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author | Haru <haru@dotalux.com> | 2014-03-07 02:58:28 +0100 |
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committer | Haru <haru@dotalux.com> | 2014-03-07 06:41:01 +0100 |
commit | 60fcda1dc90a071a04438335461178983748ba20 (patch) | |
tree | 51a8d7e8e4c3f622cfd06540dc3ed3586bf87bbd | |
parent | 3289aad8bd6a9b8b8e9f9491234c66160fbf6164 (diff) | |
download | hercules-60fcda1dc90a071a04438335461178983748ba20.tar.gz hercules-60fcda1dc90a071a04438335461178983748ba20.tar.bz2 hercules-60fcda1dc90a071a04438335461178983748ba20.tar.xz hercules-60fcda1dc90a071a04438335461178983748ba20.zip |
Fixed some warnings on ARM
Now Hercules is officially able to compile and run on a Raspberry Pi.
Signed-off-by: Haru <haru@dotalux.com>
-rw-r--r-- | src/common/grfio.c | 18 | ||||
-rw-r--r-- | src/common/mmo.h | 15 |
2 files changed, 16 insertions, 17 deletions
diff --git a/src/common/grfio.c b/src/common/grfio.c index 57e8a5187..bde0ed720 100644 --- a/src/common/grfio.c +++ b/src/common/grfio.c @@ -21,15 +21,15 @@ // file entry table struct //---------------------------- typedef struct _FILELIST { - int srclen; // compressed size - int srclen_aligned; - int declen; // original size - int srcpos; // position of entry in grf - int next; // index of next filelist entry with same hash (-1: end of entry chain) - char type; - char fn[128-4*5]; // file name - char* fnd; // if the file was cloned, contains name of original file - char gentry; // read grf file select + int srclen; ///< compressed size + int srclen_aligned; + int declen; ///< original size + int srcpos; ///< position of entry in grf + int next; ///< index of next filelist entry with same hash (-1: end of entry chain) + char type; + char fn[128-4*5]; ///< file name + char *fnd; ///< if the file was cloned, contains name of original file + int8 gentry; ///< read grf file select } FILELIST; #define FILELIST_TYPE_FILE 0x01 // entry is a file diff --git a/src/common/mmo.h b/src/common/mmo.h index 2b66c516c..cf3933d40 100644 --- a/src/common/mmo.h +++ b/src/common/mmo.h @@ -334,14 +334,13 @@ struct s_homunculus { //[orn] unsigned int exp; short rename_flag; short vaporize; //albator - int str ; - int agi ; - int vit ; - int int_ ; - int dex ; - int luk ; - - char spiritball; //for homun S [lighta] + int str; + int agi; + int vit; + int int_; + int dex; + int luk; + int8 spiritball; //for homun S [lighta] }; struct s_mercenary { |