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author | Dastgir <dastgir@users.noreply.github.com> | 2015-05-16 17:34:45 +0530 |
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committer | Dastgir <dastgir@users.noreply.github.com> | 2015-05-16 17:34:45 +0530 |
commit | 363a856d052990d2de2e8486b856d43fc1b2a1b8 (patch) | |
tree | 3f1c8dea91004cd6276b2ce1e09ed98e3f8733e7 | |
parent | 48ec81d3f3b7dfbcd2de1f1ba7276031fd61051f (diff) | |
parent | 338d92d4485818eec6975f85de6872cf89ed1611 (diff) | |
download | hercules-363a856d052990d2de2e8486b856d43fc1b2a1b8.tar.gz hercules-363a856d052990d2de2e8486b856d43fc1b2a1b8.tar.bz2 hercules-363a856d052990d2de2e8486b856d43fc1b2a1b8.tar.xz hercules-363a856d052990d2de2e8486b856d43fc1b2a1b8.zip |
Merge pull request #515 from EPuncker/master
Updated warper. Changed close; to end;
-rw-r--r-- | npc/custom/warper.txt | 303 |
1 files changed, 163 insertions, 140 deletions
diff --git a/npc/custom/warper.txt b/npc/custom/warper.txt index 4e85119dd..0f28ef40b 100644 --- a/npc/custom/warper.txt +++ b/npc/custom/warper.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Euphy //===== Current Version: ===================================== -//= 1.4 +//= 1.4b //===== Description: ========================================= //= A complete - but very condensed - warper script. //= Some coordinates written by Tekno-Kanix and ToastOfDoom. @@ -14,6 +14,8 @@ //= 1.3 Added Renewal checks and Instances menu. //= Aligned coordinates with @go. //= 1.4 Added new Guild Dungeons. +//= 1.4a Slight edits. +//= 1.4b Added Wolfchev's Laboratory warp. //============================================================ - script Warper -1,{ @@ -24,15 +26,19 @@ function Go; function Disp; function Pick; function Restrict; // -------------------------------------------------- menu "Last Warp ^777777["+lastwarp$+"]^000000",-, - " ~ Towns",Towns, " ~ Fields",Fields, " ~ Dungeons",Dungeons, - " ~ Guild Castles",Castles, " ~ Guild Dungeons",Guild_Dungeons, - " ~ Instances",Instances, " ~ Special Areas",Special; + " ~ Towns",Towns, + " ~ Fields",Fields, + " ~ Dungeons",Dungeons, + " ~ Guild Castles",Castles, + " ~ Guild Dungeons",Guild_Dungeons, + " ~ Instances",Instances, + " ~ Special Areas",Special; if (lastwarp$ == "") message strcharinfo(0),"You haven't warped anywhere yet."; else warp lastwarp$,lastwarpx,lastwarpy; - close; + end; // ------------------- Functions ------------------- // * Go("<map>",<x>,<y>); @@ -58,50 +64,51 @@ menu "Last Warp ^777777["+lastwarp$+"]^000000",-, // -------------------------------------------------- function Go { + lastwarp$ = getarg(0); + lastwarpx = getarg(1,0); + lastwarpy = getarg(2,0); warp getarg(0),getarg(1,0),getarg(2,0); - getmapxy(lastwarp$,lastwarpx,lastwarpy,0); end; } function Disp { if (getargcount() < 3) - set @menu$, getarg(0); + @menu$ = getarg(0); else { - set @menu$,""; - for(set .@i,getarg(1); .@i<=getarg(2); set .@i,.@i+1) - set @menu$, @menu$+getarg(0)+" "+.@i+":"; + @menu$ = ""; + for (.@i = getarg(1); .@i <= getarg(2); .@i++) + @menu$ = @menu$+getarg(0)+" "+.@i+":"; } return; } function Pick { - set .