The accompanying function will return 1 if the invoking character has a +Mado and 0 if they don't. + +--------------------------------------- + +*setmounting; +*ismounting() + +Gives the invoking character a cash mount. Unlike the other mount +commands, it cannot be used to remove a cash mount. + +The accompanying function will return 1 if the invoking character has a +mount and 0 if they don't. + +--------------------------------------- + *checkvending({"<player name>"}) *checkchatting({"<Player Name>"}) |