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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-11 14:01:04 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-11 14:01:04 +0000
commit630838a54cc2406ecbc21089800f702ac816673d (patch)
tree1701a5af9a69f68b033e1f0154dfa79866d446e2
parent93fcb74029252a194664e7498b1d3ca8f5d802c3 (diff)
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- Fixed Looted items always dropping in quantities of 1.
- Removed the check that deletes Magnus Exorcism cells after they hit once. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5984 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--Changelog-Trunk.txt4
-rw-r--r--src/map/mob.c2
-rw-r--r--src/map/skill.c3
3 files changed, 7 insertions, 2 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index f9df450aa..9da5a4256 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -3,6 +3,10 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+2006/04/11
+ * Fixed Looted items always dropping in quantities of one. [Skotlex]
+ * Removed the check that deletes Magnus Exorcism cells after they hit once.
+ [Skotlex]
2006/04/10
* Temperory replaced strtoll to strtoul until the function changes. [Lance]
* Multiple optimizations to the unit_data auto-chase upgrade, also
diff --git a/src/map/mob.c b/src/map/mob.c
index 7c428e60e..b9c90c1f3 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -1434,7 +1434,7 @@ static int mob_delay_item_drop(int tid,unsigned int tick,int id,int data)
struct delay_item_drop *ditem;
ditem=(struct delay_item_drop *)id;
- map_addflooritem(&ditem->item_data,1,ditem->m,ditem->x,ditem->y,ditem->first_sd,ditem->second_sd,ditem->third_sd,0);
+ map_addflooritem(&ditem->item_data,ditem->item_data.amount,ditem->m,ditem->x,ditem->y,ditem->first_sd,ditem->second_sd,ditem->third_sd,0);
ers_free(delay_drop_ers, ditem);
return 0;
}
diff --git a/src/map/skill.c b/src/map/skill.c
index 66332bac5..f0964ec01 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -6827,7 +6827,6 @@ int skill_unit_onplace_timer(struct skill_unit *src,struct block_list *bl,unsign
if (!battle_check_undead(race,status_get_elem_type(bl)) && race!=6)
break;
skill_attack(BF_MAGIC,ss,&src->bl,bl,sg->skill_id,sg->skill_lv,tick,0);
- src->val2++;
break;
}
@@ -9615,11 +9614,13 @@ int skill_unit_timer_sub( struct block_list *bl, va_list ap )
group->bl_flag,bl,tick);
if (!unit->alive)
return 0;
+ /*Apparently magnus shouldn't get it's cells deleted like this. [Skotlex]
// ƒ}ƒOƒkƒX‚Í”­“®‚µ‚½ƒ†ƒjƒbƒg‚Í?í?œ‚·‚é
if (group->skill_id==PR_MAGNUS && unit->val2) {
skill_delunit(unit);
return 0;
}
+ */
}
/* ŽžŠÔ?Ø‚ê?í?œ */
if((DIFF_TICK(tick,group->tick)>=group->limit || DIFF_TICK(tick,group->tick)>=unit->limit)){