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authorshennetsind <ind@henn.et>2013-11-09 17:06:59 -0200
committershennetsind <ind@henn.et>2013-11-09 17:06:59 -0200
commit67fdb6b740ba7f8ee155dff6135e64fd85c21728 (patch)
tree012ebc0497bc2caf317e7c79b2742862ff85bf23
parent1be53db78a321436d0ebe6093595b769f10874b6 (diff)
parent3f77c349d076cfbc2e9bf14588dce504b949340a (diff)
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Merge branch 'master' of https://github.com/HerculesWS/Hercules
-rw-r--r--doc/script_commands.txt15
-rw-r--r--npc/cities/jawaii.txt2
-rw-r--r--npc/custom/battleground/bg_common.txt2
-rw-r--r--npc/custom/etc/lottery.txt28
-rw-r--r--npc/custom/etc/quest_warper.txt2
-rw-r--r--npc/custom/quests/may_hats.txt10
-rw-r--r--npc/custom/quests/thq/THQS_QuestNPC.txt8
-rw-r--r--npc/custom/resetnpc.txt8
-rw-r--r--npc/custom/woe_controller.txt6
-rw-r--r--npc/events/god_se_festival.txt4
-rw-r--r--npc/events/nguild/nguild_dunsw.txt2
-rw-r--r--npc/events/nguild/nguild_ev_agit.txt60
-rw-r--r--npc/events/nguild/nguild_flags.txt26
-rw-r--r--npc/events/nguild/nguild_guardians.txt72
-rw-r--r--npc/events/nguild/nguild_kafras.txt12
-rw-r--r--npc/events/nguild/nguild_managers.txt8
-rw-r--r--npc/events/nguild/nguild_treas.txt4
-rw-r--r--npc/guild/agit_controller.txt10
-rw-r--r--npc/guild/agit_main.txt116
-rw-r--r--npc/guild/aldeg_cas01.txt14
-rw-r--r--npc/guild/aldeg_cas02.txt14
-rw-r--r--npc/guild/aldeg_cas03.txt14
-rw-r--r--npc/guild/aldeg_cas04.txt14
-rw-r--r--npc/guild/aldeg_cas05.txt14
-rw-r--r--npc/guild/gefg_cas01.txt14
-rw-r--r--npc/guild/gefg_cas02.txt14
-rw-r--r--npc/guild/gefg_cas03.txt14
-rw-r--r--npc/guild/gefg_cas04.txt14
-rw-r--r--npc/guild/gefg_cas05.txt14
-rw-r--r--npc/guild/payg_cas01.txt14
-rw-r--r--npc/guild/payg_cas02.txt14
-rw-r--r--npc/guild/payg_cas03.txt14
-rw-r--r--npc/guild/payg_cas04.txt14
-rw-r--r--npc/guild/payg_cas05.txt14
-rw-r--r--npc/guild/prtg_cas01.txt14
-rw-r--r--npc/guild/prtg_cas02.txt14
-rw-r--r--npc/guild/prtg_cas03.txt14
-rw-r--r--npc/guild/prtg_cas04.txt14
-rw-r--r--npc/guild/prtg_cas05.txt14
-rw-r--r--npc/guild2/agit_main_se.txt2
-rw-r--r--npc/guild2/agit_start_se.txt4
-rw-r--r--npc/guild2/arug_cas01.txt6
-rw-r--r--npc/guild2/arug_cas02.txt8
-rw-r--r--npc/guild2/arug_cas03.txt6
-rw-r--r--npc/guild2/arug_cas04.txt8
-rw-r--r--npc/guild2/arug_cas05.txt8
-rw-r--r--npc/guild2/guild_flags.txt20
-rw-r--r--npc/guild2/schg_cas01.txt6
-rw-r--r--npc/guild2/schg_cas02.txt4
-rw-r--r--npc/guild2/schg_cas03.txt6
-rw-r--r--npc/guild2/schg_cas04.txt6
-rw-r--r--npc/guild2/schg_cas05.txt6
-rw-r--r--npc/jobs/2-2/crusader.txt4
-rw-r--r--npc/kafras/functions_kafras.txt4
-rw-r--r--npc/other/auction.txt2
-rw-r--r--npc/pre-re/other/resetskill.txt2
-rw-r--r--npc/quests/cooking_quest.txt2
-rw-r--r--npc/quests/guildrelay.txt14
-rw-r--r--npc/quests/okolnir.txt14
-rw-r--r--npc/quests/quests_prontera.txt4
-rw-r--r--npc/quests/quests_rachel.txt2
-rw-r--r--npc/quests/seals/mjolnir_seal.txt4
-rw-r--r--npc/re/quests/quests_dicastes.txt4
-rw-r--r--src/map/script.c26
-rw-r--r--src/map/script.h4
-rw-r--r--src/plugins/HPMHooking/HPMHooking.HPMHooksCore.inc16
-rw-r--r--src/plugins/HPMHooking/HPMHooking.HookingPoints.inc4
-rw-r--r--src/plugins/HPMHooking/HPMHooking.Hooks.inc32
68 files changed, 455 insertions, 448 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index 96fc1b769..0912cb556 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -414,7 +414,10 @@ Variables
The meat of every programming language is variables - places where you
store data.
-In Hercules scripting language, variable names are not case sensitive.
+In Hercules scripting language, variable names are case sensitive. Even though
+at the current time the script engine accepts them even with the incorrect
+case, it is not advised to rely on this behavior, as it may change at any
+time.
Variables are divided into and uniquely identified by the combination of:
prefix - determines the scope and extent (or lifetime) of the variable
@@ -1006,6 +1009,10 @@ multiple commands on one line if you properly terminate them with a ';',
but it's better if you don't, since it is not certain just whether the
scripting engine will behave nicely if you do.
+Please note that command and function names are case sensitive. Even though at
+the current time the script engine accepts them with the incorrect case, it is
+not advised to rely on this behavior, as it may change at any time.
+
-------------------------
@@ -4902,7 +4909,7 @@ like storage or cart.
---------------------------------------
*equip <item id>;
-*autoEquip <item id>,<option>;
+*autoequip <item id>,<option>;
These commands are to equip a equipment on the attached character.
The equip function will equip the item ID given when the player has this
@@ -6942,8 +6949,8 @@ You can add your own effects this way, naturally.
