diff options
author | zephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-03-29 16:49:52 +0000 |
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committer | zephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-03-29 16:49:52 +0000 |
commit | ff0af0b4437fb987bc0cf2c0091942a266b8731e (patch) | |
tree | d25e7820182d6cdbce85ca23fcf2d85ef33faa77 | |
parent | fcdf995bd039935c5cdf4842ea9158d44ee6de29 (diff) | |
download | hercules-ff0af0b4437fb987bc0cf2c0091942a266b8731e.tar.gz hercules-ff0af0b4437fb987bc0cf2c0091942a266b8731e.tar.bz2 hercules-ff0af0b4437fb987bc0cf2c0091942a266b8731e.tar.xz hercules-ff0af0b4437fb987bc0cf2c0091942a266b8731e.zip |
- Implementing official battleground "emblem" crossed swords icon.
- Removing the custom guild packets from Battleground as they are not needed anymore.
- Scripts updated.
- In this way, you get "battle cursor" over your same team, but that's how official does.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13635 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | conf/battle/battleground.conf | 14 | ||||
-rw-r--r-- | db/bgemblem_1.ebm | 2 | ||||
-rw-r--r-- | db/bgemblem_2.ebm | bin | 614 -> 0 bytes | |||
-rw-r--r-- | npc/battleground/bg_flavius_01.txt | 4 | ||||
-rw-r--r-- | npc/battleground/bg_flavius_02.txt | 4 | ||||
-rw-r--r-- | npc/battleground/bg_tierra_01.txt | 4 | ||||
-rw-r--r-- | npc/battleground/bg_tierra_02.txt | 4 | ||||
-rw-r--r-- | src/map/battle.c | 2 | ||||
-rw-r--r-- | src/map/battle.h | 2 | ||||
-rw-r--r-- | src/map/battleground.c | 117 | ||||
-rw-r--r-- | src/map/battleground.h | 7 | ||||
-rw-r--r-- | src/map/clif.c | 264 | ||||
-rw-r--r-- | src/map/clif.h | 10 | ||||
-rw-r--r-- | src/map/script.c | 10 |
14 files changed, 75 insertions, 369 deletions
diff --git a/conf/battle/battleground.conf b/conf/battle/battleground.conf index 63375986f..a91e1ddd6 100644 --- a/conf/battle/battleground.conf +++ b/conf/battle/battleground.conf @@ -42,17 +42,3 @@ bg_flee_penalty: 20 // Interval before updating the bg-member map mini-dots (milliseconds) bg_update_interval: 1000 - -// Reserved Guild ID's for battlegrounds -// Please take care of this configuration, you need to take 2 guild ids manually created -// in your guild database (txt or sql). Only the ID's are required. -// Take care this this "Fake guilds" will be never used by players. -bg_guild_id1: 998 -bg_guild_id2: 999 - -// ** BattleGround Emblems ** -// In the folder /db you will find 2 files: -// bgemblem_1.ebm (used for General Guillaume Marollo) -// bgemblem_2.ebm (used for Prince Croix Marollo) -// You can set your own emblems for battleground, using files from the _tmpEmblem folder -// in your client files, just remember to keep the names. diff --git a/db/bgemblem_1.ebm b/db/bgemblem_1.ebm deleted file mode 100644 index b217e7886..000000000 --- a/db/bgemblem_1.ebm +++ /dev/null @@ -1,2 +0,0 @@ -xoSe?}[߶v1vXnt]Oe誝B`P` ,ZCB/11bFC$rxSY9ys>9M5 e~z[rMԞ I -M."Uz=GԳ#KmpKm%ϠHZQ<y}D"~Ϯ`H,\H&>䝞4RX%܉lusVL6KMC:P&;\s,Z{%@-'q#+n*qɫC"?S1L7b-|eƹMgzɬnM|ٽ+N{Z=wEb=Sk2N?,*saob`,`9pv>snPq"Gۺ l|Ցcår;qm#Ls7!Sv1S"0mTMחV>Q'HOOz-gbl^l7IEb#F<vt:/|@ ]VET<nQU)SR{GQYScu /__!˫ݗȻ_Pھx<~ظAOkᏗ#>IYAgK}b{I)
$~o5.KRŜų¯ӯjY[=fvdQ,cPCkLWVkbn?
