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author | celest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2005-04-02 16:17:10 +0000 |
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committer | celest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2005-04-02 16:17:10 +0000 |
commit | f5b3e703263cff3e3b49006487b950e063d39be1 (patch) | |
tree | 0af2f0d52de0e7c3266347c2ddd1fd51554fb3b8 | |
parent | 24d07d95cdf597b847cf9643305152406e45231d (diff) | |
download | hercules-f5b3e703263cff3e3b49006487b950e063d39be1.tar.gz hercules-f5b3e703263cff3e3b49006487b950e063d39be1.tar.bz2 hercules-f5b3e703263cff3e3b49006487b950e063d39be1.tar.xz hercules-f5b3e703263cff3e3b49006487b950e063d39be1.zip |
* Updated Tiger Knucke Fist's 'fixed state' effect
* Corrected an error, sorry ^^;
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1381 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | Changelog-SVN.txt | 1 | ||||
-rw-r--r-- | src/map/skill.c | 16 |
2 files changed, 11 insertions, 6 deletions
diff --git a/Changelog-SVN.txt b/Changelog-SVN.txt index 22535a8ed..9ef407649 100644 --- a/Changelog-SVN.txt +++ b/Changelog-SVN.txt @@ -1,6 +1,7 @@ Date Added 04/02 + * Updated Tiger Knucke Fist's 'fixed state' effect [celest] * Allowed people to enable/disable using the online column via 'register_users_online' in the login_athena.conf [Codemaster] * Added the 3 baby skills WE_BABY, CALLBABY and CALLPARENT [celest] diff --git a/src/map/skill.c b/src/map/skill.c index a0047776a..63e588eea 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -959,9 +959,13 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int // -- moonsoul (stun ability of new champion skill tigerfist) // case CH_TIGERFIST: - if( rand()%100 < (10 + skilllv*10)*sc_def_vit/100 ) { + if (rand()%100 < (10 + skilllv*10)*sc_def_vit/100) { int sec = skill_get_time2 (skillid,skilllv) - status_get_agi(bl)/10; - status_change_start(bl,SC_STAN,skilllv,0,0,0,sec,0); + if (dstsd) { + dstsd->canmove_tick += sec; + dstsd->canact_tick += sec; + } else if (dstmd) + dstmd->canmove_tick += sec; } break; @@ -6893,15 +6897,15 @@ int skill_use_id (struct map_session_data *sd, int target_id, int skill_num, int nullpo_retr(0, sd); - if(sd->bl.m != bl->m || pc_isdead(sd)) - return 0; - if(skillnotok(skill_num, sd)) // [MouseJstr] - return 0; if ((bl = map_id2bl(target_id)) == NULL) return 0; if (bl->type == BL_PC) { nullpo_retr(0, tsd = (struct map_session_data*)bl); } + if(sd->bl.m != bl->m || pc_isdead(sd)) + return 0; + if(skillnotok(skill_num, sd)) // [MouseJstr] + return 0; if (tsd && skill_num == ALL_RESURRECTION && !pc_isdead(tsd)) return 0; |