---------------------------------------
-*playBGM "<BGM filename>";
-*playBGMall "<BGM filename>"{,"<map name>"{,<x0>,<y0>,<x1>,<y1>}};
+*playbgm "<BGM filename>";
+*playbgmall "<BGM filename>"{,"<map name>"{,<x0>,<y0>,<x1>,<y1>}};
These two commands will play a Background Music to either the invoking
character only ('playBGM') or multiple characters ('playBGMall').
diff --git a/npc/cities/jawaii.txt b/npc/cities/jawaii.txt
index e9139dacd..eecb76888 100644
--- a/npc/cities/jawaii.txt
+++ b/npc/cities/jawaii.txt
@@ -798,7 +798,7 @@ jawaii_in,15,104,0 script Waitress#jawaii 1_F_PUBGIRL,{
mes "Just have your drink";
mes "and then leave!";
next;
- if (Select("I'm a member of Single Army!!:...I just wanted to congratulate them...") == 1) {
+ if (select("I'm a member of Single Army!!:...I just wanted to congratulate them...") == 1) {
mes "[Employee]";
mes "Yeah, right.";
mes "Knock it off already.";
diff --git a/npc/custom/battleground/bg_common.txt b/npc/custom/battleground/bg_common.txt
index 6f701d582..8886921f2 100644
--- a/npc/custom/battleground/bg_common.txt
+++ b/npc/custom/battleground/bg_common.txt
@@ -1237,7 +1237,7 @@ bat_room,160,150,3 script Erundek 4_M_MANAGER,{
mes "[Erundek]";
mes "We have many items, so please take a look and purchase deliberately.";
close2;
- Readbook 11010,1;
+ readbook 11010,1;
end;
case 5:
mes "[Erundek]";
diff --git a/npc/custom/etc/lottery.txt b/npc/custom/etc/lottery.txt
index eec2efd0d..ef169c190 100644
--- a/npc/custom/etc/lottery.txt
+++ b/npc/custom/etc/lottery.txt
@@ -63,9 +63,9 @@ Pick6:
// BROADCASTS DRAW
L_Broadcast:
- Announce "Lottery: Welcome to tonight's lotto draw!",8;
- Announce "The numbers are as follows: [" + $LW1 + "] [" + $LW2 + "] [" + $LW3 + "] [" + $LW4 + "] [" + $LW5 + "] [" + $LW6 + "]",8;
- Announce "Congratulations to the winners of tonight!",8;
+ announce "Lottery: Welcome to tonight's lotto draw!",8;
+ announce "The numbers are as follows: [" + $LW1 + "] [" + $LW2 + "] [" + $LW3 + "] [" + $LW4 + "] [" + $LW5 + "] [" + $LW6 + "]",8;
+ announce "Congratulations to the winners of tonight!",8;
// GENERATES DRAW ID CODE
L_GenID:
@@ -293,7 +293,7 @@ LWinBig:
mes "Jackpot!";
mes "You've won ^0000FF" + $L_Prize_Money + "z^000000.";
set zeny,zeny+$L_Prize_Money;
- Announce "Lottery: " + strcharinfo(0) + " has won the JACKPOT of " + $L_Prize_Money + "z!",8;
+ announce "Lottery: " + strcharinfo(0) + " has won the JACKPOT of " + $L_Prize_Money + "z!",8;
set #LID,0;
close;
@@ -303,7 +303,7 @@ LWinSmall:
mes "You have matched at least 4 numbers!";
mes "You've won ^0000FF" + $L_Prize_Money_Small + "z^000000.";
set zeny,zeny+$L_Prize_Money_Small;
- Announce "Lottery: " + strcharinfo(0) + " has won a prize of " + $L_Prize_Money_Small + "z!",8;
+ announce "Lottery: " + strcharinfo(0) + " has won a prize of " + $L_Prize_Money_Small + "z!",8;
set #LID,0;
close;
@@ -373,9 +373,9 @@ GMPick6:
// BROADCASTS DRAW
L_Broadcast:
- Announce "Lottery: Welcome to the special GM's lotto draw!",8;
- Announce "The numbers are as follows: [" + $LW1 + "] [" + $LW2 + "] [" + $LW3 + "] [" + $LW4 + "] [" + $LW5 + "] [" + $LW6 + "]",8;
- Announce "Congratulations to the winners!",8;
+ announce "Lottery: Welcome to the special GM's lotto draw!",8;
+ announce "The numbers are as follows: [" + $LW1 + "] [" + $LW2 + "] [" + $LW3 + "] [" + $LW4 + "] [" + $LW5 + "] [" + $LW6 + "]",8;
+ announce "Congratulations to the winners!",8;
// GENERATES DRAW ID CODE
L_GenID:
@@ -406,29 +406,29 @@ L_GM_Rig:
set $LR5,0;
set $LR6,0;
GMInput1:
- Input $LR1;
+ input $LR1;
if ($LR1 < 1 || $LR1 > 40) goto GMInput1;
mes $LR1;
GMInput2:
- Input $LR2;
+ input $LR2;
if ($LR2 < 1 || $LR2 > 40) goto GMInput2;
if ($LR2 == $LR1) goto GMInput2;
mes $LR2;
GMInput3:
- Input $LR3;
+ input $LR3;
if ($LR3 < 1 || $LR3 > 40) goto GMInput3;
if ($LR3 == $LR1) goto GMInput3;
if ($LR3 == $LR2) goto GMInput3;
mes $LR3;
GMInput4:
- Input $LR4;
+ input $LR4;
if ($LR4 < 1 || $LR4 > 40) goto GMInput4;
if ($LR4 == $LR1) goto GMInput4;
if ($LR4 == $LR2) goto GMInput4;
if ($LR4 == $LR3) goto GMInput4;
mes $LR4;
GMInput5:
- Input $LR5;
+ input $LR5;
if ($LR5 < 1 || $LR5 > 40) goto GMInput5;
if ($LR5 == $LR1) goto GMInput5;
if ($LR5 == $LR2) goto GMInput5;
@@ -436,7 +436,7 @@ GMInput5:
if ($LR5 == $LR4) goto GMInput5;
mes $LR5;
GMInput6:
- Input $LR6;
+ input $LR6;
if ($LR6 < 1 || $LR6 > 40) goto GMInput6;
if ($LR6 == $LR1) goto GMInput6;
if ($LR6 == $LR2) goto GMInput6;
diff --git a/npc/custom/etc/quest_warper.txt b/npc/custom/etc/quest_warper.txt
index 0caa9b82c..5bac0fd3f 100644
--- a/npc/custom/etc/quest_warper.txt
+++ b/npc/custom/etc/quest_warper.txt
@@ -495,7 +495,7 @@ L_GStorage:
if ($QW_KPoint == 1) set RESRVPTS, RESRVPTS + ($QW_GS_PRICE/5);
next;
mes "[Warpra]";
- mes "Close this window and I will open the ^5533FF" + GetGuildName(@GID) + "^000000 storage.";
+ mes "Close this window and I will open the ^5533FF" + getguildname(@GID) + "^000000 storage.";
close2;
guildopenstorage;
end;
diff --git a/npc/custom/quests/may_hats.txt b/npc/custom/quests/may_hats.txt
index eda6b2aa6..cd81e0149 100644
--- a/npc/custom/quests/may_hats.txt
+++ b/npc/custom/quests/may_hats.txt
@@ -36,7 +36,7 @@ gonryun,187,140,4 script Yakima 4_F_EINWOMAN,{
next;
menu "Yeah.",-,"Nay.",M_EXIT;
- if(countitem(5067) < 1 || countitem(916) < 920 || countitem(925) < 310) GOTO L_NOITEM;//Items: Sombrero, Feather_of_Birds, Bill_of_Birds,