@warp_block,@warp_block; - set @warp_block,0; + .@warp_block = @warp_block; + @warp_block = 0; + .@select = select(@menu$); if (getarg(0) == "") { - set .@select, select(@menu$); - set .@i, .@select; - set .@map$, getarg(.@i); + .@i = .@select; + .@map$ = getarg(.@i); } else { - set .@select, select(@menu$); - set .@i, .@select-getarg(1,0); - set .@map$, getarg(0)+((.@i<10)?"0":"")+.@i; + .@i = .@select-getarg(1,0); + .@map$ = getarg(0)+((.@i<10)?"0":"")+.@i; } if (.@warp_block & (1<<.@select)) { message strcharinfo(0),"This map is not enabled in "+(RENEWAL?"":"Pre-")+"Renewal."; - close; + end; } - warp .@map$,@c[.@i*2],@c[.@i*2+1]; - getmapxy(lastwarp$,lastwarpx,lastwarpy,0); + .@x = @c[.@i*2]; + .@y = @c[.@i*2+1]; deletearray @c[0],getarraysize(@c); - end; + Go(.@map$,.@x,.@y); } function Restrict { if ((getarg(0) == "RE" && !RENEWAL) || (getarg(0) == "Pre-RE" && RENEWAL)) { if (getarg(1,0)) { - set @warp_block,0; - for(set .@i,1; .@i<getargcount(); set .@i,.@i+1) - set @warp_block, @warp_block | (1<<getarg(.@i)); + @warp_block = 0; + for (.@i = 1; .@i < getargcount(); .@i++) + @warp_block = @warp_block | (1<<getarg(.@i)); } else { message strcharinfo(0),"This map is not enabled in "+(RENEWAL?"":"Pre-")+"Renewal."; - close; + end; } } return; @@ -111,13 +118,13 @@ function Restrict { Towns: // -------------------------------------------------- menu "Prontera",T1, "Alberta",T2, "Aldebaran",T3, "Amatsu",T4, "Ayothaya",T5, - "Brasilis",T6, "Comodo",T7, "Dewata",T8, "Eclage",T9, "Einbech",T10, - "Einbroch",T11, "El Dicastes",T12, "Geffen",T13, "Gonryun",T14, "Hugel",T15, - "Izlude",T16, "Jawaii",T17, "Lighthalzen",T18, "Louyang",T19, "Lutie",T20, - "Malangdo",T21, "Malaya",T22, "Manuk",T23, "Midgarts Expedition Camp",T24, - "Mora",T25, "Morroc",T26, "Moscovia",T27, "Nameless Island",T28, - "Niflheim",T29, "Payon",T30, "Rachel",T31, "Splendide",T32, "Thor Camp",T33, - "Umbala",T34, "Veins",T35, "Yuno",T36; + "Brasilis",T6, "Comodo",T7, "Dewata",T8, "Eclage",T9, "Einbech",T10, + "Einbroch",T11, "El Dicastes",T12, "Geffen",T13, "Gonryun",T14, "Hugel",T15, + "Izlude",T16, "Jawaii",T17, "Lighthalzen",T18, "Louyang",T19, "Lutie",T20, + "Malangdo",T21, "Malaya",T22, "Manuk",T23, "Midgarts Expedition Camp",T24, + "Mora",T25, "Morroc",T26, "Moscovia",T27, "Nameless Island",T28, + "Niflheim",T29, "Payon",T30, "Rachel",T31, "Splendide",T32, "Thor Camp",T33, + "Umbala",T34, "Veins",T35, "Yuno",T36; T1: Go("prontera",155,183); T2: Go("alberta",28,234); @@ -134,23 +141,23 @@ T9: Restrict("RE"); T10: Go("einbech",63,35); T11: Go("einbroch",64,200); T12: Restrict("RE"); - Go("dicastes01",198,187); + Go("dicastes01",198,187); T13: Go("geffen",119,59); T14: Go("gonryun",160,120); T15: Go("hugel",96,145); -T16: Go("izlude",128,114); +T16: Go("izlude",128,(RENEWAL?146:114)); T17: Go("jawaii",251,132); T18: Go("lighthalzen",158,92); T19: Go("louyang",217,100); T20: Go("xmas",147,134); T21: Restrict("RE"); - Go("malangdo",140,114); + Go("malangdo",140,114); T22: Restrict("RE"); - Go("malaya",212,206); + Go("malaya",231,200); T23: Go("manuk",282,138); T24: Go("mid_camp",210,288); T25: