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author | Playtester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-10-20 23:39:20 +0000 |
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committer | Playtester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-10-20 23:39:20 +0000 |
commit | 5e3de661f276eb2eb3a06bd0c4197dc847a36d50 (patch) | |
tree | 5e422e3b85714329cb3d28a6c0ca9ccb10c3015b | |
parent | 9cc64a5996f5d21019cff12f4d1c07ac928f4db4 (diff) | |
download | hercules-5e3de661f276eb2eb3a06bd0c4197dc847a36d50.tar.gz hercules-5e3de661f276eb2eb3a06bd0c4197dc847a36d50.tar.bz2 hercules-5e3de661f276eb2eb3a06bd0c4197dc847a36d50.tar.xz hercules-5e3de661f276eb2eb3a06bd0c4197dc847a36d50.zip |
Fixed some item bugs
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11533 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | db/Changelog.txt | 1 | ||||
-rw-r--r-- | db/item_db.txt | 22 |
2 files changed, 12 insertions, 11 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt index 5fbb584e2..898dd609f 100644 --- a/db/Changelog.txt +++ b/db/Changelog.txt @@ -33,6 +33,7 @@ ======================= 10/20 + * Fixed some item bugs [Playtester] * Rev. 11532 Corrected Desert Twilight and slots. [L0ne_W0lf] * Changed interval of Heat to 20ms [Playtester] - you can change this now if you want Heat to do more or less hits diff --git a/db/item_db.txt b/db/item_db.txt index ec20a6af8..e166f0079 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -1164,7 +1164,7 @@ 2367,Sniping_Suits,Sniping Suit,5,,10,750,,5,,1,0x00000800,2,2,16,,50,1,0,{ bonus bMdef,5; bonus bCritical,6+readparam(bLuk)/5; bonus bDelayRate,-23; },{},{} //2368,Golden_Armor,Golden Armor,5,,10,2000,,4,,0,0xFFFFFFFF,7,2,16,,,1,0,{ bonus bMdef,4; },{},{} //2369,Freya's_Clothes,Freya's Clothes,5,,10,500,,12,,0,0xFFFFFFFE,7,2,16,,0,1,0,{ if ((isequipped(2428)) || (isequipped(2533)) || (isequipped(5306))) { bonus2 bSubRace,RC_DemiHuman,10; bonus bMaxHPrate,20; bonus2 bResEff,Eff_Freeze,10000; skill 88,10; } },{},{} -2370,Sakray_Test_Armor,Sakray Test Armor,5,,10,0,,15,,0,0xFFFFFFFF,7,2,16,1,1,0,0,{ bonus bMaxHP,300; bonus bMaxSP,30; bonus bAtk,10; bonus bAGI,1; },{},{} +2370,Sakray_Test_Armor,Sakray Test Armor,5,,10,0,,15,,0,0xFFFFFFFF,7,2,16,1,1,0,0,{ bonus bMaxHP,300; bonus bMaxSP,30; bonus bBaseAtk,10; bonus bAGI,1; },{},{} 2371,G_Strings_,Pantie,5,1000,,100,,4,,1,0xFFFFFFFF,7,2,16,,0,1,0,{},{},{} 2372,Mage_Coat_,Mage Coat,5,,10,600,,5,,1,0x00810204,7,2,16,,50,1,0,{ bonus bMdef,5; bonus bInt,1; },{},{} 2373,Holy_Robe_,Holy