+ if(countitem(5067) < 1 || countitem(916) < 920 || countitem(925) < 310) goto L_NOITEM;//Items: Sombrero, Feather_of_Birds, Bill_of_Birds,
delitem 5067,1;//Items: Sombrero,
delitem 916,920;//Items: Feather_of_Birds,
delitem 925,310;//Items: Bill_of_Birds,
@@ -63,7 +63,7 @@ M_2:
next;
menu "Yeah.",-,"Nay.",M_EXIT;
- if(countitem(5098) < 1 || countitem(1030) < 10 || countitem(1029) < 30 || countitem(7267) < 300) GOTO L_NOITEM;//Items: Tiger_Mask, Tiger_Skin, Tiger's_Footskin, Tiger_Panty,
+ if(countitem(5098) < 1 || countitem(1030) < 10 || countitem(1029) < 30 || countitem(7267) < 300) goto L_NOITEM;//Items: Tiger_Mask, Tiger_Skin, Tiger's_Footskin, Tiger_Panty,
delitem 5098,1;//Items: Tiger_Mask,
delitem 1030,10;//Items: Tiger's_Footskin,
delitem 1029,30;//Items: Tiger_Skin,
@@ -92,7 +92,7 @@ M_3:
next;
menu "Yeah.",-,"Nay.",M_EXIT;
- if(countitem(2508) < 1 || countitem(2506) < 2 || countitem(2609) < 3 || countitem(7207) < 10) GOTO L_NOITEM;//Items: Ragamuffin_Manteau, Manteau_, Skull_Ring, Old_Manteau,
+ if(countitem(2508) < 1 || countitem(2506) < 2 || countitem(2609) < 3 || countitem(7207) < 10) goto L_NOITEM;//Items: Ragamuffin_Manteau, Manteau_, Skull_Ring, Old_Manteau,
delitem 2508,1;//Items: Ragamuffin_Manteau,
delitem 2506,2;//Items: Manteau_,
delitem 2609,3;//Items: Skull_Ring,
@@ -121,7 +121,7 @@ M_4:
next;
menu "Yeah.",-,"Nay.",M_EXIT;
- if(countitem(2269) < 3 || countitem(2207) < 3 || countitem(2612) < 2 || countitem(2287)<3 ) GOTO L_NOITEM;//Items: Romantic_Flower, Fancy_Flower, Flower_Ring,
+ if(countitem(2269) < 3 || countitem(2207) < 3 || countitem(2612) < 2 || countitem(2287)<3 ) goto L_NOITEM;//Items: Romantic_Flower, Fancy_Flower, Flower_Ring,
delitem 2269,3;//Items: Romantic_Flower,
delitem 2207,3;//Items: Fancy_Flower,
delitem 2612,2;//Items: Flower_Ring,
@@ -152,7 +152,7 @@ M_5:
next;
menu "Yeah.",-,"Nay.",M_EXIT;
- if(countitem(975) < 1 || countitem(980) < 1 || countitem(2272) < 2 || countitem(2262) < 3 || countitem(7298) < 180 || countitem(7164) < 20) GOTO L_NOITEM;//Items: Scarlet_Dyestuff, Orange_Dyestuff, Stop_Post, Clown_Nose, Fig_Leaf, Solid_Peach,
+ if(countitem(975) < 1 || countitem(980) < 1 || countitem(2272) < 2 || countitem(2262) < 3 || countitem(7298) < 180 || countitem(7164) < 20) goto L_NOITEM;//Items: Scarlet_Dyestuff, Orange_Dyestuff, Stop_Post, Clown_Nose, Fig_Leaf, Solid_Peach,
delitem 975,1;//Items: Scarlet_Dyestuff,
delitem 980,1;//Items: Orange_Dyestuff,
delitem 2272,2;//Items: Stop_Post,
diff --git a/npc/custom/quests/thq/THQS_QuestNPC.txt b/npc/custom/quests/thq/THQS_QuestNPC.txt
index b89279aec..1fad134aa 100644
--- a/npc/custom/quests/thq/THQS_QuestNPC.txt
+++ b/npc/custom/quests/thq/THQS_QuestNPC.txt
@@ -44,7 +44,7 @@ N_PayZeny:
set On_Quest, 0;
set Zeny,Zeny-2500;
//add time delay penalty. You can get another quest after 2 - 3 hours. [Lupus]
- set #THQ_DELAY, (GetTime(7)*12*31*24+GetTime(6)*31*24+GetTime(5)*24+GetTime(3)+rand(2,3));
+ set #THQ_DELAY, (gettime(7)*12*31*24+gettime(6)*31*24+gettime(5)*24+gettime(3)+rand(2,3));
mes "[Guy]";
mes "Its sad to see someone give a quest up...";
mes "Shame on you.";
@@ -59,7 +59,7 @@ N_ZenyFail:
N_NewQuest:
if (Event_THQS == 0) goto N_Signup;
//checking if time penalty is over [Lupus]
- if (#THQ_DELAY > (GetTime(7)*12*31*24 + GetTime(6)*31*24 + GetTime(5)*24 + GetTime(3)) ) goto L_NoQuestsForYet;
+ if (#THQ_DELAY > (gettime(7)*12*31*24 + gettime(6)*31*24 + gettime(5)*24 + gettime(3)) ) goto L_NoQuestsForYet;
mes "[Guy]";
mes "Ahh welcome fellow Treasure Hunter.";
mes "You currently have ^FF0000"+#Treasure_Token+"^000000 treasure tokens!!!";
@@ -71,7 +71,7 @@ N_NewQuest:
mes "Ok lets see what quest we can give you today.";
mes "The quest names in ^FF0000This Colour^000000 mean that they are more challanging then the rest, but have better rewards.";
next;
- set #THQ_DELAY,(GetTime(7)*12*31*24+GetTime(6)*31*24+GetTime(5)*24+GetTime(3) + 1); //you can get another quest after 1 hour [Lupus]
+ set #THQ_DELAY,(gettime(7)*12*31*24+gettime(6)*31*24+gettime(5)*24+gettime(3) + 1); //you can get another quest after 1 hour [Lupus]
emotion 21;
if(@treasure_job==0) set @treasure_job,rand(1,10); //doesn't allow cheaters to pick any quest they want
if(@treasure_job==2) goto N_JobList2;
@@ -100,7 +100,7 @@ N_Signup:
L_NoQuestsForYet:
mes "[Guy]";
mes "I'm afraid there aren't any Quests for you yet.";
- mes "Call in "+ (#THQ_DELAY - (GetTime(7)*12*31*24+GetTime(6)*31*24+GetTime(5)*24+GetTime(3)) )+" hours later.";
+ mes "Call in "+ (#THQ_DELAY - (gettime(7)*12*31*24+gettime(6)*31*24+gettime(5)*24+gettime(3)) )+" hours later.";
emotion 17;
close;
diff --git a/npc/custom/resetnpc.txt b/npc/custom/resetnpc.txt
index 757f0da66..ae86ea035 100644
--- a/npc/custom/resetnpc.txt
+++ b/npc/custom/resetnpc.txt
@@ -35,7 +35,7 @@ prontera,150,193,4 script Reset Girl 4_F_TELEPORTER,{
}
set Zeny, Zeny-.@ResetSkill;
sc_end SC_ALL;
- ResetSkill;
+ resetskill;
mes "There you go!";
close;
case 2:
@@ -45,7 +45,7 @@ prontera,150,193,4 script Reset Girl 4_F_TELEPORTER,{
close;
}
set Zeny, Zeny-.@ResetStat;
- ResetStatus;
+ resetstatus;
mes "There you go!";
close;
case 3:
@@ -56,8 +56,8 @@ prontera,150,193,4 script Reset Girl 4_F_TELEPORTER,{
}
set Zeny, Zeny-.@ResetBoth;
sc_end SC_ALL;
- ResetSkill;
- ResetStatus;