\ No newline at end of file diff --git a/db/bgemblem_2.ebm b/db/bgemblem_2.ebm Binary files differdeleted file mode 100644 index 96d260c77..000000000 --- a/db/bgemblem_2.ebm +++ /dev/null diff --git a/npc/battleground/bg_flavius_01.txt b/npc/battleground/bg_flavius_01.txt index 89d520371..dbfea0873 100644 --- a/npc/battleground/bg_flavius_01.txt +++ b/npc/battleground/bg_flavius_01.txt @@ -11,7 +11,7 @@ OnInit: waitingroom "Battle Station 10 Players",10,"Flavius_BG1::OnGuillaumeJoin",1;
end;
OnEnterBG:
- set $@FlaviusBG1_id1, waitingroom2bg("bat_b01",390,10,0,"Flavius_BG1::OnGuillaumeQuit","");
+ set $@FlaviusBG1_id1, waitingroom2bg("bat_b01",390,10,"Flavius_BG1::OnGuillaumeQuit","");
end;
}
@@ -21,7 +21,7 @@ OnInit: waitingroom "Battle Station 10 Players",10,"Flavius_BG1::OnCroixJoin",1;
end;
OnEnterBG:
- set $@FlaviusBG1_id2, waitingroom2bg("bat_b01",10,290,1,"Flavius_BG1::OnCroixQuit","");
+ set $@FlaviusBG1_id2, waitingroom2bg("bat_b01",10,290,"Flavius_BG1::OnCroixQuit","");
end;
}
diff --git a/npc/battleground/bg_flavius_02.txt b/npc/battleground/bg_flavius_02.txt index 493979a06..57cb79246 100644 --- a/npc/battleground/bg_flavius_02.txt +++ b/npc/battleground/bg_flavius_02.txt @@ -11,7 +11,7 @@ OnInit: waitingroom "Battle Station 10 Players",10,"Flavius_BG2::OnGuillaumeJoin",1;
end;
OnEnterBG:
- set $@FlaviusBG2_id1, waitingroom2bg("bat_b02",390,10,0,"Flavius_BG2::OnGuillaumeQuit","");
+ set $@FlaviusBG2_id1, waitingroom2bg("bat_b02",390,10,"Flavius_BG2::OnGuillaumeQuit","");
end;
}
@@ -21,7 +21,7 @@ OnInit: waitingroom "Battle Station 10 Players",10,"Flavius_BG2::OnCroixJoin",1;
end;
OnEnterBG:
- set $@FlaviusBG2_id2, waitingroom2bg("bat_b02",10,290,1,"Flavius_BG2::OnCroixQuit","");
+ set $@FlaviusBG2_id2, waitingroom2bg("bat_b02",10,290,"Flavius_BG2::OnCroixQuit","");
end;
}
diff --git a/npc/battleground/bg_tierra_01.txt b/npc/battleground/bg_tierra_01.txt index 884f15e17..ed1e65120 100644 --- a/npc/battleground/bg_tierra_01.txt +++ b/npc/battleground/bg_tierra_01.txt @@ -11,7 +11,7 @@ OnInit: waitingroom "Battle Station 10 Players",10,"Tierra_BG1::OnGuillaumeJoin",1;
end;
OnEnterBG:
- set $@TierraBG1_id1, waitingroom2bg("bat_a01",50,374,0,"Tierra_BG1::OnGuillaumeQuit","");
+ set $@TierraBG1_id1, waitingroom2bg("bat_a01",50,374,"Tierra_BG1::OnGuillaumeQuit","");
end;
}
@@ -21,7 +21,7 @@ OnInit: waitingroom "Battle Station 10 Players",10,"Tierra_BG1::OnCroixJoin",1;
end;
OnEnterBG:
- set $@TierraBG1_id2, waitingroom2bg("bat_a01",42,16,1,"Tierra_BG1::OnCroixQuit","");
+ set $@TierraBG1_id2, waitingroom2bg("bat_a01",42,16,"Tierra_BG1::OnCroixQuit","");
end;
}
diff --git a/npc/battleground/bg_tierra_02.txt b/npc/battleground/bg_tierra_02.txt index 3789cd4bd..a69f65e2b 100644 --- a/npc/battleground/bg_tierra_02.txt +++ b/npc/battleground/bg_tierra_02.txt @@ -11,7 +11,7 @@ OnInit: waitingroom "Battle Station 10 Players",10,"Tierra_BG2::OnGuillaumeJoin",1;
end;
OnEnterBG:
- set $@TierraBG2_id1, waitingroom2bg("bat_a02",50,374,0,"Tierra_BG2::OnGuillaumeQuit","");
+ set $@TierraBG2_id1, waitingroom2bg("bat_a02",50,374,"Tierra_BG2::OnGuillaumeQuit","");
end;
}
@@ -21,7 +21,7 @@ OnInit: waitingroom "Battle Station 10 Players",10,"Tierra_BG2::OnCroixJoin",1;
end;
OnEnterBG:
- set $@TierraBG2_id2, waitingroom2bg("bat_a02",42,16,1,"Tierra_BG2::OnCroixQuit","");
+ set $@TierraBG2_id2, waitingroom2bg("bat_a02",42,16,"Tierra_BG2::OnCroixQuit","");
end;
}
