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authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-01-14 11:34:59 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-01-14 11:34:59 +0000
commit6aab03b220d3d65be71f56b4ff77ac4fa261571b (patch)
tree0156201c8bf17e71fe066336cd508417fda2c9cd
parentc59ea57a893908f54d2960a1e18d2473a1bb8196 (diff)
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Applied a temp patch to make some npc-executed atcommands work again (bugreport:790).
Added support for right-click-gm-menu kicking NPC objects. Removed redundant function npc_checknear2(). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12073 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--Changelog-Trunk.txt2
-rw-r--r--src/map/atcommand.h1
-rw-r--r--src/map/clif.c24
-rw-r--r--src/map/npc.c22
-rw-r--r--src/map/npc.h1
-rw-r--r--src/map/pc.c2
-rw-r--r--src/map/status.c16
7 files changed, 31 insertions, 37 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index 68ed11988..df3f66a22 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -5,6 +5,8 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2008/01/14
+ * Applied a temp patch to make some npc-executed atcommands work again
+ * Added support for right-click-gm-menu kicking NPC objects [ultramage]
* Fixed dangling pointer crashes when bleeding or Deadly poison kills a
spawn-once monster.
* Fixed a possible ERS entry corruption when Deadly Poison kills a target
diff --git a/src/map/atcommand.h b/src/map/atcommand.h
index c8823b38e..e8b629b6f 100644
--- a/src/map/atcommand.h
+++ b/src/map/atcommand.h
@@ -35,6 +35,7 @@ int atcommand_kick(const int fd, struct map_session_data* sd, const char* comman
int atcommand_broadcast(const int fd, struct map_session_data* sd,const char* command, const char* message);
int atcommand_localbroadcast(const int fd, struct map_session_data* sd,const char* command, const char* message);
int atcommand_reset(const int fd, struct map_session_data* sd,const char* command, const char* message);
+int atcommand_unloadnpc(const int fd, struct map_session_data* sd, const char* command, const char* message);
#define MAX_MSG 1000
extern char* msg_table[MAX_MSG];
diff --git a/src/map/clif.c b/src/map/clif.c
index 4cbfbd198..79ec6e8e4 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -10231,20 +10231,34 @@ void clif_parse_GMKick(int fd, struct map_session_data *sd)
}
clif_GM_kick(sd, tsd, 1);
if(log_config.gm && lv >= log_config.gm) {
- char message[NAME_LENGTH+6];
- sprintf(message, "/kick %d", tsd->status.char_id);
+ char message[256];
+ sprintf(message, "/kick %s (%d)", tsd->status.name, tsd->status.char_id);
log_atcommand(sd, message);
}
- break;
}
+ break;
case BL_MOB:
status_percent_damage(&sd->bl, target, 100, 0, true);
if(log_config.gm && lv >= log_config.gm) {
- char message[NAME_LENGTH+16];
+ char message[256];
sprintf(message, "/kick %s (%d)", status_get_name(target), status_get_class(target));
log_atcommand(sd, message);
}
- break;
+ break;
+ case BL_NPC:
+ {
+ struct npc_data* nd = (struct npc_data *)target;
+ lv = get_atcommand_level(atcommand_unloadnpc);
+ if( pc_isGM(sd) < lv )
+ return;
+ npc_unload(nd);
+ if( log_config.gm && lv >= log_config.gm ) {
+ char message[256];
+ sprintf(message, "/kick %s (%d)", status_get_name(target), status_get_class(target));
+ log_atcommand(sd, message);
+ }
+ }
+ break;
default:
clif_GM_kickack(sd, 0);
}
diff --git a/src/map/npc.c b/src/map/npc.c
index f2601e1e9..27110a996 100644
--- a/src/map/npc.c
+++ b/src/map/npc.c
@@ -869,28 +869,6 @@ int npc_check_areanpc(int flag, int m, int x, int y, int range)
return (map[m].npc[i]->bl.id);
}
-/*==========================================
- * 近くかどうかの判定
- *------------------------------------------*/
-int npc_checknear2(struct map_session_data* sd, struct block_list* bl)
-{
- nullpo_retr(1, sd);
- if(bl == NULL) return 1;
-
- if(sd->state.using_fake_npc && sd->npc_id == bl->id)
- return 0;
-
- if (status_get_class(bl)<0) //Class-less npc, enable click from anywhere.
- return 0;
-
- if (bl->m!=sd->bl.m ||
- bl->x<sd->bl.x-AREA_SIZE-1 || bl->x>sd->bl.x+AREA_SIZE+1 ||
- bl->y<sd->bl.y-AREA_SIZE-1 || bl->y>sd->bl.y+AREA_SIZE+1)
- return 1;
-
- return 0;
-}
-
struct npc_data* npc_checknear(struct map_session_data* sd, struct block_list* bl)
{
struct npc_data *nd;
diff --git a/src/map/npc.h b/src/map/npc.h
index f74575368..087d34d40 100644
--- a/src/map/npc.h
+++ b/src/map/npc.h
@@ -48,7 +48,6 @@ int npc_check_areanpc(int flag, int m, int x, int y, int range);
int npc_click(struct map_session_data* sd, struct npc_data* nd);
int npc_scriptcont(struct map_session_data* sd, int id);
struct npc_data* npc_checknear(struct map_session_data* sd, struct block_list* bl);
-int npc_checknear2(struct map_session_data* sd, struct block_list* bl);
int npc_buysellsel(struct map_session_data* sd, int id, int type);
int npc_buylist(struct map_session_data* sd,int n, unsigned short* item_list);
int npc_selllist(struct map_session_data* sd, int n, unsigned short* item_list);
diff --git a/src/map/pc.c b/src/map/pc.c
index d3281985a..20539d5cc 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -91,7 +91,7 @@ int pc_isGM(struct map_session_data* sd)
nullpo_retr(0, sd);
if( sd->bl.type != BL_PC )
- return 0;
+ return 99;
ARR_FIND( 0, GM_num, i, gm_account[i].account_id == sd->status.account_id );
return ( i < GM_num ) ? gm_account[i].level : 0;
diff --git a/src/map/status.c b/src/map/status.c
index 1176bd219..4108359d8 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -4035,14 +4035,14 @@ const char* status_get_name(struct block_list *bl)
int status_get_class(struct block_list *bl)
{
nullpo_retr(0, bl);
- if(bl->type==BL_MOB) //Class used on all code should be the view class of the mob.
- return ((struct mob_data *)bl)->vd->class_;
- if(bl->type==BL_PC)
- return ((struct map_session_data *)bl)->status.class_;
- if(bl->type==BL_PET)
- return ((struct pet_data *)bl)->pet.class_;
- if(bl->type==BL_HOM)
- return ((struct homun_data *)bl)->homunculus.class_;
+ switch( bl->type )
+ {
+ case BL_PC: return ((TBL_PC*)bl)->status.class_;
+ case BL_MOB: return ((TBL_MOB*)bl)->vd->class_; //Class used on all code should be the view class of the mob.
+ case BL_PET: return ((TBL_PET*)bl)->pet.class_;
+ case BL_HOM: return ((TBL_HOM*)bl)->homunculus.class_;
+ case BL_NPC: return ((TBL_NPC*)bl)->class_;
+ }
return 0;
}
/*==========================================