summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-09-24 09:08:37 +0000
committerPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-09-24 09:08:37 +0000
commitd080398382d6ce1f4a4635e6a9de460994323823 (patch)
treea0a1bbd2432a75b042e198e433ac3a859a30fbb0
parent1445ecc1184505e3801a9e7147a1b2c95c1ee7bf (diff)
downloadhercules-d080398382d6ce1f4a4635e6a9de460994323823.tar.gz
hercules-d080398382d6ce1f4a4635e6a9de460994323823.tar.bz2
hercules-d080398382d6ce1f4a4635e6a9de460994323823.tar.xz
hercules-d080398382d6ce1f4a4635e6a9de460994323823.zip
Fixed Lever Action Rifle thanks to Cort
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11283 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--db/Changelog.txt2
-rw-r--r--db/item_db.txt2
2 files changed, 3 insertions, 1 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt
index c8817f668..baac33ad3 100644
--- a/db/Changelog.txt
+++ b/db/Changelog.txt
@@ -27,6 +27,8 @@
4425 Atros_Card Chance that for 10 seconds your aspd will increase by 100% while attacking.
=======================
+09/24
+ * Fixed Lever Action Rifle thanks to Cort [Playtester]
09/23
* Fixed some "official bugs" [Playtester]
* Another fix on Doom Slayer [Playtester]
diff --git a/db/item_db.txt b/db/item_db.txt
index 7c605b3d7..d6cf605e1 100644
--- a/db/item_db.txt
+++ b/db/item_db.txt
@@ -3381,7 +3381,7 @@
13167,Gate_KeeperDD,Gate Keeper-DD,4,,10,1300,200,,9,0,0x01000000,7,2,34,3,70,1,19,{ bonus bSplashRange,1; bonus3 bAutoSpell,520,6,50; bonus bDef,getrefine(); bonus bDex,1; },{},{}
13168,Thunder_P,Thunder-P,4,76000,,700,80,,9,1,0x01000000,7,2,34,3,70,1,19,{ bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20; },{},{}
13169,Thunder_P_,Thunder-P,4,76000,,700,80,,9,2,0x01000000,7,2,34,3,70,1,19,{ bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20; },{},{}
-13170,Lever_Action_Rifle,Lever Action Rifle,4,,10,770,138,,9,2,0x01000000,7,2,34,3,70,1,19,{ bonus bHit,20; bonus bCritical,50; bonus bAspdRate,-5; },{},{}
+13170,Lever_Action_Rifle,Lever Action Rifle,4,,10,770,138,,9,2,0x01000000,7,2,34,3,70,1,18,{ bonus bHit,20; bonus bCritical,50; bonus bAspdRate,-5; },{},{}
// Bullets
13200,Bullet,Bullet,10,1,,2,10,,,,0x01000000,7,2,32768,,1,,3,{},{},{}
13201,Silver_Bullet,Silver Bullet,10,15,,2,15,,,,0x01000000,7,2,32768,,1,,3,{ bonus bAtkEle,Ele_Holy; },{},{}