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authorHaru <haru@dotalux.com>2015-11-12 17:45:09 +0100
committerHaru <haru@dotalux.com>2015-12-15 20:53:51 +0100
commit65d393fc57804447497855a6daeb981e312ec372 (patch)
tree8dc93d8a9d1d53c517d55d297d4f04f288913c6e
parent0cc6aa2a8b1fa570b020fa1c582bedc74f273ee4 (diff)
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Standardized header in scripts (part 7)
- Now including GPL-compliant license/copyright info - Restored some missing copyrights - Battlegrounds and WoE scripts folders Signed-off-by: Haru <haru@dotalux.com>
-rw-r--r--npc/battleground/bg_common.txt69
-rw-r--r--npc/battleground/flavius/flavius01.txt57
-rw-r--r--npc/battleground/flavius/flavius02.txt58
-rw-r--r--npc/battleground/flavius/flavius_enter.txt47
-rw-r--r--npc/battleground/kvm/kvm01.txt59
-rw-r--r--npc/battleground/kvm/kvm02.txt62
-rw-r--r--npc/battleground/kvm/kvm03.txt61
-rw-r--r--npc/battleground/kvm/kvm_enter.txt56
-rw-r--r--npc/battleground/kvm/kvm_item_pay.txt50
-rw-r--r--npc/battleground/tierra/tierra01.txt56
-rw-r--r--npc/battleground/tierra/tierra02.txt55
-rw-r--r--npc/battleground/tierra/tierra_enter.txt48
-rw-r--r--npc/re/woe-fe/invest_main.txt139
-rw-r--r--npc/re/woe-fe/invest_npc.txt50
-rw-r--r--npc/woe-fe/agit_controller.txt73
-rw-r--r--npc/woe-fe/agit_main.txt100
-rw-r--r--npc/woe-fe/aldeg_cas01.txt77
-rw-r--r--npc/woe-fe/aldeg_cas02.txt77
-rw-r--r--npc/woe-fe/aldeg_cas03.txt77
-rw-r--r--npc/woe-fe/aldeg_cas04.txt77
-rw-r--r--npc/woe-fe/aldeg_cas05.txt77
-rw-r--r--npc/woe-fe/gefg_cas01.txt77
-rw-r--r--npc/woe-fe/gefg_cas02.txt77
-rw-r--r--npc/woe-fe/gefg_cas03.txt77
-rw-r--r--npc/woe-fe/gefg_cas04.txt77
-rw-r--r--npc/woe-fe/gefg_cas05.txt77
-rw-r--r--npc/woe-fe/payg_cas01.txt79
-rw-r--r--npc/woe-fe/payg_cas02.txt81
-rw-r--r--npc/woe-fe/payg_cas03.txt79
-rw-r--r--npc/woe-fe/payg_cas04.txt81
-rw-r--r--npc/woe-fe/payg_cas05.txt79
-rw-r--r--npc/woe-fe/prtg_cas01.txt79
-rw-r--r--npc/woe-fe/prtg_cas02.txt79
-rw-r--r--npc/woe-fe/prtg_cas03.txt79
-rw-r--r--npc/woe-fe/prtg_cas04.txt79
-rw-r--r--npc/woe-fe/prtg_cas05.txt79
-rw-r--r--npc/woe-fe/trs_rp.txt43
-rw-r--r--npc/woe-se/agit_main_se.txt90
-rw-r--r--npc/woe-se/agit_start_se.txt46
-rw-r--r--npc/woe-se/arug_cas01.txt38
-rw-r--r--npc/woe-se/arug_cas02.txt38
-rw-r--r--npc/woe-se/arug_cas03.txt38
-rw-r--r--npc/woe-se/arug_cas04.txt38
-rw-r--r--npc/woe-se/arug_cas05.txt38
-rw-r--r--npc/woe-se/guild_flags.txt44
-rw-r--r--npc/woe-se/schg_cas01.txt38
-rw-r--r--npc/woe-se/schg_cas02.txt38
-rw-r--r--npc/woe-se/schg_cas03.txt38
-rw-r--r--npc/woe-se/schg_cas04.txt38
-rw-r--r--npc/woe-se/schg_cas05.txt38
50 files changed, 1969 insertions, 1238 deletions
diff --git a/npc/battleground/bg_common.txt b/npc/battleground/bg_common.txt
index abed7c5a0..35cc52fe5 100644
--- a/npc/battleground/bg_common.txt
+++ b/npc/battleground/bg_common.txt
@@ -1,27 +1,44 @@
-//===== Hercules Script ======================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Euphy
+//= Copyright (C) L0ne_W0lf
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
// BattleGround System - Common NPCs
-//===== By: ==================================================
-//= ????, L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.4
-//===== Description: =========================================
-//= [Official Conversion]
+//================= Description ===========================================
//= Battleground NPCs:
//= - Generals and Aides
//= - Battleground Warper
//= - Kafra and Repairman.
//= - GM Management NPC (disabled by default)
//= - Badge Exchanger (Tierra and Flavius)
-//===== Additional Comments: =================================
-//= 1.0 First Version.
-//= 1.1 Updated several NPCs to Official.
-//= 1.2 Updated Repairman NPC
-//= 1.3 Optimized "Erundek" NPC. [Euphy]
-//= 1.4 Added GM management function. [Euphy]
-//============================================================
+//================= Current Version =======================================
+//= 1.4
+//=========================================================================
-// Generals
-//============================================================
+//== Generals ==============================================
bat_room,161,158,3 script Gen. Guillaume's Aide#01 4_M_KY_HEAD,{ end; }
bat_room,161,160,3 script Gen. Guillaume's Aide#03 4_M_KY_HEAD,{ end; }
@@ -170,15 +187,13 @@ bat_room,160,159,3 script General Guillaume 4_M_KY_KIYOM,{
end;
}
-// Flags
-//============================================================
+//== Flags =================================================
//bat_room,140,160,3 script Guillaume Base#roomflag1 1_FLAG_LION,{ end; }
//bat_room,167,160,3 script Guillaume Base#roomflag2 1_FLAG_LION,{ end; }
//bat_room,140,139,3 script Croix Base#roomflag1 1_FLAG_EAGLE,{ end; }
//bat_room,167,139,3 script Croix Base#roomflag2 1_FLAG_EAGLE,{ end; }
-// BattleGround Warper
-//============================================================
+//== BattleGround Warper ===================================
bat_room,148,150,5 script Teleporter#Battlefield 4_F_TELEPORTER,{
mes "[Teleporter]";
mes "Do you wish to leave the battlefield? Use my services to return to town.";
@@ -278,7 +293,7 @@ payon,189,105,3 duplicate(BatRecruit) Maroll Battle Recruiter::BatRecruit5 4_F_J
lighthalzen,153,86,5 duplicate(BatRecruit) Maroll Battle Recruiter::BatRecruit6 4_F_JOB_KNIGHT
rachel,149,138,3 duplicate(BatRecruit) Maroll Battle Recruiter::BatRecruit7 4_F_JOB_KNIGHT
-// Additional warps
+//== Additional warps ======================================
// Empty
bat_room,57,81,0 warp bat1 1,1,bat_room,154,149
bat_room,57,90,0 warp bat2 1,1,bat_room,154,149
@@ -307,22 +322,19 @@ bat_room,253,90,0 warp bat30 1,1,bat_room,154,149
bat_room,253,220,0 warp bat31 1,1,bat_room,154,149
bat_room,253,211,0 warp bat32 1,1,bat_room,154,149
-// Kafra
-//============================================================
+//== Kafra =================================================
bat_room,148,147,4 script Kafra Staff::kaf_bat 4_F_KAFRA9,{
cutin "kafra_09",2;
callfunc "F_Kafra",0,2,1,150,0;
}
-// Repairman
-//============================================================
+//== Repairman =============================================
bat_room,138,144,4 script Repairman#bg 4_M_04,{
callfunc "repairmain","Repairman";
end;
}
-// GM Management NPC
-//============================================================
+//== GM Management NPC =====================================
bat_room,1,151,3 script Switch#batgnd 4_DOG01,{
.@i = callfunc("F_GM_NPC",1854,0);
if (.@i == -1) {
@@ -372,8 +384,7 @@ bat_room,1,151,3 script Switch#batgnd 4_DOG01,{
}
}
-// Badges Exchange
-//============================================================
+//== Badges Exchange =======================================
bat_room,160,150,3 script Erundek 4_M_MANAGER,{
if (checkweight(1201,1) == 0) {
mes "- Wait a minute !! -";
diff --git a/npc/battleground/flavius/flavius01.txt b/npc/battleground/flavius/flavius01.txt
index 5fc1de8f5..bed6e8115 100644
--- a/npc/battleground/flavius/flavius01.txt
+++ b/npc/battleground/flavius/flavius01.txt
@@ -1,25 +1,42 @@
-//===== Hercules Script ======================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Euphy
+//= Copyright (C) Kisuka
+//= Copyright (C) L0ne_W0lf
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
// BattleGround System - Flavius
-//===== By: ==================================================
-//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.5
-//===== Description: =========================================
-//= [Official Conversion]
+//================= Description ===========================================
//= Flavius Battleground.
//= - Winning Team: 9 badges
//= - Losing Team: 3 badge
-//===== Additional Comments: =================================
-//= 1.0 First Version.
-//= 1.1 Fixed pink crystal spawning as blue. [L0ne_W0lf]
-//= 1.2 Updated 'waitingroom' to support required zeny/lvl. [Kisuka]
-//= 1.3 Removed MaxLvl check in waitingrooms. Replaced setwall with setcell.
-//= 1.4 Label standardization. [Euphy]
-//= 1.5 Added GM management function. [Euphy]
-//============================================================
-
-// Waiting Room NPCs
-//============================================================
+//================= Current Version =======================================
+//= 1.5
+//=========================================================================
+
+//== Waiting Room NPCs =====================================
bat_room,86,227,4 script Lieutenant Ator 4_M_KY_KNT,{
end;
OnInit:
@@ -68,9 +85,7 @@ OnTimer1000:
end;
}
-
-// Flavius Battleground Engine
-//============================================================
+//== Flavius Battleground Engine ===========================
bat_b01,15,15,3 script start#bat_b01 CLEAR_NPC,{
OnInit:
mapwarp "bat_b01","bat_room",154,150;
diff --git a/npc/battleground/flavius/flavius02.txt b/npc/battleground/flavius/flavius02.txt
index 42a0abc42..182a067c1 100644
--- a/npc/battleground/flavius/flavius02.txt
+++ b/npc/battleground/flavius/flavius02.txt
@@ -1,26 +1,42 @@
-//===== Hercules Script ======================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Euphy
+//= Copyright (C) Kisuka
+//= Copyright (C) L0ne_W0lf
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
// BattleGround System - Flavius Second
-//===== By: ==================================================
-//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.6
-//===== Description: =========================================
-//= [Official Conversion]
+//================= Description ===========================================
//= Flavius Battleground.
//= - Winning Team: 9 badges
//= - Losing Team: 3 badge
-//===== Additional Comments: =================================
-//= 1.0 First Version.
-//= 1.1 Fixed NPCs being called for waiting rooms. (bugreport:4395)
-//= 1.2 Fixed pink crystal spawning as blue. [L0ne_W0lf]
-//= 1.3 Updated 'waitingroom' to support required zeny/lvl. [Kisuka]
-//= 1.4 Removed MaxLvl check in waitingrooms. Replaced setwall with setcell.
-//= 1.5 Label standardization. [Euphy]
-//= 1.6 Added GM management function. [Euphy]
-//============================================================
-
-// Waiting Room NPCs
-//============================================================
+//================= Current Version =======================================
+//= 1.6
+//=========================================================================
+
+//== Waiting Room NPCs =====================================
bat_room,142,227,4 script Lieutenant Huvas 4_M_KY_KNT,{
end;
OnInit:
@@ -69,9 +85,7 @@ OnTimer1000:
end;
}
-
-// Flavius Battleground Engine
-//============================================================
+//== Flavius Battleground Engine ===========================
bat_b02,15,15,3 script start#bat_b02 CLEAR_NPC,{
OnInit:
mapwarp "bat_b02","bat_room",154,150;
diff --git a/npc/battleground/flavius/flavius_enter.txt b/npc/battleground/flavius/flavius_enter.txt
index 315eff2cb..243203d6e 100644
--- a/npc/battleground/flavius/flavius_enter.txt
+++ b/npc/battleground/flavius/flavius_enter.txt
@@ -1,18 +1,38 @@
-//===== Hercules Script ======================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) L0ne_W0lf
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
// BattleGround System - Flavius Entrance NPCs
-//===== By: ==================================================
-//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.0
-//===== Description: =========================================
-//= [Official Conversion]
+//================= Description ===========================================
//= Flavius Battleground Entrance NPCs
-//===== Additional Comments: =================================
-//= 1.0 First Version.
-//============================================================
+//================= Current Version =======================================
+//= 1.0
+//=========================================================================
-// Flavius Officer - Guillaume
-//============================================================
+//== Flavius Officer - Guillaume ===========================
bat_room,133,178,5 script Flavius Officer#01a 4_M_KY_KNT,{
if (checkweight(1201,1) == 0) {
mes "- Wait a minute !! -";
@@ -221,8 +241,7 @@ bat_room,151,121,1 script Croix Knight#4 4_M_CRU_SOLD,{
close;
}
-// Flavius Officer - Croix
-//============================================================
+//== Flavius Officer - Croix ===============================
bat_room,148,178,5 script Flavius Officer#02a 4_M_KY_KNT,{
if (checkweight(1201,1) == 0) {
mes "- Wait a minute !! -";
diff --git a/npc/battleground/kvm/kvm01.txt b/npc/battleground/kvm/kvm01.txt
index 951d9ef2b..08c92d7ba 100644
--- a/npc/battleground/kvm/kvm01.txt
+++ b/npc/battleground/kvm/kvm01.txt
@@ -1,24 +1,40 @@
-//===== Hercules Script ======================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) L0ne_W0lf
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
// BattleGround System - KvM 80-99
-//===== By: ==================================================
-//= ???, L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.2
-//===== Description: =========================================
-//= [Official Conversion]
+//================= Description ===========================================
//= Kreiger Von Midgard Battleground for levels 80 to 99
//= - Winning Team: 5 points
//= - Losing Team: 1 point
-//===== Additional Comments: =================================
-//= 1.0 First Version.
-//= 1.1 Updated using official Aegis files. [L0ne_W0lf]
-//= 1.2 Upated some announces and dialogs from iRO.
-//= Changed how the scoreboard works slightly.
-//= Removed the areapercentheals, and minor things.
-//============================================================
-
-// Waiting Room NPCs
-//============================================================
+//================= Current Version =======================================
+//= 1.2
+//=========================================================================
+
+//== Waiting Room NPCs =====================================
bat_room,169,226,5 script KVM Waiting Room#a::KvM01R_Guillaume 4_M_KY_KNT,{
end;
@@ -47,8 +63,7 @@ OnEnterBG:
bat_room,169,211,0 warp #kvm802 2,2,bat_room,154,150
-// Starting Line
-//============================================================
+//== Starting Line =========================================
- script KVM01::CellEffect -1,{
end;
@@ -119,8 +134,7 @@ OnTouch:
end;
}
-// Battleground Engine
-//============================================================
+//== Battleground Engine ===================================
- script KvM01_BG -1,{
end;
@@ -365,8 +379,7 @@ OnTimer60000:
end;
}
-// Battleground rewards
-//============================================================
+//== Battleground rewards ==================================
bat_c01,51,130,5 script KVM Officer#KVM01A 4_M_KY_HEAD,{
if( $@KvM01BG_Victory )
{
diff --git a/npc/battleground/kvm/kvm02.txt b/npc/battleground/kvm/kvm02.txt
index ea2a32bbc..ccca49656 100644
--- a/npc/battleground/kvm/kvm02.txt
+++ b/npc/battleground/kvm/kvm02.txt
@@ -1,26 +1,41 @@
-//===== Hercules Script ======================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Ai4rei
+//= Copyright (C) L0ne_W0lf
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
// BattleGround System - KvM 1-59
-//===== By: ==================================================
-//= ???, L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.3
-//===== Description: =========================================
-//= [Official Conversion]
+//================= Description ===========================================
//= Kreiger Von Midgard Battleground for levels 1 to 59
//= - Winning Team: 1 point
//= - Losing Team: 0 points
-//===== Additional Comments: =================================
-//= 1.0 First Version.
-//= 1.1 Updated using official Aegis files. [L0ne_W0lf]
-//= 1.2 Upated some announces and dialogs from iRO.
-//= Changed how the scoreboard works slightly.
-//= Removed the areapercentheals, and minor things.
-//= 1.3 Fixed wrong names for disablenpc/enablenpc. [Ai4rei]
-//= Fixed points in text and actual points differing.
-//============================================================
-
-// Waiting Room NPCs
-//============================================================
+//================= Current Version =======================================
+//= 1.3
+//=========================================================================
+
+//== Waiting Room NPCs =====================================
bat_room,197,226,5 script KVM Waiting Room#a2::KvM02R_Guillaume 4_M_KY_KNT,{
end;
@@ -49,8 +64,7 @@ OnEnterBG:
bat_room,197,211,0 warp #kvm602 2,2,bat_room,154,150
-// Starting Line
-//============================================================
+//== Starting Line =========================================
- script KVM02::CellEffect2 -1,{
end;
@@ -121,8 +135,7 @@ OnTouch:
end;
}
-// Battleground Engine
-//============================================================
+//== Battleground Engine ===================================
- script KvM02_BG -1,{
end;
@@ -367,8 +380,7 @@ OnTimer60000:
end;
}
-// Battleground rewards
-//============================================================
+//== Battleground rewards ==================================
bat_c02,51,130,5 script KVM Officer#KVM02A 4_M_KY_HEAD,{
if( $@KvM01BG_Victory )
{
diff --git a/npc/battleground/kvm/kvm03.txt b/npc/battleground/kvm/kvm03.txt
index 279a0b5fe..efbfb3984 100644
--- a/npc/battleground/kvm/kvm03.txt
+++ b/npc/battleground/kvm/kvm03.txt
@@ -1,25 +1,41 @@
-//===== Hercules Script ======================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Ai4rei
+//= Copyright (C) L0ne_W0lf
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
// BattleGround System - KvM 60-80
-//===== By: ==================================================
-//= ???, L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.3
-//===== Description: =========================================
-//= [Official Conversion]
+//================= Description ===========================================
//= Kreiger Von Midgard Battleground for levels 60 to 80
//= - Winning Team: 2 points
//= - Losing Team: 1 point
-//===== Additional Comments: =================================
-//= 1.0 First Version.