+ resetskill;
+ resetstatus;
mes "There you go!";
close;
case 4:
diff --git a/npc/custom/woe_controller.txt b/npc/custom/woe_controller.txt
index 74faa45e0..609b7942c 100644
--- a/npc/custom/woe_controller.txt
+++ b/npc/custom/woe_controller.txt
@@ -105,7 +105,7 @@ OnMinute00:
if (gettime(4) == $WOE_CONTROL[.@i] && gettime(3) == $WOE_CONTROL[.@i+2]) {
OnWOEEnd:
announce "The War Of Emperium is over!",bc_all|bc_woe;
- AgitEnd; AgitEnd2;
+ agitend; agitend2;
sleep 1000;
for(set .@j,0; .@j<30; set .@j,.@j+1) {
if (.Active[0]&(1<<.@j)) Disp_Owner(.Castles$[.@j],1);
@@ -123,10 +123,10 @@ OnMinute00:
if (gettime(4) == $WOE_CONTROL[.@i] && gettime(3) >= $WOE_CONTROL[.@i+1] && gettime(3) < $WOE_CONTROL[.@i+2]) {
deletearray .Active[0],2;
set .Active[0], $WOE_CONTROL[.@i+3];
- if (.Init) { AgitEnd; AgitEnd2; }
+ if (.Init) { agitend; agitend2; }
else announce "The War Of Emperium has begun!",bc_all|bc_woe;
sleep 1000;
- AgitStart; AgitStart2;
+ agitstart; agitstart2;
for(set .@j,0; .@j<30; set .@j,.@j+1) {
if (.Active[0]&(1<<.@j)) {
if (!.Init) Disp_Owner(.Castles$[.@j],0);
diff --git a/npc/events/god_se_festival.txt b/npc/events/god_se_festival.txt
index c56563c86..01d9734d5 100644
--- a/npc/events/god_se_festival.txt
+++ b/npc/events/god_se_festival.txt
@@ -121,7 +121,7 @@ yuno,118,192,5 script Rmimi Ravies#gq_fes01 4_F_HUGIRL,{
mes "Have a good time.";
donpcevent "Rmimi Ravies#gq_fes01::OnStart";
- announce "["+ strcharinfo(0) +"] member of ["+ GetGuildName(.@GID) +"] is summoning a 'Valkyrie's Present' in 'Juno'.",bc_all,"0x70dbdb";
+ announce "["+ strcharinfo(0) +"] member of ["+ getguildname(.@GID) +"] is summoning a 'Valkyrie's Present' in 'Juno'.",bc_all,"0x70dbdb";
close;
}
else {
@@ -502,7 +502,7 @@ rachel,132,117,3 script Rhehe Ravies#gq_fes03 4_F_HUGIRL,{
mes "[Rhehe Ravies]";
mes "I hope you enjoy yourself!";
donpcevent "Rhehe Ravies#gq_fes03::OnStart";
- announce "["+ strcharinfo(0) +"] member of ["+ GetGuildName(.@GID) +"] is summoning a 'Valkyrie's Present' in 'Rachel'.",bc_all,"0x70dbdb";
+ announce "["+ strcharinfo(0) +"] member of ["+ getguildname(.@GID) +"] is summoning a 'Valkyrie's Present' in 'Rachel'.",bc_all,"0x70dbdb";
close;
}
else {
diff --git a/npc/events/nguild/nguild_dunsw.txt b/npc/events/nguild/nguild_dunsw.txt
index 2fd6b7594..9b24c50b6 100644
--- a/npc/events/nguild/nguild_dunsw.txt
+++ b/npc/events/nguild/nguild_dunsw.txt
@@ -14,7 +14,7 @@
//==================================================
function script F_GldDunSw {
- set .@GID, GetCastleData(getarg(0),1);
+ set .@GID, getcastledata(getarg(0),1);
if (.@GID == 0) {
mes "[ Echoing Voice ]";
mes " ' The one who can overcome an ordeal and show true bravery... will find the way... ' ";
diff --git a/npc/events/nguild/nguild_ev_agit.txt b/npc/events/nguild/nguild_ev_agit.txt
index 96c16136c..f35903828 100644
--- a/npc/events/nguild/nguild_ev_agit.txt
+++ b/npc/events/nguild/nguild_ev_agit.txt
@@ -21,10 +21,10 @@ function script F_AgitStart {
set .@empx, getarg(2);
set .@empy, getarg(3);
- MapRespawnGuildID .@map$,GetCastleData(.@map$,1),2;
+ maprespawnguildid .@map$,getcastledata(.@map$,1),2;
monster .@map$,.@empx,.@empy,"Emperium",1288,1,"Agit_"+.@castle$+"::OnAgitBreak";
- GvgOn .@map$;
- if (GetCastleData(.@map$,1) != 0) return;
+ gvgon .@map$;
+ if (getcastledata(.@map$,1) != 0) return;
end;
}
@@ -35,10 +35,10 @@ function script F_GuildBreak {
killmonsterall .@map$;
- Announce "Guild Base [" + GetCastleName(.@map$) + "] has been abandoned.",0;
+ announce "Guild Base [" + getcastlename(.@map$) + "] has been abandoned.",0;
disablenpc "Kafra Staff#"+.@castle$;
- SetCastleData .@map$,0,0;
+ setcastledata .@map$,0,0;
return;
}
@@ -50,29 +50,29 @@ function script F_AgitBreak {
set .@GID,getcharid(2);
if (.@GID <= 0) return;
- set .@Economy,GetCastleData(.@map$,2) - 5;
+ set .@Economy,getcastledata(.@map$,2) - 5;
if (.@Economy < 0) set .@Economy, 0;
- SetCastleData .@map$, 2, .@Economy;
+ setcastledata .@map$, 2, .@Economy;
- set .@Defence,GetCastleData(.@map$,3) - 5;
+ set .@Defence,getcastledata(.@map$,3) - 5;
if (.@Defence < 0) set .@Defence, 0;
- SetCastleData .@map$, 3, .@Defence;
+ setcastledata .@map$, 3, .@Defence;
- SetCastleData .@map$,1, .@GID;
- MapAnnounce .@map$,"The emperium has been destroyed.",bc_map,0x00CCFF;
- Announce "The [" + GetCastleName(.@map$) + "] castle has been conquered by the [" + GetGuildName(.@GID) + "] guild.",bc_all;
+ setcastledata .@map$,1, .@GID;
+ mapannounce .@map$,"The emperium has been destroyed.",bc_map,0x00CCFF;
+ announce "The [" + getcastlename(.@map$) + "] castle has been conquered by the [" + getguildname(.@GID) + "] guild.",bc_all;
donpcevent "::OnRecvCastle"+.@castle$;
disablenpc "Kafra Staff#"+.@castle$;
// remove investment data and kafra
for( set .@i, 4; .@i <= 9; set .@i, .@i+1 )
- SetCastleData .@map$, .@i, 0;
+ setcastledata .@map$, .@i, 0;
// if the new guild doesn't have Guardian Research, erase guardians
if( getgdskilllv(.@GID,10002) == 0 )
for( set .@i, 10; .@i <= 17; set .@i, .@i+1 )
- SetCastleData .@map$, .@i, 0;
+ setcastledata .@map$, .@i, 0;
return;
}
@@ -83,12 +83,12 @@ function script F_AgitEnd {
set .@map$, getarg(0);
set .@castle$, getarg(1);
- GvgOff .@map$;
+ gvgoff .@map$;
// Disable the following if statment to keep empty
// castles from being aquired after after WoE ends.
