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authoramber <amber@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-12-27 14:15:47 +0000
committeramber <amber@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-12-27 14:15:47 +0000
commit56514473a9d504324f3b4bf6b2e062cabd19eadd (patch)
tree281fc16749ee8e51b7e5536b7710f4383a8f11e9
parent3f3e2fff4f536501846daed169fcf6c9f8dbf4ef (diff)
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Update
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@819 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--Changelog.txt2
-rw-r--r--src/char_sql/int_guild.c3
2 files changed, 3 insertions, 2 deletions
diff --git a/Changelog.txt b/Changelog.txt
index 199413555..10d77b994 100644
--- a/Changelog.txt
+++ b/Changelog.txt
@@ -1,6 +1,6 @@
Date Added
12/27
- * Now I remember what I was smoking.. (SVN 817) [MouseJstr]
+ * Now I remember what I was smoking.. (SVN 819) [MouseJstr]
* Fixed a bug in the guild_castle persistance code
in char_sql. What was I smoking? (SVN: 816) [MouseJstr]
* Corrected a bad error in itemdb_read_itemslottable [celest]
diff --git a/src/char_sql/int_guild.c b/src/char_sql/int_guild.c
index ffb7e758e..a30b9eb07 100644
--- a/src/char_sql/int_guild.c
+++ b/src/char_sql/int_guild.c
@@ -513,6 +513,7 @@ static int _set_guild_castle(void *key, void *data, va_list ap) {
g->castle_id = -1;
if (g->guild_id == guild_id)
g->castle_id = castle_id;
+ return 0;
}
@@ -530,7 +531,7 @@ int inter_guildcastle_tosql(struct guild_castle *gc)
gcopy = (struct guild_castle *) malloc(sizeof(struct guild_castle));
numdb_insert(castle_db_, gc->castle_id, gcopy);
} else {
- if ((gc->guild_id == copy->guild_id ) && ( gc->economy == copy->economy ) && ( gc->defense == copy->defense ) && ( gc->triggerE == copy->triggerE ) && ( gc->triggerD == copy->triggerD ) && ( gc->nextTime == copy->nextTime ) && ( gc->payTime == copy->payTime ) && ( gc->createTime == copy->createTime ) && ( gc->visibleC == copy->visibleC ) && ( gc->visibleG0 == copy->visibleG0 ) && ( gc->visibleG1 == copy->visibleG1 ) && ( gc->visibleG2 == copy->visibleG2 ) && ( gc->visibleG3 == copy->visibleG3 ) && ( gc->visibleG4 == copy->visibleG4 ) && ( gc->visibleG5 == copy->visibleG5 ) && ( gc->visibleG6 == copy->visibleG6 ) && ( gc->visibleG7 == copy->visibleG7 ) && ( gc->Ghp0 == copy->Ghp0 ) && ( gc->Ghp1 == copy->Ghp1 ) && ( gc->Ghp2 == copy->Ghp2 ) && ( gc->Ghp3 == copy->Ghp3 ) && ( gc->Ghp4 == copy->Ghp4 ) && ( gc->Ghp5 == copy->Ghp5 ) && ( gc->Ghp6 == copy->Ghp6 ) && ( gc->Ghp7 == copy->Ghp7 ))
+ if ((gc->guild_id == gcopy->guild_id ) && ( gc->economy == gcopy->economy ) && ( gc->defense == gcopy->defense ) && ( gc->triggerE == gcopy->triggerE ) && ( gc->triggerD == gcopy->triggerD ) && ( gc->nextTime == gcopy->nextTime ) && ( gc->payTime == gcopy->payTime ) && ( gc->createTime == gcopy->createTime ) && ( gc->visibleC == gcopy->visibleC ) && ( gc->visibleG0 == gcopy->visibleG0 ) && ( gc->visibleG1 == gcopy->visibleG1 ) && ( gc->visibleG2 == gcopy->visibleG2 ) && ( gc->visibleG3 == gcopy->visibleG3 ) && ( gc->visibleG4 == gcopy->visibleG4 ) && ( gc->visibleG5 == gcopy->visibleG5 ) && ( gc->visibleG6 == gcopy->visibleG6 ) && ( gc->visibleG7 == gcopy->visibleG7 ) && ( gc->Ghp0 == gcopy->Ghp0 ) && ( gc->Ghp1 == gcopy->Ghp1 ) && ( gc->Ghp2 == gcopy->Ghp2 ) && ( gc->Ghp3 == gcopy->Ghp3 ) && ( gc->Ghp4 == gcopy->Ghp4 ) && ( gc->Ghp5 == gcopy->Ghp5 ) && ( gc->Ghp6 == gcopy->Ghp6 ) && ( gc->Ghp7 == gcopy->Ghp7 ))
return 0;
}