-//= 1.1 Updated using official Aegis files. [L0ne_W0lf]
-//= 1.2 Upated some announces and dialogs from iRO.
-//= Changed how the scoreboard works slightly.
-//= Removed the areapercentheals, and minor things.
-//= 1.3 Fixed wrong names for disablenpc/enablenpc. [Ai4rei]
-//============================================================
-
-// Waiting Room NPCs
-//============================================================
+//================= Current Version =======================================
+//= 1.3
+//=========================================================================
+
+//== Waiting Room NPCs =====================================
bat_room,225,226,5 script KVM Waiting Room#a3::KvM03R_Guillaume 4_M_KY_KNT,{
end;
@@ -48,8 +64,7 @@ OnEnterBG:
bat_room,225,211,0 warp #kvm702 2,2,bat_room,154,150
-// Starting Line
-//============================================================
+//== Starting Line =========================================
- script KVM03::CellEffect3 -1,{
end;
@@ -120,8 +135,7 @@ OnTouch:
end;
}
-// Battleground Engine
-//============================================================
+//== Battleground Engine ===================================
- script KvM03_BG -1,{
end;
@@ -366,8 +380,7 @@ OnTimer60000:
end;
}
-// Battleground rewards
-//============================================================
+//== Battleground rewards ==================================
bat_c03,51,130,5 script KVM Officer#KVM03A 4_M_KY_HEAD,{
if( $@KvM01BG_Victory )
{
diff --git a/npc/battleground/kvm/kvm_enter.txt b/npc/battleground/kvm/kvm_enter.txt
index 5a9537461..c165b8058 100644
--- a/npc/battleground/kvm/kvm_enter.txt
+++ b/npc/battleground/kvm/kvm_enter.txt
@@ -1,22 +1,39 @@
-//===== Hercules Script ======================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) L0ne_W0lf
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
// BattleGround System - KvM Entrance NPCs
-//===== By: ==================================================
-//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.1
-//===== Description: =========================================
-//= [Official Conversion]
+//================= Description ===========================================
//= Kreiger Von Midgard Battleground Entrance NPCs
//= Original NPCs scrapped from bg_common.
-//===== Additional Comments: =================================
-//= 1.0 First Version.
-//= 1.1 Corrected some typos, and shifted messages around.
-//= Corrected iRO style quest log entries, however it's
-//= advisable that you not use them, as they conflict.
-//============================================================
+//================= Current Version =======================================
+//= 1.1
+//=========================================================================
-// KvM Officer - Guillaume
-//============================================================
+//== KvM Officer - Guillaume ===============================
bat_room,164,178,5 script KVM Mercenary Officer#1 4_M_KY_KNT,{
/*
.@kvm = questprogress(6026,PLAYTIME);
@@ -55,8 +72,7 @@ bat_room,164,178,5 script KVM Mercenary Officer#1 4_M_KY_KNT,{
}
}
-// Guillaume Knight - KvM
-//============================================================
+//== Guillaume Knight - KvM ================================
bat_room,167,178,5 script Guillaume Knight#kvm 4_M_KY_SOLD,{
mes "[Guillaume Knight]";
mes "Hello.";
@@ -115,8 +131,7 @@ bat_room,167,178,5 script Guillaume Knight#kvm 4_M_KY_SOLD,{
}
}
-// KvM Officer - Croix
-//============================================================
+//== KvM Officer - Croix ===================================
bat_room,164,121,1 script KVM Mercenary Officer#2 4_M_CRU_KNT,{
/*
.@kvm = questprogress(6025,PLAYTIME);
@@ -155,8 +170,7 @@ bat_room,164,121,1 script KVM Mercenary Officer#2 4_M_CRU_KNT,{
}
}
-// Croix Knight - KvM
-//============================================================
+//== Croix Knight - KvM ====================================
bat_room,167,121,1 script Croix Knight#kvm 4_M_CRU_SOLD,{
mes "[Croix Knight]";
mes "Hello.";
diff --git a/npc/battleground/kvm/kvm_item_pay.txt b/npc/battleground/kvm/kvm_item_pay.txt
index ed6190690..aa3ade66b 100644
--- a/npc/battleground/kvm/kvm_item_pay.txt
+++ b/npc/battleground/kvm/kvm_item_pay.txt
@@ -1,20 +1,40 @@
-//===== Hercules Script ======================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) L0ne_W0lf
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
// BattleGround System - KvM Item Dealer
-//===== By: ==================================================
-//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.0
-//===== Description: =========================================
-//= [Official Conversion]
+//================= Description ===========================================
//= Kreiger Von Midgard Battleground Point redemption NPC
-//= * NOTE *
-//= KvM Does NOT use items, but a character variable to
-//= keep track of points. This NPC when talked to will
-//= convert already-given tokens and convert them to points.
-//= under the player variable kvm_point.
-//===== Additional Comments: =================================
-//= 1.0 First Version.
-//============================================================
+//================= Current Version =======================================
+//= 1.0
+//================= Additional Comments ===================================
+//= KvM Does NOT use items, but a character variable to keep track of
+//= points. This NPC when talked to will convert already-given tokens and
+//= convert them to points under the player variable kvm_point.
+//=========================================================================
bat_room,151,144,3 script KVM Logistic Officer#a 4_M_JOB_KNIGHT2,{
if (countitem(7773)) {
diff --git a/npc/battleground/tierra/tierra01.txt b/npc/battleground/tierra/tierra01.txt
index 20f0fe096..f0e66932d 100644
--- a/npc/battleground/tierra/tierra01.txt
+++ b/npc/battleground/tierra/tierra01.txt
@@ -1,25 +1,42 @@
-//===== Hercules Script ======================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Euphy
+//= Copyright (C) Kisuka
+//= Copyright (C) L0ne_W0lf
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
// BattleGround System - Tierra Gorge
-//===== By: ==================================================
-//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.5
-//===== Description: =========================================
-//= [Official Conversion]
+//================= Description ===========================================
//= Tierra Gorge Battleground.
//= - Winning Team: 3 badges
//= - Losing Team: 1 badge
-//===== Additional Comments: =================================
-//= 1.0 First Version.
-//= 1.1 Corrected setwalls for barricades. [L0ne_W0lf]
-//= 1.2 Updated 'waitingroom' to support required zeny/lvl. [Kisuka]
-//= 1.3 Removed MaxLvl check in waitingrooms.
-//= 1.4 Label standardization. [Euphy]
-//= 1.5 Added GM management function. [Euphy]
-//============================================================
-
-// Waiting Room NPCs
-//============================================================
+//================= Current Version =======================================
+//= 1.5
+//=========================================================================
+
+//== Waiting Room NPCs =====================================
bat_room,57,227,5 script Lieutenant Kalos 4_M_KY_KNT,{
end;
@@ -90,8 +107,7 @@ OnTouch:
bat_room,57,220,0 warp back_bgrooma01a 1,1,bat_room,154,150
bat_room,57,211,0 warp back_bgrooma01b 1,1,bat_room,154,150
-// Tierra Gorge Battleground Engine
-//============================================================
+//== Tierra Gorge Battleground Engine ======================
bat_a01,15,15,3 script start#bat_a01 CLEAR_NPC,{
OnInit:
mapwarp "bat_a01","bat_room",154,150;
diff --git a/npc/battleground/tierra/tierra02.txt b/npc/battleground/tierra/tierra02.txt
index c79b20845..86913ee6f 100644
--- a/npc/battleground/tierra/tierra02.txt
+++ b/npc/battleground/tierra/tierra02.txt
@@ -1,24 +1,42 @@
-//===== Hercules Script ======================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Euphy
+//= Copyright (C) Kisuka
+//= Copyright (C) L0ne_W0lf
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
// BattleGround System - Tierra Gorge 2
-//===== By: ==================================================
-//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.4
-//===== Description: =========================================
-//= [Official Conversion]
+//================= Description ===========================================
//= Second Tierra Gorge Battleground.
//= - Winning Team: 3 badges
//= - Losing Team: 1 badge
-//===== Additional Comments: =================================
-//= 1.0 First Version.
-//= 1.1 Updated 'waitingroom' to support required zeny/lvl. [Kisuka]
-//= 1.2 Removed MaxLvl check in waitingrooms.
-//= 1.3 Label standardization. [Euphy]
-//= 1.4 Added GM management function. [Euphy]
-//============================================================
-
-// Waiting Room NPCs
-//============================================================
+//================= Current Version =======================================
+//= 1.4
+//=========================================================================
+
+//== Waiting Room NPCs =====================================
bat_room,114,227,5 script Lieutenant Rundel 4_M_KY_KNT,{
end;
@@ -89,8 +107,7 @@ OnTouch:
bat_room,113,220,0 warp back_bgrooma02a 1,1,bat_room,154,150
bat_room,113,211,0 warp back_bgrooma02b 1,1,bat_room,154,150
-// Tierra Gorge Battleground Engine
-//============================================================
+//== Tierra Gorge Battleground Engine ======================
bat_a02,15,15,3 script start#bat_a02 CLEAR_NPC,{
OnInit:
mapwarp "bat_a02","bat_room",154,150;
diff --git a/npc/battleground/tierra/tierra_enter.txt b/npc/battleground/tierra/tierra_enter.txt
index 19ceb732e..c7dbd10ae 100644
--- a/npc/battleground/tierra/tierra_enter.txt
+++ b/npc/battleground/tierra/tierra_enter.txt
@@ -1,19 +1,38 @@
-//===== Hercules Script ======================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) L0ne_W0lf
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
// BattleGround System - Tierra Gorge Entrance NPCs
-//===== By: ==================================================
-//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.0
-//===== Description: =========================================
-//= [Official Conversion]
+//================= Description ===========================================
//= Tierra Gorge Battleground Entrance NPCs
-//===== Additional Comments: =================================
-//= 1.0 First Version.
-//= 1.1 Fixed silly copy paste errors. (bugreport:4401)
-//============================================================
+//================= Current Version =======================================
+//= 1.1
+//=========================================================================
-// First Tierra Gorge Officers - Guillaume
-//============================================================
+//== First Tierra Gorge Officers - Guillaume ===============
bat_room,124,178,5 script Tierra Gorge Officer#01a 4_M_KY_KNT,{
if (checkweight(1201,1) == 0) {
mes "- Wait a minute !! -";
@@ -230,8 +249,7 @@ bat_room,143,121,1 script Croix Knight#2 4_M_CRU_SOLD,{
close;
}
-// Second Tierra Gorge Officers - Croix
-//============================================================
+//== Second Tierra Gorge Officers - Croix ==================
bat_room,125,121,1 script Tierra Gorge Officer#01b 4_M_CRU_KNT,{
if (checkweight(1201,1) == 0) {
mes "- Wait a minute !! -";
diff --git a/npc/re/woe-fe/invest_main.txt b/npc/re/woe-fe/invest_main.txt
index d8b987e41..ac9e486b8 100644
--- a/npc/re/woe-fe/invest_main.txt
+++ b/npc/re/woe-fe/invest_main.txt
@@ -1,65 +1,79 @@
-//===== Hercules Script ======================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2013-2015 Hercules Dev Team
+//= Copyright (C) Euphy
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
//= Hall of Abyss - Core Scripts
-//===== By: ==================================================
-//= Euphy
-//===== Current Version: =====================================
-//= 1.1
-//===== Description: =========================================
-//= [Official Conversion]
+//================= Description ===========================================
//= Expansion for War of Emperium FE.
//= Invest in each realm to unlock new maps:
//= - Guild Dungeon F2, total 20,000,000z.
//= - Hall of Abyss, total 70,000,000z.
-//===== Additional Comments: =================================
-//= 1.0 First version. Missing official times. [Euphy]
-//= 1.1 Added GM management function. [Euphy]
-//============================================================
-
-// Global Variables
-//============================================================
-// Note: an asterisk (*) represents any realm (prt, pay, gef, alde).
-/*
-$2011_agit_invest
--- 0: Inactive.
--- 1: Investment in progress.
--- 2: Investment results calculating.
--- 4: Investment calculations complete (only when at least one $*_invest_result is 3).
--- 11-21: Tie, revote required.
-
-$agit_result_notice
--- 0: Inactive.
--- 1-12: Interim statements (displaying $@vfund_*x) available.
-
-$agit_result_timer
--- 0: Inactive.
--- 0-59: Time elapsed during investment (in hours).
-
-$agit_revoting_timer
--- 0: Inactive.
--- 0-29: Time elapsed during revote (in minutes).
--- 30: Revote closed.
--- 31: Revote results calculating.
-
-$*_invest_result
--- 0: No data.
--- 1: Realm not connected.
--- 2: Guild Dungeon F2 open.
--- 3: Abyss Gate (Hall of Abyss and Gulid Dungeon F2) open.
-
-$fund_*[01-05]
--- Investment units per guild castle.
-$fund_*_extra
--- Investment units per realm.
-
-$@vfund_*[01-05]
-$@vfund_*_extra
--- Investment units, used in interim statements only.
-*/
+//================= Current Version =======================================
+//= 1.1
+//================= Variables Used ========================================
+//= Note: an asterisk (*) represents any realm (prt, pay, gef, alde).
+//= $2011_agit_invest
+//= - 0: Inactive.
+//= - 1: Investment in progress.
+//= - 2: Investment results calculating.
+//= - 4: Investment calculations complete (only when at least one $*_invest_result is 3).
+//= - 11-21: Tie, revote required.
+//=
+//= $agit_result_notice
+//= - 0: Inactive.
+//= - 1-12: Interim statements (displaying $@vfund_*x) available.
+//=
+//= $agit_result_timer
+//= - 0: Inactive.
+//= - 0-59: Time elapsed during investment (in hours).
+//=
+//= $agit_revoting_timer
+//= - 0: Inactive.
+//= - 0-29: Time elapsed during revote (in minutes).
+//= - 30: Revote closed.
+//= - 31: Revote results calculating.
+//=
+//= $*_invest_result
+//= - 0: No data.
+//= - 1: Realm not connected.
+//= - 2: Guild Dungeon F2 open.
+//= - 3: Abyss Gate (Hall of Abyss and Gulid Dungeon F2) open.
+//=
+//= $fund_*[01-05]
+//= - Investment units per guild castle.
+//= $fund_*_extra
+//= - Investment units per realm.
+//=
+//= $@vfund_*[01-05]
+//= $@vfund_*_extra
+//= -- Investment units, used in interim statements only.
+//=========================================================================
-// Investment Functions & Controller
-//============================================================
+//== Investment Functions & Controller =====================
// Note: The times in this section are almost entirely custom.
-
- script #invest_timer -1,{
OnClock0000: // Open investments on Wed (1 hour after WoE)
if (gettime(GETTIME_WEEKDAY) == WEDNESDAY && !agitcheck()) {
@@ -222,8 +236,7 @@ function script F_Invest_Abyss {
}
}
-// Script Core
-//============================================================
+//== Script Core ===========================================
prt_gld,1,1,0 script #fund_master CLEAR_NPC,{
end;
OnInit:
@@ -691,8 +704,7 @@ OnAgitInvest:
}
*/
-// Realms - Merchant Guilds, Gate Managers, Status Boards
-//============================================================
+//== Realms - Merchant Guilds, Gate Managers, Status Boards =
- script Cat Paw Merchant Guild -1,{
if (compare(strnpcinfo(4),"alde")) {
@@ -1083,8 +1095,7 @@ OnAgitInvest:
}
}
-// Inside Castles - Gate Managers
-//============================================================
+//== Inside Castles - Gate Managers ========================
- script Gate Manager#castle -1,{
.@id = atoi(charat(strnpcinfo(2),getstrlen(strnpcinfo(2))-1));
@@ -1257,8 +1268,7 @@ L_Enter:
}
}
-// Item Investments
-//============================================================
+//== Item Investments ======================================
malangdo,218,126,4 script Cat Paw Merchants Notice 4_BOARD3,{
mes "<< Cat Paw Merchants Notice >>";
mes "'^C379CEInvest Unused Items for Prizes!^000000'";
@@ -1463,8 +1473,7 @@ OnTouch:
end;
}
-// Investment Rewards
-//============================================================
+//== Investment Rewards ====================================
malangdo,215,119,4 script Thanks Ticket Machine 2_VENDING_MACHINE1,{
if (MaxWeight - Weight < 4500 || checkweight(1201,1) == 0) {
mes "- Currently you're carrying -";
diff --git a/npc/re/woe-fe/invest_npc.txt b/npc/re/woe-fe/invest_npc.txt
index a1d564e00..4b2d49f39 100644
--- a/npc/re/woe-fe/invest_npc.txt
+++ b/npc/re/woe-fe/invest_npc.txt
@@ -1,21 +1,41 @@
-//===== Hercules Script ======================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2013-2015 Hercules Dev Team
+//= Copyright (C) Euphy
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
//= Hall of Abyss - NPC Duplicates
-//===== By: ==================================================
-//= Euphy
-//===== Current Version: =====================================
-//= 1.0
-//===== Description: =========================================
-//= [Official Conversion]
+//================= Description ===========================================
//= Expansion for War of Emperium FE.
//= Invest in each realm to unlock new maps:
//= - Guild Dungeon F2, total 20,000,000z.
//= - Hall of Abyss, total 70,000,000z.