- if (GetCastleData(.@map$,1) == 0) return;
- MapRespawnGuildID .@map$,GetCastleData(.@map$,1),4;
- KillMonster .@map$,"Agit_"+.@castle$+"::OnAgitBreak";
+ if (getcastledata(.@map$,1) == 0) return;
+ maprespawnguildid .@map$,getcastledata(.@map$,1),4;
+ killmonster .@map$,"Agit_"+.@castle$+"::OnAgitBreak";
end;
}
@@ -98,7 +98,7 @@ OnInterIfInitOnce:
donpcevent "::OnRecvCastleN01";
end;
OnRecvCastleN01:
- RequestGuildInfo GetCastleData("nguild_alde",1);
+ requestguildinfo getcastledata("nguild_alde",1);
end;
OnAgitStart:
callfunc "F_AgitStart","nguild_alde","N01",216,24;
@@ -111,8 +111,8 @@ OnGuildBreak:
callfunc "F_GuildBreak","nguild_alde","N01";
end;
OnAgitEliminate:
- MapRespawnGuildID "nguild_alde",GetCastleData("nguild_alde",1),6;
- Monster "nguild_alde",216,24,"EMPERIUM",1288,1,"Agit_N01::OnAgitBreak";
+ maprespawnguildid "nguild_alde",getcastledata("nguild_alde",1),6;
+ monster "nguild_alde",216,24,"EMPERIUM",1288,1,"Agit_N01::OnAgitBreak";
end;
OnAgitEnd:
callfunc "F_AgitEnd","nguild_alde","N01";
@@ -125,7 +125,7 @@ OnInterIfInitOnce:
donpcevent "::OnRecvCastleN02";
end;
OnRecvCastleN02:
- RequestGuildInfo GetCastleData("nguild_gef",1);
+ requestguildinfo getcastledata("nguild_gef",1);
end;
OnAgitStart:
callfunc "F_AgitStart","nguild_gef","N02",198,182;
@@ -138,8 +138,8 @@ OnGuildBreak:
callfunc "F_GuildBreak","nguild_gef","N02";
end;
OnAgitEliminate:
- MapRespawnGuildID "nguild_gef",GetCastleData("nguild_gef",1),6;
- Monster "nguild_gef",198,182,"EMPERIUM",1288,1,"Agit_N02::OnAgitBreak";
+ maprespawnguildid "nguild_gef",getcastledata("nguild_gef",1),6;
+ monster "nguild_gef",198,182,"EMPERIUM",1288,1,"Agit_N02::OnAgitBreak";
end;
OnAgitEnd:
callfunc "F_AgitEnd","nguild_gef","N02";
@@ -152,7 +152,7 @@ OnInterIfInitOnce:
donpcevent "::OnRecvCastleN03";
end;
OnRecvCastleN03:
- RequestGuildInfo GetCastleData("nguild_pay",1);
+ requestguildinfo getcastledata("nguild_pay",1);
end;
OnAgitStart:
callfunc "F_AgitStart","nguild_pay","N03",139,139;
@@ -165,8 +165,8 @@ OnGuildBreak:
callfunc "F_GuildBreak","nguild_pay","N03";
end;
OnAgitEliminate:
- MapRespawnGuildID "nguild_pay",GetCastleData("nguild_pay",1),6;
- Monster "nguild_pay",139,139,"EMPERIUM",1288,1,"Agit_N03::OnAgitBreak";
+ maprespawnguildid "nguild_pay",getcastledata("nguild_pay",1),6;
+ monster "nguild_pay",139,139,"EMPERIUM",1288,1,"Agit_N03::OnAgitBreak";
end;
OnAgitEnd:
callfunc "F_AgitEnd","nguild_pay","N03";
@@ -179,7 +179,7 @@ OnInterIfInitOnce:
donpcevent "::OnRecvCastleN04";
end;
OnRecvCastleN04:
- RequestGuildInfo GetCastleData("nguild_prt",1);
+ requestguildinfo getcastledata("nguild_prt",1);
end;
OnAgitStart:
callfunc "F_AgitStart","nguild_prt","N04",197,197;
@@ -192,8 +192,8 @@ OnGuildBreak:
callfunc "F_GuildBreak","nguild_prt","N04";
end;
OnAgitEliminate:
- MapRespawnGuildID "nguild_prt",GetCastleData("nguild_prt",1),6;
- Monster "nguild_prt",197,197,"EMPERIUM",1288,1,"Agit_N04::OnAgitBreak";
+ maprespawnguildid "nguild_prt",getcastledata("nguild_prt",1),6;
+ monster "nguild_prt",197,197,"EMPERIUM",1288,1,"Agit_N04::OnAgitBreak";
end;
OnAgitEnd:
callfunc "F_AgitEnd","nguild_prt","N04";
diff --git a/npc/events/nguild/nguild_flags.txt b/npc/events/nguild/nguild_flags.txt
index 17e1db744..8c629adf9 100644
--- a/npc/events/nguild/nguild_flags.txt
+++ b/npc/events/nguild/nguild_flags.txt
@@ -16,7 +16,7 @@
/// Flag Function
//============================================================
function script F_Flags {
- set .@GID, GetCastleData(getarg(1),1);
+ set .@GID, getcastledata(getarg(1),1);
if (getarg(5) == 0) return;
if (.@GID == 0) {
mes " [ Edict of the Divine Rune Midgard Kingdom ]";
@@ -38,7 +38,7 @@ function script F_Flags {
mes "Do you wish to return to your honorable place?";
next;
if (select("Return to the guild castle.:Quit.") == 1) {
- if (getcharid(2) == GetCastleData(getarg(1),1))
+ if (getcharid(2) == getcastledata(getarg(1),1))
warp getarg(1),getarg(2),getarg(3);
}
return;
@@ -48,10 +48,10 @@ function script F_Flags {
mes "1. Following the ordinance of the";
mes "Divine Rune Midgard Kingdom,";
mes "we approve that this place is in";
- mes "the private possession of ^ff0000" + GetGuildName(.@GID) + "^000000 Guild.";
+ mes "the private possession of ^ff0000" + getguildname(.@GID) + "^000000 Guild.";
mes " ";
- mes "2. The guild Master of ^ff0000"+ GetGuildName(.@GID) + "^000000 Guild is";
- mes "^FF0000" + GetGuildMaster(.@GID) + "^000000";
+ mes "2. The guild Master of ^ff0000"+ getguildname(.@GID) + "^000000 Guild is";
+ mes "^FF0000" + getguildmaster(.@GID) + "^000000";
mes "If there is anyone who objects to this,";
mes " prove your strength and honor with a steel blade in your hand.";
return;
@@ -66,7 +66,7 @@ n_castle,110,96,1 script NGuild Aldebaran#a1-1 GUILD_FLAG,{
close;
OnRecvCastleN01:
- FlagEmblem GetCastleData("nguild_alde",1);
+ flagemblem getcastledata("nguild_alde",1);
end;
}
@@ -75,7 +75,7 @@ nguild_alde,30,248,4 script NGuild Aldebaran#a1-6::NGuildAlde GUILD_FLAG,{
close;
OnRecvCastleN01:
- FlagEmblem GetCastleData("nguild_alde",1);
+ flagemblem getcastledata("nguild_alde",1);
end;
}
// In Castle ============================================
@@ -105,7 +105,7 @@ n_castle,110,109,3 script NGuild Geffen#g1-1 GUILD_FLAG,{
close;
OnRecvCastleN02:
- FlagEmblem GetCastleData("nguild_gef",1);
+ flagemblem getcastledata("nguild_gef",1);
end;
}
@@ -114,7 +114,7 @@ nguild_gef,28,157,4 script NGuild Geffen#g1-6::NGuildGef GUILD_FLAG,{
close;
OnRecvCastleN02:
- FlagEmblem GetCastleData("nguild_gef",1);
+ flagemblem getcastledata("nguild_gef",1);
end;
}
// In Castle =============================================
@@ -135,7 +135,7 @@ n_castle,94,109,5 script NGuild Payon#f1-1 GUILD_FLAG,{
close;
OnRecvCastleN03:
- FlagEmblem GetCastleData("nguild_pay",1);
+ flagemblem getcastledata("nguild_pay",1);
end;
}
@@ -144,7 +144,7 @@ nguild_pay,238,67,4 script NGuild Payon#f1-6::NGuildPay GUILD_FLAG,{
close;
OnRecvCastleN03:
- FlagEmblem GetCastleData("nguild_pay",1);
