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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-09-20 19:13:08 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-09-20 19:13:08 +0000 |
commit | e4610110b3c2724b4716c6dd054e0f21e50baef2 (patch) | |
tree | f5c5c87a4f7607824667d08d00fdb627256862ec | |
parent | d2ceeaea4fe5faeae70b1c2a6aadb1e15a96a988 (diff) | |
download | hercules-e4610110b3c2724b4716c6dd054e0f21e50baef2.tar.gz hercules-e4610110b3c2724b4716c6dd054e0f21e50baef2.tar.bz2 hercules-e4610110b3c2724b4716c6dd054e0f21e50baef2.tar.xz hercules-e4610110b3c2724b4716c6dd054e0f21e50baef2.zip |
* Fixed DZeroX's fix! (Missing ;'s)
* Added Guild PVP NPC, and seal progress NPC.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13222 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | npc/Changelog.txt | 3 | ||||
-rw-r--r-- | npc/merchants/refine.txt | 6 | ||||
-rw-r--r-- | npc/other/guildpvp.txt | 281 | ||||
-rw-r--r-- | npc/other/sealstatus.txt | 93 |
4 files changed, 380 insertions, 3 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt index 9f11de0a1..5d286df61 100644 --- a/npc/Changelog.txt +++ b/npc/Changelog.txt @@ -1,5 +1,8 @@ Date Added ====== +2008/09/20 + * Rev. 131222 Fixed DZeroX's fix! (Missing ;'s) [L0ne_W0lf] + * Added Guild PVP NPC, and seal progress NPC. 2008/09/18 * Rev. 13219 Slew of bugreport fixage. Figured I should do something. [L0ne_W0lf] * Fixed copy/paste errors in Aru castles. (bugreport:2012) diff --git a/npc/merchants/refine.txt b/npc/merchants/refine.txt index 72848d48b..ec71e423d 100644 --- a/npc/merchants/refine.txt +++ b/npc/merchants/refine.txt @@ -149,7 +149,7 @@ geffen_in,110,172,0 script Christopher#1::Chrisbs 63,{ close; } getitem 612,.@input; // Portable_Furnace - set Zeny,Zeny-.@sell + set Zeny,Zeny-.@sell; mes "[Christopher Guillenrow]"; mes "Thank ye fer shopping at me workshop. Feel free to come anytime, whenever ye need."; close; @@ -230,7 +230,7 @@ geffen_in,110,172,0 script Christopher#1::Chrisbs 63,{ close; } getitem 1010,.@input; // Phracon - set Zeny,Zeny-.@sell + set Zeny,Zeny-.@sell; mes "[Christopher Guillenrow]"; mes "Thank ye fer shopping at me workshop. Feel free to come anytime, whenever ye need."; close; @@ -268,7 +268,7 @@ geffen_in,110,172,0 script Christopher#1::Chrisbs 63,{ close; } getitem 1011,.@input; // Emveretarcon - set Zeny,Zeny-.@sell + set Zeny,Zeny-.@sell; mes "[Christopher Guillenrow]"; mes "Thank ye fer shopping at me workshop. Feel free to come anytime, whenever ye need, whenever ye want."; close; diff --git a/npc/other/guildpvp.txt b/npc/other/guildpvp.txt new file mode 100644 index 000000000..1dcd51a1d --- /dev/null +++ b/npc/other/guildpvp.txt @@ -0,0 +1,281 @@ +//===== eAthena Script ======================================= +//= Guild Battle NPC +//===== By: ================================================== +//= L0ne_W0lf +//===== Current Version: ===================================== +//= 1.0 +//===== Compatible With: ===================================== +//= eAthena SVN +//===== Description: ========================================= +//= [Aegis Conversion] +//= Guild Battle with PVP mechanics. +//===== Additional Comments: ================================= +//= 1.0 First version. [L0ne_W0lf] +//============================================================ + +pvp_y_room,77,85,4 script Guild Battle Guide 105,{ + mes "[Guild Battle Guide]"; + mes "How are you doing?"; + mes "I'm the Guild Battle Guide"; + mes "for the new PvP maps."; + mes "Let me know to which map"; + mes "you want me to move you."; + next; + switch(select("Map 1:Map 2:Map 3:Map 4:Map 5")) { + case 1: + mes "[Guild Battle Guide]"; + mes "You've chosen Map 1."; + mes "Now, which team are"; + mes "you on? You can choose"; + mes "either Team 1 or Team 2."; + next; + switch(select("Team 1:Team 2")) { + case 1: + mes "[Guild Battle Guide]"; + mes "Alright, I'll move you"; + mes "to Map 1 as a member"; + mes "of Team 1. Are you ready"; + mes "to be transported there now?"; + next; + switch(select("Yes:No")) { + case 1: + mes "[Guild Battle Guide]"; + mes "Great! Have a good time~"; + close2; + warp "guild_vs1",7,49; + end; + case 2: + mes "[Guild Battle Guide]"; + mes "Alright, I hope to"; + mes "see you again on"; + mes "the PvP fields!"; + close; + } + case 2: + mes "[Guild Battle Guide]"; + mes "Alright, I'll move you"; + mes "to Map 1 as a member"; + mes "of Team 2. Are you ready"; + mes "to be transported there now?"; + next; + switch(select("Yes:No")) { + case 1: + mes "[Guild Battle Guide]"; + mes "Great! Have a good time~"; + close2; + warp "guild_vs1",91,49; + end; + case 2: + mes "[Guild Battle Guide]"; + mes "Alright, I hope to"; + mes "see you again on"; + mes "the PvP fields!"; + close; + } + } + case 2: + mes "[Guild Battle Guide]"; + mes "You've chosen Map 2."; + mes "Now, which team are"; + mes "you on? You can choose"; + mes "either Team 1 or Team 2."; + next; + switch(select("Team 1:Team 2")) { + case 1: + mes "[Guild Battle Guide]"; + mes "Alright, I'll move you"; + mes "to Map 2 as a member"; + mes "of Team 1. Are you ready"; + mes "to be transported there now?"; + next; + switch(select("Yes:No")) { + case 1: + mes "[Guild Battle Guide]"; + mes "Great! Have a good time~"; + close2; + warp "guild_vs2",9,49; + end; + case 2: + mes "[Guild Battle Guide]"; + mes "Alright, I hope to"; + mes "see you again on"; + mes "the PvP fields!"; + close; + } + case 2: + mes "[Guild Battle Guide]"; + mes "Alright, I'll move you"; + mes "to Map 2 as a member"; + mes "of Team 2. Are you ready"; + mes "to be transported there now?"; + next; + switch(select("Yes:No")) { + case 1: + mes "[Guild Battle Guide]"; + mes "Great! Have a good time~"; + close2; + warp "guild_vs2",90,49; + end; + case 2: + mes "[Guild Battle Guide]"; + mes "Alright, I hope to"; + mes "see you again on"; + mes "the PvP fields!"; + close; + } + } + case 3: + mes "[Guild Battle Guide]"; + mes "You've chosen Map 3."; + mes "Now, which team are"; + mes "you on? You can choose"; + mes "either Team 1 or Team 2."; + next; + switch(select("Team 1:Team 2")) { + case 1: + mes "[Guild Battle Guide]"; + mes "Alright, I'll move you"; + mes "to Map 3 as a member"; + mes "of Team 1. Are you ready"; + mes "to be transported there now?"; + next; + switch(select("Yes:No")) { + case 1: + mes "[Guild Battle Guide]"; + mes "Great! Have a good time~"; + close2; + warp "guild_vs3",16,50; + end; + case 2: + mes "[Guild Battle Guide]"; + mes "Alright, I hope to"; + mes "see you again on"; + mes "the PvP fields!"; + close; + } + case 2: + mes "[Guild Battle Guide]"; + mes "Alright, I'll move you"; + mes "to Map 3 as a member"; + mes "of Team 2. Are you ready"; + mes "to be transported there now?"; + next; + switch(select("Yes:No")) { + case 1: + mes "[Guild Battle Guide]"; + mes "Great! Have a good time~"; + close2; + warp "guild_vs3",83,50; + end; + case 2: + mes "[Guild Battle Guide]"; + mes "Alright, I hope to"; + mes "see you again on"; + mes "the PvP fields!"; + close; + } + } + case 4: + mes "[Guild Battle Guide]"; + mes "You've chosen Map 4."; + mes "Now, which team are"; + mes "you on? You can choose"; + mes "either Team 1 or Team 2."; + next; + switch(select("Team 1:Team 2")) { + case 1: + mes "[Guild Battle Guide]"; + mes "Alright, I'll move you"; + mes "to Map 4 as a member"; + mes "of Team 1. Are you ready"; + mes "to be transported there now?"; + next; + switch(select("Yes:No")) { + case 1: + mes "[Guild Battle Guide]"; + mes "Great! Have a good time~"; + close2; + warp "guild_vs4",8,49; + end; + case 2: + mes "[Guild Battle Guide]"; + mes "Alright, I hope to"; + mes "see you again on"; + mes "the PvP fields!"; + close; + } + case 2: + mes "[Guild Battle Guide]"; + mes "Alright, I'll move you"; + mes "to Map 4 as a member"; + mes "of Team 2. Are