-//===== Additional Comments: =================================
-//= 1.0 First version. [Euphy]
-//============================================================
+//================= Current Version =======================================
+//= 1.0
+//=========================================================================
-// Realms - Merchant Guilds, Gate Managers, Status Boards
-//============================================================
+//== Realms - Merchant Guilds, Gate Managers, Status Boards =
alde_gld,186,157,3 duplicate(Cat Paw Merchant Guild) Cat Paw Merchant Megrez 4_CAT_MERMASTER
alde_gld,191,164,3 duplicate(Gate Manager#realm) Gate Manager#alde_f00 4_M_BOSSCAT
alde_gld,188,158,3 duplicate(Investment Status Board) Investment Status Board::InvestStatus_Alde 4_BOARD3
@@ -32,8 +52,7 @@ prt_gld,158,96,5 duplicate(Cat Paw Merchant Guild) Cat Paw Merchant Dubae 4_CAT_
prt_gld,161,96,3 duplicate(Gate Manager#realm) Gate Manager#prt_f00 4_M_BOSSCAT
prt_gld,163,99,3 duplicate(Investment Status Board) Investment Status Board::InvestStatus_Prt 4_BOARD3
-// Inside Castles - Gate Managers
-//============================================================
+//== Inside Castles - Gate Managers ========================
aldeg_cas01,85,105,4 duplicate(Gate Manager#castle) Gate Manager#alde_f01 4_M_BOSSCAT
aldeg_cas02,124,49,3 duplicate(Gate Manager#castle) Gate Manager#alde_f02 4_M_BOSSCAT
aldeg_cas03,121,75,3 duplicate(Gate Manager#castle) Gate Manager#alde_f03 4_M_BOSSCAT
@@ -58,8 +77,7 @@ prtg_cas03,72,109,3 duplicate(Gate Manager#castle) Gate Manager#prt_f03 4_M_BOSS
prtg_cas04,29,263,4 duplicate(Gate Manager#castle) Gate Manager#prt_f04 4_M_BOSSCAT
prtg_cas05,24,23,4 duplicate(Gate Manager#castle) Gate Manager#prt_f05 4_M_BOSSCAT
-// iRO NPC Locations
-//============================================================
+//== iRO NPC Locations =====================================
//prt_gld,148,253,4 duplicate(Cat Paw Merchants Notice) Cat Paw Merchants Notice::CatPawNotice_iRO 4_BOARD3
//prt_gld,145,255,6 duplicate(Namis#invest) Namis::Namis_iRO 4_CAT_SAILOR2,4,4
//prt_gld,165,50,4 duplicate(Thanks Ticket Machine) Thanks Ticket Machine::ThanksMachine_iRO 2_VENDING_MACHINE1
diff --git a/npc/woe-fe/agit_controller.txt b/npc/woe-fe/agit_controller.txt
index 3644ad67b..8572a268a 100644
--- a/npc/woe-fe/agit_controller.txt
+++ b/npc/woe-fe/agit_controller.txt
@@ -1,35 +1,48 @@
-//===== Hercules Script ======================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) L0ne_W0lf
+//= Copyright (C) ultramage
+//= Copyright (C) KarLaeda
+//= Copyright (C) Avaj
+//= Copyright (C) Lupus
+//= Copyright (C) kobra_k88
+//= Copyright (C) Akaru
+//= Copyright (C) ho|yAnge|
+//= Copyright (C) kalen
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
//= War of Emperium - WoE Auto-Start
-//===== By: ==================================================
-//= kalen (1.0)
-//= 1.1 by Akaru and ho|yAnge|
-//===== Current Version: =====================================
-//= 2.0a
-//===== Description: =========================================
+//================= Description ===========================================
//= Auto Start for War of Emperium
-//===== Additional Comments: =================================
-//= v1.1a changed OnInit to OnAgitInit.[kobra_k88]
-//= v1.2 added gettime checks. removed $AgitStarted var.[kobra_k88]
-//= v1.3 Moved treasure spawn time here.[kobra_k88]
-//= v1.3a Implemented Shadowlady's idea to allow for different
-//= start/stop times on different days.[kobra_k88]
-//= 1.4 Fixed treasure chests spawn! We had to unroll some loops
-//= Now they appear in castles from 00:01 to 00:24. [Lupus]
-//= 1.5 Fixed WOE end messages on non-WOE days, by Avaj
-//= 1.5a missing tabs [KarLaeda]
-//= 1.6 Corrected multiple "WoE has begun" announces [ultramage]
-//= 1.7 Commented out the WoE start and end announces. [L0ne_W0lf]
-//= 1.8 Castle owners displayed when WoE starts and finished. [L0ne_W0lf]
-//= 1.8a Will now report unoccupied castles at start/end. [L0ne_W0lf]
-//= 1.8b Whoops. Fixed a mistake :D [L0ne_W0lf]
-//= 1.9 Rearranged the time-checks so they no longer use goto. [L0ne_W0lf]
-//= Removed treasure spawning function calls. (No longer needed)
-//= 2.0 Added WoE Battle Log support for broadcasts. [L0ne_W0lf]
-//= 2.0a Removed some brackets
-//============================================================
-//| To know how to set up WoE times, go to doc\woe_time_explanation.txt
-// WoE Start/Stop times
-//======================================
+//================= Current Version =======================================
+//= 2.0a
+//================= Additional Comments ===================================
+//= To know how to set up WoE times, see doc/woe_time_explanation.txt
+//=========================================================================
+
+//== WoE Start/Stop times ==================================
- script Agit_Event -1,{
end;
diff --git a/npc/woe-fe/agit_main.txt b/npc/woe-fe/agit_main.txt
index 36fb453fa..4eeeddf9d 100644
--- a/npc/woe-fe/agit_main.txt
+++ b/npc/woe-fe/agit_main.txt
@@ -1,21 +1,45 @@
-//===== Hercules Script ======================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Joseph
+//= Copyright (C) Euphy
+//= Copyright (C) Masao
+//= Copyright (C) Brian
+//= Copyright (C) L0ne_W0lf
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
//= War of Emperium Guild Template File
-//===== By: ==================================================
-//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 2.0
-//===== Description: =========================================
-//= [ Aegis Conversion]
-//= ----------------------------------------------------------
+//================= Description ===========================================
//= - THIS FILE IS REQUIRED FOR GUILD CASTLES TO FUNCTION.
-//= ----------------------------------------------------------
+//=
//= - Enables AGIT Manager inside Guild Strongholds.
//= Visible Name required: Agit
//= Manages the various functions used in and out of WoE.
//=
-//= - Enables Stewards inside Guild Strongholds which let's
-//= the guild master invest in Defense and Economy, and
-//= to summon guardians, a Kafra, and enter master's room.
+//= - Enables Stewards inside Guild Strongholds which lets the guild master
+//= invest in Defense and Economy, and to summon guardians, a Kafra, and
+//= enter master's room.
//=
//= - Guardian Spawning Template
//= Visible Name required: Guardian
@@ -27,34 +51,13 @@
//=
//= - Treasure Chest spawning.
//= Chests will NOT be saved anymore in the event of crashes.
-//= Treasures will NOT spawn on a location that already has
-//= treasure chest spawned.
-//===== Additional Comments: =================================
-//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
-//= 1.1 Daily investment will now be reset. [L0ne_W0lf]
-//= Template will no longer try to spawn chests.
-//= 1.2 Fixed Eco Invest option charging twice. [L0ne_W0lf]
-//= 1.3 Fixed a loading flag emblem for Payon 1. [L0ne_W0lf]
-//= Fixed two typos regarding Guild Steward name.
-//= 1.4 Fixed a typo in defense investment. [L0ne_W0lf]
-//= 1.5 Fixed spawn point of the emperium in Payon 1. [L0ne_W0lf]
-//= Double-investing doubles the price now.
-//= 1.6 Corrected Zeny check when summoning guardians. [L0ne_W0lf]
-//= Corrected cost for investing, thanks to Ai4rei.
-//= Second invest is now quadruple the value of the first
-//= Investing now happens at the turn of the day.
-//= 1.6a Corrected conditions in the new investing blocks. [L0ne_W0lf]
-//= 1.6b Moved where investments are added to eco/def. [L0ne_W0lf]
-//= 1.7 Updated Agitbreak announcements, added bc_woe [L0ne_W0lf]
-//= and added extended announcement format for mapannounce.
-//= 1.8 Fixed a possible exploit in guild castle investment. [Brian]
-//= 1.9 Partially rewrote Script. [Masao]
-//= 1.9a Fixed incorrect setcastledata parameter. [Euphy]
-//= 2.0 Fixed an issue where Castle Manager couldn't be fired. [Joseph]
-//============================================================
+//= Treasures will NOT spawn on a location that already has treasure
+//= chest spawned.
+//================= Current Version =======================================
+//= 2.0
+//=========================================================================
-// WoE : Main Functions
-//============================================================
+//== WoE : Main Functions ==================================
- script Gld_Agit_Manager::Gld_Agit_Manager -1,{
end;
@@ -312,8 +315,7 @@ OnRecvCastle:
end;
}
-// WoE : Guild Kafras
-//============================================================
+//== WoE : Guild Kafras ====================================
- script Kafra Staff#woe::guildkafra -1,{
.@GID = getcastledata(strnpcinfo(2),1);
@@ -461,8 +463,7 @@ OnRecvCastle:
end;
}
-// WoE : Castle Managers
-//============================================================
+//== WoE : Castle Managers =================================
- script Castle Manager#cm::cm -1,{
.@GID = getcastledata(strnpcinfo(2),1);
@@ -913,8 +914,7 @@ OnRecvCastle:
}
}
-// WoE : Guild Dungeon Entrances
-//============================================================
+//== WoE : Guild Dungeon Entrances =========================
- script Lever#gd::gdlever -1,{
.@GID = getcastledata(strnpcinfo(2),1);
@@ -981,12 +981,11 @@ OnRecvCastle:
close;
}
-// Guardian Spawner Template
-//============================================================
+//== Guardian Spawner Template =============================
- script Gld_Guard_Template::Gld_Guard_Template -1,{
// Spawn Guardians in castles
-// When adding new castles, ensure that the coordinates coincide
-// with the coordinates defined in the Guild Steward template.
+// When adding new castles, ensure that the coordinates coincide with the
+// coordinates defined in the Guild Steward template.
OnSpawnGuardians:
// Define the types of guardians on a per castle basis.
// 1 - Soldier Guardian; 2 - Archer Guardian; 3 - Knight Guardian
@@ -1122,8 +1121,7 @@ OnGuardianDied:
end;
}
-// Treasure Room Spawn Template
-//============================================================
+//== Treasure Room Spawn Template ==========================
- script Gld_Trea_Spawn::Gld_Trea_Spawn -1,{
end;
diff --git a/npc/woe-fe/aldeg_cas01.txt b/npc/woe-fe/aldeg_cas01.txt
index 401a0040a..8b9c5c5aa 100644
--- a/npc/woe-fe/aldeg_cas01.txt
+++ b/npc/woe-fe/aldeg_cas01.txt
@@ -1,19 +1,39 @@
-//===== Hercules Script ======================================
-//= War of Emperium (Al De Baran)
-//===== By: ==================================================
-//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.2
-//===== Description: =========================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Masao
+//= Copyright (C) L0ne_W0lf
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
+//= War of Emperium (Neuschwanstein)
+//================= Description ===========================================
//= NPCs that relate to Al De Baran Guild Castle 1
-//===== Additional Comments: =================================
-//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
-//= 1.1 Removed dialog from interior flags. [L0ne_W0lf]
-//= 1.2 Partially rewrote Script. [Masao]
-//============================================================
-
-// Guild Flags (Outside Castle)
-//============================================================
+//================= Current Version =======================================
+//= 1.2
+//=========================================================================
+
+//== Guild Flags (Outside Castle) ==========================
- script Neuschwanstein#1::OutsideFlagsA1 GUILD_FLAG,{
.@GID = getcastledata("aldeg_cas01",1);
@@ -69,8 +89,7 @@ alde_gld,61,79,6 duplicate(OutsideFlagsA1) Neuschwanstein#2 GUILD_FLAG
alde_gld,45,87,0 duplicate(OutsideFlagsA1) Neuschwanstein#3 GUILD_FLAG
alde_gld,51,87,0 duplicate(OutsideFlagsA1) Neuschwanstein#4 GUILD_FLAG
-// Guild Flags (Inside Castle)
-//============================================================
+//== Guild Flags (Inside Castle) ===========================
- script Neuschwanstein#5::InsideFlagsA1 GUILD_FLAG,{
end;
@@ -98,20 +117,16 @@ aldeg_cas01,74,64,2 duplicate(InsideFlagsA1) Neuschwanstein#20 GUILD_FLAG
aldeg_cas01,203,150,4 duplicate(InsideFlagsA1) Neuschwanstein#21 GUILD_FLAG
aldeg_cas01,210,150,4 duplicate(InsideFlagsA1) Neuschwanstein#22 GUILD_FLAG
-// Guild Flag (Town)
-//============================================================
+//== Guild Flag (Town) =====================================
aldebaran,152,97,4 duplicate(InsideFlagsA1) Neuschwanstein#23 GUILD_FLAG
-// Kafra Employee
-//============================================================
+//== Kafra Employee ========================================
aldeg_cas01,218,170,0 duplicate(guildkafra) Kafra Staff#aldeg_cas01 4_F_KAFRA1
-// Steward
-//============================================================
+//== Steward ===============================================
aldeg_cas01,218,175,0 duplicate(cm) Alfredo#aldeg_cas01 1_M_JOBTESTER
-// Treasure Room Exit
-//============================================================
+//== Treasure Room Exit ====================================
aldeg_cas01,123,223,0 script #lever_A01 HIDDEN_NPC,{
mes " ";
@@ -125,18 +140,14 @@ aldeg_cas01,123,223,0 script #lever_A01 HIDDEN_NPC,{
close;
}
-// Guild Dungeon Switch
-//============================================================
+//== Guild Dungeon Switch ==================================
aldeg_cas01,211,181,0 duplicate(gdlever) #aldeg_cas01 HIDDEN_NPC
-// Guild Treasure Spawns
-//============================================================
+//== Guild Treasure Spawns =================================
aldeg_cas01,118,223,0 duplicate(Gld_Trea_Spawn) Treasure#aldeg_cas01 -1
-// AGIT Manager
-//============================================================
+//== AGIT Manager ==========================================
aldeg_cas01,216,24,0 duplicate(Gld_Agit_Manager) Agit#aldeg_cas01 -1
-// Guardians
-//============================================================
+//== Guardians =============================================
aldeg_cas01,218,175,0 duplicate(Gld_Guard_Template) Guardian#aldeg_cas01 -1
diff --git a/npc/woe-fe/aldeg_cas02.txt b/npc/woe-fe/aldeg_cas02.txt
index 938e511da..decdc4e9a 100644
--- a/npc/woe-fe/aldeg_cas02.txt
+++ b/npc/woe-fe/aldeg_cas02.txt
@@ -1,19 +1,39 @@
-//===== Hercules Script ======================================
-//= War of Emperium (Al De Baran)
-//===== By: ==================================================
-//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.2
-//===== Description: =========================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Masao
+//= Copyright (C) L0ne_W0lf
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
+//= War of Emperium (Hohenschwangau)
+//================= Description ===========================================
//= NPCs that relate to Al De Baran Guild Castle 2
-//===== Additional Comments: =================================
-//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
-//= 1.1 Removed dialog from interior flags. [L0ne_W0lf]
-//= 1.2 Partially rewrote Script. [Masao]
-//============================================================
-
-// Guild Flags (Outside Castle)
-//============================================================
+//================= Current Version =======================================
+//= 1.2
+//=========================================================================
+
+//== Guild Flags (Outside Castle) ==========================
- script Hohenschwangau#1::OutsideFlagsA2 GUILD_FLAG,{
.@GID = getcastledata("aldeg_cas02",1);
@@ -67,8 +87,7 @@ OnRecvCastleA02:
alde_gld,99,251,4 duplicate(OutsideFlagsA2) Hohenschwangau#1-2 GUILD_FLAG
alde_gld,99,244,4 duplicate(OutsideFlagsA2) Hohenschwangau#2 GUILD_FLAG
-// Guild Flags (Inside Castle)
-//============================================================
+//== Guild Flags (Inside Castle) ===========================
- script Hohenschwangau#3::InsideFlagsA2 GUILD_FLAG,{
end;
@@ -92,20 +111,16 @@ aldeg_cas02,197,40,2 duplicate(InsideFlagsA2) Hohenschwangau#14 GUILD_FLAG
aldeg_cas02,32,213,2 duplicate(InsideFlagsA2) Hohenschwangau#15 GUILD_FLAG
aldeg_cas02,121,29,2 duplicate(InsideFlagsA2) Hohenschwangau#16 GUILD_FLAG
-// Guild Flag (Town)
-//============================================================
+//== Guild Flag (Town) =====================================
aldebaran,149,97,4 duplicate(InsideFlagsA2) Hohenschwangau#17 GUILD_FLAG
-// Kafra Employee
-//============================================================
+//== Kafra Employee ========================================
aldeg_cas02,84,74,0 duplicate(guildkafra) Kafra Staff#aldeg_cas02 4_F_KAFRA1
-// Steward
-//============================================================
+//== Steward ===============================================
aldeg_cas02,78,74,0 duplicate(cm) Chenchenlie#aldeg_cas02 1_M_JOBTESTER
-// Treasure Room Lever
-//============================================================
+//== Treasure Room Exit ====================================
aldeg_cas02,139,234,0 script #lever_A02 HIDDEN_NPC,{
mes " ";
@@ -119,18 +134,14 @@ aldeg_cas02,139,234,0 script #lever_A02 HIDDEN_NPC,{
close;
}
-// Guild Dungeon Lever
-//============================================================
+//== Guild Dungeon Switch ==================================
aldeg_cas02,194,136,0 duplicate(gdlever) #aldeg_cas02 HIDDEN_NPC
-// Guild Treasure Spawns
-//============================================================
+//== Guild Treasure Spawns =================================
aldeg_cas02,135,230,0 duplicate(Gld_Trea_Spawn) Treasure#aldeg_cas02 -1
-// AGIT Manager
-//============================================================
+//== AGIT Manager ==========================================
aldeg_cas02,214,24,0 duplicate(Gld_Agit_Manager) Agit#aldeg_cas02 -1
-// Guardians
-//============================================================
+//== Guardians =============================================