Restrict("RE"); - Go("mora",55,146); + Go("mora",55,146); T26: Go("morocc",156,93); T27: Go("moscovia",223,184); T28: Go("nameless_n",256,215); @@ -167,15 +174,15 @@ T36: Go("yuno",157,51); Fields: // -------------------------------------------------- menu "Amatsu Fields",F1, "Ayothaya Fields",F2, "Bifrost Fields", F3, - "Brasilis Fields",F4, "Comodo Fields",F5, "Dewata Fields",F6, - "Eclage Fields",F7, "Einbroch Fields",F8, "El Dicastes Fields",F9, - "Geffen Fields",F10, "Gonryun Fields",F11, "Hugel Fields",F12, - "Lighthalzen Fields",F13, "Louyang Field",F14, "Lutie Field",F15, - "Malaya Fields",F16, "Manuk Fields",F17, "Mjolnir Fields",F18, - "Moscovia Fields",F19, "Niflheim Fields",F20, "Payon Forests",F21, - "Prontera Fields",F22, "Rachel Fields",F23, "Sograt Deserts",F24, - "Splendide Fields",F25, "Umbala Fields",F26, "Veins Fields",F27, - "Yuno Fields",F28; + "Brasilis Fields",F4, "Comodo Fields",F5, "Dewata Fields",F6, + "Eclage Fields",F7, "Einbroch Fields",F8, "El Dicastes Fields",F9, + "Geffen Fields",F10, "Gonryun Fields",F11, "Hugel Fields",F12, + "Lighthalzen Fields",F13, "Louyang Field",F14, "Lutie Field",F15, + "Malaya Fields",F16, "Manuk Fields",F17, "Mjolnir Fields",F18, + "Moscovia Fields",F19, "Niflheim Fields",F20, "Payon Forests",F21, + "Prontera Fields",F22, "Rachel Fields",F23, "Sograt Deserts",F24, + "Splendide Fields",F25, "Umbala Fields",F26, "Veins Fields",F27, + "Yuno Fields",F28; F1: setarray @c[2],190,197; Disp("Amatsu Field",1,1); Pick("ama_fild"); @@ -203,67 +210,67 @@ F9: Restrict("RE"); setarray @c[2],143,132,143,217; Disp("El Dicastes Field",1,2); Pick("dic_fild"); F10: Restrict("Pre-RE",13,15); - setarray @c[0],46,199,213,204,195,212,257,192,188,171,166,263,248,158,195,191,186,183,221,117,178,218,136,328,240,181,235,235,211,185; - Disp("Geffen Field",0,14); Pick("gef_fild",1); + setarray @c[0],46,199,213,204,195,212,257,192,188,171,166,263,248,158,195,191,186,183,221,117,178,218,136,328,240,181,235,235,211,185; + Disp("Geffen Field",0,14); Pick("gef_fild",1); F11: setarray @c[2],220,227; - Disp("Gonryun Field",1,1); Pick("gon_fild"); + Disp("Gonryun Field",1,1); Pick("gon_fild"); F12: Restrict("Pre-RE",3,7); - setarray @c[2],268,101,222,193,232,185,252,189,196,106,216,220,227,197; - Disp("Hugel Field",1,7); Pick("hu_fild"); + setarray @c[2],268,101,222,193,232,185,252,189,196,106,216,220,227,197; + Disp("Hugel Field",1,7); Pick("hu_fild"); F13: setarray @c[2],240,179,185,235,240,226; - Disp("Lighthalzen Field",1,3); Pick("lhz_fild"); + Disp("Lighthalzen Field",1,3); Pick("lhz_fild"); F14: setarray @c[2],229,187; - Disp("Louyang Field",1,1); Pick("lou_fild"); + Disp("Louyang Field",1,1); Pick("lou_fild"); F15: setarray @c[2],115,145; - Disp("Lutie Field",1,1); Pick("xmas_fild"); + Disp("Lutie Field",1,1); Pick("xmas_fild"); F16: Restrict("RE"); - setarray @c[2],40,272,207,180; - Disp("Malaya Field",1,2); Pick("ma_fild"); + setarray @c[2],40,272,207,180; + Disp("Malaya Field",1,2); Pick("ma_fild"); F17: setarray @c[2],35,236,35,262,84,365; - Disp("Manuk Field",1,3); Pick("man_fild"); + Disp("Manuk Field",1,3); Pick("man_fild"); F18: setarray @c[2],204,120,175,193,208,213,179,180,181,240,195,270,235,202,188,215,205,144,245,223,180,206,196,208; - Disp("Mjolnir Field",1,12); Pick("mjolnir_"); + Disp("Mjolnir Field",1,12); Pick("mjolnir_"); F19: setarray @c[2],82,104,131,147; - Disp("Moscovia Field",1,2); Pick("mosk_fild"); + Disp("Moscovia Field",1,2); Pick("mosk_fild"); F20: setarray @c[2],215,229,167,234; - Disp("Niflheim Field",1,2); Pick("nif_fild"); + Disp("Niflheim Field",1,2); Pick("nif_fild"); F21: Restrict("Pre-RE",5,11); - setarray @c[2],158,206,151,219,205,148,186,247,134,204,193,235,200,177,137,189,201,224,160,205,194,150; - Disp("Payon Forest",1,11); Pick("pay_fild"); + setarray @c[2],158,206,151,219,205,148,186,247,134,204,193,235,200,177,137,189,201,224,160,205,194,150; + Disp("Payon Forest",1,11); Pick("pay_fild"); F22: setarray @c[0],208,227,190,206,240,206,190,143,307,252,239,213,185,188,193,194,187,218,210,183,195,149,198,164; - Disp("Prontera Field",0,11); Pick("prt_fild",1); + Disp("Prontera Field",0,11); Pick("prt_fild",1); F23: Restrict("Pre-RE",2,7,9,10,11,13); - setarray @c[2],192,162,235,166,202,206,202,208,225,202,202,214,263,196,217,201,87,121,277,181,221,185,175,200,174,197; - Disp("Rachel Field",1,13); Pick("ra_fild"); + setarray @c[2],192,162,235,166,202,206,202,208,225,202,202,214,263,196,217,201,87,121,277,181,221,185,175,200,174,197; + Disp("Rachel Field",1,13); Pick("ra_fild"); F24: setarray @c[2],219,205,177,206,194,182,224,170,198,216,156,187,185,263,206,228,208,238,209,223,85,97,207,202,31,195,38,195; - Disp("Sograt Desert 1:Sograt Desert 2:Sograt Desert 3:Sograt Desert 7:Sograt Desert 11:Sograt Desert 12:Sograt Desert 13:Sograt Desert 16:Sograt Desert 17:Sograt Desert 18:Sograt Desert 19:Sograt Desert 20:Sograt Desert 21:Sograt Desert 22"); - Pick("","moc_fild01","moc_fild02","moc_fild03","moc_fild07","moc_fild11","moc_fild12","moc_fild13","moc_fild16","moc_fild17","moc_fild18","moc_fild19","moc_fild20","moc_fild21","moc_fild22"); + Disp("Sograt Desert 1:Sograt Desert 2:Sograt Desert 3:Sograt Desert 7:Sograt Desert 11:Sograt Desert 12:Sograt Desert 13:Sograt Desert 16:Sograt Desert 17:Sograt Desert 18:Sograt Desert 19:Sograt Desert 20:Sograt Desert 21:Sograt Desert 22"); + Pick("","moc_fild01","moc_fild02","moc_fild03","moc_fild07","moc_fild11","moc_fild12","moc_fild13","moc_fild16","moc_fild17","moc_fild18","moc_fild19","moc_fild20","moc_fild21","moc_fild22"); F25: setarray @c[2],175,186,236,184,188,204; - Disp("Splendide Field",1,3); Pick("spl_fild"); + Disp("Splendide Field",1,3); Pick("spl_fild"); F26: setarray @c[2],217,206,223,221,237,215,202,197; - Disp("Umbala Field",1,4); Pick("um_fild"); + Disp("Umbala Field",1,4); Pick("um_fild"); F27: Restrict("Pre-RE",5); - setarray @c[2],186,175,196,370,222,45,51,250,202,324,150,223,149,307; - Disp("Veins Field",1,7); Pick("ve_fild"); + setarray @c[2],186,175,196,370,222,45,51,250,202,324,150,223,149,307; + Disp("Veins Field",1,7); Pick("ve_fild"); F28: Restrict("Pre-RE",5,10); - setarray @c[2],189,224,192,207,221,157,226,199,223,177,187,232,231,174,196,203,183,214,200,124,195,226,210,304; - Disp("Yuno Field",1,12); Pick("yuno_fild"); + setarray @c[2],189,224,192,207,221,157,226,199,223,177,187,232,231,174,196,203,183,214,200,124,195,226,210,304; + Disp("Yuno Field",1,12); Pick("yuno_fild"); // -------------------------------------------------- Dungeons: // -------------------------------------------------- menu "Abyss Lakes",D1, "Amatsu Dungeon",D2, "Anthell",D3, - "Ayothaya Dungeon",D4, "Beach Dungeon",D5, "Bio Labs",D6, - "Brasilis Dungeon",D7, "Byalan Dungeon",D8, "Clock Tower",D9, - "Coal Mines",D10, "Culvert",D11, "Cursed Abbey",D12, "Dewata Dungeon",D13, - "Einbroch Dungeon",D14, "Gefenia",D15, "Geffen Dungeon",D16, - "Glast Heim",D17, "Gonryun Dungeon",D18, "Hidden Dungeon",D19, - "Ice Dungeon",D20, "Juperos",D21, "Kiel Dungeon",D22, "Louyang Dungeon",D23, - "Magma Dungeon",D24, "Malangdo Dungeon",D25, "Moscovia Dungeon",D26, - "Nidhogg's Dungeon",D27, "Odin Temple",D28, "Orc Dungeon",D29, - "Payon Dungeon",D30, "Pyramids",D31, "Rachel Sanctuary",D32, - "Scaraba Hole",D33, "Sphinx",D34, "Sunken Ship",D35, "Thanatos Tower",D36, - "Thor Volcano",D37, "Toy Factory",D38, "Turtle Dungeon",D39, "Umbala Dungeon",D40; + "Ayothaya Dungeon",D4, "Beach Dungeon",D5, "Bifrost Tower",D41, + "Bio Labs",D6, "Brasilis Dungeon",D7, "Byalan Dungeon",D8, "Clock Tower",D9, + "Coal Mines",D10, "Culvert",D11, "Cursed Abbey",D12, "Dewata Dungeon",D13, + "Einbroch Dungeon",D14, "Gefenia",D15, "Geffen Dungeon",D16, + "Glast Heim",D17, "Gonryun Dungeon",D18, "Hidden Dungeon",D19, + "Ice Dungeon",D20, "Juperos",D21, "Kiel Dungeon",D22, "Louyang Dungeon",D23, + "Magma Dungeon",D24, "Malangdo Dungeon",D25, "Moscovia Dungeon",D26, + "Nidhogg's Dungeon",D27, "Odin Temple",D28, "Orc Dungeon",D29, + "Payon Dungeon",D30, "Pyramids",D31, "Rachel Sanctuary",D32, + "Scaraba Hole",D33, "Sphinx",D34, "Sunken Ship",D35, "Thanatos Tower",D36, + "Thor Volcano",D37, "Toy Factory",D38, "Turtle Dungeon",D39, "Umbala Dungeon",D40; D1: setarray @c[2],261,272,275,270,116,27; Disp("Abyss Lakes",1,3); Pick("abyss_"); @@ -288,80 +295,85 @@ D9: setarray @c[2],199,159,148,283,65,147,56,155,297,25,127,169,277,178,268,74; Disp("Clock Tower 1:Clock Tower 2:Clock Tower 3:Clock Tower 4:Basement 1:Basement 2:Basement 3:Basement 4"); Pick("","c_tower1","c_tower2","c_tower3","c_tower4","alde_dun01","alde_dun02","alde_dun03","alde_dun04"); D10: setarray @c[2],52,17,381,343,302,262; - Disp("Coal Mines",1,3); Pick("mjo_dun"); + Disp("Coal Mines",1,3); Pick("mjo_dun"); D11: setarray @c[2],131,247,19,19,180,169,100,92; - Disp("Culvert",1,4); Pick("","prt_sewb1","prt_sewb2","prt_sewb3","prt_sewb4"); + Disp("Culvert",1,4); Pick("","prt_sewb1","prt_sewb2","prt_sewb3","prt_sewb4"); D12: setarray @c[2],51,14,150,11,120,10; - Disp("Cursed Abbey",1,3); Pick("abbey"); + Disp("Cursed Abbey",1,3); Pick("abbey"); D13: Restrict("RE"); - setarray @c[2],285,160,299,29; - Disp("Dewata Dungeon",1,2); Pick("dew_dun"); + setarray @c[2],285,160,299,29; + Disp("Dewata Dungeon",1,2); Pick("dew_dun"); D14: setarray @c[2],22,14,292,290; - Disp("Einbroch Dungeon",1,2); Pick("ein_dun"); + Disp("Einbroch Dungeon",1,2); Pick("ein_dun"); D15: setarray @c[2],40,103,203,34,266,168,130,272; - Disp("Gefenia",1,4); Pick("gefenia",0); + Disp("Gefenia",1,4); Pick("gefenia",0); D16: setarray @c[0],104,99,115,236,106,132,203,200; - Disp("Geffen Dungeon",1,4); Pick("gef_dun",1); + Disp("Geffen Dungeon",1,4); Pick("gef_dun",1); D17: setarray @c[2],370,304,199,29,104,25,150,15,157,287,147,15,258,255,108,291,171,283,68,277,156,7,12,7,133,271,224,274,14,70,150,14; - Disp("Entrance:Castle 1:Castle 2:Chivalry 1:Chivalry 2:Churchyard:Culvert 1:Culvert 2:Culvert 3:Culvert 4:St. Abbey:Staircase Dungeon:Underground Cave 1:Underground Cave 2:Underground Prison 1:Underground Prison 2"); - Pick("","glast_01","gl_cas01","gl_cas02","gl_knt01","gl_knt02","gl_chyard","gl_sew01","gl_sew02","gl_sew03","gl_sew04","gl_church","gl_step","gl_dun01","gl_dun02","gl_prison","gl_prison1"); + Disp("Entrance:Castle 1:Castle 2:Chivalry 1:Chivalry 2:Churchyard:Culvert 1:Culvert 2:Culvert 3:Culvert 4:St. Abbey:Staircase Dungeon:Underground Cave 1:Underground Cave 2:Underground Prison 1:Underground Prison 2"); + Pick("","glast_01","gl_cas01","gl_cas02","gl_knt01","gl_knt02","gl_chyard","gl_sew01","gl_sew02","gl_sew03","gl_sew04","gl_church","gl_step","gl_dun01","gl_dun02","gl_prison","gl_prison1"); D18: setarray @c[2],153,53,28,113,68,16; - Disp("Gonryun Dungeon",1,3); Pick("gon_dun"); + Disp("Gonryun Dungeon",1,3); Pick("gon_dun"); D19: setarray @c[2],176,7,93,20,23,8; - Disp("Hidden Dungeon",1,3); Pick("prt_maze"); + Disp("Hidden Dungeon",1,3); Pick("prt_maze"); D20: setarray @c[2],157,14,151,155,149,22,33,158; - Disp("Ice Dungeon",1,4); Pick("ice_dun"); + Disp("Ice Dungeon",1,4); Pick("ice_dun"); D21: setarray @c[2],140,51,53,247,37,63,150,285; - Disp("Entrance:Juperos 1:Juperos 2:Core"); - Pick("","jupe_cave","juperos_01","juperos_02","jupe_core"); + Disp("Entrance:Juperos 1:Juperos 2:Core"); + Pick("","jupe_cave","juperos_01","juperos_02","jupe_core"); D22: setarray @c[2],28,226,41,198; - Disp("Kiel Dungeon",1,2); Pick("kh_dun"); + Disp("Kiel Dungeon",1,2); Pick("kh_dun"); D23: setarray @c[2],218,196,282,20,165,38; - Disp("The Royal Tomb:Inside the Royal Tomb:Suei Long Gon"); Pick("lou_dun"); + Disp("The Royal Tomb:Inside the Royal Tomb:Suei Long Gon"); Pick("lou_dun"); D24: setarray @c[2],126,68,47,30; - Disp("Magma Dungeon",1,2); Pick("mag_dun"); + Disp("Magma Dungeon",1,2); Pick("mag_dun"); D25: Restrict("RE"); - setarray @c[2],33,230; - Disp("Malangdo Dungeon",1,1); Pick("mal_dun"); + setarray @c[2],33,230; + Disp("Malangdo Dungeon",1,1); Pick("mal_dun"); D26: setarray @c[2],189,48,165,30,32,135; - Disp("Moscovia Dungeon",1,3); Pick("mosk_dun"); + Disp("Moscovia Dungeon",1,3); Pick("mosk_dun"); D27: setarray @c[2],61,239,60,271; - Disp("Nidhogg's Dungeon",1,2); Pick("nyd_dun"); + Disp("Nidhogg's Dungeon",1,2); Pick("nyd_dun"); D28: setarray @c[2],298,167,224,149,266,280; - Disp("Odin Temple",1,3); Pick("odin_tem"); + Disp("Odin Temple",1,3); Pick("odin_tem"); D29: setarray @c[2],32,170,21,185; - Disp("Orc Dungeon",1,2); Pick("orcsdun"); + Disp("Orc Dungeon",1,2); Pick("orcsdun"); D30: setarray @c[0],21,183,19,33,19,63,155,159,201,204; - Disp("Payon Dungeon",1,5); Pick("pay_dun",1); -D31: setarray @c[2],192,9,10,192,100,92,181,11,94,96,192,8; - Disp("Pyramids 1:Pyramids 2:Pyramids 3:Pyramids 4:Basement 1:Basement 2"); Pick("moc_pryd"); -D32: setarray @c[2],140,11,32,21,4,149,204,218,150,9; - Disp("Rachel Sanctuary",1,5); Pick("ra_san"); + Disp("Payon Dungeon",1,5); Pick("pay_dun",1); +D31: Restrict("RE",7,8); + setarray @c[2],192,9,10,192,100,92,181,11,94,96,192,8,94,96,192,8; + Disp("Pyramids 1:Pyramids 2:Pyramids 3:Pyramids 4:Basement 1:Basement 2:Basement 1 - Nightmare Mode:Basement 2 - Nightmare Mode"); + Pick("","moc_pryd01","moc_pryd02","moc_pryd03","moc_pryd04","moc_pryd05","moc_pryd06","moc_prydn1","moc_prydn2"); +D32: setarray @c[2],140,11,32,21,8,149,204,218,150,9; + Disp("Rachel Sanctuary",1,5); Pick("ra_san"); D33: Restrict("RE"); - setarray @c[2],364,44,101,141; - Disp("Scaraba Hole",1,2); Pick("dic_dun"); + setarray @c[2],364,44,101,141; + Disp("Scaraba Hole",1,2); Pick("dic_dun"); D34: setarray @c[2],288,9,149,81,210,54,10,222,100,99; - Disp("Sphinx",1,5); Pick("","in_sphinx1","in_sphinx2","in_sphinx3","in_sphinx4","in_sphinx5"); + Disp("Sphinx",1,5); Pick("","in_sphinx1","in_sphinx2","in_sphinx3","in_sphinx4","in_sphinx5"); D35: setarray @c[2],69,24,102,27; - Disp("Sunken Ship",1,2); Pick("treasure"); + Disp("Sunken Ship",1,2); Pick("treasure"); D36: setarray @c[2],150,39,150,136,220,158,59,143,62,11,89,221,35,166,93,148,29,107,159,138,19,20,130,52; - Disp("Thanatos Tower",1,12); Pick("tha_t"); + Disp("Thanatos Tower",1,12); Pick("tha_t"); D37: setarray @c[2],21,228,75,205,34,272; - Disp("Thor Volcano",1,3); Pick("thor_v"); + Disp("Thor Volcano",1,3); Pick("thor_v"); D38: setarray @c[2],205,15,129,133; - Disp("Toy Factory",1,2); Pick("xmas_dun"); + Disp("Toy Factory",1,2); Pick("xmas_dun"); D39: setarray @c[2],154,49,148,261,132,189,100,192; - Disp("Entrance:Turtle Dungeon 1:Turtle Dungeon 2:Turtle Dungeon 3"); Pick("tur_dun"); + Disp("Entrance:Turtle Dungeon 1:Turtle Dungeon 2:Turtle Dungeon 3"); Pick("tur_dun"); D40: Restrict("Pre-RE",1,2); - setarray @c[2],42,31,48,30,204,78; - Disp("Carpenter's Shop in the Tree:Passage to a Foreign World:Hvergermil's Fountain"); - Pick("","um_dun01","um_dun02","yggdrasil01"); + setarray @c[2],42,31,48,30,204,78; + Disp("Carpenter's Shop in the Tree:Passage to a Foreign World:Hvergermil's Fountain"); + Pick("","um_dun01","um_dun02","yggdrasil01"); +D41: Restrict("RE"); + setarray @c[2],57,13,64,88,45,14,26,23; + Disp("Bifrost Tower",1,4); Pick("ecl_tdun"); // -------------------------------------------------- Castles: // -------------------------------------------------- menu "Aldebaran Castles",C1, "Geffen Castles",C2, "Payon Castles",C3, - "Prontera Castles",C4, "Arunafeltz Castles",C5, "Schwaltzvalt Castles",C6; + "Prontera Castles",C4, "Arunafeltz Castles",C5, "Schwaltzvalt Castles",C6; C1: setarray @c[2],48,83,95,249,142,85,239,242,264,90; Disp("Neuschwanstein:Hohenschwangau:Nuenberg:Wuerzburg:Rothenburg"); @@ -386,7 +398,7 @@ C6: setarray @c[2],293,100,288,252,97,196,137,90,71,315; Guild_Dungeons: // -------------------------------------------------- menu "Baldur",G1, "Luina",G2, "Valkyrie",G3, "Britoniah",G4, - "Arunafeltz",G5, "Schwaltzvalt",G6; + "Arunafeltz",G5, "Schwaltzvalt",G6; G1: Restrict("RE",2,3); setarray @c[2],119,93,119,93,120,130; @@ -410,26 +422,37 @@ G6: Go("schg_dun01",200,124); // -------------------------------------------------- Instances: // -------------------------------------------------- +menu "Bakonawa Lake",I1, "Bangungot Hospital 2F",I2, "Buwaya Cave",I3, + "Endless Tower",I4, "Hazy Forest",I5, "Malangdo Culvert",I6, "Nidhoggur's Nest",I7, + "Octopus Cave",I8, "Old Glast Heim",I9, "Orc's Memory",I10, "Sealed Shrine",I11, + "Wolfchev's Laboratory",I12; -menu "Endless Tower",I1, "Hazy Forest",I2, "Malangdo Culvert",I3, - "Nidhoggur's Nest",I4, "Octopus Cave",I5, "Orc's Memory",I6, "Sealed Shrine",I7; - -I1: Go("e_tower",72,112); +I1: Restrict("RE"); + Go("ma_scene01",172,175); I2: Restrict("RE"); - Go("bif_fild01",161,334); + Go("ma_dun01",151,8); I3: Restrict("RE"); - Go("mal_in01",164,21); -I4: Go("nyd_dun02",95,193); + Go("ma_fild02",316,317); +I4: Go("e_tower",72,112); I5: Restrict("RE"); + Go("bif_fild01",161,334); +I6: Restrict("RE"); + Go("mal_in01",164,21); +I7: Go("nyd_dun02",95,193); +I8: Restrict("RE"); Go("mal_dun01",152,230); -I6: Go("gef_fild10",240,198); -I7: Go("monk_test",306,143); +I9: Restrict("RE"); + Go("glast_01",204,268); +I10: Go("gef_fild10",240,198); +I11: Go("monk_test",306,143); +I12: Restrict("RE"); + Go("lhz_dun04",148,269); // -------------------------------------------------- Special: // -------------------------------------------------- menu "Auction Hall",S1, "Battlegrounds",S2, "Casino",S3, "Eden Group Headquarters",S4, - "Gonryun Arena",S5, "Izlude Arena",S6, "Monster Race Arena",S7, "Turbo Track",S8; + "Gonryun Arena",S5, "Izlude Arena",S6, "Monster Race Arena",S7, "Turbo Track",S8; S1: Go("auction_01",22,68); S2: Go("bat_room",154,150); @@ -456,10 +479,10 @@ einbroch,69,202,4 duplicate(Warper) Warper#einbr 4_F_VALKYRIE gef_fild10,71,339,4 duplicate(Warper) Warper#orc 4_F_VALKYRIE geffen,124,72,4 duplicate(Warper) Warper#gef 4_F_VALKYRIE glast_01,372,308,4 duplicate(Warper) Warper#glh 4_F_VALKYRIE -gonryun,165,126,4 duplicate(Warper) Warper#gon 4_F_VALKYRIE +gonryun,162,122,4 duplicate(Warper) Warper#gon 4_F_VALKYRIE hugel,101,151,4 duplicate(Warper) Warper#hug 4_F_VALKYRIE izlu2dun,110,92,4 duplicate(Warper) Warper#izd 4_F_VALKYRIE -izlude,132,120,4 duplicate(Warper) Warper#izl 4_F_VALKYRIE +izlude,134,150,4 duplicate(Warper) Warper#izl 4_F_VALKYRIE //Pre-RE: (132,120) jawaii,253,138,4 duplicate(Warper) Warper#jaw 4_F_VALKYRIE lighthalzen,162,102,4 duplicate(Warper) Warper#lhz 4_F_VALKYRIE louyang,208,103,6 duplicate(Warper) Warper#lou 4_F_VALKYRIE @@ -491,5 +514,5 @@ dewata,204,186,6 duplicate(Warper) Warper#dew 4_F_VALKYRIE dicastes01,194,194,6 duplicate(Warper) Warper#dic 4_F_VALKYRIE ecl_in01,51,60,4 duplicate(Warper) Warper#ecl 4_F_VALKYRIE malangdo,134,117,6 duplicate(Warper) Warper#mal 4_F_VALKYRIE -malaya,210,205,4 duplicate(Warper) Warper#ma 4_F_VALKYRIE +malaya,231,204,4 duplicate(Warper) Warper#ma 4_F_VALKYRIE mora,57,152,4 duplicate(Warper) Warper#mora 4_F_VALKYRIE |