diff --git a/src/map/battle.c b/src/map/battle.c index bd9e49f5a..5c1c9562a 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -3829,8 +3829,6 @@ static const struct _battle_data { { "display_status_timers", &battle_config.display_status_timers, 1, 0, 1, }, // BattleGround Settings { "bg_update_interval", &battle_config.bg_update_interval, 1000, 100, INT_MAX, }, - { "bg_guild_id1", &battle_config.bg_guild_id1, 0, 0, INT_MAX, }, - { "bg_guild_id2", &battle_config.bg_guild_id2, 0, 0, INT_MAX, }, { "bg_short_attack_damage_rate", &battle_config.bg_short_damage_rate, 80, 0, INT_MAX, }, { "bg_long_attack_damage_rate", &battle_config.bg_long_damage_rate, 80, 0, INT_MAX, }, { "bg_weapon_attack_damage_rate", &battle_config.bg_weapon_damage_rate, 60, 0, INT_MAX, }, diff --git a/src/map/battle.h b/src/map/battle.h index 21c68b50b..8cca3886c 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -464,8 +464,6 @@ extern struct Battle_Config int display_status_timers; //Show or hide skill buff/delay timers in recent clients [Sara] // [BattleGround Settings] int bg_update_interval; - int bg_guild_id1; - int bg_guild_id2; int bg_short_damage_rate; int bg_long_damage_rate; int bg_weapon_damage_rate; diff --git a/src/map/battleground.c b/src/map/battleground.c index f26f1efb9..40fe2a0c6 100644 --- a/src/map/battleground.c +++ b/src/map/battleground.c @@ -24,7 +24,6 @@ static DBMap* bg_team_db; // int bg_id -> struct battleground_data* static unsigned int bg_team_counter = 0; // Next bg_id -struct guild bg_guild[2]; // Temporal fake guild information struct battleground_data* bg_team_search(int bg_id) { // Search a BG Team using bg_id @@ -45,7 +44,6 @@ int bg_team_delete(int bg_id) int i; struct map_session_data *sd; struct battleground_data *bg = bg_team_search(bg_id); - struct guild *g; if( bg == NULL ) return 0; for( i = 0; i < MAX_BG_MEMBERS; i++ ) @@ -55,19 +53,6 @@ int bg_team_delete(int bg_id) bg_send_dot_remove(sd); sd->state.bg_id = 0; - if( sd->status.guild_id && (g = guild_search(sd->status.guild_id)) != NULL ) - { - clif_guild_belonginfo(sd,g); - clif_guild_basicinfo(sd); - clif_guild_allianceinfo(sd); - clif_guild_memberlist(sd); - clif_guild_skillinfo(sd); - } - else - clif_bg_leave_single(sd, sd->status.name, "Leaving Battleground..."); - - clif_charnameupdate(sd); - clif_guild_emblem_area(&sd->bl); } idb_remove(bg_team_db, bg_id); return 1; @@ -108,25 +93,15 @@ int bg_team_join(int bg_id, struct map_session_data *sd) bg->count++; guild_send_dot_remove(sd); - clif_bg_belonginfo(sd); - // clif_bg_emblem(sd, bg->g); - clif_charnameupdate(sd); for( i = 0; i < MAX_BG_MEMBERS; i++ ) { - if( (pl_sd = bg->members[i].sd) == NULL ) - continue; - clif_guild_basicinfo(pl_sd); - clif_bg_emblem(pl_sd, bg->g); - clif_bg_memberlist(pl_sd); - if( pl_sd != sd ) + if( (pl_sd = bg->members[i].sd) != NULL && pl_sd != sd ) clif_hpmeter_single(sd->fd, pl_sd->bl.id, pl_sd->battle_status.hp, pl_sd->battle_status.max_hp); } - clif_guild_emblem_area(&sd->bl); clif_bg_hp(sd); clif_bg_xy(sd); - return 1; } @@ -134,52 +109,28 @@ int bg_team_leave(struct map_session_data *sd, int flag) { // Single Player leaves team int i, bg_id; struct battleground_data *bg; - struct map_session_data *pl_sd; - struct guild *g; + char output[128]; if( sd == NULL || !sd->state.bg_id ) return 0; - // Packets - clif_bg_leave_single(sd, sd->status.name, "Leaving Battle..."); bg_send_dot_remove(sd); bg_id = sd->state.bg_id; sd->state.bg_id = 0; - if( sd->status.guild_id && (g = guild_search(sd->status.guild_id)) != NULL ) - { // Refresh Guild Information - clif_guild_belonginfo(sd, g); - clif_guild_basicinfo(sd); - clif_guild_allianceinfo(sd); - clif_guild_memberlist(sd); - clif_guild_skillinfo(sd); - clif_guild_emblem(sd, g); - } - - clif_charnameupdate(sd); - clif_guild_emblem_area(&sd->bl); - if( (bg = bg_team_search(bg_id)) == NULL ) return 0; ARR_FIND(0, MAX_BG_MEMBERS, i, bg->members[i].sd == sd); if( i < MAX_BG_MEMBERS ) // Removes member from BG memset(&bg->members[i], 0, sizeof(bg->members[0])); - bg->count--; - for( i = 0; i < MAX_BG_MEMBERS; i++ ) - { // Update other BG members - if( (pl_sd = bg->members[i].sd) == NULL ) - continue; - if( flag ) - clif_bg_expulsion_single(pl_sd, sd->status.name, "User has quit the game..."); - else - clif_bg_leave_single(pl_sd, sd->status.name, "Leaving Battle..."); - - clif_guild_basicinfo(pl_sd); - clif_bg_emblem(pl_sd, bg->g); - clif_bg_memberlist(pl_sd); - } + + if( flag ) + sprintf(output, "Server : %s