Robe,5,,10,1700,,7,,1,0x00008110,7,2,16,,60,1,0,{ bonus bMdef,5; bonus2 bSubRace,RC_Demon,15; bonus2 bSubEle,Ele_Dark,10; },{},{} @@ -1355,7 +1355,7 @@ //2707,Gusli,Gusli,5,,10,100,,0,,9,0xFFFFFFFF,7,2,136,,0,0,0,{},{},{} 2708,Chinese_Handicraft,Chinese Handicraft,5,,10,50,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus3 bAutoSpell,19,5,300; },{},{} 2709,5th_Anniversary_Coin,5th Anniversary Coin,5,,0,100,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus bAtkRate,5; bonus bMatkRate,5; },{},{} -2710,Bloody_Iron_Ball_C,Refined Bloodied Shackle Ball,5,,0,0,,0,,0,0xFFFFFFFE,7,2,136,,1,0,0,{ bonus bAtk,30; },{},{} +2710,Bloody_Iron_Ball_C,Refined Bloodied Shackle Ball,5,,0,0,,0,,0,0xFFFFFFFE,7,2,136,,1,0,0,{ bonus bBaseAtk,30; },{},{} 2711,Spiritual_Ring_C,Refined Spiritual Ring,5,,0,0,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus bInt,2; bonus bDex,2; if(isequipped(2607) || isequipped(2608) || isequipped(2626)) { bonus2 bSkillAtk,28,50; bonus2 bSkillAtk,79,30; bonus bSPrecovRate,9; } },{},{} 2712,Collector's_Edition_Book,Collector's Edition Book,5,,10,300,,0,,1,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus bAgi,3; bonus bVit,3; bonus bLuk,3; },{},{} // @@ -1789,14 +1789,14 @@ 4407,Randgris_Card,Randgris Card,6,,10,10,,,,,,,,2,,,,,{ bonus bUnbreakableWeapon,0; bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus2 bAddRace2,5,10; bonus3 bAutoSpell,289,1,10; },{},{} 4408,Gloom_Under_Night_Card,Gloom Under Night Card,6,,10,10,,,,,,,,16,,,,,{ bonus2 bAddEle,Ele_Holy,40; bonus2 bAddEle,Ele_Dark,40; bonus2 bAddRace,RC_Angel,40; bonus2 bAddRace,RC_Demon,40; },{},{} 4409,Agav_Card,Agav Card,6,,10,10,,,,,,,,16,,,,,{ bonus bMatkRate,5; bonus bDef,-10; if (BaseClass == Job_Mage) bonus bMaxSP,100; },{},{} -4410,Echio_Card,Echio Card,6,,10,10,,,,,,,,16,,,,,{ bonus bAtk,15; if (BaseClass == Job_Swordman) bonus bMaxHP,500; },{},{} -4411,Vanberk_Card,Vanberk Card,6,,10,10,,,,,,,,769,,,,,{ bonus bStr,2; bonusautoscript "{}",10; },{},{} +4410,Echio_Card,Echio Card,6,,10,10,,,,,,,,16,,,,,{ bonus bBaseAtk,15; if (BaseClass == Job_Swordman) bonus bMaxHP,500; },{},{} +4411,Vanberk_Card,Vanberk Card,6,,10,10,,,,,,,,769,,,,,{ bonus bStr,2; bonusautoscript "{}",100; },{},{} 4412,Isilla_Card,Isilla Card,6,,10,10,,,,,,,,769,,,,,{ bonus bInt,2; bonusautoscript "{ sc_start SC_SUFFRAGIUM,5000,3; sc_start SC_INCFLEE,5000,30; }",10,BF_MAGIC; },{},{} -4413,Hodremlin_Card,Hodremlin Card,6,,10,10,,,,,,,,32,,,,,{ bonus2 bSubSize,0,15; bonus2 bSubSize,1,15; bonus2 bSubSize,2,15; },{},{} +4413,Hodremlin_Card,Hodremlin Card,6,,10,10,,,,,,,,32,,,,,{ bonus2 bSubSize,0,15; bonus2 bSubSize,1,15; bonus2 bSubSize,2,15; bonusautoscript2 "{}",100,BF_WEAPON|BF_MAGIC; },{},{} 4414,Seeker_Card,Seeker Card,6,,10,10,,,,,,,,32,,,,,{ skill 16,1; bonus2 bResEff,Eff_Stone,3000; bonus bMdef,10; },{},{} 4415,Snowier_Card,Snowier Card,6,,10,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItem,536,200; bonus2 bAddItemHealRate,536,100; },{},{} 4416,Siroma_Card,Siroma Card,6,,10,10,,,,,,,,136,,,,,{ bonus2 bSkillAtk,14,25; bonus2 bCastrate,14,-25; },{},{} -4417,Ice_Titan_Card,Ice Titan Card,6,,10,10,,,,,,,,64,,,,,{ bonus bVit,2; },{},{} +4417,Ice_Titan_Card,Ice Titan Card,6,,10,10,,,,,,,,64,,,,,{ bonus bVit,2; bonusautoscript2 "{ sc_start SC_DEFENCE,10000,5; }",10,BF_WEAPON|BF_MAGIC; },{},{} 4418,Gazeti_Card,Gazeti Card,6,,10,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,14,2,10; },{},{} 4419,Ktullanux_Card,Ktullanux Card,6,,10,10,,,,,,,,16,,,,,{ bonus2 bAddEle,Ele_Fire,50; bonus5 bAutoSpellWhenHit,88,10,30,BF_WEAPON|BF_MAGIC,0; },{},{} 4420,Muscipular_Card,Muscipular Card,6,,10,10,,,,,,,,32,,,,,{ bonus5 bAutoSpellWhenHit,28,1,10,BF_SHORT,0; bonus5 bAutoSpellWhenHit,29,1,10,BF_SHORT,0; },{},{} @@ -1809,18 +1809,18 @@ 4427,Sword_Guardian_Card,Sword Guardian Card,6,,10,10,,,,,,,,2,,,,,{ bonus bHit,5; bonus bCritical,5; if (getiteminfo(getequipid(EQI_HAND_R),11) == 2 || getiteminfo(getequipid(EQI_HAND_R),11) == 3) bonus2 bSkillAtk,62,25; },{},{} 4428,Bow_Guardian_Card,Bow Guardian Card,6,,10,10,,,,,,,,2,,,,,{ bonus bHit,5; bonus bCritical,5; if (getiteminfo(getequipid(EQI_HAND_R),11) == 11) bonus2 bSkillAtk,47,50; },{},{} 4429,Salamander_Card,Salamander Card,6,,10,10,,,,,,,,4,,,,,{ bonus2 bSkillAtk,80,40; bonus2 bSkillAtk,83,40; },{},{} -4430,Ifrit_Card,Ifrit Card,6,,10,10,,,,,,,,136,,,,,{ bonus bAtk,(JobLevel/7); bonus bCritical,(JobLevel/7); bonus bHit,(JobLevel/7); bonus3 bAutoSpellWhenHit,653,2,10; },{},{} +4430,Ifrit_Card,Ifrit Card,6,,10,10,,,,,,,,136,,,,,{ bonus bBaseAtk,(JobLevel/7); bonus bCritical,(JobLevel/7); bonus bHit,(JobLevel/7); bonus3 bAutoSpellWhenHit,653,2,10; },{},{} 4431,Kasa_Card,Kasa Card,6,,10,10,,,,,,,,4,,,,,{ bonus3 bAutoSpell,17,5,10; bonus3 bAutoSpell,19,5,10; },{},{} -4432,Magmaring_Card,Magmaring Card,6,,10,10,,,,,,,,4,,,,,{ bonus bAtk,5; bonus2 bAddEle,Ele_Earth,10; bonus2 bCriticalAddRace,RC_Brute,15; },{},{} +4432,Magmaring_Card,Magmaring Card,6,,10,10,,,,,,,,4,,,,,{ bonus bBaseAtk,5; bonus2 bAddEle,Ele_Earth,10; bonus2 bCriticalAddRace,RC_Brute,15; },{},{} 4433,Imp_Card,Imp Card,6,,10,10,,,,,,,,136,,,,,{ bonus2 