aldeg_cas02,78,74,0 duplicate(Gld_Guard_Template) Guardian#aldeg_cas02 -1
diff --git a/npc/woe-fe/aldeg_cas03.txt b/npc/woe-fe/aldeg_cas03.txt
index 8d05d0a12..d421efccd 100644
--- a/npc/woe-fe/aldeg_cas03.txt
+++ b/npc/woe-fe/aldeg_cas03.txt
@@ -1,19 +1,39 @@
-//===== Hercules Script ======================================
-//= War of Emperium (Al De Baran)
-//===== By: ==================================================
-//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.2
-//===== Description: =========================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Masao
+//= Copyright (C) L0ne_W0lf
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
+//= War of Emperium (Nuernberg)
+//================= Description ===========================================
//= NPCs that relate to Al De Baran Guild Castle 3
-//===== Additional Comments: =================================
-//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
-//= 1.1 Removed dialog from interior flags. [L0ne_W0lf]
-//= 1.2 Partially rewrote Script. [Masao]
-//============================================================
-
-// Guild Flag (Outside Castle)
-//============================================================
+//================= Current Version =======================================
+//= 1.2
+//=========================================================================
+
+//== Guild Flags (Outside Castle) ==========================
- script Nuernberg#1::OutsideFlagsA3 GUILD_FLAG,{
.@GID = getcastledata("aldeg_cas03",1);
@@ -67,8 +87,7 @@ OnRecvCastleA03:
alde_gld,146,82,0 duplicate(OutsideFlagsA3) Nuernberg#1-2 GUILD_FLAG
alde_gld,138,82,0 duplicate(OutsideFlagsA3) Nuernberg#2 GUILD_FLAG
-// Guild Flag (Inside Castle)
-//============================================================
+//== Guild Flags (Inside Castle) ===========================
- script Nuernberg#3::InsideFlagsA3 GUILD_FLAG,{
end;
@@ -95,20 +114,16 @@ aldeg_cas03,208,145,2 duplicate(InsideFlagsA3) Nuernberg#17 GUILD_FLAG
aldeg_cas03,207,75,2 duplicate(InsideFlagsA3) Nuernberg#18 GUILD_FLAG
aldeg_cas03,96,62,2 duplicate(InsideFlagsA3) Nuernberg#19 GUILD_FLAG
-// Guild Flag (Town)
-//============================================================
+//== Guild Flag (Town) =====================================
aldebaran,134,97,4 duplicate(InsideFlagsA3) Nuernberg#20 GUILD_FLAG
-// Kafra Employee
-//============================================================
+//== Kafra Employee ========================================
aldeg_cas03,118,76,0 duplicate(guildkafra) Kafra Staff#aldeg_cas03 4_F_KAFRA1
-// Steward
-//============================================================
+//== Steward ===============================================
aldeg_cas03,110,118,0 duplicate(cm) Nahzarf#aldeg_cas03 1_M_JOBTESTER
-// Treasure Room Exit
-//============================================================
+//== Treasure Room Exit ====================================
aldeg_cas03,229,267,0 script #lever_A03 HIDDEN_NPC,{
mes " ";
@@ -122,18 +137,14 @@ aldeg_cas03,229,267,0 script #lever_A03 HIDDEN_NPC,{
close;
}
-// Guild Dungeon Switch
-//============================================================
+//== Guild Dungeon Switch ==================================
aldeg_cas03,200,177,0 duplicate(gdlever) #aldeg_cas03 HIDDEN_NPC
-// Guild Treasure Spawns
-//============================================================
+//== Guild Treasure Spawns =================================
aldeg_cas03,225,269,0 duplicate(Gld_Trea_Spawn) Treasure#aldeg_cas03 -1
-// AGIT Manager
-//============================================================
+//== AGIT Manager ==========================================
aldeg_cas03,206,32,0 duplicate(Gld_Agit_Manager) Agit#aldeg_cas03 -1
-// Guardians
-//============================================================
+//== Guardians =============================================
aldeg_cas03,110,118,0 duplicate(Gld_Guard_Template) Guardian#aldeg_cas03 -1
diff --git a/npc/woe-fe/aldeg_cas04.txt b/npc/woe-fe/aldeg_cas04.txt
index 6a6b9d7ec..8c84e24fd 100644
--- a/npc/woe-fe/aldeg_cas04.txt
+++ b/npc/woe-fe/aldeg_cas04.txt
@@ -1,19 +1,39 @@
-//===== Hercules Script ======================================
-//= War of Emperium (Al De Baran)
-//===== By: ==================================================
-//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.2
-//===== Description: =========================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Masao
+//= Copyright (C) L0ne_W0lf
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
+//= War of Emperium (Wuerzburg)
+//================= Description ===========================================
//= NPCs that relate to Al De Baran Guild Castle 4
-//===== Additional Comments: =================================
-//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
-//= 1.1 Removed dialog from interior flags. [L0ne_W0lf]
-//= 1.2 Partially rewrote Script. [Masao]
-//============================================================
-
-// Guild Flag (Outside Castle)
-//============================================================
+//================= Current Version =======================================
+//= 1.2
+//=========================================================================
+
+//== Guild Flags (Outside Castle) ==========================
- script Wuerzburg#1::OutsideFlagsA4 GUILD_FLAG,{
.@GID = getcastledata("aldeg_cas04",1);
@@ -67,8 +87,7 @@ OnRecvCastleA04:
alde_gld,239,246,2 duplicate(OutsideFlagsA4) Wuerzburg#1-2 GUILD_FLAG
alde_gld,239,239,2 duplicate(OutsideFlagsA4) Wuerzburg#2 GUILD_FLAG
-// Guild Flag (Inside Castle)
-//============================================================
+//== Guild Flags (Inside Castle) ===========================
- script Wuerzburg#3::InsideFlagsA4 GUILD_FLAG,{
end;
@@ -95,20 +114,16 @@ aldeg_cas04,133,220,2 duplicate(InsideFlagsA4) Wuerzburg#17 GUILD_FLAG
aldeg_cas04,169,22,2 duplicate(InsideFlagsA4) Wuerzburg#18 GUILD_FLAG
aldeg_cas04,169,15,2 duplicate(InsideFlagsA4) Wuerzburg#19 GUILD_FLAG
-// Guild Flag (Town)
-//============================================================
+//== Guild Flag (Town) =====================================
aldebaran,131,97,4 duplicate(InsideFlagsA4) Wuerzburg#20 GUILD_FLAG
-// Kafra Employee
-//============================================================
+//== Kafra Employee ========================================
aldeg_cas04,45,88,0 duplicate(guildkafra) Kafra Staff#aldeg_cas04 4_F_KAFRA1
-// Steward
-//============================================================
+//== Steward ===============================================
aldeg_cas04,67,116,0 duplicate(cm) Brymhensen#aldeg_cas04 1_M_JOBTESTER
-// Treasure Room Exit
-//============================================================
+//== Treasure Room Exit ====================================
aldeg_cas04,83,17,0 script #lever_A04 HIDDEN_NPC,{
mes " ";
@@ -122,18 +137,14 @@ aldeg_cas04,83,17,0 script #lever_A04 HIDDEN_NPC,{
close;
}
-// Guild Dungeon Switch
-//============================================================
+//== Guild Dungeon Switch ==================================
aldeg_cas04,76,64,0 duplicate(gdlever) #aldeg_cas04 HIDDEN_NPC
-// Guild Treasure Spawns
-//============================================================
+//== Guild Treasure Spawns =================================
aldeg_cas04,84,13,0 duplicate(Gld_Trea_Spawn) Treasure#aldeg_cas04 -1
-// AGIT Manager
-//============================================================
+//== AGIT Manager ==========================================
aldeg_cas04,36,218,0 duplicate(Gld_Agit_Manager) Agit#aldeg_cas04 -1
-// Guardians
-//============================================================
+//== Guardians =============================================
aldeg_cas04,67,116,0 duplicate(Gld_Guard_Template) Guardian#aldeg_cas04 -1
diff --git a/npc/woe-fe/aldeg_cas05.txt b/npc/woe-fe/aldeg_cas05.txt
index 93a78d7fb..29f5b39fa 100644
--- a/npc/woe-fe/aldeg_cas05.txt
+++ b/npc/woe-fe/aldeg_cas05.txt
@@ -1,19 +1,39 @@
-//===== Hercules Script ======================================
-//= War of Emperium (Al De Baran)
-//===== By: ==================================================
-//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.2
-//===== Description: =========================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Masao
+//= Copyright (C) L0ne_W0lf
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
+//= War of Emperium (Rothenburg)
+//================= Description ===========================================
//= NPCs that relate to Al De Baran Guild Castle 5
-//===== Additional Comments: =================================
-//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
-//= 1.1 Removed dialog from interior flags. [L0ne_W0lf]
-//= 1.2 Partially rewrote Script. [Masao]
-//============================================================
-
-// Guild Flag (Outside Castle)
-//============================================================
+//================= Current Version =======================================
+//= 1.2
+//=========================================================================
+
+//== Guild Flags (Outside Castle) ==========================
- script Rothenburg#1::OutsideFlagsA5 GUILD_FLAG,{
.@GID = getcastledata("aldeg_cas05",1);
@@ -67,8 +87,7 @@ OnRecvCastleA05:
alde_gld,265,93,6 duplicate(OutsideFlagsA5) Rothenburg#1-2 GUILD_FLAG
alde_gld,265,87,6 duplicate(OutsideFlagsA5) Rothenburg#2 GUILD_FLAG
-// Guild Flag (Inside Castle)
-//============================================================
+//== Guild Flags (Inside Castle) ===========================
- script Rothenburg#3::InsideFlagsA5 GUILD_FLAG,{
end;
@@ -94,20 +113,16 @@ aldeg_cas05,154,51,2 duplicate(InsideFlagsA5) Rothenburg#16 GUILD_FLAG
aldeg_cas05,22,211,2 duplicate(InsideFlagsA5) Rothenburg#17 GUILD_FLAG
aldeg_cas05,150,202,2 duplicate(InsideFlagsA5) Rothenburg#18 GUILD_FLAG
-// Guild Flag (Town)
-//============================================================
+//== Guild Flag (Town) =====================================
aldebaran,128,97,4 duplicate(InsideFlagsA5) Rothenburg#19 GUILD_FLAG
-// Kafra Employee
-//============================================================
+//== Kafra Employee ========================================
aldeg_cas05,31,190,0 duplicate(guildkafra) Kafra Staff#aldeg_cas05 4_F_KAFRA1
-// Steward
-//============================================================
+//== Steward ===============================================
aldeg_cas05,51,179,0 duplicate(cm) Esmarehk#aldeg_cas05 1_M_JOBTESTER
-// Treasure Room Exit
-//============================================================
+//== Treasure Room Exit ====================================
aldeg_cas05,64,8,0 script #lever_A05 HIDDEN_NPC,{
mes " ";
@@ -121,18 +136,14 @@ aldeg_cas05,64,8,0 script #lever_A05 HIDDEN_NPC,{
close;
}
-// Guild Dungeon Switch
-//============================================================
+//== Guild Dungeon Switch ==================================
aldeg_cas05,22,205,0 duplicate(gdlever) #aldeg_cas05 HIDDEN_NPC
-// Guild Treasure Spawns
-//============================================================
+//== Guild Treasure Spawns =================================
aldeg_cas05,62,12,0 duplicate(Gld_Trea_Spawn) Treasure#aldeg_cas05 -1
-// AGIT Manager
-//============================================================
+//== AGIT Manager ==========================================
aldeg_cas05,28,102,0 duplicate(Gld_Agit_Manager) Agit#aldeg_cas05 -1
-// Guardians
-//============================================================
+//== Guardians =============================================
aldeg_cas05,52,179,0 duplicate(Gld_Guard_Template) Guardian#aldeg_cas05 -1
diff --git a/npc/woe-fe/gefg_cas01.txt b/npc/woe-fe/gefg_cas01.txt
index 6127e62f9..9676f7288 100644
--- a/npc/woe-fe/gefg_cas01.txt
+++ b/npc/woe-fe/gefg_cas01.txt
@@ -1,19 +1,39 @@
-//===== Hercules Script ======================================
-//= War of Emperium (Geffen)
-//===== By: ==================================================
-//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.2
-//===== Description: =========================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Masao
+//= Copyright (C) L0ne_W0lf
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
+//= War of Emperium (Repherion)
+//================= Description ===========================================
//= NPCs that relate to Geffen Guild Castle 1
-//===== Additional Comments: =================================
-//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
-//= 1.1 Removed dialog from interior flags. [L0ne_W0lf]
-//= 1.2 Partially rewrote Script. [Masao]
-//============================================================
-
-// Guild Flag (Outside Castle)
-//============================================================
+//================= Current Version =======================================
+//= 1.2
+//=========================================================================
+
+//== Guild Flags (Outside Castle) ==========================
- script Repherion#1::OutsideFlagsG1 GUILD_FLAG,{
.@GID = getcastledata("gefg_cas01",1);
@@ -69,8 +89,7 @@ gef_fild13,155,54,5 duplicate(OutsideFlagsG1) Repherion#2 GUILD_FLAG
gef_fild13,212,79,6 duplicate(OutsideFlagsG1) Repherion#3 GUILD_FLAG
gef_fild13,211,71,6 duplicate(OutsideFlagsG1) Repherion#4 GUILD_FLAG
-// Guild Flag (Inside Castle)
-//============================================================
+//== Guild Flags (Inside Castle) ===========================
- script Repherion#5::InsideFlagsG1 GUILD_FLAG,{
end;
@@ -86,20 +105,16 @@ gefg_cas01,17,171,5 duplicate(InsideFlagsG1) Repherion#8 GUILD_FLAG
gefg_cas01,59,16,4 duplicate(InsideFlagsG1) Repherion#9 GUILD_FLAG
gefg_cas01,64,16,4 duplicate(InsideFlagsG1) Repherion#10 GUILD_FLAG
-// Guild Flag (Town)
-//============================================================
+//== Guild Flag (Town) =====================================
geffen,109,123,2 duplicate(InsideFlagsG1) Repherion#11 GUILD_FLAG
-// Kafra Employee
-//============================================================
+//== Kafra Employee ========================================
gefg_cas01,83,47,3 duplicate(guildkafra) Kafra Staff#gefg_cas01 4_F_KAFRA1
-// Steward
-//============================================================
+//== Steward ===============================================
gefg_cas01,40,48,5 duplicate(cm) Gnahcher#gefg_cas01 1_M_JOBTESTER
-// Treasure Room Exit
-//============================================================
+//== Treasure Room Exit ====================================
gefg_cas01,152,117,0 script #lever_G01 HIDDEN_NPC,{
mes " ";
@@ -113,18 +128,14 @@ gefg_cas01,152,117,0 script #lever_G01 HIDDEN_NPC,{
close;
}
-// Guild Dungeon Switch
-//============================================================
+//== Guild Dungeon Switch ==================================
gefg_cas01,78,84,0 duplicate(gdlever) #gefg_cas01 HIDDEN_NPC
-// Guild Treasure Spawns
-//============================================================
+//== Guild Treasure Spawns =================================
gefg_cas01,154,112,0 duplicate(Gld_Trea_Spawn) Treasure#gefg_cas01 -1
-// AGIT Manager
-//============================================================
+//== AGIT Manager ==========================================
gefg_cas01,198,182,0 duplicate(Gld_Agit_Manager) Agit#gefg_cas01 -1
-// Guardians
-//============================================================
+//== Guardians =============================================
gefg_cas01,40,48,5 duplicate(Gld_Guard_Template) Guardian#gefg_cas01 -1
diff --git a/npc/woe-fe/gefg_cas02.txt b/npc/woe-fe/gefg_cas02.txt
index 45530849a..13ce42a8c 100644
--- a/npc/woe-fe/gefg_cas02.txt
+++ b/npc/woe-fe/gefg_cas02.txt
@@ -1,19 +1,39 @@
-//===== Hercules Script ======================================
-//= War of Emperium (Geffen)
-//===== By: ==================================================
-//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.2
-//===== Description: =========================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Masao
+//= Copyright (C) L0ne_W0lf
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
+//= War of Emperium (Eeyorbriggar)
+//================= Description ===========================================
//= NPCs that relate to Geffen Guild Castle 2
-//===== Additional Comments: =================================
-//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
-//= 1.1 Removed dialog from interior flags. [L0ne_W0lf]
-//= 1.2 Partially rewrote Script. [Masao]
-//============================================================
-
-// Guild Flag (Outside Castle)
-//============================================================
+//================= Current Version =======================================
+//= 1.2
+//=========================================================================
+
+//== Guild Flags (Outside Castle) ==========================
- script Eeyorbriggar#1::OutsideFlagsG2 GUILD_FLAG,{
.@GID = getcastledata("gefg_cas02",1);
@@ -69,8 +89,7 @@ gef_fild13,312,243,4 duplicate(OutsideFlagsG2) Eeyorbriggar#2 GUILD_FLAG
gef_fild13,290,243,4 duplicate(OutsideFlagsG2) Eeyorbriggar#3 GUILD_FLAG
gef_fild13,324,243,4 duplicate(OutsideFlagsG2) Eeyorbriggar#4 GUILD_FLAG
-// Guild Flag (Inside Castle)
-//============================================================
+//== Guild Flags (Inside Castle) ===========================
- script Eeyorbriggar#5::InsideFlagsG2 GUILD_FLAG,{
end;
@@ -87,20 +106,16 @@ gefg_cas02,37,168,6 duplicate(InsideFlagsG2) Eeyorbriggar#9 GUILD_FLAG
gefg_cas02,68,47,2 duplicate(InsideFlagsG2) Eeyorbriggar#10 GUILD_FLAG
gefg_cas02,68,36,2 duplicate(InsideFlagsG2) Eeyorbriggar#11 GUILD_FLAG
-// Guild Flag (Town)
-//============================================================
+//== Guild Flag (Town) =====================================
geffen,112,129,1 duplicate(InsideFlagsG2) Eeyorbriggar#12 GUILD_FLAG
-// Kafra Employee
-//============================================================
+//== Kafra Employee ========================================
gefg_cas02,23,66,3 duplicate(guildkafra) Kafra Staff#gefg_cas02 4_F_KAFRA1