has quit the game...", sd->status.name); + else + sprintf(output, "Server : %s is leaving the battlefield...", sd->status.name); + clif_bg_message(bg, "Server", output, strlen(output) + 1); if( bg->logout_event[0] && flag ) npc_event(sd, bg->logout_event, 0); @@ -200,14 +151,7 @@ int bg_member_respawn(struct map_session_data *sd) return 1; // Warped } -struct guild* bg_guild_get(int bg_id) -{ // Return Fake Guild for BG Members - struct battleground_data *bg = bg_team_search(bg_id); - if( bg == NULL ) return NULL; - return bg->g; -} - -int bg_create(unsigned short mapindex, short rx, short ry, int guild_index, const char *ev, const char *dev) +int bg_create(unsigned short mapindex, short rx, short ry, const char *ev, const char *dev) { struct battleground_data *bg; bg_team_counter++; @@ -215,7 +159,6 @@ int bg_create(unsigned short mapindex, short rx, short ry, int guild_index, cons CREATE(bg, struct battleground_data, 1); bg->bg_id = bg_team_counter; bg->count = 0; - bg->g = &bg_guild[guild_index]; bg->mapindex = mapindex; bg->x = rx; bg->y = ry; @@ -299,53 +242,11 @@ int bg_send_xy_timer(int tid, unsigned int tick, int id, intptr data) return 0; } -void bg_guild_build_data(void) -{ - int i, j; - memset(&bg_guild, 0, sizeof(bg_guild)); - for( i = 1; i <= 2; i++ ) - { // Emblem Data - FILE* fp = NULL; - char path[256]; - - j = i - 1; - sprintf(path, "%s/bgemblem_%d.ebm", db_path, i); - if( (fp = fopen(path, "rb")) == NULL ) - continue; - - bg_guild[j].emblem_id = 1; - fseek(fp, 0, SEEK_END); - bg_guild[j].emblem_len = ftell(fp); - fseek(fp, 0, SEEK_SET); - fread(&bg_guild[j].emblem_data, 1, bg_guild[j].emblem_len, fp); - fclose(fp); - - ShowStatus("Done reading '"CL_WHITE"%s"CL_RESET"' emblem data file.\n", path); - } - - // Guild Data - Guillaume - strncpy(bg_guild[0].name, "Blue Team", NAME_LENGTH); - strncpy(bg_guild[0].master, "General Guillaume Marollo", NAME_LENGTH); - bg_guild[0].guild_id = battle_config.bg_guild_id1; - bg_guild[0].guild_lv = 1; - strncpy(bg_guild[0].position[0].name, "Blue Team", NAME_LENGTH); - bg_guild[0].max_member = MAX_BG_MEMBERS; - - // Guild Data - Croix - strncpy(bg_guild[1].name, "Red Team", NAME_LENGTH); - strncpy(bg_guild[1].master, "Prince Croix Marollo", NAME_LENGTH); - bg_guild[1].guild_id = battle_config.bg_guild_id2; - bg_guild[1].guild_lv = 1; - strncpy(bg_guild[1].position[0].name, "Red Team", NAME_LENGTH); - bg_guild[1].max_member = MAX_BG_MEMBERS; -} - void do_init_battleground(void) { bg_team_db = idb_alloc(DB_OPT_RELEASE_DATA); add_timer_func_list(bg_send_xy_timer, "bg_send_xy_timer"); add_timer_interval(gettick() + battle_config.bg_update_interval, bg_send_xy_timer, 0, 0, battle_config.bg_update_interval); - bg_guild_build_data(); } void do_final_battleground(void) diff --git a/src/map/battleground.h b/src/map/battleground.h index 97a9a19dd..946ac2692 100644 --- a/src/map/battleground.h +++ b/src/map/battleground.h @@ -19,8 +19,6 @@ struct battleground_data { unsigned int bg_id; unsigned char count; struct battleground_member_data members[MAX_BG_MEMBERS]; - // Fake Guild Link - struct guild *g; // BG Cementery unsigned short mapindex, x, y; // Logout Event @@ -28,18 +26,15 @@ struct battleground_data { char die_event[50]; }; -extern struct guild bg_guild[]; - void do_init_battleground(void); void do_final_battleground(void); struct battleground_data* bg_team_search(int bg_id); -struct guild* bg_guild_get(int bg_id); int bg_send_dot_remove(struct map_session_data *sd); int bg_team_get_id(struct block_list *bl); struct map_session_data* bg_getavailablesd(struct battleground_data *bg); -int bg_create(unsigned short mapindex, short rx, short ry, int guild_index, const char *ev, const char *dev); +int bg_create(unsigned short mapindex, short rx, short ry, const char *ev, const char *dev); int bg_team_join(int bg_id, struct map_session_data *sd); int bg_team_delete(int bg_id); int bg_team_leave(struct map_session_data *sd, int