bSkillAtk,19,25; bonus2 bCastrate,19,-25; },{},{} 4434,Knocker_Card,Knocker Card,6,,10,10,,,,,,,,769,,,,,{ bonus2 bAddRace,RC_Formless,5; bonus3 bAddMonsterDropItem,756,RC_Formless,100; bonus3 bAddMonsterDropItem,757,RC_Formless,100; },{},{} -4435,Zombie_Slaughter_Card,Zombie Slaughter Card,6,,10,10,,,,,,,,64,,,,,{ bonus2 bAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,DemiHuman,1; bonus bHPGainValue,50; if(isequipped(4435)) bonus bSPGainValue,2; },{},{} -4436,Ragged_Zombie_Card,Ragged Zombie Card,6,,10,10,,,,,,,,136,,,,,{ bonus2 bCriticalAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,DemiHuman,1; bonus2 bAddEff2,Eff_Bleeding,50; },{},{} +4435,Zombie_Slaughter_Card,Zombie Slaughter Card,6,,10,10,,,,,,,,64,,,,,{ bonus2 bAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,RC_DemiHuman,1; bonus bHPGainValue,50; },{},{} +4436,Ragged_Zombie_Card,Ragged Zombie Card,6,,10,10,,,,,,,,136,,,,,{ bonus2 bCriticalAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,RC_DemiHuman,1; bonus2 bAddEff2,Eff_Bleeding,50; if(isequipped(4435)) bonus2 bSPGainRace,RC_DemiHuman,2; },{},{} 4437,Hell_Poodle_Card,Hell Poodle Card,6,,10,10,,,,,,,,136,,,,,{ bonus bHit,1; bonus2 bAddItemHealRate,517,100; bonus2 bAddEff,Eff_Bleeding,100; },{},{} 4438,Banshee_Card,Banshee Card,6,,10,10,,,,,,,,769,,,,,{ if(BaseClass == Job_Mage){ bonus bMaxSP,100; bonus bMaxHP,-100; bonus2 bSkillAtk,11,20; bonus2 bSkillAtk,13,20; bonus2 bSkillAtk,400,20; } },{},{} 4439,Flame_Skull_Card,Flame Skull Card,6,,10,10,,,,,,,,32,,,,,{ bonus2 bResEff,Eff_Blind,3000; bonus2 bResEff,Eff_Stun,3000; bonus2 bResEff,Eff_Curse,3000; bonus2 bResEff,Eff_Stone,3000; bonus2 bAddEffWhenHit,Eff_Blind,100; bonus2 bAddEffWhenHit,Eff_Stun,100; bonus2 bAddEffWhenHit,Eff_Curse,100; bonus2 bAddEffWhenHit,Eff_Stone,100; },{},{} 4440,Necromancer_Card,Necromancer Card,6,,10,10,,,,,,,,2,,,,,{ if (getiteminfo(getequipid(EQI_HAND_R),11) == 10) { bonus bInt,1; bonus bIgnoreMdefRate,2; } },{},{} -4441,Fallen_Bishop_Hibram_Card,Fallen Bishop Hibram Card,6,,10,10,,,,,,,,64,,,,,{ bonus bMAtkRate,10; bonus bMaxSPrate,-50; bonus2 bAddRace,RC_Angel,50; bonus2 bAddRace,RC_DemiHuman,50; },{},{} +4441,Fallen_Bishop_Hibram_Card,Fallen Bishop Hibram Card,6,,10,10,,,,,,,,64,,,,,{ bonus bMatkRate,10; bonus bMaxSPrate,-50; bonus2 bMagicAddRace,RC_Angel,50; bonus2 bMagicAddRace,RC_DemiHuman,50; },{},{} // More Headgears //=================================================================== 5001,Headset,Headset,5,20,,200,,3,,0,0xFFFFFFFE,7,2,256,,1,1,87,{ bonus2 bResEff,Eff_Curse,1000; },{},{} |