+ flagemblem getcastledata("nguild_pay",1);
end;
}
// In Castle ===============================================
@@ -166,7 +166,7 @@ n_castle,94,96,7 script NGuild Prontera#p1-1 GUILD_FLAG,{
close;
OnRecvCastleN04:
- FlagEmblem GetCastleData("nguild_prt",1);
+ flagemblem getcastledata("nguild_prt",1);
end;
}
@@ -175,7 +175,7 @@ nguild_prt,58,56,4 script NGuild Prontera#p1-7::NGuildPrt GUILD_FLAG,{
close;
OnRecvCastleN04:
- FlagEmblem GetCastleData("nguild_prt",1);
+ flagemblem getcastledata("nguild_prt",1);
end;
}
// In Castle =============================================
diff --git a/npc/events/nguild/nguild_guardians.txt b/npc/events/nguild/nguild_guardians.txt
index 7b0e5bab4..3a34259c2 100644
--- a/npc/events/nguild/nguild_guardians.txt
+++ b/npc/events/nguild/nguild_guardians.txt
@@ -15,73 +15,73 @@
//------------------------------------------------------------------------------
nguild_alde,216,24,0 script Guardian_N01 -1,{
OnAgitInit:
- if (GetCastleData("nguild_alde",10) == 1) guardian "nguild_alde",18,219,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",0;
- if (GetCastleData("nguild_alde",11) == 1) guardian "nguild_alde",117,42,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",1;
- if (GetCastleData("nguild_alde",12) == 1) guardian "nguild_alde",207,153,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",2;
- if (GetCastleData("nguild_alde",13) == 1) guardian "nguild_alde",68,70,"Archer Guardian",1285,"Guardian_N01::OnGuardianDied",3;
- if (GetCastleData("nguild_alde",14) == 1) guardian "nguild_alde",187,140,"Archer Guardian",1285,"Guardian_N01::OnGuardianDied",4;
- if (GetCastleData("nguild_alde",15) == 1) guardian "nguild_alde",62,204,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",5;
- if (GetCastleData("nguild_alde",16) == 1) guardian "nguild_alde",113,100,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",6;
- if (GetCastleData("nguild_alde",17) == 1) guardian "nguild_alde",211,174,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",7;
+ if (getcastledata("nguild_alde",10) == 1) guardian "nguild_alde",18,219,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",0;
+ if (getcastledata("nguild_alde",11) == 1) guardian "nguild_alde",117,42,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",1;
+ if (getcastledata("nguild_alde",12) == 1) guardian "nguild_alde",207,153,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",2;
+ if (getcastledata("nguild_alde",13) == 1) guardian "nguild_alde",68,70,"Archer Guardian",1285,"Guardian_N01::OnGuardianDied",3;
+ if (getcastledata("nguild_alde",14) == 1) guardian "nguild_alde",187,140,"Archer Guardian",1285,"Guardian_N01::OnGuardianDied",4;
+ if (getcastledata("nguild_alde",15) == 1) guardian "nguild_alde",62,204,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",5;
+ if (getcastledata("nguild_alde",16) == 1) guardian "nguild_alde",113,100,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",6;
+ if (getcastledata("nguild_alde",17) == 1) guardian "nguild_alde",211,174,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",7;
end;
OnGuardianDied:
// Event when Guardian dies
- MapAnnounce "nguild_alde","A Guardian Has Fallen",17;
+ mapannounce "nguild_alde","A Guardian Has Fallen",17;
end;
}
//------------------------------------------------------------------------------
nguild_gef,198,182,0 script Guardian_N02 -1,{
OnAgitInit:
- if (GetCastleData("nguild_gef",10) == 1) guardian "nguild_gef",30,178,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",0;
- if (GetCastleData("nguild_gef",11) == 1) guardian "nguild_gef",64,180,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",1;
- if (GetCastleData("nguild_gef",12) == 1) guardian "nguild_gef",61,25,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",2;
- if (GetCastleData("nguild_gef",13) == 1) guardian "nguild_gef",61,44,"Archer Guardian",1285,"Guardian_N02::OnGuardianDied",3;
- if (GetCastleData("nguild_gef",14) == 1) guardian "nguild_gef",189,43,"Archer Guardian",1285,"Guardian_N02::OnGuardianDied",4;
- if (GetCastleData("nguild_gef",15) == 1) guardian "nguild_gef",51,192,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",5;
- if (GetCastleData("nguild_gef",16) == 1) guardian "nguild_gef",49,67,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",6;
- if (GetCastleData("nguild_gef",17) == 1) guardian "nguild_gef",181,14,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",7;
+ if (getcastledata("nguild_gef",10) == 1) guardian "nguild_gef",30,178,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",0;
+ if (getcastledata("nguild_gef",11) == 1) guardian "nguild_gef",64,180,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",1;
+ if (getcastledata("nguild_gef",12) == 1) guardian "nguild_gef",61,25,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",2;
+ if (getcastledata("nguild_gef",13) == 1) guardian "nguild_gef",61,44,"Archer Guardian",1285,"Guardian_N02::OnGuardianDied",3;
+ if (getcastledata("nguild_gef",14) == 1) guardian "nguild_gef",189,43,"Archer Guardian",1285,"Guardian_N02::OnGuardianDied",4;
+ if (getcastledata("nguild_gef",15) == 1) guardian "nguild_gef",51,192,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",5;
+ if (getcastledata("nguild_gef",16) == 1) guardian "nguild_gef",49,67,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",6;
+ if (getcastledata("nguild_gef",17) == 1) guardian "nguild_gef",181,14,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",7;
end;
OnGuardianDied:
// Event when Guardian dies
- MapAnnounce "nguild_gef","A Guardian Has Fallen",17;
+ mapannounce "nguild_gef","A Guardian Has Fallen",17;
end;
}
//------------------------------------------------------------------------------
nguild_pay,139,139,0 script Guardian_N03 -1,{
OnAgitInit:
- if (GetCastleData("nguild_pay",10) == 1) guardian "nguild_pay",210,120,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",0;
- if (GetCastleData("nguild_pay",11) == 1) guardian "nguild_pay",69,26,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",1;
