summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorjaBote <javote91@hotmail.com>2013-06-22 14:03:54 +0200
committerjaBote <javote91@hotmail.com>2013-06-22 14:03:54 +0200
commit9066912f74010dca38b151681faf4496e74ec612 (patch)
treed90b5367be390777bc7010d0773648ce88187f6e
parent3c8c0539e9ec580bbb10fad980040bf2a668ad86 (diff)
downloadhercules-9066912f74010dca38b151681faf4496e74ec612.tar.gz
hercules-9066912f74010dca38b151681faf4496e74ec612.tar.bz2
hercules-9066912f74010dca38b151681faf4496e74ec612.tar.xz
hercules-9066912f74010dca38b151681faf4496e74ec612.zip
Updated db/pre-re/skill-tree.conf
Added a some documentation to the file. Since Github doesn't allow me to edit some files at once and I haven't Git tools right now, a follow up will come right now with the db/re/skill-tree.conf file doc. Thanks to Gepard for pointing it out on the forum topic.
-rw-r--r--db/pre-re/skill_tree.conf17
1 files changed, 16 insertions, 1 deletions
diff --git a/db/pre-re/skill_tree.conf b/db/pre-re/skill_tree.conf
index 9853c97f2..248d9bf1f 100644
--- a/db/pre-re/skill_tree.conf
+++ b/db/pre-re/skill_tree.conf
@@ -9,7 +9,22 @@
//= http://hercules.ws/board/
//================= More Information =================
// http://hercules.ws/board/topic/1188-skill-tree-db-redesign/ <desc~!>
+//================ Structure Example =================
+/*
+Job_Name: { /* Job names as in src/map/pc.c (they are hardcoded at the moment so if you want to add a new job you should add it there) */
+ inherit: ( "Other_Job_Name" ); /* Base job from which this job will inherit its skill tree. NV_TRICKDEAD inheritance is skipped for non-novices from the source */
+
+ skills: { /* SKILL_NAMEs come from the Name (16th column) value in db/pre-re/skill_db.txt */
+ SKILL_NAME1: Max_Level /* Use this for skills that don't have other skill prerequisite; Max_Level is a numeric value that should match your client side files */
+ SKILL_NAME2: { /* Use this for skills which have other skills as prerequisites */
+ MaxLevel: Max_Level /* Max_Level is a numeric value that should match your client side files */
+ SKILL_NAME_PREREQUISITE: Level_Prerequisite /* The prerequisite skill and min level for having this skill available. Should also match your client side files */
+ SKILL_NAME_PREREQUISITE2: Level_Prerequisite2 /* You can add as many prerequisite skills as you want. Minimum of 1 if you add a skill this way */
+ }
+}
+*/
//====================================================
+
Novice: {
skills: {
NV_BASIC: 9
@@ -3833,4 +3848,4 @@ Oboro: {
OB_ZANGETSU: 2
}
}
-} \ No newline at end of file
+}