-// Steward
-//============================================================
+//== Steward ===============================================
gefg_cas02,12,66,5 duplicate(cm) Esmarehk#gefg_cas02 1_M_JOBTESTER
-// Treasure Room Exit
-//============================================================
+//== Treasure Room Exit ====================================
gefg_cas02,145,114,0 script #lever_G02 HIDDEN_NPC,{
mes " ";
@@ -114,18 +129,14 @@ gefg_cas02,145,114,0 script #lever_G02 HIDDEN_NPC,{
close;
}
-// Guild Dungeon Switch
-//============================================================
+//== Guild Dungeon Switch ==================================
gefg_cas02,167,40,0 duplicate(gdlever) #gefg_cas02 HIDDEN_NPC
-// Guild Treasure Spawns
-//============================================================
+//== Guild Treasure Spawns =================================
gefg_cas02,140,116,0 duplicate(Gld_Trea_Spawn) Treasure#gefg_cas02 -1
-// AGIT Manager
-//============================================================
+//== AGIT Manager ==========================================
gefg_cas02,176,178,0 duplicate(Gld_Agit_Manager) Agit#gefg_cas02 -1
-// Guardians
-//============================================================
+//== Guardians =============================================
gefg_cas02,12,66,5 duplicate(Gld_Guard_Template) Guardian#gefg_cas02 -1
diff --git a/npc/woe-fe/gefg_cas03.txt b/npc/woe-fe/gefg_cas03.txt
index 69f629a71..027253778 100644
--- a/npc/woe-fe/gefg_cas03.txt
+++ b/npc/woe-fe/gefg_cas03.txt
@@ -1,19 +1,39 @@
-//===== Hercules Script ======================================
-//= War of Emperium (Geffen)
-//===== By: ==================================================
-//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.2
-//===== Description: =========================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Masao
+//= Copyright (C) L0ne_W0lf
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
+//= War of Emperium (Yesnelph)
+//================= Description ===========================================
//= NPCs that relate to Geffen Guild Castle 3
-//===== Additional Comments: =================================
-//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
-//= 1.1 Removed dialog from interior flags. [L0ne_W0lf]
-//= 1.2 Partially rewrote Script. [Masao]
-//============================================================
-
-// Guild Flag (Outside Castle)
-//============================================================
+//================= Current Version =======================================
+//= 1.2
+//=========================================================================
+
+//== Guild Flags (Outside Castle) ==========================
- script Yesnelph#1::OutsideFlagsG3 GUILD_FLAG,{
.@GID = getcastledata("gefg_cas03",1);
@@ -71,8 +91,7 @@ gef_fild13,113,274,7 duplicate(OutsideFlagsG3) Yesnelph#4 GUILD_FLAG
gef_fild13,144,235,6 duplicate(OutsideFlagsG3) Yesnelph#5 GUILD_FLAG
gef_fild13,144,244,6 duplicate(OutsideFlagsG3) Yesnelph#6 GUILD_FLAG
-// Guild Flag (Inside Castle)
-//============================================================
+//== Guild Flags (Inside Castle) ===========================
- script Yesnelph#7::InsideFlagsG3 GUILD_FLAG,{
end;
@@ -90,20 +109,16 @@ gefg_cas03,65,164,4 duplicate(InsideFlagsG3) Yesnelph#12 GUILD_FLAG
gefg_cas03,37,214,1 duplicate(InsideFlagsG3) Yesnelph#13 GUILD_FLAG
gefg_cas03,34,208,1 duplicate(InsideFlagsG3) Yesnelph#14 GUILD_FLAG
-// Guild Flag (Town)
-//============================================================
+//== Guild Flag (Town) =====================================
geffen,120,132,0 duplicate(InsideFlagsG3) Yesnelph#15 GUILD_FLAG
-// Kafra Employee
-//============================================================
+//== Kafra Employee ========================================
gefg_cas03,116,89,5 duplicate(guildkafra) Kafra Staff#gefg_cas03 4_F_KAFRA1
-// Steward
-//============================================================
+//== Steward ===============================================
gefg_cas03,106,23,5 duplicate(cm) Jyang#gefg_cas03 1_M_JOBTESTER
-// Treasure Room Exit
-//============================================================
+//== Treasure Room Exit ====================================
gefg_cas03,275,289,0 script #lever_G03 HIDDEN_NPC,{
mes " ";
@@ -117,18 +132,14 @@ gefg_cas03,275,289,0 script #lever_G03 HIDDEN_NPC,{
close;
}
-// Guild Dungeon Switch
-//============================================================
+//== Guild Dungeon Switch ==================================
gefg_cas03,221,43,0 duplicate(gdlever) #gefg_cas03 HIDDEN_NPC
-// Guild Treasure Spawns
-//============================================================
+//== Guild Treasure Spawns =================================
gefg_cas03,271,290,0 duplicate(Gld_Trea_Spawn) Treasure#gefg_cas03 -1
-// AGIT Manager
-//============================================================
+//== AGIT Manager ==========================================
gefg_cas03,245,167,0 duplicate(Gld_Agit_Manager) Agit#gefg_cas03 -1
-// Guardians
-//============================================================
+//== Guardians =============================================
gefg_cas03,106,23,5 duplicate(Gld_Guard_Template) Guardian#gefg_cas03 -1
diff --git a/npc/woe-fe/gefg_cas04.txt b/npc/woe-fe/gefg_cas04.txt
index 06d37361a..04717cace 100644
--- a/npc/woe-fe/gefg_cas04.txt
+++ b/npc/woe-fe/gefg_cas04.txt
@@ -1,19 +1,39 @@
-//===== Hercules Script ======================================
-//= War of Emperium (Geffen)
-//===== By: ==================================================
-//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.2
-//===== Description: =========================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Masao
+//= Copyright (C) L0ne_W0lf
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
+//= War of Emperium (Bergel)
+//================= Description ===========================================
//= NPCs that relate to Geffen Guild Castle 4
-//===== Additional Comments: =================================
-//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
-//= 1.1 Removed dialog from interior flags. [L0ne_W0lf]
-//= 1.2 Partially rewrote Script. [Masao]
-//============================================================
-
-// Guild Flag (Outside Castle)
-//============================================================
+//================= Current Version =======================================
+//= 1.2
+//=========================================================================
+
+//== Guild Flags (Outside Castle) ==========================
- script Bergel#1::OutsideFlagsG4 GUILD_FLAG,{
.@GID = getcastledata("gefg_cas04",1);
@@ -67,8 +87,7 @@ OnRecvCastleG04:
gef_fild13,190,283,3 duplicate(OutsideFlagsG4) Bergel#1-2 GUILD_FLAG
gef_fild13,199,274,3 duplicate(OutsideFlagsG4) Bergel#2 GUILD_FLAG
-// Guild Flag (Inside Castle)
-//============================================================
+//== Guild Flags (Inside Castle) ===========================
- script Bergel#3::InsideFlagsG4 GUILD_FLAG,{
end;
@@ -86,20 +105,16 @@ gefg_cas04,29,212,1 duplicate(InsideFlagsG4) Bergel#8 GUILD_FLAG
gefg_cas04,24,73,1 duplicate(InsideFlagsG4) Bergel#9 GUILD_FLAG
gefg_cas04,35,73,4 duplicate(InsideFlagsG4) Bergel#10 GUILD_FLAG
-// Guild Flag (Town)
-//============================================================
+//== Guild Flag (Town) =====================================
geffen,127,130,7 duplicate(InsideFlagsG4) Bergel#11 GUILD_FLAG
-// Kafra Employee
-//============================================================
+//== Kafra Employee ========================================
gefg_cas04,59,70,3 duplicate(guildkafra) Kafra Staff#gefg_cas04 4_F_KAFRA1
-// Steward
-//============================================================
+//== Steward ===============================================
gefg_cas04,73,46,3 duplicate(cm) Kellvahni#gefg_cas04 1_M_JOBTESTER
-// Treasure Room Exit
-//============================================================
+//== Treasure Room Exit ====================================
gefg_cas04,116,123,0 script #lever_G04 HIDDEN_NPC,{
mes " ";
@@ -113,18 +128,14 @@ gefg_cas04,116,123,0 script #lever_G04 HIDDEN_NPC,{
close;
}
-// Guild Dungeon Switch
-//============================================================
+//== Guild Dungeon Switch ==================================
gefg_cas04,58,75,0 duplicate(gdlever) #gefg_cas04 HIDDEN_NPC
-// Guild Treasure Spawns
-//============================================================
+//== Guild Treasure Spawns =================================
gefg_cas04,116,119,0 duplicate(Gld_Trea_Spawn) Treasure#gefg_cas04 -1
-// AGIT Manager
-//============================================================
+//== AGIT Manager ==========================================
gefg_cas04,174,178,0 duplicate(Gld_Agit_Manager) Agit#gefg_cas04 -1
-// Guardians
-//============================================================
+//== Guardians =============================================
gefg_cas04,73,46,3 duplicate(Gld_Guard_Template) Guardian#gefg_cas04 -1
diff --git a/npc/woe-fe/gefg_cas05.txt b/npc/woe-fe/gefg_cas05.txt
index 81ebd3905..540fca802 100644
--- a/npc/woe-fe/gefg_cas05.txt
+++ b/npc/woe-fe/gefg_cas05.txt
@@ -1,19 +1,39 @@
-//===== Hercules Script ======================================
-//= War of Emperium (Geffen)
-//===== By: ==================================================
-//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.2
-//===== Description: =========================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Masao
+//= Copyright (C) L0ne_W0lf
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
+//= War of Emperium (Mersetzdeitz)
+//================= Description ===========================================
//= NPCs that relate to Geffen Guild Castle 5
-//===== Additional Comments: =================================
-//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
-//= 1.1 Removed dialog from interior flags. [L0ne_W0lf]
-//= 1.2 Partially rewrote Script. [Masao]
-//============================================================
-
-// Guild Flag (Outside Castle)
-//============================================================
+//================= Current Version =======================================
+//= 1.2
+//=========================================================================
+
+//== Guild Flags (Outside Castle) ==========================
- script Mersetzdeitz#1::OutsideFlagsG5 GUILD_FLAG,{
.@GID = getcastledata("gefg_cas05",1);
@@ -69,8 +89,7 @@ gef_fild13,313,83,0 duplicate(OutsideFlagsG5) Mersetzdeitz#2 GUILD_FLAG
gef_fild13,252,51,2 duplicate(OutsideFlagsG5) Mersetzdeitz#3 GUILD_FLAG
gef_fild13,26,147,2 duplicate(OutsideFlagsG5) Mersetzdeitz#4 GUILD_FLAG
-// Guild Flag (Inside Castle)
-//============================================================
+//== Guild Flags (Inside Castle) ===========================
- script Mersetzdeitz#5::InsideFlagsG5 GUILD_FLAG,{
end;
@@ -86,20 +105,16 @@ gefg_cas05,62,144,7 duplicate(InsideFlagsG5) Mersetzdeitz#8 GUILD_FLAG
gefg_cas05,62,66,4 duplicate(InsideFlagsG5) Mersetzdeitz#9 GUILD_FLAG
gefg_cas05,69,66,4 duplicate(InsideFlagsG5) Mersetzdeitz#10 GUILD_FLAG
-// Guild Flag (Town)
-//============================================================
+//== Guild Flag (Town) =====================================
geffen,131,123,6 duplicate(InsideFlagsG5) Mersetzdeitz#11 GUILD_FLAG
-// Kafra Employee
-//============================================================
+//== Kafra Employee ========================================
gefg_cas05,61,52,5 duplicate(guildkafra) Kafra Staff#gefg_cas05 4_F_KAFRA1
-// Steward
-//============================================================
+//== Steward ===============================================
gefg_cas05,70,52,3 duplicate(cm) Byohre#gefg_cas05 1_M_JOBTESTER
-// Treasure Room Exit
-//============================================================
+//== Treasure Room Exit ====================================
gefg_cas05,149,107,0 script #lever_G05 HIDDEN_NPC,{
mes " ";
@@ -113,18 +128,14 @@ gefg_cas05,149,107,0 script #lever_G05 HIDDEN_NPC,{
close;
}
-// Guild Dungeon Switch
-//============================================================
+//== Guild Dungeon Switch ==================================
gefg_cas05,65,22,0 duplicate(gdlever) #gefg_cas05 HIDDEN_NPC
-// Guild Treasure Spawns
-//============================================================
+//== Guild Treasure Spawns =================================
gefg_cas05,144,110,0 duplicate(Gld_Trea_Spawn) Treasure#gefg_cas05 -1
-// AGIT Manager
-//============================================================
+//== AGIT Manager ==========================================
gefg_cas05,194,184,0 duplicate(Gld_Agit_Manager) Agit#gefg_cas05 -1
-// Guardians
-//============================================================
+//== Guardians =============================================
gefg_cas05,70,52,3 duplicate(Gld_Guard_Template) Guardian#gefg_cas05 -1
diff --git a/npc/woe-fe/payg_cas01.txt b/npc/woe-fe/payg_cas01.txt
index 1deee9a4f..4ad4fba91 100644
--- a/npc/woe-fe/payg_cas01.txt
+++ b/npc/woe-fe/payg_cas01.txt
@@ -1,21 +1,39 @@
-//===== Hercules Script ======================================
-//= War of Emperium (Payon)
-//===== By: ==================================================
-//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.3
-//===== Description: =========================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Masao
+//= Copyright (C) L0ne_W0lf
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
+//= War of Emperium (Bright Arbor)
+//================= Description ===========================================
//= NPCs that relate to Payon Guild Castle 1
-//===== Additional Comments: =================================
-//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
-//= 1.1 Corrected flag-in spawn point. [L0ne_W0lf]
-//= 1.2 Removed dialog from interior flags. [L0ne_W0lf]
-//= Fixed position of Guild dungeon switch.
-//= 1.3 Partially rewrote Script. [Masao]
-//============================================================
-
-// Guild Flags (Outside Castle)
-//============================================================
+//================= Current Version =======================================
+//= 1.3
+//=========================================================================
+
+//== Guild Flags (Outside Castle) ==========================
- script Bright Arbor#1::OutsideFlagsPA1 GUILD_FLAG,{
.@GID = getcastledata("payg_cas01",1);
@@ -71,8 +89,7 @@ pay_gld,110,233,4 duplicate(OutsideFlagsPA1) Bright Arbor#2 GUILD_FLAG
pay_gld,116,233,4 duplicate(OutsideFlagsPA1) Bright Arbor#3 GUILD_FLAG
pay_gld,91,239,2 duplicate(OutsideFlagsPA1) Bright Arbor#4 GUILD_FLAG
-// Guild Flags (Inside Castle)
-//============================================================
+//== Guild Flags (Inside Castle) ===========================
- script Bright Arbor#5::InsideFlagsPA1 GUILD_FLAG,{
end;
@@ -88,21 +105,17 @@ payg_cas01,221,116,4 duplicate(InsideFlagsPA1) Bright Arbor#8 GUILD_FLAG
payg_cas01,206,108,4 duplicate(InsideFlagsPA1) Bright Arbor#9 GUILD_FLAG
payg_cas01,212,108,4 duplicate(InsideFlagsPA1) Bright Arbor#10 GUILD_FLAG
-// Guild Flag (Town)
-//============================================================
+//== Guild Flag (Town) =====================================
payon,90,322,4 duplicate(InsideFlagsPA1) Bright Arbor#11 GUILD_FLAG
payon,166,177,3 duplicate(InsideFlagsPA1) Bright Arbor#12 GUILD_FLAG
-// Kafra Employee
-//============================================================
+//== Kafra Employee ========================================
payg_cas01,128,58,3 duplicate(guildkafra) Kafra Staff#payg_cas01 4_F_KAFRA1
-// Steward
-//============================================================
+//== Steward ===============================================
payg_cas01,120,58,4 duplicate(cm) Kurunnadi#payg_cas01 1_M_JOBTESTER
-// Treasure Room Exit
-//============================================================
+//== Treasure Room Exit ====================================
payg_cas01,295,8,0 script #lever_PA01 HIDDEN_NPC,{
mes " ";
@@ -116,18 +129,14 @@ payg_cas01,295,8,0 script #lever_PA01 HIDDEN_NPC,{
close;
}
-// Guild Dungeon Switch
-//============================================================
+//== Guild Dungeon Switch ==================================
payg_cas01,101,25,0 duplicate(gdlever) #payg_cas01 HIDDEN_NPC
-// Guild Treasure Spawns
-//============================================================
+//== Guild Treasure Spawns =================================
payg_cas01,291,8,0 duplicate(Gld_Trea_Spawn) Treasure#payg_cas01 -1
-// AGIT Manager
-//============================================================
+//== AGIT Manager ==========================================
payg_cas01,139,139,0 duplicate(Gld_Agit_Manager) Agit#payg_cas01 -1
-// Guardians
-//============================================================
+//== Guardians =============================================
payg_cas01,120,58,4 duplicate(Gld_Guard_Template) Guardian#payg_cas01 -1
diff --git a/npc/woe-fe/payg_cas02.txt b/npc/woe-fe/payg_cas02.txt
index 92db92c09..fddb1e540 100644
--- a/npc/woe-fe/payg_cas02.txt
+++ b/npc/woe-fe/payg_cas02.txt
@@ -1,22 +1,40 @@
-//===== Hercules Script ======================================
-//= War of Emperium (Payon)
-//===== By: ==================================================
-//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.4
-//===== Description: =========================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Streusel
+//= Copyright (C) Masao
+//= Copyright (C) L0ne_W0lf
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
+//= War of Emperium (Scarlet Palace)
+//================= Description ===========================================
//= NPCs that relate to Payon Guild Castle 2
-//===== Additional Comments: =================================
-//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
-//= 1.1 Corrected flag-in spawn point. [L0ne_W0lf]
-//= 1.2 Removed dialog from interior flags. [L0ne_W0lf]
-//= Fixed position of Guild dungeon switch.