- if (GetCastleData("nguild_pay",12) == 1) guardian "nguild_pay",23,141,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",2;
- if (GetCastleData("nguild_pay",13) == 1) guardian "nguild_pay",224,87,"Archer Guardian",1285,"Guardian_N03::OnGuardianDied",3;
- if (GetCastleData("nguild_pay",14) == 1) guardian "nguild_pay",81,45,"Archer Guardian",1285,"Guardian_N03::OnGuardianDied",4;
- if (GetCastleData("nguild_pay",15) == 1) guardian "nguild_pay",214,53,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",5;
- if (GetCastleData("nguild_pay",16) == 1) guardian "nguild_pay",69,26,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",6;
- if (GetCastleData("nguild_pay",17) == 1) guardian "nguild_pay",23,141,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",7;
+ if (getcastledata("nguild_pay",10) == 1) guardian "nguild_pay",210,120,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",0;
+ if (getcastledata("nguild_pay",11) == 1) guardian "nguild_pay",69,26,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",1;
+ if (getcastledata("nguild_pay",12) == 1) guardian "nguild_pay",23,141,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",2;
+ if (getcastledata("nguild_pay",13) == 1) guardian "nguild_pay",224,87,"Archer Guardian",1285,"Guardian_N03::OnGuardianDied",3;
+ if (getcastledata("nguild_pay",14) == 1) guardian "nguild_pay",81,45,"Archer Guardian",1285,"Guardian_N03::OnGuardianDied",4;
+ if (getcastledata("nguild_pay",15) == 1) guardian "nguild_pay",214,53,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",5;
+ if (getcastledata("nguild_pay",16) == 1) guardian "nguild_pay",69,26,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",6;
+ if (getcastledata("nguild_pay",17) == 1) guardian "nguild_pay",23,141,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",7;
end;
OnGuardianDied:
// Event when Guardian dies
- MapAnnounce "nguild_pay","A Guardian Has Fallen",17;
+ mapannounce "nguild_pay","A Guardian Has Fallen",17;
end;
}
//------------------------------------------------------------------------------
nguild_prt,197,197,0 script Guardian_N04 -1,{
OnAgitInit:
- if (GetCastleData("nguild_prt",10) == 1) guardian "nguild_prt",196,92,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",0;
- if (GetCastleData("nguild_prt",11) == 1) guardian "nguild_prt",113,200,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",1;
- if (GetCastleData("nguild_prt",12) == 1) guardian "nguild_prt",111,186,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",2;
- if (GetCastleData("nguild_prt",13) == 1) guardian "nguild_prt",76,202,"Archer Guardian",1285,"Guardian_N04::OnGuardianDied",3;
- if (GetCastleData("nguild_prt",14) == 1) guardian "nguild_prt",90,26,"Archer Guardian",1285,"Guardian_N04::OnGuardianDied",4;
- if (GetCastleData("nguild_prt",15) == 1) guardian "nguild_prt",58,59,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",5;
- if (GetCastleData("nguild_prt",16) == 1) guardian "nguild_prt",112,200,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",6;
- if (GetCastleData("nguild_prt",17) == 1) guardian "nguild_prt",101,194,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",7;
+ if (getcastledata("nguild_prt",10) == 1) guardian "nguild_prt",196,92,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",0;
+ if (getcastledata("nguild_prt",11) == 1) guardian "nguild_prt",113,200,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",1;
+ if (getcastledata("nguild_prt",12) == 1) guardian "nguild_prt",111,186,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",2;
+ if (getcastledata("nguild_prt",13) == 1) guardian "nguild_prt",76,202,"Archer Guardian",1285,"Guardian_N04::OnGuardianDied",3;
+ if (getcastledata("nguild_prt",14) == 1) guardian "nguild_prt",90,26,"Archer Guardian",1285,"Guardian_N04::OnGuardianDied",4;
+ if (getcastledata("nguild_prt",15) == 1) guardian "nguild_prt",58,59,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",5;
+ if (getcastledata("nguild_prt",16) == 1) guardian "nguild_prt",112,200,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",6;
+ if (getcastledata("nguild_prt",17) == 1) guardian "nguild_prt",101,194,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",7;
end;
OnGuardianDied:
// Event when Guardian dies
- MapAnnounce "nguild_prt","A Guardian Has Fallen",17;
+ mapannounce "nguild_prt","A Guardian Has Fallen",17;
end;
}
diff --git a/npc/events/nguild/nguild_kafras.txt b/npc/events/nguild/nguild_kafras.txt
index 155c33792..100751f7a 100644
--- a/npc/events/nguild/nguild_kafras.txt
+++ b/npc/events/nguild/nguild_kafras.txt
@@ -16,11 +16,11 @@
function script F_GKafra {
cutin "kafra_01",2;
- set @GID, GetCastleData(getarg(0),1);
+ set @GID, getcastledata(getarg(0),1);
if (getcharid(2) == @GID && getgdskilllv(@GID,10001)) goto L_StartG;
mes "[Kafra Service]";
- mes "I am contracted to provide service only for the ^ff0000" + GetGuildName(@GID) + "^000000 Guild. Please use another Kafra Corporation staff member around here. I am Sorry for your inconvenience.";
+ mes "I am contracted to provide service only for the ^ff0000" + getguildname(@GID) + "^000000 Guild. Please use another Kafra Corporation staff member around here. I am Sorry for your inconvenience.";
cutin "",255;
close;
L_StartG:
@@ -36,7 +36,7 @@ nguild_alde,218,170,0 script Kafra Service#N01 4_F_KAFRA1,{
callfunc "F_GKafra", "nguild_alde", "Prontera";
end;
OnRecvCastleN01:
- if (GetCastleData("nguild_alde",9) < 1) disablenpc "Kafra Service#N01";
+ if (getcastledata("nguild_alde",9) < 1) disablenpc "Kafra Service#N01";
end;
}
@@ -46,7 +46,7 @@ nguild_gef,35,37,0 script Kafra Service#N02 4_F_KAFRA1,{
callfunc "F_GKafra", "nguild_gef", "Prontera";
end;
OnRecvCastleN02:
- if (GetCastleData("nguild_gef",9) < 1) disablenpc "Kafra Service#N02";
+ if (getcastledata("nguild_gef",9) < 1) disablenpc "Kafra Service#N02";
end;
}
@@ -55,7 +55,7 @@ nguild_pay,128,58,3 script Kafra Service#N03 4_F_KAFRA1,{