flag); diff --git a/src/map/clif.c b/src/map/clif.c index 0ccb6a031..883ac73b7 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -812,8 +812,8 @@ static int clif_set_unit_idle(struct block_list* bl, unsigned char* buffer, bool if( bl->type == BL_NPC && vd->class_ == FLAG_CLASS ) { //The hell, why flags work like this? - WBUFL(buf,22) = clif_visual_emblem_id(bl); - WBUFL(buf,26) = clif_visual_guild_id(bl); + WBUFL(buf,22) = status_get_emblem_id(bl); + WBUFL(buf,26) = status_get_guild_id(bl); } WBUFW(buf,28) = vd->hair_color; @@ -827,8 +827,8 @@ static int clif_set_unit_idle(struct block_list* bl, unsigned char* buffer, bool WBUFB(buf,40) = 0; return packet_len(0x7c); } - WBUFL(buf,34) = clif_visual_guild_id(bl); - WBUFW(buf,38) = clif_visual_emblem_id(bl); + WBUFL(buf,34) = status_get_guild_id(bl); + WBUFW(buf,38) = status_get_emblem_id(bl); WBUFW(buf,40) = (sd)? sd->status.manner : 0; #if PACKETVER >= 7 if (!type) { @@ -908,8 +908,8 @@ static int clif_set_unit_walking(struct block_list* bl, struct unit_data* ud, un WBUFW(buf,32) = vd->hair_color; WBUFW(buf,34) = vd->cloth_color; WBUFW(buf,36) = (sd)? sd->head_dir : 0; - WBUFL(buf,38) = clif_visual_guild_id(bl); - WBUFW(buf,42) = clif_visual_emblem_id(bl); + WBUFL(buf,38) = status_get_guild_id(bl); + WBUFW(buf,42) = status_get_emblem_id(bl); WBUFW(buf,44) = (sd)? sd->status.manner : 0; #if PACKETVER < 7 WBUFW(buf,46) = (sc)? sc->opt3 : 0; @@ -1062,6 +1062,8 @@ int clif_spawn(struct block_list *bl) clif_specialeffect(bl,423,AREA); else if(sd->state.size==1) clif_specialeffect(bl,421,AREA); + if( sd->state.bg_id && map[sd->bl.m].flag.battleground ) + clif_sendbgemblem_area(sd); } break; case BL_MOB: @@ -3484,6 +3486,8 @@ void clif_getareachar_unit(struct map_session_data* sd,struct block_list *bl) clif_specialeffect_single(bl,423,sd->fd); else if(tsd->state.size==1) clif_specialeffect_single(bl,421,sd->fd); + if( tsd->state.bg_id && map[tsd->bl.m].flag.battleground ) + clif_sendbgemblem_single(sd->fd,tsd); } break; case BL_MER: // Devotion Effects @@ -6200,8 +6204,6 @@ int clif_guild_belonginfo(struct map_session_data *sd, struct guild *g) { int ps,fd; nullpo_retr(0, sd); - if( sd->state.bg_id ) - return clif_bg_belonginfo(sd); nullpo_retr(0, g); fd=sd->fd; @@ -6302,24 +6304,18 @@ int clif_guild_basicinfo(struct map_session_data *sd) int fd,i,t; struct guild *g; struct guild_castle *gc = NULL; - struct battleground_data *bg = NULL; nullpo_retr(0, sd); fd = sd->fd; - if( sd->state.bg_id && (g = bg_guild_get(sd->state.bg_id)) != NULL ) - bg = bg_team_search(sd->state.bg_id); - else - g = guild_search(sd->status.guild_id); - - if( g == NULL ) + if( (g = guild_search(sd->status.guild_id)) == NULL ) return 0; WFIFOHEAD(fd,packet_len(0x1b6)); WFIFOW(fd, 0)=0x1b6;//0x150; WFIFOL(fd, 2)=g->guild_id; WFIFOL(fd, 6)=g->guild_lv; - WFIFOL(fd,10)=bg?bg->count:g->connect_member; + WFIFOL(fd,10)=g->connect_member; WFIFOL(fd,14)=g->max_member; WFIFOL(fd,18)=g->average_lv; WFIFOL(fd,22)=g->exp; @@ -6352,10 +6348,7 @@ int clif_guild_allianceinfo(struct map_session_data *sd) struct guild *g; nullpo_retr(0, sd); - if( !sd->state.bg_id || (g = bg_guild_get(sd->state.bg_id)) == NULL ) - g = guild_search(sd->status.guild_id); - - if( g == NULL ) + if( (g = guild_search(sd->status.guild_id)) == NULL ) return 0; fd = sd->fd; @@ -6387,8 +6380,6 @@ int clif_guild_memberlist(struct map_session_data *sd) if( (fd = sd->fd) == 0 ) return 0; - if( sd->state.bg_id ) - return clif_bg_memberlist(sd); if( (g = guild_search(sd->status.guild_id)) == NULL ) return 0; @@ -6425,10 +6416,7 @@ int clif_guild_positionnamelist(struct map_session_data *sd) struct guild *g; nullpo_retr(0, sd); - if( !sd->state.bg_id || (g = bg_guild_get(sd->state.bg_id)) == NULL ) - g = guild_search(sd->status.guild_id); - - if( g == NULL ) + if( (g = guild_search(sd->status.guild_id)) == NULL ) return 0; fd = sd->fd; @@ -6451,10 +6439,7 @@ int clif_guild_positioninfolist(struct map_session_data *sd) struct guild *g; nullpo_retr(0, sd); - if( !sd->state.bg_id || (g = bg_guild_get(sd->state.bg_id)) == NULL ) - g = guild_search(sd->status.guild_id); - - if( g == NULL ) + if( (g = guild_search(sd->status.guild_id)) == NULL ) return 0; fd = sd->fd; @@ -6545,8 +6530,8 @@ void clif_guild_emblem_area(struct block_list* bl) // (emblem in the flag npcs and emblem over the head in agit maps) [FlavioJS] WBUFW(buf,0) = 0x1B4; WBUFL(buf,2) = bl->id; - WBUFL(buf,6) = clif_visual_guild_id(bl); - WBUFW(buf,10) = clif_visual_emblem_id(bl); + WBUFL(buf,6) = status_get_guild_id(bl); + WBUFW(buf,10) = status_get_emblem_id(bl); clif_send(buf, 12, bl, AREA_WOS); } @@ -6560,10 +6545,7 @@ int clif_guild_skillinfo(struct map_session_data* sd) int i,c; nullpo_retr(0, sd); - if( !sd->state.bg_id || (g = bg_guild_get(sd->state.bg_id)) == NULL ) - g = guild_search(sd->status.guild_id); - - if( g == NULL ) + if( (g = guild_search(sd->status.guild_id)) == NULL ) return 0; fd = sd->fd; @@ -6697,10 +6679,7 @@ int clif_guild_expulsionlist(struct map_session_data *sd) struct guild *g; nullpo_retr(0, sd); - if( !sd->state.bg_id || (g = bg_guild_get(sd->state.bg_id)) == NULL ) - g = guild_search(sd->status.guild_id); - - if( g == NULL ) + if( (g = guild_search(sd->status.guild_id)) == NULL ) return 0; fd = sd->fd; @@ -7271,12 +7250,7 @@ int clif_charnameack (int fd, struct block_list *bl) if (ssd->status.party_id > 0) p = party_search(ssd->status.party_id); - if (ssd->state.bg_id > 0) - { - g = bg_guild_get(ssd->state.bg_id); - ps = 0; - } - else if( ssd->status.guild_id > 0 && (g = guild_search(ssd->status.guild_id)) != NULL ) + if( ssd->status.guild_id > 0 && (g = guild_search(ssd->status.guild_id)) != NULL ) { ARR_FIND(0, g->max_member, i, g->member[i].account_id == ssd->status.account_id && g->member[i].char_id == ssd->status.char_id); if( i < g->max_member ) ps = g->member[i].position; @@ -7317,8 +7291,6 @@ int clif_charnameack (int fd, struct block_list *bl) case BL_MOB: { struct mob_data *md = (struct mob_data *)bl; - struct guild *g; - struct battleground_data *bg; nullpo_retr(0, md); memcpy(WBUFP(buf,6), md->name, NAME_LENGTH); @@ -7329,13 +7301,6 @@ int clif_charnameack (int fd, struct block_list *bl) memcpy(WBUFP(buf,54), md->guardian_data->guild_name, NAME_LENGTH); memcpy(WBUFP(buf,78), md->guardian_data->castle->castle_name, NAME_LENGTH); } - else if( md->state.bg_id && (bg = bg_team_search(md->state.bg_id)) != NULL && (g = bg->g) != NULL ) - { - WBUFW(buf, 0) = cmd = 0x195; - WBUFB(buf,30) = 0; - memcpy(WBUFP(buf,54), g->name, NAME_LENGTH); - memcpy(WBUFP(buf,78), g->position[0].name, NAME_LENGTH); - } else if( battle_config.show_mob_info ) { char mobhp[50], *str_p = mobhp; @@ -7401,12 +7366,7 @@ int clif_charnameupdate (struct map_session_data *ssd) if( ssd->status.party_id > 0 ) p = party_search(ssd->status.party_id); - if( ssd->state.bg_id > 0 ) - { - g = bg_guild_get(ssd->state.bg_id); - ps = 0; - } - else if( ssd->status.guild_id > 0 && (g = guild_search(ssd->status.guild_id)) != NULL ) + if( ssd->status.guild_id > 0 && (g = guild_search(ssd->status.guild_id)) != NULL ) { ARR_FIND(0, g->max_member, i, g->member[i].account_id == ssd->status.account_id && g->member[i].char_id == ssd->status.char_id); if( i < g->max_member ) ps = g->member[i].position; @@ -8024,10 +7984,11 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) } if( sd->state.bg_id ) clif_bg_hp(sd); // BattleGround System - if( sd->state.changemap && map[sd->bl.m].flag.battleground == 2 ) + if( sd->state.changemap && map[sd->bl.m].flag.battleground ) { clif_set01D6(sd,19); // Battleground Mode - clif_bg_updatescore_single(sd); + if( map[sd->bl.m].flag.battleground == 2 ) + clif_bg_updatescore_single(sd); } if(map[sd->bl.m].flag.pvp) { @@ -8057,7 +8018,7 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) } } - if( map_flag_gvg(sd->bl.m) || map[sd->bl.m].flag.battleground ) + if( map_flag_gvg(sd->bl.m) ) { clif_set0199(sd,3); if( battle_config.gvg_flee_penalty != 100 || battle_config.bg_flee_penalty != 100 ) @@ -10418,10 +10379,6 @@ void clif_parse_GuildRequestEmblem(int fd,struct map_session_data *sd) if( (g = guild_search(guild_id)) != NULL ) clif_guild_emblem(sd,g); - else if( guild_id == battle_config.bg_guild_id1 ) - clif_bg_emblem(sd, &bg_guild[0]); - else if( guild_id == battle_config.bg_guild_id2 ) - clif_bg_emblem(sd, &bg_guild[1]); } /*========================================== @@ -12947,135 +12904,6 @@ int clif_bg_xy_remove(struct map_session_data *sd) return 0; } -int clif_bg_belonginfo(struct map_session_data *sd) -{ - int fd; - struct guild *g; - nullpo_retr(0, sd); - - if( !sd->state.bg_id || (g = bg_guild_get(sd->state.bg_id)) == NULL ) - return 0; - - fd = sd->fd; - WFIFOHEAD(fd,packet_len(0x16c)); - memset(WFIFOP(fd,0),0,packet_len(0x16c)); - WFIFOW(fd,0) = 0x16c; - WFIFOL(fd,2) = g->guild_id; - WFIFOL(fd,6) = g->emblem_id; - WFIFOL(fd,10) = 0; - memcpy(WFIFOP(fd,19), g->name, NAME_LENGTH); - WFIFOSET(fd,packet_len(0x16c)); - return 1; -} - -int clif_visual_guild_id(struct block_list *bl) -{ - struct battleground_data *bg; - int bg_id; - nullpo_retr(0, bl); - - if( (bg_id = bg_team_get_id(bl)) > 0 && (bg = bg_team_search(bg_id)) != NULL && bg->g ) - return bg->g->guild_id; - else - return status_get_guild_id(bl); -} - -int clif_visual_emblem_id(struct block_list *bl) -{ - struct battleground_data *bg; - int bg_id; - nullpo_retr(0, bl); - - if( (bg_id = bg_team_get_id(bl)) > 0 && (bg = bg_team_search(bg_id)) != NULL && bg->g ) - return bg->g->emblem_id; - else - return status_get_emblem_id(bl); -} - -int clif_bg_emblem(struct map_session_data *sd, struct guild *g) -{ - int fd; - - nullpo_retr(0, sd); - nullpo_retr(0, g); - fd = sd->fd; - - if( g->emblem_len <= 0 ) - return 0; - - WFIFOHEAD(fd,g->emblem_len+12); - WFIFOW(fd,0)=0x152; - WFIFOW(fd,2)=g->emblem_len+12; - WFIFOL(fd,4)=g->guild_id; - WFIFOL(fd,8)=g->emblem_id; - memcpy(WFIFOP(fd,12),g->emblem_data,g->emblem_len); - WFIFOSET(fd,WFIFOW(fd,2)); - return 0; -} - -int clif_bg_memberlist(struct map_session_data *sd) -{ - int fd, i, c; - struct battleground_data *bg; - struct map_session_data *psd; - nullpo_retr(0, sd); - - if( (fd = sd->fd) == 0 ) - return 0; - if( !sd->state.bg_id || (bg = bg_team_search(sd->state.bg_id)) == NULL ) - return 0; - - WFIFOHEAD(fd,bg->count * 104 + 4); - WFIFOW(fd,0) = 0x154; - for( i = 0, c = 0; i < bg->count; i++ ) - { - if( (psd = bg->members[i].sd) == NULL ) - continue; - WFIFOL(fd,c*104+ 4) = psd->status.account_id; - WFIFOL(fd,c*104+ 8) = psd->status.char_id; - WFIFOW(fd,c*104+12) = psd->status.hair; - WFIFOW(fd,c*104+14) = psd->status.hair_color; - WFIFOW(fd,c*104+16) = psd->status.sex; - WFIFOW(fd,c*104+18) = psd->status.class_; - WFIFOW(fd,c*104+20) = psd->status.base_level; - WFIFOL(fd,c*104+22) = 0; - WFIFOL(fd,c*104+26) = 1; - WFIFOL(fd,c*104+30) = c; - memset(WFIFOP(fd,c*104+34),0,50); - memcpy(WFIFOP(fd,c*104+84),psd->status.name,NAME_LENGTH); - c++; - } - WFIFOW(fd, 2)=c*104+4; - WFIFOSET(fd,WFIFOW(fd,2)); - return 0; -} - -int clif_bg_leave(struct map_session_data *sd, const char *name, const char *mes) -{ - unsigned char buf[128]; - nullpo_retr(0, sd); - - WBUFW(buf,0)=0x15a; - memcpy(WBUFP(buf, 2),name,NAME_LENGTH); - memcpy(WBUFP(buf,26),mes,40); - clif_send(buf,packet_len(0x15a),&sd->bl,BG); - return 0; -} - -int clif_bg_leave_single(struct map_session_data *sd, const char *name, const char *mes) -{ - int fd; - nullpo_retr(0, sd); - - fd = sd->fd; - WFIFOHEAD(fd,66); - WFIFOW(fd,0) = 0x15a; - memcpy(WFIFOP(fd,2), name, NAME_LENGTH); - memcpy(WFIFOP(fd,26), mes, 40); - WFIFOSET(fd,66); - return 0; -} - int clif_bg_message(struct battleground_data *bg, const char *name, const char *mes, int len) { struct map_session_data *sd; @@ -13096,21 +12924,6 @@ int clif_bg_message(struct battleground_data *bg, const char *name, const char * return 0; } -int