-//= 1.3 Partially rewrote Script. [Masao]
-//= 1.4 Fixed names [Streusel]
-//============================================================
-
-// Guild Flags (Outside Castle)
-//============================================================
+//================= Current Version =======================================
+//= 1.4
+//=========================================================================
+
+//== Guild Flags (Outside Castle) ==========================
- script Scarlet Palace#1::OutsideFlagsPA2 GUILD_FLAG,{
.@GID = getcastledata("payg_cas02",1);
@@ -72,8 +90,7 @@ pay_gld,292,120,6 duplicate(OutsideFlagsPA2) Scarlet Palace#2 GUILD_FLAG
pay_gld,291,135,6 duplicate(OutsideFlagsPA2) Scarlet Palace#3 GUILD_FLAG
pay_gld,271,163,0 duplicate(OutsideFlagsPA2) Scarlet Palace#4 GUILD_FLAG
-// Guild Flags (Inside Castle)
-//============================================================
+//== Guild Flags (Inside Castle) ===========================
- script Scarlet Palace#5::InsideFlagsPA2 GUILD_FLAG,{
end;
@@ -89,21 +106,17 @@ payg_cas02,209,49,0 duplicate(InsideFlagsPA2) Scarlet Palace#8 GUILD_FLAG
payg_cas02,59,282,4 duplicate(InsideFlagsPA2) Scarlet Palace#9 GUILD_FLAG
payg_cas02,70,282,4 duplicate(InsideFlagsPA2) Scarlet Palace#10 GUILD_FLAG
-// Guild Flag (Town)
-//============================================================
+//== Guild Flag (Town) =====================================
payon,97,322,4 duplicate(InsideFlagsPA2) Scarlet Palace#11 GUILD_FLAG
payon,166,173,3 duplicate(InsideFlagsPA2) Scarlet Palace#12 GUILD_FLAG
-// Kafra Employee
-//============================================================
+//== Kafra Employee ========================================
payg_cas02,22,275,5 duplicate(guildkafra) Kafra Staff#payg_cas02 4_F_KAFRA1
-// Steward
-//============================================================
+//== Steward ===============================================
payg_cas02,22,260,7 duplicate(cm) Cherieos#payg_cas02 1_M_JOBTESTER
-// Treasure Room Exit
-//============================================================
+//== Treasure Room Exit ====================================
payg_cas02,149,149,0 script #lever_PA02 HIDDEN_NPC,{
mes " ";
@@ -117,18 +130,14 @@ payg_cas02,149,149,0 script #lever_PA02 HIDDEN_NPC,{
close;
}
-// Guild Dungeon Switch
-//============================================================
+//== Guild Dungeon Switch ==================================
payg_cas02,278,247,0 duplicate(gdlever) #payg_cas02 HIDDEN_NPC
-// Guild Treasure Spawns
-//============================================================
+//== Guild Treasure Spawns =================================
payg_cas02,145,144,0 duplicate(Gld_Trea_Spawn) Treasure#payg_cas02 -1
-// AGIT Manager
-//============================================================
+//== AGIT Manager ==========================================
payg_cas02,39,25,0 duplicate(Gld_Agit_Manager) Agit#payg_cas02 -1
-// Guardians
-//============================================================
+//== Guardians =============================================
payg_cas02,22,260,7 duplicate(Gld_Guard_Template) Guardian#payg_cas02 -1
diff --git a/npc/woe-fe/payg_cas03.txt b/npc/woe-fe/payg_cas03.txt
index e0e649308..e4c31541f 100644
--- a/npc/woe-fe/payg_cas03.txt
+++ b/npc/woe-fe/payg_cas03.txt
@@ -1,21 +1,39 @@
-//===== Hercules Script ======================================
-//= War of Emperium (Payon)
-//===== By: ==================================================
-//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.3
-//===== Description: =========================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Masao
+//= Copyright (C) L0ne_W0lf
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
+//= War of Emperium (Holy Shadow)
+//================= Description ===========================================
//= NPCs that relate to Payon Guild Castle 1
-//===== Additional Comments: =================================
-//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
-//= 1.1 Corrected flag-in spawn point. [L0ne_W0lf]
-//= 1.2 Removed dialog from interior flags. [L0ne_W0lf]
-//= Fixed position of Guild dungeon switch.
-//= 1.3 Partially rewrote Script. [Masao]
-//============================================================
-
-// Guild Flags (Outside Castle)
-//============================================================
+//================= Current Version =======================================
+//= 1.3
+//=========================================================================
+
+//== Guild Flags (Outside Castle) ==========================
- script Holy Shadow#1::OutsideFlagsPA3 GUILD_FLAG,{
.@GID = getcastledata("payg_cas03",1);
@@ -71,8 +89,7 @@ pay_gld,321,289,2 duplicate(OutsideFlagsPA3) Holy Shadow#2 GUILD_FLAG
pay_gld,327,304,1 duplicate(OutsideFlagsPA3) Holy Shadow#3 GUILD_FLAG
pay_gld,333,254,4 duplicate(OutsideFlagsPA3) Holy Shadow#4 GUILD_FLAG
-// Guild Flags (Inside Castle)
-//============================================================
+//== Guild Flags (Inside Castle) ===========================
- script Holy Shadow#5::InsideFlagsPA3 GUILD_FLAG,{
end;
@@ -88,21 +105,17 @@ payg_cas03,266,66,4 duplicate(InsideFlagsPA3) Holy Shadow#8 GUILD_FLAG
payg_cas03,34,31,4 duplicate(InsideFlagsPA3) Holy Shadow#9 GUILD_FLAG
payg_cas03,43,31,4 duplicate(InsideFlagsPA3) Holy Shadow#10 GUILD_FLAG
-// Guild Flag (Town)
-//============================================================
+//== Guild Flag (Town) =====================================
payon,113,322,4 duplicate(InsideFlagsPA3) Holy Shadow#11 GUILD_FLAG
payon,166,169,3 duplicate(InsideFlagsPA3) Holy Shadow#12 GUILD_FLAG
-// Kafra Employee
-//============================================================
+//== Kafra Employee ========================================
payg_cas03,9,263,5 duplicate(guildkafra) Kafra Staff#payg_cas03 4_F_KAFRA1
-// Steward
-//============================================================
+//== Steward ===============================================
payg_cas03,50,261,3 duplicate(cm) Gheriot#payg_cas03 1_M_JOBTESTER
-// Treasure Room Exit
-//============================================================
+//== Treasure Room Exit ====================================
payg_cas03,163,167,0 script #lever_PA03 HIDDEN_NPC,{
mes " ";
@@ -116,18 +129,14 @@ payg_cas03,163,167,0 script #lever_PA03 HIDDEN_NPC,{
close;
}
-// Guild Dungeon Switch
-//============================================================
+//== Guild Dungeon Switch ==================================
payg_cas03,38,42,0 duplicate(gdlever) #payg_cas03 HIDDEN_NPC
-// Guild Treasure Spawns
-//============================================================
+//== Guild Treasure Spawns =================================
payg_cas03,159,168,0 duplicate(Gld_Trea_Spawn) Treasure#payg_cas03 -1
-// AGIT Manager
-//============================================================
+//== AGIT Manager ==========================================
payg_cas03,269,265,0 duplicate(Gld_Agit_Manager) Agit#payg_cas03 -1
-// Guardians
-//============================================================
+//== Guardians =============================================
payg_cas03,10,277,0 duplicate(Gld_Guard_Template) Guardian#payg_cas03 -1
diff --git a/npc/woe-fe/payg_cas04.txt b/npc/woe-fe/payg_cas04.txt
index 498bc1aed..cc2080fe0 100644
--- a/npc/woe-fe/payg_cas04.txt
+++ b/npc/woe-fe/payg_cas04.txt
@@ -1,22 +1,40 @@
-//===== Hercules Script ======================================
-//= War of Emperium (Payon)
-//===== By: ==================================================
-//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.4
-//===== Description: =========================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Streusel
+//= Copyright (C) Masao
+//= Copyright (C) L0ne_W0lf
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
+//= War of Emperium (Sacred Altar)
+//================= Description ===========================================
//= NPCs that relate to Payon Guild Castle 4
-//===== Additional Comments: =================================
-//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
-//= 1.1 Corrected flag-in spawn point. [L0ne_W0lf]
-//= 1.2 Removed dialog from interior flags. [L0ne_W0lf]
-//= Fixed position of Guild dungeon switch.
-//= 1.3 Partially rewrote Script. [Masao]
-//= 1.4 Fixed named [Streusel]
-//============================================================
-
-// Guild Flags (Outside Castle)
-//============================================================
+//================= Current Version =======================================
+//= 1.4
+//=========================================================================
+
+//== Guild Flags (Outside Castle) ==========================
- script Sacred Altar#1::OutsideFlagsPA4 GUILD_FLAG,{
.@GID = getcastledata("payg_cas04",1);
@@ -72,8 +90,7 @@ pay_gld,143,160,0 duplicate(OutsideFlagsPA4) Sacred Altar#2 GUILD_FLAG
pay_gld,133,151,2 duplicate(OutsideFlagsPA4) Sacred Altar#3 GUILD_FLAG
pay_gld,153,166,1 duplicate(OutsideFlagsPA4) Sacred Altar#4 GUILD_FLAG
-// Guild Flags (Inside Castle)
-//============================================================
+//== Guild Flags (Inside Castle) ===========================
- script Sacred Altar#5::InsideFlagsPA4 GUILD_FLAG,{
end;
@@ -89,21 +106,17 @@ payg_cas04,248,160,6 duplicate(InsideFlagsPA4) Sacred Altar#8 GUILD_FLAG
payg_cas04,232,181,4 duplicate(InsideFlagsPA4) Sacred Altar#9 GUILD_FLAG
payg_cas04,239,181,4 duplicate(InsideFlagsPA4) Sacred Altar#10 GUILD_FLAG
-// Guild Flag (Town)
-//============================================================
+//== Guild Flag (Town) =====================================
payon,118,322,4 duplicate(InsideFlagsPA4) Sacred Altar#11 GUILD_FLAG
payon,166,165,3 duplicate(InsideFlagsPA4) Sacred Altar#12 GUILD_FLAG
-// Kafra Employee
-//============================================================
+//== Kafra Employee ========================================
payg_cas04,40,235,1 duplicate(guildkafra) Kafra Staff#payg_cas04 4_F_KAFRA1
-// Steward
-//============================================================
+//== Steward ===============================================
payg_cas04,38,284,3 duplicate(cm) DJ#payg_cas04 1_M_JOBTESTER
-// Treasure Room Exit
-//============================================================
+//== Treasure Room Exit ====================================
payg_cas04,151,47,0 script #lever_PA04 HIDDEN_NPC,{
mes " ";
@@ -117,18 +130,14 @@ payg_cas04,151,47,0 script #lever_PA04 HIDDEN_NPC,{
close;
}
-// Guild Dungeon Switch
-//============================================================
+//== Guild Dungeon Switch ==================================
payg_cas04,52,48,0 duplicate(gdlever) #payg_cas04 HIDDEN_NPC
-// Guild Treasure Spawns
-//============================================================
+//== Guild Treasure Spawns =================================
payg_cas04,147,48,0 duplicate(Gld_Trea_Spawn) Treasure#payg_cas04 -1
-// AGIT Manager
-//============================================================
+//== AGIT Manager ==========================================
payg_cas04,271,29,0 duplicate(Gld_Agit_Manager) Agit#payg_cas04 -1
-// Guardians
-//============================================================
+//== Guardians =============================================
payg_cas04,38,284,3 duplicate(Gld_Guard_Template) Guardian#payg_cas04 -1
diff --git a/npc/woe-fe/payg_cas05.txt b/npc/woe-fe/payg_cas05.txt
index 7b667c4ca..15f7d883a 100644
--- a/npc/woe-fe/payg_cas05.txt
+++ b/npc/woe-fe/payg_cas05.txt
@@ -1,21 +1,39 @@
-//===== Hercules Script ======================================
-//= War of Emperium (Payon)
-//===== By: ==================================================
-//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.3
-//===== Description: =========================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Masao
+//= Copyright (C) L0ne_W0lf
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
+//= War of Emperium (Bamboo Grove Hill)
+//================= Description ===========================================
//= NPCs that relate to Payon Guild Castle 1
-//===== Additional Comments: =================================
-//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
-//= 1.1 Corrected flag-in spawn point. [L0ne_W0lf]
-//= 1.2 Removed dialog from interior flags. [L0ne_W0lf]
-//= Fixed position of Guild dungeon switch.
