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author | Haru <haru@dotalux.com> | 2015-12-06 15:42:56 +0100 |
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committer | Haru <haru@dotalux.com> | 2015-12-06 15:42:56 +0100 |
commit | e711753b9d584845e385ada29780b9ed216c4f55 (patch) | |
tree | 0d97a15dd8997fe4ab2775464309aeccad388355 | |
parent | fd032f5331018aba6986dfb5f7913ffb6cfe45f4 (diff) | |
download | hercules-e711753b9d584845e385ada29780b9ed216c4f55.tar.gz hercules-e711753b9d584845e385ada29780b9ed216c4f55.tar.bz2 hercules-e711753b9d584845e385ada29780b9ed216c4f55.tar.xz hercules-e711753b9d584845e385ada29780b9ed216c4f55.zip |
Fixed a validation issue in the NPC Sell List
Signed-off-by: Haru <haru@dotalux.com>
-rw-r--r-- | src/map/npc.c | 18 |
1 files changed, 13 insertions, 5 deletions
diff --git a/src/map/npc.c b/src/map/npc.c index 8a7998931..3bd14bf41 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -2076,6 +2076,7 @@ int npc_selllist(struct map_session_data* sd, int n, unsigned short* item_list) double z; int i,skill_t, skill_idx = skill->get_index(MC_OVERCHARGE); struct npc_data *nd; + bool duplicates[MAX_INVENTORY] = { 0 }; nullpo_retr(1, sd); nullpo_retr(1, item_list); @@ -2092,29 +2093,36 @@ int npc_selllist(struct map_session_data* sd, int n, unsigned short* item_list) z = 0; // verify the sell list - for( i = 0; i < n; i++ ) { + for (i = 0; i < n; i++) { int nameid, amount, idx, value; idx = item_list[i*2]-2; amount = item_list[i*2+1]; - if( idx >= MAX_INVENTORY || idx < 0 || amount < 0 ) { + if (idx >= MAX_INVENTORY || idx < 0 || amount < 0) { + return 1; + } + + if (duplicates[idx]) { + // Sanity check. The client sends each inventory index at most once [Haru] return 1; } + duplicates[idx] = true; nameid = sd->status.inventory[idx].nameid; - if( !nameid || !sd->inventory_data[idx] || sd->status.inventory[idx].amount < amount ) { + if (!nameid || !sd->inventory_data[idx] || sd->status.inventory[idx].amount < amount) { return 1; } - if( nd->master_nd ) {// Script-controlled shops decide by themselves, what can be sold and at what price. + if (nd->master_nd) { + // Script-controlled shops decide by themselves, what can be sold and at what price. continue; } value = pc->modifysellvalue(sd, sd->inventory_data[idx]->value_sell); - z+= (double)value*amount; + z += (double)value*amount; } if( nd->master_nd ) { // Script-controlled shops |