you ready"; + mes "to be transported there now?"; + next; + switch(select("Yes:No")) { + case 1: + mes "[Guild Battle Guide]"; + mes "Great! Have a good time~"; + close2; + warp "guild_vs4",91,49; + end; + case 2: + mes "[Guild Battle Guide]"; + mes "Alright, I hope to"; + mes "see you again on"; + mes "the PvP fields!"; + close; + } + } + case 5: + mes "[Guild Battle Guide]"; + mes "You've chosen Map 5."; + mes "Now, which team are"; + mes "you on? You can choose"; + mes "either Team 1 or Team 2."; + next; + switch(select("Team 1:Team 2")) { + case 1: + mes "[Guild Battle Guide]"; + mes "Alright, I'll move you"; + mes "to Map 5 as a member"; + mes "of Team 1. Are you ready"; + mes "to be transported there now?"; + next; + switch(select("Yes:No")) { + case 1: + mes "[Guild Battle Guide]"; + mes "Great! Have a good time~"; + close2; + warp "guild_vs5",20,50; + end; + case 2: + mes "[Guild Battle Guide]"; + mes "Alright, I hope to"; + mes "see you again on"; + mes "the PvP fields!"; + close; + } + case 2: + mes "[Guild Battle Guide]"; + mes "Alright, I'll move you"; + mes "to Map 4 as a member"; + mes "of Team 2. Are you ready"; + mes "to be transported there now?"; + next; + switch(select("Yes:No")) { + case 1: + mes "[Guild Battle Guide]"; + mes "Great! Have a good time~"; + close2; + warp "guild_vs5",79,50; + end; + case 2: + mes "[Guild Battle Guide]"; + mes "Alright, I hope to"; + mes "see you again on"; + mes "the PvP fields!"; + close; + } + } + } +} diff --git a/npc/other/sealstatus.txt b/npc/other/sealstatus.txt new file mode 100644 index 000000000..c2fe7bd8c --- /dev/null +++ b/npc/other/sealstatus.txt @@ -0,0 +1,93 @@ +//===== eAthena Script ======================================= +//= God Item Seal Status +//===== By: ================================================== +//= L0ne_W0lf +//===== Current Version: ===================================== +//= 1.0 +//===== Compatible With: ===================================== +//= eAthena SVN +//===== Description: ========================================= +//= [Aegis Conversion] +//= Goid Item Seal Status. +//===== Additional Comments: ================================= +//= 1.0 First version. [L0ne_W0lf] +//============================================================ + +prontera,113,294,3 script Sign Post 837,{ + mes "======== God Seal Status ========"; + if ($god1 == 0) { + mes "Sleipnir Seal: Unseen"; + } + else if ($god1 < 50) { + mes "Sleipnir Seal: Active"; + } + else if ($god1 < 100) { + mes "Sleipnir Seal: Appeared"; + } + else { + mes "Sleipnir Seal: Released"; + } + if ($god2 == 0) { + mes "Megingjard Seal: Unseen"; + } + else if ($god2 < 50) { + mes "Megingjard Seal: Active"; + } + else if ($god2 < 100) { + mes "Megingjard Seal: Appeared"; + } + else { + mes "Megingjard Seal: Released"; + } + if ($god3 == 0) { + mes "Brisingamen Seal: Unseen"; + } + else if ($god3 < 50) { + mes "Brisingamen Seal: Active"; + } + else if ($god3 < 100) { + mes "Brisingamen Seal: Appeared"; + } + else { + mes "Brisingamen Seal: Released"; + } + if ($god4 == 0) { + mes "Mjolnir Seal: Unseen"; + } + else if ($god4 < 50) { + mes "Mjolnir Seal: Active"; + } + else if ($god4 < 100) { + mes "Mjolnir Seal: Appeared"; + } + else { + mes "Mjolnir Seal: Released"; + } + mes ""; + mes "======= Your Seal Status ========"; + if ($god_sl_1 < 51) { + mes "^ff0000Sleipnir Seal: Not Completed^000000"; + } + else { + mes "^00ff00Sleipnir Seal: Completed^000000"; + } + if ($god_eremes < 28) { + mes "^ff0000Megingjard Seal: Not Completed^000000"; + } + else { + mes "^00ff00Megingjard Seal: Completed^000000"; + } + if ($god_brising < 50) { + mes "^ff0000Brisingamen Seal: Not Completed^000000"; + } + else { + mes "^00ff00Brisingamen Seal: Completed^000000"; + } + if ($god_mjo_0 < 11) { + mes "^ff0000Mjolnir Seal: Not Completed^000000"; + } + else { + mes "^00ff00Mjolnir Seal: Completed^000000"; + } + close; +} |