-//= 1.3 Partially rewrote Script. [Masao]
-//============================================================
-
-// Guild Flags (Outside Castle)
-//============================================================
+//================= Current Version =======================================
+//= 1.3
+//=========================================================================
+
+//== Guild Flags (Outside Castle) ==========================
- script Bamboo Grove Hill#1::OutsideFlagsPA5 GUILD_FLAG,{
.@GID = getcastledata("payg_cas05",1);
@@ -71,8 +89,7 @@ pay_gld,199,268,4 duplicate(OutsideFlagsPA5) Bamboo Grove Hill#2 GUILD_FLAG
pay_gld,190,277,3 duplicate(OutsideFlagsPA5) Bamboo Grove Hill#3 GUILD_FLAG
pay_gld,187,294,2 duplicate(OutsideFlagsPA5) Bamboo Grove Hill#4 GUILD_FLAG
-// Guild Flags (Inside Castle)
-//============================================================
+//== Guild Flags (Inside Castle) ===========================
- script Bamboo Grove Hill#5::InsideFlagsPA5 GUILD_FLAG,{
end;
@@ -88,21 +105,17 @@ payg_cas05,57,271,0 duplicate(InsideFlagsPA5) Bamboo Grove Hill#8 GUILD_FLAG
payg_cas05,55,252,2 duplicate(InsideFlagsPA5) Bamboo Grove Hill#9 GUILD_FLAG
payg_cas05,55,260,2 duplicate(InsideFlagsPA5) Bamboo Grove Hill#10 GUILD_FLAG
-// Guild Flag (Town)
-//============================================================
+//== Guild Flag (Town) =====================================
payon,123,322,4 duplicate(InsideFlagsPA5) Bamboo Grove Hill#11 GUILD_FLAG
payon,166,161,3 duplicate(InsideFlagsPA5) Bamboo Grove Hill#12 GUILD_FLAG
-// Kafra Employee
-//============================================================
+//== Kafra Employee ========================================
payg_cas05,276,227,1 duplicate(guildkafra) Kafra Staff#payg_cas05 4_F_KAFRA1
-// Steward
-//============================================================
+//== Steward ===============================================
payg_cas05,277,249,3 duplicate(cm) Nahzarf#payg_cas05 1_M_JOBTESTER
-// Treasure Room Exit
-//============================================================
+//== Treasure Room Exit ====================================
payg_cas05,161,136,0 script #lever_PA05 HIDDEN_NPC,{
mes " ";
@@ -116,18 +129,14 @@ payg_cas05,161,136,0 script #lever_PA05 HIDDEN_NPC,{
close;
}
-// Guild Dungeon Switch
-//============================================================
+//== Guild Dungeon Switch ==================================
payg_cas05,249,15,0 duplicate(gdlever) #payg_cas05 HIDDEN_NPC
-// Guild Treasure Spawns
-//============================================================
+//== Guild Treasure Spawns =================================
payg_cas05,157,132,0 duplicate(Gld_Trea_Spawn) Treasure#payg_cas05 -1
-// AGIT Manager
-//============================================================
+//== AGIT Manager ==========================================
payg_cas05,30,30,0 duplicate(Gld_Agit_Manager) Agit#payg_cas05 -1
-// Guardians
-//============================================================
+//== Guardians =============================================
payg_cas05,277,249,3 duplicate(Gld_Guard_Template) Guardian#payg_cas05 -1
diff --git a/npc/woe-fe/prtg_cas01.txt b/npc/woe-fe/prtg_cas01.txt
index 961453ccd..d17f94bad 100644
--- a/npc/woe-fe/prtg_cas01.txt
+++ b/npc/woe-fe/prtg_cas01.txt
@@ -1,21 +1,39 @@
-//===== Hercules Script ======================================
-//= War of Emperium (Prontera)
-//===== By: ==================================================
-//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.4
-//===== Description: =========================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Masao
+//= Copyright (C) L0ne_W0lf
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
+//= War of Emperium (Kriemhild)
+//================= Description ===========================================
//= NPCs that relate to Prontera Guild Castle 1
-//===== Additional Comments: =================================
-//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
-//= 1.1 Corrected flag-in spawn point. [L0ne_W0lf]
-//= 1.2 Corrected treasure room switch coordinates. [L0ne_W0lf]
-//= 1.3 Removed dialog from interior flags. [L0ne_W0lf]
-//= 1.4 Partially rewrote Script. [Masao]
-//============================================================
-
-// Guild Flags (Outside Castle)
-//============================================================
+//================= Current Version =======================================
+//= 1.4
+//=========================================================================
+
+//== Guild Flags (Outside Castle) ==========================
- script Kriemhild#1::OutsideFlagsPR1 GUILD_FLAG,{
.@GID = getcastledata("prtg_cas01",1);
@@ -71,8 +89,7 @@ prt_gld,138,68,6 duplicate(OutsideFlagsPR1) Kriemhild#2 GUILD_FLAG
prt_gld,138,60,6 duplicate(OutsideFlagsPR1) Kriemhild#3 GUILD_FLAG
prt_gld,135,60,6 duplicate(OutsideFlagsPR1) Kriemhild#4 GUILD_FLAG
-// Guild Flags (Inside Castle)
-//============================================================
+//== Guild Flags (Inside Castle) ===========================
- script Kriemhild#5::InsideFlagsPR1 GUILD_FLAG,{
end;
@@ -92,20 +109,16 @@ prtg_cas01,73,6,4 duplicate(InsideFlagsPR1) Kriemhild#12 GUILD_FLAG
prtg_cas01,55,46,4 duplicate(InsideFlagsPR1) Kriemhild#13 GUILD_FLAG
prtg_cas01,45,46,4 duplicate(InsideFlagsPR1) Kriemhild#14 GUILD_FLAG
-// Guild Flag (Town)
-//============================================================
+//== Guild Flag (Town) =====================================
prontera,155,190,4 duplicate(InsideFlagsPR1) Kriemhild#15 GUILD_FLAG
-// Kafra Employee
-//============================================================
+//== Kafra Employee ========================================
prtg_cas01,96,173,0 duplicate(guildkafra) Kafra Staff#prtg_cas01 4_F_KAFRA1
-// Steward
-//============================================================
+//== Steward ===============================================
prtg_cas01,112,181,0 duplicate(cm) Ahvray#prtg_cas01 1_M_JOBTESTER
-// Treasure Room Exit
-//============================================================
+//== Treasure Room Exit ====================================
prtg_cas01,15,208,0 script #Lever_PR01 HIDDEN_NPC,{
mes " ";
@@ -119,18 +132,14 @@ prtg_cas01,15,208,0 script #Lever_PR01 HIDDEN_NPC,{
close;
}
-// Guild Dungeon Switch
-//============================================================
+//== Guild Dungeon Switch ==================================
prtg_cas01,94,200,0 duplicate(gdlever) #prtg_cas01 HIDDEN_NPC
-// Guild Treasure Spawns
-//============================================================
+//== Guild Treasure Spawns =================================
prtg_cas01,11,208,0 duplicate(Gld_Trea_Spawn) Treasure#prtg_cas01 -1
-// AGIT Manager
-//============================================================
+//== AGIT Manager ==========================================
prtg_cas01,197,197,0 duplicate(Gld_Agit_Manager) Agit#prtg_cas01 -1
-// Guardians
-//============================================================
+//== Guardians =============================================
prtg_cas01,112,181,0 duplicate(Gld_Guard_Template) Guardian#prtg_cas01 -1
diff --git a/npc/woe-fe/prtg_cas02.txt b/npc/woe-fe/prtg_cas02.txt
index 3500cfbff..9187461f2 100644
--- a/npc/woe-fe/prtg_cas02.txt
+++ b/npc/woe-fe/prtg_cas02.txt
@@ -1,21 +1,39 @@
-//===== Hercules Script ======================================
-//= War of Emperium (Prontera)
-//===== By: ==================================================
-//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.4
-//===== Description: =========================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Masao
+//= Copyright (C) L0ne_W0lf
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
+//= War of Emperium (Swanhild)
+//================= Description ===========================================
//= NPCs that relate to Prontera Guild Castle 2
-//===== Additional Comments: =================================
-//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
-//= 1.1 Corrected flag-in spawn point. [L0ne_W0lf]
-//= 1.2 Corrected treasure room switch coordinates. [L0ne_W0lf]
-//= 1.3 Removed dialog from interior flags. [L0ne_W0lf]
-//= 1.4 Partially rewrote Script. [Masao]
-//============================================================
-
-// Guild Flags (Outside Castle)
-//============================================================
+//================= Current Version =======================================
+//= 1.4
+//=========================================================================
+
+//== Guild Flags (Outside Castle) ==========================
- script Swanhild#1::OutsideFlagsPR2 GUILD_FLAG,{
.@GID = getcastledata("prtg_cas02",1);
@@ -71,8 +89,7 @@ prt_gld,244,128,0 duplicate(OutsideFlagsPR2) Swanhild#2 GUILD_FLAG
prt_gld,236,126,0 duplicate(OutsideFlagsPR2) Swanhild#3 GUILD_FLAG
prt_gld,236,128,0 duplicate(OutsideFlagsPR2) Swanhild#4 GUILD_FLAG
-// Guild Flags (Inside Castle)
-//============================================================
+//== Guild Flags (Inside Castle) ===========================
- script Swanhild#5::InsideFlagsPR2 GUILD_FLAG,{
end;
@@ -94,20 +111,16 @@ prtg_cas02,34,189,0 duplicate(InsideFlagsPR2) Swanhild#14 GUILD_FLAG
prtg_cas02,153,161,4 duplicate(InsideFlagsPR2) Swanhild#15 GUILD_FLAG
prtg_cas02,162,161,4 duplicate(InsideFlagsPR2) Swanhild#16 GUILD_FLAG
-// Guild Flag (Town)
-//============================================================
+//== Guild Flag (Town) =====================================
prontera,146,194,3 duplicate(InsideFlagsPR2) Swanhild#17 GUILD_FLAG
-// Kafra Employee
-//============================================================
+//== Kafra Employee ========================================
prtg_cas02,71,36,4 duplicate(guildkafra) Kafra Staff#prtg_cas02 4_F_KAFRA1
-// Steward
-//============================================================
+//== Steward ===============================================
prtg_cas02,94,61,4 duplicate(cm) Roy#prtg_cas02 1_M_JOBTESTER
-// Treasure Room Exit
-//============================================================
+//== Treasure Room Exit ====================================
prtg_cas02,207,228,0 script #Lever_PR02 HIDDEN_NPC,{
mes " ";
@@ -121,18 +134,14 @@ prtg_cas02,207,228,0 script #Lever_PR02 HIDDEN_NPC,{
close;
}
-// Guild Dungeon Switch
-//============================================================
+//== Guild Dungeon Switch ==================================
prtg_cas02,84,72,0 duplicate(gdlever) #prtg_cas02 HIDDEN_NPC
-// Guild Treasure Spawns
-//============================================================
+//== Guild Treasure Spawns =================================
prtg_cas02,202,228,0 duplicate(Gld_Trea_Spawn) Treasure#prtg_cas02 -1
-// AGIT Manager
-//============================================================
+//== AGIT Manager ==========================================
prtg_cas02,158,174,0 duplicate(Gld_Agit_Manager) Agit#prtg_cas02 -1
-// Guardians
-//============================================================
+//== Guardians =============================================
prtg_cas02,94,61,4 duplicate(Gld_Guard_Template) Guardian#prtg_cas02 -1
diff --git a/npc/woe-fe/prtg_cas03.txt b/npc/woe-fe/prtg_cas03.txt
index 4b52dbb7f..6ff0e7841 100644
--- a/npc/woe-fe/prtg_cas03.txt
+++ b/npc/woe-fe/prtg_cas03.txt
@@ -1,21 +1,39 @@
-//===== Hercules Script ======================================
-//= War of Emperium (Prontera)
-//===== By: ==================================================
-//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.4
-//===== Description: =========================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Masao
+//= Copyright (C) L0ne_W0lf
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
+//= War of Emperium (Fadhgridh)
+//================= Description ===========================================
//= NPCs that relate to Prontera Guild Castle 3
-//===== Additional Comments: =================================
-//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
-//= 1.1 Corrected flag-in spawn point. [L0ne_W0lf]
-//= 1.2 Corrected treasure room switch coordinates. [L0ne_W0lf]
-//= 1.3 Removed dialog from interior flags. [L0ne_W0lf]
-//= 1.4 Partially rewrote Script. [Masao]
-//============================================================
-
-// Guild Flags (Outside Castle)
-//============================================================
+//================= Current Version =======================================
+//= 1.4
+//=========================================================================
+
+//== Guild Flags (Outside Castle) ==========================
- script Fadhgridh#1::OutsideFlagsPR3 GUILD_FLAG,{
.@GID = getcastledata("prtg_cas03",1);
@@ -71,8 +89,7 @@ prt_gld,147,136,4 duplicate(OutsideFlagsPR3) Fadhgridh#2 GUILD_FLAG
prt_gld,158,140,4 duplicate(OutsideFlagsPR3) Fadhgridh#3 GUILD_FLAG
prt_gld,158,136,4 duplicate(OutsideFlagsPR3) Fadhgridh#4 GUILD_FLAG
-// Guild Flags (Inside Castle)
-//============================================================
+//== Guild Flags (Inside Castle) ===========================
- script Fadhgridh#5::InsideFlagsPR3 GUILD_FLAG,{
end;
@@ -92,20 +109,16 @@ prtg_cas03,169,210,4 duplicate(InsideFlagsPR3) Fadhgridh#12 GUILD_FLAG
prtg_cas03,162,201,4 duplicate(InsideFlagsPR3) Fadhgridh#13 GUILD_FLAG
prtg_cas03,165,201,4 duplicate(InsideFlagsPR3) Fadhgridh#14 GUILD_FLAG
-// Guild Flag (Town)
-//============================================================
+//== Guild Flag (Town) =====================================
prontera,143,203,2 duplicate(InsideFlagsPR3) Fadhgridh#15 GUILD_FLAG
-// Kafra Employee
-//============================================================
+//== Kafra Employee ========================================
prtg_cas03,181,215,4 duplicate(guildkafra) Kafra Staff#prtg_cas03 4_F_KAFRA1
-// Steward
-//============================================================
+//== Steward ===============================================
prtg_cas03,51,100,4 duplicate(cm) Sttick#prtg_cas03 1_M_JOBTESTER
-// Treasure Room Exit
-//============================================================
+//== Treasure Room Exit ====================================
prtg_cas03,193,130,0 script #Lever_PR03 HIDDEN_NPC,{
mes " ";
@@ -119,18 +132,14 @@ prtg_cas03,193,130,0 script #Lever_PR03 HIDDEN_NPC,{
close;
}
-// Guild Dungeon Switch
-//============================================================
+//== Guild Dungeon Switch ==================================
prtg_cas03,5,70,0 duplicate(gdlever) #prtg_cas03 HIDDEN_NPC
-// Guild Treasure Spawns
-//============================================================
+//== Guild Treasure Spawns =================================
prtg_cas03,189,132,0 duplicate(Gld_Trea_Spawn) Treasure#prtg_cas03 -1
-// AGIT Manager
-//============================================================
+//== AGIT Manager ==========================================
prtg_cas03,17,221,0 duplicate(Gld_Agit_Manager) Agit#prtg_cas03 -1
-// Guardians
-//============================================================
+//== Guardians =============================================
prtg_cas03,51,100,4 duplicate(Gld_Guard_Template) Guardian#prtg_cas03 -1
diff --git a/npc/woe-fe/prtg_cas04.txt b/npc/woe-fe/prtg_cas04.txt
index 8936b8451..cc429db95 100644
--- a/npc/woe-fe/prtg_cas04.txt
+++ b/npc/woe-fe/prtg_cas04.txt
@@ -1,21 +1,39 @@
-//===== Hercules Script ======================================
-//= War of Emperium (Prontera)
-//===== By: ==================================================
-//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.4
-//===== Description: =========================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Masao
+//= Copyright (C) L0ne_W0lf
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
+//= War of Emperium (Skoegul)
+//================= Description ===========================================
//= NPCs that relate to Prontera Guild Castle 4
-//===== Additional Comments: =================================
-//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
-//= 1.1 Corrected flag-in spawn point. [L0ne_W0lf]
-//= 1.2 Corrected treasure room switch coordinates. [L0ne_W0lf]
-//= 1.3 Removed dialog from interior flags. [L0ne_W0lf]
-//= 1.4 Partially rewrote Script. [Masao]
-//============================================================
-
-// Guild Flags (Outside Castle)
-//============================================================
+//================= Current Version =======================================
+//= 1.4
+//=========================================================================
+
+//== Guild Flags (Outside Castle) ==========================
- script Skoegul#1::OutsideFlagsPR4 GUILD_FLAG,{
.@GID = getcastledata("prtg_cas04",1);
@@ -71,8 +89,7 @@ prt_gld,120,236,6 duplicate(OutsideFlagsPR4) Skoegul#2 GUILD_FLAG
prt_gld,122,243,6 duplicate(OutsideFlagsPR4) Skoegul#3 GUILD_FLAG
prt_gld,122,236,6 duplicate(OutsideFlagsPR4) Skoegul#4 GUILD_FLAG
-// Guild Flags (Inside Castle)
-//============================================================
+//== Guild Flags (Inside Castle) ===========================
- script Skoegul#5::InsideFlagsPR4 GUILD_FLAG,{
end;
@@ -92,20 +109,16 @@ prtg_cas04,258,20,4 duplicate(InsideFlagsPR4) Skoegul#12 GUILD_FLAG
prtg_cas04,263,20,4 duplicate(InsideFlagsPR4) Skoegul#13 GUILD_FLAG
prtg_cas04,263,27,4 duplicate(InsideFlagsPR4) Skoegul#14 GUILD_FLAG
-// Guild Flag (Town)
-//============================================================
+//== Guild Flag (Town) =====================================
prontera,167,203,6 duplicate(InsideFlagsPR4) Skoegul#15 GUILD_FLAG
-// Kafra Employee
-//============================================================
+//== Kafra Employee ========================================
prtg_cas04,258,247,4 duplicate(guildkafra) Kafra Staff#prtg_cas04 4_F_KAFRA1
-// Steward
-//============================================================
+//== Steward ===============================================
prtg_cas04,259,265,4 duplicate(cm) Van Dreth#prtg_cas04 1_M_JOBTESTER
-// Treasure Room Exit
-//============================================================
+//== Treasure Room Exit ====================================
prtg_cas04,275,160,0 script #Lever_PR04 HIDDEN_NPC,{
mes " ";
@@ -119,18 +132,14 @@ prtg_cas04,275,160,0 script #Lever_PR04 HIDDEN_NPC,{
close;
}
-// Guild Dungeon Switch
-//============================================================
+//== Guild Dungeon Switch ==================================
prtg_cas04,56,283,0 duplicate(gdlever) #prtg_cas04 HIDDEN_NPC
-// Guild Treasure Spawns
-//============================================================
+//== Guild Treasure Spawns =================================
prtg_cas04,271,162,0 duplicate(Gld_Trea_Spawn) Treasure#prtg_cas04 -1
-// AGIT Manager
-//============================================================
+//== AGIT Manager ==========================================
prtg_cas04,292,14,0 duplicate(Gld_Agit_Manager) Agit#prtg_cas04 -1
-// Guardians
-//============================================================
+//== Guardians =============================================
prtg_cas04,259,265,4 duplicate(Gld_Guard_Template) Guardian#prtg_cas04 -1
diff --git a/npc/woe-fe/prtg_cas05.txt b/npc/woe-fe/prtg_cas05.txt
index 3b9652783..0c7caa200 100644
--- a/npc/woe-fe/prtg_cas05.txt
+++ b/npc/woe-fe/prtg_cas05.txt
@@ -1,21 +1,39 @@
-//===== Hercules Script ======================================
-//= War of Emperium (Prontera)
-//===== By: ==================================================
-//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.4
-//===== Description: =========================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Masao
+//= Copyright (C) L0ne_W0lf
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
+//= War of Emperium (Gondul)
+//================= Description ===========================================
//= NPCs that relate to Prontera Guild Castle 5
-//===== Additional Comments: =================================
-//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
-//= 1.1 Corrected flag-in spawn point. [L0ne_W0lf]
-//= 1.2 Corrected treasure room switch coordinates. [L0ne_W0lf]
-//= 1.3 Removed dialog from interior flags. [L0ne_W0lf]
-//= 1.4 Partially rewrote Script. [Masao]
-//============================================================
-
-// Guild Flags (Outside Castle)
-//============================================================
+//================= Current Version =======================================
+//= 1.4
+//=========================================================================
+
+//== Guild Flags (Outside Castle) ==========================
- script Gondul#1::OutsideFlagsPR5 GUILD_FLAG,{
.@GID = getcastledata("prtg_cas05",1);
@@ -71,8 +89,7 @@ prt_gld,199,236,2 duplicate(OutsideFlagsPR5) Gondul#2 GUILD_FLAG
prt_gld,197,243,2 duplicate(OutsideFlagsPR5) Gondul#3 GUILD_FLAG
prt_gld,197,236,2 duplicate(OutsideFlagsPR5) Gondul#4 GUILD_FLAG
-// Guild Flags (Inside Castle)
-//============================================================
+//== Guild Flags (Inside Castle) ===========================
- script Gondul#5::InsideFlagsPR5 GUILD_FLAG,{
end;
@@ -90,20 +107,16 @@ prtg_cas05,256,289,4 duplicate(InsideFlagsPR5) Gondul#10 GUILD_FLAG
prtg_cas05,253,271,4 duplicate(InsideFlagsPR5) Gondul#11 GUILD_FLAG
prtg_cas05,273,257,4 duplicate(InsideFlagsPR5) Gondul#12 GUILD_FLAG
-// Guild Flag (Town)
-//============================================================
+//== Guild Flag (Town) =====================================
prontera,165,194,5 duplicate(InsideFlagsPR5) Gondul#13 GUILD_FLAG
-// Kafra Employee
-//============================================================
+//== Kafra Employee ========================================
prtg_cas05,52,41,4 duplicate(guildkafra) Kafra Staff#prtg_cas05 4_F_KAFRA1
-// Steward
-//============================================================
+//== Steward ===============================================
prtg_cas05,36,37,4 duplicate(cm) Raynor#prtg_cas05 1_M_JOBTESTER
-// Treasure Room Exit
-//============================================================
+//== Treasure Room Exit ====================================
prtg_cas05,281,176,0 script #Lever_PR05 HIDDEN_NPC,{
mes " ";
@@ -117,18 +130,14 @@ prtg_cas05,281,176,0 script #Lever_PR05 HIDDEN_NPC,{
close;
}
-// Guild Dungeon Switch
-//============================================================
+//== Guild Dungeon Switch ==================================
prtg_cas05,212,95,0 duplicate(gdlever) #prtg_cas05 HIDDEN_NPC
-// Guild Treasure Spawns
-//============================================================
+//== Guild Treasure Spawns =================================
prtg_cas05,276,178,0 duplicate(Gld_Trea_Spawn) Treasure#prtg_cas05 -1
-// AGIT Manager
-//============================================================
+//== AGIT Manager ==========================================
prtg_cas05,266,266,0 duplicate(Gld_Agit_Manager) Agit#prtg_cas05 -1
-// Guardians
-//============================================================
+//== Guardians =============================================
prtg_cas05,36,37,4 duplicate(Gld_Guard_Template) Guardian#prtg_cas05 -1
diff --git a/npc/woe-fe/trs_rp.txt b/npc/woe-fe/trs_rp.txt
index 59143e661..9b74429d0 100644
--- a/npc/woe-fe/trs_rp.txt
+++ b/npc/woe-fe/trs_rp.txt
@@ -1,16 +1,37 @@
-//===== Hercules Script ======================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Daegaladh
+//= Copyright (C) Masao
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
//= Treasure Room Protection
-//===== By: ==================================================
-//= Masao
-//===== Current Version: =====================================
+//================= Description ===========================================
+//= Warps every Player out of the Treasure Room except for the Guildleader.