clif_bg_expulsion_single(struct map_session_data *sd, const char *name, const char *mes) -{ - int fd; - nullpo_retr(0, sd); - - fd = sd->fd; - WFIFOHEAD(fd, 90); - WFIFOW(fd,0) = 0x15c; - safestrncpy((char*)WFIFOP(fd,2), name, NAME_LENGTH); - safestrncpy((char*)WFIFOP(fd,26), mes, 40); - safestrncpy((char*)WFIFOP(fd,66), "", NAME_LENGTH); - WFIFOSET(fd,90); - return 0; -} - /*========================================== * Validates and processes battlechat messages [pakpil] * S 0x2db <packet len>.w <text>.?B (<name> : <message>) 00 @@ -13173,6 +12986,31 @@ int clif_bg_updatescore_single(struct map_session_data *sd) return 0; } +int clif_sendbgemblem_area(struct map_session_data *sd) +{ + unsigned char buf[33]; + nullpo_retr(0,sd); + + WBUFW(buf, 0) = 0x2dd; + WBUFL(buf,2) = sd->bl.id; + safestrncpy((char*)WBUFP(buf,6), sd->status.name, NAME_LENGTH); // name don't show in screen. + WBUFW(buf,30) = sd->state.bg_id; + clif_send(buf,packet_len(0x2dd), &sd->bl, AREA); + return 0; +} + +int clif_sendbgemblem_single(int fd, struct map_session_data *sd) +{ + nullpo_retr(0,sd); + WFIFOHEAD(fd,32); + WFIFOW(fd,0) = 0x2dd; + WFIFOL(fd,2) = sd->bl.id; + safestrncpy((char*)WFIFOP(fd,6), sd->status.name, NAME_LENGTH); + WFIFOW(fd,30) = sd->state.bg_id; + WFIFOSET(fd,packet_len(0x2dd)); + return 0; +} + /*========================================== * pPbgfobO *------------------------------------------*/ @@ -13442,7 +13280,7 @@ static int packetdb_readdb(void) 0, 0, 0, 0, 0, 0, 0, 0, 0,191, 0, 0, 0, 0, 0, 0, //#0x02C0 0, 0, 0, 0, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 6, -1, 10, 10, 0, 0, -1, -1, 6, 0, + 0, 0, 0, 0, 0, 0, 6, -1, 10, 10, 0, 0, -1, 32, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; diff --git a/src/map/clif.h b/src/map/clif.h index ad00176b6..bc0855b7e 100644 --- a/src/map/clif.h +++ b/src/map/clif.h @@ -343,17 +343,11 @@ int clif_guild_xy_remove(struct map_session_data *sd); int clif_bg_hp(struct map_session_data *sd); int clif_bg_xy(struct map_session_data *sd); int clif_bg_xy_remove(struct map_session_data *sd); -int clif_bg_belonginfo(struct map_session_data *sd); -int clif_visual_guild_id(struct block_list *bl); -int clif_visual_emblem_id(struct block_list *bl); -int clif_bg_emblem(struct map_session_data *sd, struct guild *g); -int clif_bg_memberlist(struct map_session_data *sd); -int clif_bg_leave(struct map_session_data *sd, const char *name, const char *mes); -int clif_bg_leave_single(struct map_session_data *sd, const char *name, const char *mes); int clif_bg_message(struct battleground_data *bg, const char *name, const char *mes, int len); -int clif_bg_expulsion_single(struct map_session_data *sd, const char *name, const char *mes); int clif_bg_updatescore(int m); int clif_bg_updatescore_single(struct map_session_data *sd); +int clif_sendbgemblem_area(struct map_session_data *sd); +int clif_sendbgemblem_single(int fd, struct map_session_data *sd); // atcommand int clif_displaymessage(const int fd,const char* mes); diff --git a/src/map/script.c b/src/map/script.c index 8e2d54f3b..174bad12b 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -13372,7 +13372,7 @@ BUILDIN_FUNC(waitingroom2bg) struct npc_data *nd; struct chat_data *cd; const char *map_name, *ev = "", *dev = ""; - int x, y, i, mapindex = 0, guild_index, bg_id, n; + int x, y, i, mapindex = 0, bg_id, n; struct map_session_data *sd; if( script_hasdata(st,8) ) @@ -13399,12 +13399,10 @@ BUILDIN_FUNC(waitingroom2bg) x = script_getnum(st,3); y = script_getnum(st,4); - guild_index = script_getnum(st,5); - ev = script_getstr(st,6); // Logout Event - dev = script_getstr(st,7); // Die Event + ev = script_getstr(st,5); // Logout Event + dev = script_getstr(st,6); // Die Event - guild_index = cap_value(guild_index, 0, 1); - if( (bg_id = bg_create(mapindex, x, y, guild_index, ev, dev)) == 0 ) + if( (bg_id = bg_create(mapindex, x, y, ev, dev)) == 0 ) { // Creation failed script_pushint(st,0); return 0; |