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author | Haru <haru@dotalux.com> | 2016-07-09 16:54:56 +0200 |
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committer | Haru <haru@dotalux.com> | 2016-07-09 16:54:56 +0200 |
commit | 03e02a0904720395aee9746e1c88afa6ed41fc53 (patch) | |
tree | 29480572f70dc4554e3e7a92ba3934c4845aac91 | |
parent | 04c45849130ee853e49e5ad04c2413246299531f (diff) | |
download | hercules-03e02a0904720395aee9746e1c88afa6ed41fc53.tar.gz hercules-03e02a0904720395aee9746e1c88afa6ed41fc53.tar.bz2 hercules-03e02a0904720395aee9746e1c88afa6ed41fc53.tar.xz hercules-03e02a0904720395aee9746e1c88afa6ed41fc53.zip |
Fixed some warnings while compiling HPMHooking
Signed-off-by: Haru <haru@dotalux.com>
-rw-r--r-- | src/map/skill.h | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/map/skill.h b/src/map/skill.h index 45f025e74..47cdee2d3 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -2033,20 +2033,20 @@ struct skill_interface { int (*unit_timer) (int tid, int64 tick, int id, intptr_t data); int (*unit_timer_sub) (union DBKey key, struct DBData *data, va_list ap); void (*init_unit_layout) (void); - void (*validate_hittype) (struct config_setting_t *conf, struct s_skill_db *skill); - void (*validate_skilltype) (struct config_setting_t *conf, struct s_skill_db *skill); - void (*validate_attacktype) (struct config_setting_t *conf, struct s_skill_db *skill); - void (*validate_element) (struct config_setting_t *conf, struct s_skill_db *skill); - void (*validate_skillinfo) (struct config_setting_t *conf, struct s_skill_db *skill); - void (*validate_damagetype) (struct config_setting_t *conf, struct s_skill_db *skill); - void (*validate_castnodex) (struct config_setting_t *conf, struct s_skill_db *skill, bool delay); - void (*validate_weapontype) (struct config_setting_t *conf, struct s_skill_db *skill); - void (*validate_ammotype) (struct config_setting_t *conf, struct s_skill_db *skill); - void (*validate_state) (struct config_setting_t *conf, struct s_skill_db *skill); - void (*validate_item_requirements) (struct config_setting_t *conf, struct s_skill_db *skill); - void (*validate_unit_target) (struct config_setting_t *conf, struct s_skill_db *skill); - void (*validate_unit_flag) (struct config_setting_t *conf, struct s_skill_db *skill); - void (*validate_additional_fields) (struct config_setting_t *conf, struct s_skill_db *skill); + void (*validate_hittype) (struct config_setting_t *conf, struct s_skill_db *sk); + void (*validate_skilltype) (struct config_setting_t *conf, struct s_skill_db *sk); + void (*validate_attacktype) (struct config_setting_t *conf, struct s_skill_db *sk); + void (*validate_element) (struct config_setting_t *conf, struct s_skill_db *sk); + void (*validate_skillinfo) (struct config_setting_t *conf, struct s_skill_db *sk); + void (*validate_damagetype) (struct config_setting_t *conf, struct s_skill_db *sk); + void (*validate_castnodex) (struct config_setting_t *conf, struct s_skill_db *sk, bool delay); + void (*validate_weapontype) (struct config_setting_t *conf, struct s_skill_db *sk); + void (*validate_ammotype) (struct config_setting_t *conf, struct s_skill_db *sk); + void (*validate_state) (struct config_setting_t *conf, struct s_skill_db *sk); + void (*validate_item_requirements) (struct config_setting_t *conf, struct s_skill_db *sk); + void (*validate_unit_target) (struct config_setting_t *conf, struct s_skill_db *sk); + void (*validate_unit_flag) (struct config_setting_t *conf, struct s_skill_db *sk); + void (*validate_additional_fields) (struct config_setting_t *conf, struct s_skill_db *sk); bool (*validate_skilldb) (struct s_skill_db *skt, const char *source); bool (*read_skilldb) (const char *filename); void (*config_set_level) (struct config_setting_t *conf, int *arr); |