+//================= Current Version =======================================
//= 1.1
-//===== Description: =========================================
-//= Warps every Player out of the Treasure Room except for the
-//= Guildleader.
-//===== Additional Comments: =================================
-//= 1.0 Converted from the official script.
-//= 1.1 Reverted back and optimized. [Daegaladh]
-//============================================================
+//=========================================================================
- script Gld_Trea_Protect::Gld_Trea_Protect -1,{
end;
diff --git a/npc/woe-se/agit_main_se.txt b/npc/woe-se/agit_main_se.txt
index 4fe109ccc..5941e171a 100644
--- a/npc/woe-se/agit_main_se.txt
+++ b/npc/woe-se/agit_main_se.txt
@@ -1,24 +1,42 @@
-//===== Hercules Script ======================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Cookie
+//= Copyright (C) Euphy
+//= Copyright (C) Brian
+//= Copyright (C) Zephyrus
+//= Copyright (C) L0ne_W0lf
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
//= War of Emperium SE - Template File
-//===== By: ==================================================
-//= Euphy
-//===== Current Version: =====================================
+//================= Description ===========================================
+//= Like agit_main, this file is required for SE castles to function.
+//================= Current Version =======================================
//= 1.4a
-//===== Description: =========================================
-//= Like agit_main, this file is required
-//= for SE castles to function.
-//===== Additional Comments: =================================
-//= 0.x Previous authors: L0ne_W0lf, Zephyrus, Brian.
-//= 1.0 If anything breaks, blame Maki. [Euphy]
-//= 1.1 Fixed an incorrect label execution. [Euphy]
-//= 1.2 Hopefully fixed a processing error. [Euphy]
-//= 1.3 Fixed barricade issue in schg_cas02. [Cookie]
-//= 1.4 Added OnGuildBreak event and a spawn check. [Euphy]
-//= 1.4a Fixed Guardian Stone respawns. [Euphy]
-//============================================================
+//=========================================================================
-// Core, triggers all other events
-//============================================================
+//== Core, triggers all other events =======================
- script Manager#template -1,{
OnAgitInit2:
OnRecvCastle2:
@@ -200,8 +218,7 @@ OnTreasureDied:
end;
}
-// Guild Manager
-//============================================================
+//== Guild Manager =========================================
- script Steward#template -1,{
.@GID = getcastledata(strnpcinfo(4),1);
if (!.@GID) {
@@ -634,8 +651,7 @@ OnStartArena:
end;
}
-// Castle Guardians
-//============================================================
+//== Castle Guardians ======================================
- script Guardian#template -1,{
.@GID = getcastledata(strnpcinfo(4),1);
.@n$ = "["+strnpcinfo(1)+"]";
@@ -834,8 +850,7 @@ OnInit:
end;
}
-// Guild Kafras
-//============================================================
+//== Guild Kafras ==========================================
- script Kafra#template -1,{
cutin "kafra_01",2;
.@GID = getcastledata(strnpcinfo(4),1);
@@ -947,8 +962,7 @@ OnInit:
}
}
-// Guardian Stones (2)
-//============================================================
+//== Guardian Stones (2) ===================================
- script Guardian Stone#template -1,{
.@GID = getcastledata(strnpcinfo(4),1);
.@num = atoi(charat(strnpcinfo(1),0));
@@ -1101,8 +1115,7 @@ OnEnable:
end;
}
-// Control Devices (3)
-//============================================================
+//== Control Devices (3) ===================================
- script Control#template -1,{
.@GID = getcastledata(strnpcinfo(4),1);
.@num = atoi(charat(strnpcinfo(1),15));
@@ -1344,8 +1357,7 @@ OnEnable:
end;
}
-// Guardian Summoners (2)
-//============================================================
+//== Guardian Summoners (2) ================================
- script gard#template -1,{
OnEnable:
// .@x[i],.@y[i]: Normal coordinates, #0-21.
@@ -1466,8 +1478,7 @@ OnReset:
end;
}
-// Guardian Stone Summoners (2)
-//============================================================
+//== Guardian Stone Summoners (2) ==========================
- script df#template -1,{
OnEnable:
if (compare(strnpcinfo(2),"arug")) {
@@ -1519,8 +1530,7 @@ OnTimer300000:
end;
}
-// Barrier Summoners (4)
-//============================================================
+//== Barrier Summoners (4) =================================
- script RL#template -1,{
OnEnable:
.@num = atoi(charat(strnpcinfo(1),2));
@@ -1695,8 +1705,7 @@ OnDisable:
end;
}
-// Link Flags (function)
-//============================================================
+//== Link Flags (function) =================================
function script LinkFlag {
if (!getcharid(2) || getcharid(2) != getcastledata(strnpcinfo(4),1)) end;
if (getarg(0) == "Convenience Facility") {
@@ -1731,8 +1740,7 @@ function script LinkFlag {
close;
}
-// Return Flags (function)
-//============================================================
+//== Return Flags (function) ===============================
function script ReturnFlag {
.@str$ = (compare(strnpcinfo(4),"aru"))?"Arunafeltz":"Schwaltzvalt";
.@GID = getcastledata(getarg(0),1);
@@ -1783,8 +1791,7 @@ function script ReturnFlag {
close;
}
-// Treasure Room Switches
-//============================================================
+//== Treasure Room Switches ================================
- script Switch#template -1,{
mes " ";
mes "^3355FFWill you pull";
@@ -1805,8 +1812,7 @@ function script ReturnFlag {
close;
}
-// Guild Dungeon Warps
-//============================================================
+//== Guild Dungeon Warps ===================================
- script Sunflower#template -1,{
if (getcharid(2) == getcastledata(strnpcinfo(4),1)) {
mes "- It's an amazingly huge sunflower; as big as a human! ... You feel something mysterious emanating from the flower. -";
diff --git a/npc/woe-se/agit_start_se.txt b/npc/woe-se/agit_start_se.txt
index c225d9874..006d85baa 100644
--- a/npc/woe-se/agit_start_se.txt
+++ b/npc/woe-se/agit_start_se.txt
@@ -1,18 +1,40 @@
-//===== Hercules Script ======================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) L0ne_W0lf
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
//= War of Emperium SE - Auto-Start
-//===== By: ==================================================
-//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.0
-//===== Description: =========================================
+//================= Description ===========================================
//= Auto Start for War of Emperium
-//= To know how to set up WoE times, go to doc\woe_time_explanation.txt
-//===== Additional Comments: =================================
-//= 1.0 Copy/Paste of the original setter.
-//============================================================
+//================= Current Version =======================================
+//= 1.0
+//================= Addotional Comments ===================================
+//= To know how to set up WoE times, see doc/woe_time_explanation.txt
+//=========================================================================
-// WoE Start/Stop times
-//============================================================
+//== WoE Start/Stop times ==================================
- script Agit2_Event -1,{
end;
diff --git a/npc/woe-se/arug_cas01.txt b/npc/woe-se/arug_cas01.txt
index be190c77f..c4a0cdc43 100644
--- a/npc/woe-se/arug_cas01.txt
+++ b/npc/woe-se/arug_cas01.txt
@@ -1,12 +1,36 @@
-//===== Hercules Script ======================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Euphy
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
//= War of Emperium SE - Mardol
-//===== By: ==================================================
-//= Euphy
-//===== Current Version: =====================================
+//================= Description ===========================================
+//= NPCs related to the WoE:SE castle Mardol
+//================= Current Version =======================================
//= 1.0
-//===== Additional Comments: =================================
-//= 1.0 Merged to template file.
-//============================================================
+//=========================================================================
- duplicate(Manager#template) Manager#arug_cas01 -1
- duplicate(gard#template) gard1#arug_cas01 -1
diff --git a/npc/woe-se/arug_cas02.txt b/npc/woe-se/arug_cas02.txt
index bf7f639eb..e7c24bd1d 100644
--- a/npc/woe-se/arug_cas02.txt
+++ b/npc/woe-se/arug_cas02.txt
@@ -1,12 +1,36 @@
-//===== Hercules Script ======================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Euphy
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
//= War of Emperium SE - Cyr
-//===== By: ==================================================
-//= Euphy
-//===== Current Version: =====================================
+//================= Description ===========================================
+//= NPCs related to the WoE:SE castle Cyr
+//================= Current Version =======================================
//= 1.0
-//===== Additional Comments: =================================
-//= 1.0 Merged to template file.
-//============================================================
+//=========================================================================
- duplicate(Manager#template) Manager#arug_cas02 -1
- duplicate(gard#template) gard1#arug_cas02 -1
diff --git a/npc/woe-se/arug_cas03.txt b/npc/woe-se/arug_cas03.txt
index 0a1665566..4df1f46cf 100644
--- a/npc/woe-se/arug_cas03.txt
+++ b/npc/woe-se/arug_cas03.txt
@@ -1,12 +1,36 @@
-//===== Hercules Script ======================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Euphy
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
//= War of Emperium SE - Horn
-//===== By: ==================================================
-//= Euphy
-//===== Current Version: =====================================
+//================= Description ===========================================
+//= NPCs related to the WoE:SE castle Horn
+//================= Current Version =======================================
//= 1.0
-//===== Additional Comments: =================================
-//= 1.0 Merged to template file.
-//============================================================
+//=========================================================================
- duplicate(Manager#template) Manager#arug_cas03 -1
- duplicate(gard#template) gard1#arug_cas03 -1
diff --git a/npc/woe-se/arug_cas04.txt b/npc/woe-se/arug_cas04.txt
index e6d734684..0e5e6d127 100644
--- a/npc/woe-se/arug_cas04.txt
+++ b/npc/woe-se/arug_cas04.txt
@@ -1,12 +1,36 @@
-//===== Hercules Script ======================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Euphy
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
//= War of Emperium SE - Gefn
-//===== By: ==================================================
-//= Euphy
-//===== Current Version: =====================================
+//================= Description ===========================================
+//= NPCs related to the WoE:SE castle Gefn
+//================= Current Version =======================================
//= 1.0
-//===== Additional Comments: =================================
-//= 1.0 Merged to template file.
-//============================================================
+//=========================================================================
- duplicate(Manager#template) Manager#arug_cas04 -1
- duplicate(gard#template) gard1#arug_cas04 -1
diff --git a/npc/woe-se/arug_cas05.txt b/npc/woe-se/arug_cas05.txt
index e4848b346..0f3908923 100644
--- a/npc/woe-se/arug_cas05.txt
+++ b/npc/woe-se/arug_cas05.txt
@@ -1,12 +1,36 @@
-//===== Hercules Script ======================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Euphy
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
//= War of Emperium SE - Banadis
-//===== By: ==================================================
-//= Euphy
-//===== Current Version: =====================================
+//================= Description ===========================================
//= 1.0
-//===== Additional Comments: =================================
-//= 1.0 Merged to template file.
-//============================================================
+//================= Current Version =======================================
+//= 1.4
+//=========================================================================
- duplicate(Manager#template) Manager#arug_cas05 -1
- duplicate(gard#template) gard1#arug_cas05 -1
diff --git a/npc/woe-se/guild_flags.txt b/npc/woe-se/guild_flags.txt
index bfbca227d..839690742 100644
--- a/npc/woe-se/guild_flags.txt
+++ b/npc/woe-se/guild_flags.txt
@@ -1,16 +1,38 @@
-//===== Hercules Script ======================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) L0ne_W0lf
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
//= War of Emperium Second Edition
-//===== By: ==================================================
-//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.0
-//===== Description: =========================================
+//================= Description ===========================================
//= WoE SE Guild Flags in Juno and Rachel
-//===== Additional Comments: =================================
-//= 1.0 First Version [L0ne_W0lf]
-//============================================================
+//================= Current Version =======================================
+//= 1.0
+//=========================================================================
-// Juno
+//== Juno ==================================================
yuno,109,167,5 script Himinn GUILD_FLAG,{
end;
@@ -56,7 +78,7 @@ OnRecvCastleSc05:
end;
}
-// Arunafeltz
+//== Arunafeltz ============================================
rachel,124,120,3 script Mardol GUILD_FLAG,{
end;
diff --git a/npc/woe-se/schg_cas01.txt b/npc/woe-se/schg_cas01.txt
index ba9da886b..b1894dc70 100644
--- a/npc/woe-se/schg_cas01.txt
+++ b/npc/woe-se/schg_cas01.txt
@@ -1,12 +1,36 @@
-//===== Hercules Script ======================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Euphy
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
//= War of Emperium SE - Himinn
-//===== By: ==================================================
-//= Euphy
-//===== Current Version: =====================================
+//================= Description ===========================================
+//= NPCs related to the WoE:SE castle Himinn
+//================= Current Version =======================================
//= 1.0
-//===== Additional Comments: =================================
-//= 1.0 Merged to template file.
-//============================================================
+//=========================================================================
- duplicate(Manager#template) Manager#schg_cas01 -1
- duplicate(gard#template) gard1#schg_cas01 -1
diff --git a/npc/woe-se/schg_cas02.txt b/npc/woe-se/schg_cas02.txt
index 798fb9c8b..d48cee374 100644
--- a/npc/woe-se/schg_cas02.txt
+++ b/npc/woe-se/schg_cas02.txt
@@ -1,12 +1,36 @@
-//===== Hercules Script ======================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Euphy
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
//= War of Emperium SE - Andlangr
-//===== By: ==================================================
-//= Euphy
-//===== Current Version: =====================================
+//================= Description ===========================================
+//= NPCs related to the WoE:SE castle Andlangr
+//================= Current Version =======================================
//= 1.0
-//===== Additional Comments: =================================
-//= 1.0 Merged to template file.
-//============================================================
+//=========================================================================
- duplicate(Manager#template) Manager#schg_cas02 -1
- duplicate(gard#template) gard1#schg_cas02 -1
diff --git a/npc/woe-se/schg_cas03.txt b/npc/woe-se/schg_cas03.txt
index 77d50195e..cd638b946 100644
--- a/npc/woe-se/schg_cas03.txt
+++ b/npc/woe-se/schg_cas03.txt
@@ -1,12 +1,36 @@
-//===== Hercules Script ======================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Euphy
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
//= War of Emperium SE - Vidblainn
-//===== By: ==================================================
-//= Euphy
-//===== Current Version: =====================================
+//================= Description ===========================================
+//= NPCs related to the WoE:SE castle Vidblainn
+//================= Current Version =======================================
//= 1.0
-//===== Additional Comments: =================================
-//= 1.0 Merged to template file.
-//============================================================
+//=========================================================================
- duplicate(Manager#template) Manager#schg_cas03 -1
- duplicate(gard#template) gard1#schg_cas03 -1
diff --git a/npc/woe-se/schg_cas04.txt b/npc/woe-se/schg_cas04.txt
index dd81e16c6..3ddcbf147 100644
--- a/npc/woe-se/schg_cas04.txt
+++ b/npc/woe-se/schg_cas04.txt
@@ -1,12 +1,36 @@
-//===== Hercules Script ======================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Euphy
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
//= War of Emperium SE - Hljod
-//===== By: ==================================================
-//= Euphy
-//===== Current Version: =====================================
+//================= Description ===========================================
+//= NPCs related to the WoE:SE castle Hljod
+//================= Current Version =======================================
//= 1.0
-//===== Additional Comments: =================================
-//= 1.0 Merged to template file.
-//============================================================
+//=========================================================================
- duplicate(Manager#template) Manager#schg_cas04 -1
- duplicate(gard#template) gard1#schg_cas04 -1
diff --git a/npc/woe-se/schg_cas05.txt b/npc/woe-se/schg_cas05.txt
index ca69a2dd6..e4ff1aa77 100644
--- a/npc/woe-se/schg_cas05.txt
+++ b/npc/woe-se/schg_cas05.txt
@@ -1,12 +1,36 @@
-//===== Hercules Script ======================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Euphy
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
//= War of Emperium SE - Skidbladnir
-//===== By: ==================================================
-//= Euphy
-//===== Current Version: =====================================
+//================= Description ===========================================
+//= NPCs related to the WoE:SE castle Skidbladnir
+//================= Current Version =======================================
//= 1.0
-//===== Additional Comments: =================================
-//= 1.0 Merged to template file.
-//============================================================
+//=========================================================================
- duplicate(Manager#template) Manager#schg_cas05 -1
- duplicate(gard#template) gard1#schg_cas05 -1