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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-11-28 15:58:17 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-11-28 15:58:17 +0000 |
commit | 4081f2271f7e43d6cca7f8b9b72c2709c0a8941d (patch) | |
tree | 159b39804e6e616c6b18ccbd61557a0ef0154c40 | |
parent | 42920b57960ba73431fc71de217058a64c6a3871 (diff) | |
download | hercules-4081f2271f7e43d6cca7f8b9b72c2709c0a8941d.tar.gz hercules-4081f2271f7e43d6cca7f8b9b72c2709c0a8941d.tar.bz2 hercules-4081f2271f7e43d6cca7f8b9b72c2709c0a8941d.tar.xz hercules-4081f2271f7e43d6cca7f8b9b72c2709c0a8941d.zip |
- Cleaned up some disguise related code, it fixes the disguise sprite not having flinch animation
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11838 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | src/map/clif.c | 70 |
1 files changed, 35 insertions, 35 deletions
diff --git a/src/map/clif.c b/src/map/clif.c index 536ff5574..609db72d5 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -3593,23 +3593,21 @@ int clif_damage(struct block_list* src, struct block_list* dst, unsigned int tic } WBUFW(buf,24)=div; WBUFB(buf,26)=type; - clif_send(buf,packet_len(0x8a),src,AREA); + if(disguised(dst)) { + clif_send(buf,packet_len(0x8a),dst,AREA_WOS); + WBUFL(buf,6) = -dst->id; + clif_send(buf,packet_len(0x8a),dst,SELF); + } else + clif_send(buf,packet_len(0x8a),dst,AREA); if(disguised(src)) { WBUFL(buf,2) = -src->id; + if (disguised(dst)) + WBUFL(buf,6) = dst->id; if(damage > 0) WBUFW(buf,22) = -1; if(damage2 > 0) WBUFW(buf,27) = -1; clif_send(buf,packet_len(0x8a),src,SELF); } - if (disguised(dst)) { - WBUFL(buf,6) = -dst->id; - if (disguised(src)) WBUFL(buf,2) = src->id; - else { - if(damage > 0) WBUFW(buf,22) = -1; - if(damage2 > 0) WBUFW(buf,27) = -1; - } - clif_send(buf,packet_len(0x8a),dst,SELF); - } //Return adjusted can't walk delay for further processing. return clif_calc_walkdelay(dst,ddelay,type,damage+damage2,div); } @@ -4034,12 +4032,12 @@ int clif_skillcasting(struct block_list* bl, WBUFW(buf,14) = skill_num; WBUFL(buf,16) = pl<0?0:pl; //Avoid sending negatives as element [Skotlex] WBUFL(buf,20) = casttime; - clif_send(buf,packet_len(0x13e), bl, AREA); if (disguised(bl)) { + clif_send(buf,packet_len(0x13e), bl, AREA_WOS); WBUFL(buf,2) = -src_id; - WBUFL(buf,20) = 0; clif_send(buf,packet_len(0x13e), bl, SELF); - } + } else + clif_send(buf,packet_len(0x13e), bl, AREA); return 0; } @@ -4163,21 +4161,21 @@ int clif_skill_damage(struct block_list *src,struct block_list *dst,unsigned int WBUFW(buf,26)=skill_lv; WBUFW(buf,28)=div; WBUFB(buf,30)=type; - clif_send(buf,packet_len(0x114),src,AREA); + if (disguised(dst)) { + clif_send(buf,packet_len(0x114),dst,AREA_WOS); + WBUFL(buf,8)=-dst->id; + clif_send(buf,packet_len(0x114),dst,SELF); + } else + clif_send(buf,packet_len(0x114),dst,AREA); + if(disguised(src)) { WBUFL(buf,4)=-src->id; + if (disguised(dst)) + WBUFL(buf,8)=dst->id; if(damage > 0) WBUFW(buf,24)=-1; clif_send(buf,packet_len(0x114),src,SELF); } - if (disguised(dst)) { - WBUFL(buf,8)=-dst->id; - if (disguised(src)) - WBUFL(buf,4)=src->id; - else if(damage > 0) - WBUFW(buf,24)=-1; - clif_send(buf,packet_len(0x114),dst,SELF); - } #else WBUFW(buf,0)=0x1de; WBUFW(buf,2)=skill_id; @@ -4194,21 +4192,21 @@ int clif_skill_damage(struct block_list *src,struct block_list *dst,unsigned int WBUFW(buf,28)=skill_lv; WBUFW(buf,30)=div; WBUFB(buf,32)=type; - clif_send(buf,packet_len(0x1de),src,AREA); + if (disguised(dst)) { + clif_send(buf,packet_len(0x1de),dst,AREA_WOS); + WBUFL(buf,8)=-dst->id; + clif_send(buf,packet_len(0x1de),dst,SELF); + } else + clif_send(buf,packet_len(0x1de),dst,AREA); + if(disguised(src)) { WBUFL(buf,4)=-src->id; + if (disguised(dst)) + WBUFL(buf,8)=dst->id; if(damage > 0) WBUFL(buf,24)=-1; clif_send(buf,packet_len(0x1de),src,SELF); } - if (disguised(dst)) { - WBUFL(buf,8)=-dst->id; - if (disguised(src)) - WBUFL(buf,4)=src->id; - else if(damage > 0) - WBUFL(buf,24)=-1; - clif_send(buf,packet_len(0x1de),dst,SELF); - } #endif //Because the damage delay must be synced with the client, here is where the can-walk tick must be updated. [Skotlex] @@ -4289,12 +4287,13 @@ int clif_skill_nodamage(struct block_list *src,struct block_list *dst,int skill_ WBUFL(buf,6)=dst->id; WBUFL(buf,10)=src?src->id:0; WBUFB(buf,14)=fail; - clif_send(buf,packet_len(0x11a),dst,AREA); if (disguised(dst)) { + clif_send(buf,packet_len(0x11a),dst,AREA_WOS); WBUFL(buf,6)=-dst->id; clif_send(buf,packet_len(0x11a),dst,SELF); - } + } else + clif_send(buf,packet_len(0x11a),dst,AREA); if(src && disguised(src)) { WBUFL(buf,10)=-src->id; @@ -4322,11 +4321,12 @@ int clif_skill_poseffect(struct block_list *src,int skill_id,int val,int x,int y WBUFW(buf,10)=x; WBUFW(buf,12)=y; WBUFL(buf,14)=tick; - clif_send(buf,packet_len(0x117),src,AREA); if(disguised(src)) { + clif_send(buf,packet_len(0x117),src,AREA_WOS); WBUFL(buf,4)=-src->id; clif_send(buf,packet_len(0x117),src,SELF); - } + } else + clif_send(buf,packet_len(0x117),src,AREA); return 0; } |