callfunc "F_GKafra", "nguild_pay", "Prontera";
end;
OnRecvCastleN03:
- if (GetCastleData("nguild_pay",9) < 1) disablenpc "Kafra Service#N03";
+ if (getcastledata("nguild_pay",9) < 1) disablenpc "Kafra Service#N03";
end;
}
@@ -64,6 +64,6 @@ nguild_prt,96,173,0 script Kafra Service#N04 4_F_KAFRA1,{
callfunc "F_GKafra", "nguild_prt", "Prontera";
end;
OnRecvCastleN04:
- if (GetCastleData("nguild_prt",9) < 1) disablenpc "Kafra Service#N04";
+ if (getcastledata("nguild_prt",9) < 1) disablenpc "Kafra Service#N04";
end;
}
diff --git a/npc/events/nguild/nguild_managers.txt b/npc/events/nguild/nguild_managers.txt
index fd5fc6053..de185213e 100644
--- a/npc/events/nguild/nguild_managers.txt
+++ b/npc/events/nguild/nguild_managers.txt
@@ -23,7 +23,7 @@
//==============================================
function script F_GldManager {
- set @GID, GetCastleData(getarg(1),1);
+ set @GID, getcastledata(getarg(1),1);
mes "[ "+getarg(0)+" ]";
if (@GID == 0){
mes "I am waiting for my master. Brave adventurer, follow your destiny!";
@@ -48,7 +48,7 @@ function script F_GldManager {
M_Kaf:
//======
mes "[ "+getarg(0)+" ]";
- if (GetCastleData(getarg(1),9) == 1) goto L_Dismiss;
+ if (getcastledata(getarg(1),9) == 1) goto L_Dismiss;
if (getgdskilllv(@GID,10001) == 0){
mes "Master, you don't have a contract with the Kafra Staff Company.";
mes "In order to hire a Kafra, you must first learn the Guild skill ^5533FFContract With Kafra^000000.";
@@ -67,7 +67,7 @@ function script F_GldManager {
}
set Zeny,Zeny-10000;
enablenpc "Kafra Staff#"+getarg(4);
- SetCastleData getarg(1),9,1;
+ setcastledata getarg(1),9,1;
mes "You have created a contract with the Kafra Staff Company.";
next;
cutin "kafra_01",2;
@@ -100,7 +100,7 @@ function script F_GldManager {
mes "It's unfortunate that I won't be able to serve your guild anymore....";
next;
disablenpc "Kafra Staff#"+getarg(4);
- SetCastleData getarg(1),9,0;
+ setcastledata getarg(1),9,0;
cutin "kafra_01",255;
mes "[ "+getarg(0)+" ]";
mes "The Kafra has been dismissed. But... we should really get a Kafra as soon as possible!";
diff --git a/npc/events/nguild/nguild_treas.txt b/npc/events/nguild/nguild_treas.txt
index cc3d7db1e..fe5512835 100644
--- a/npc/events/nguild/nguild_treas.txt
+++ b/npc/events/nguild/nguild_treas.txt
@@ -26,13 +26,13 @@ function script F_GldTreas {
//killmonster getarg(0),"Treasure_"+getarg(1)+"::OnDied";
// Don't spawn treasures if Castle is empty, or Eco is greater than 100
- if(GetCastleData(getarg(0),2) > 100 || GetCastleData(getarg(0),1) == 0) return;
+ if(getcastledata(getarg(0),2) > 100 || getcastledata(getarg(0),1) == 0) return;
// Only spawn one treasure chest for novice castles.
if (compare(getarg(0),"nguild"))
set getarg(2),1;
else
- set getarg(2),GetCastleData(getarg(0),2)/5+4;
+ set getarg(2),getcastledata(getarg(0),2)/5+4;
if (getarg(2) <= 0) return;
diff --git a/npc/guild/agit_controller.txt b/npc/guild/agit_controller.txt
index 283807a46..4db4a3c5e 100644
--- a/npc/guild/agit_controller.txt
+++ b/npc/guild/agit_controller.txt
@@ -48,7 +48,7 @@ OnAgitInit:
(gettime(4)==4) && (gettime(3)>=21 && gettime(3)<23) ||
(gettime(4)==6) && (gettime(3)>=16 && gettime(3)<18)) {
if (!agitcheck()) {
- AgitStart;
+ agitstart;
callsub S_DisplayOwners;
}
end;
@@ -59,7 +59,7 @@ OnAgitInit:
(gettime(4)==4) && (gettime(3)==23) ||
(gettime(4)==6) && (gettime(3)==18)) {
if (agitcheck()) {
- AgitEnd;
+ agitend;
callsub S_DisplayOwners;
}
end;
@@ -72,10 +72,10 @@ S_DisplayOwners:
setarray .@maps$[10],"payg_cas01","payg_cas02","payg_cas03","payg_cas04","payg_cas05";
setarray .@maps$[15],"prtg_cas01","prtg_cas02","prtg_cas03","prtg_cas04","prtg_cas05";
for( set .@i, 0; .@i <= 19; set .@i, .@i+1 ) {
- if (GetCastleData(.@maps$[.@i],1))
- Announce "The [" + GetCastleName(.@maps$[.@i]) + "] castle has been conquered by the [" + GetGuildName(GetCastleData(.@maps$[.@i],1)) + "] guild.",bc_all|bc_woe;
+ if (getcastledata(.@maps$[.@i],1))
+ announce "The [" + getcastlename(.@maps$[.@i]) + "] castle has been conquered by the [" + getguildname(getcastledata(.@maps$[.@i],1)) + "] guild.",bc_all|bc_woe;
else
- Announce "The [" + GetCastleName(.@maps$[.@i]) + "] castle is currently unoccupied.",bc_all|bc_woe;
+ announce "The [" + getcastlename(.@maps$[.@i]) + "] castle is currently unoccupied.",bc_all|bc_woe;
}
end;
}
diff --git a/npc/guild/agit_main.txt b/npc/guild/agit_main.txt
index 324fd71fd..9438174ac 100644
--- a/npc/guild/agit_main.txt
+++ b/npc/guild/agit_main.txt
@@ -61,8 +61,8 @@
// War of Emperium has started.
OnAgitStart:
if (strnpcinfo(0) == "Gld_Agit_Manager") end;
- MapRespawnGuildID strnpcinfo(2),GetCastleData(strnpcinfo(2),1),6;
- GvgOn strnpcinfo(2);
+ maprespawnguildid strnpcinfo(2),getcastledata(strnpcinfo(2),1),6;
+ gvgon strnpcinfo(2);
// Spawn (fall through), or respawn the Emperium once it has been broken.
OnStartArena:
@@ -107,31 +107,31 @@ OnAgitBreak:
end;
}
// Adjust Economy Invest Level for Castle
- set .@Economy,GetCastleData(strnpcinfo(2),2) - 5;
+ set .@Economy,getcastledata(strnpcinfo(2),2) - 5;
if (.@Economy < 0) set .@Economy, 0;
- SetCastleData strnpcinfo(2), 2, .@Economy;
+ setcastledata strnpcinfo(2), 2, .@Economy;
// Adjust Defense Invest Level for Castle
- set .@Defence,GetCastleData(strnpcinfo(2),3) - 5;
+ set .@Defence,getcastledata(strnpcinfo(2),3) - 5;
if (.@Defence < 0) set .@Defence, 0;
- SetCastleData strnpcinfo(2), 3, .@Defence;
+ setcastledata strnpcinfo(2), 3, .@Defence;
// Set new Castle Occupant
- SetCastleData strnpcinfo(2),1, .@GID;
+ setcastledata strnpcinfo(2),1, .@GID;
// Announce that the Emperium is destroyed, and respawn all but new castle-occupants.
mapannounce strnpcinfo(2),"The emperium has been destroyed.",bc_map|bc_woe,"0x00CCFF",FW_NORMAL,12;
- MapRespawnGuildID strnpcinfo(2),.@GID,6;
+ maprespawnguildid strnpcinfo(2),.@GID,6;
// Refresh castle data, disable Kafra and reset Invest information.
donpcevent strnpcinfo(0)+"::OnRecvCastle";
disablenpc "Kafra Staff#"+strnpcinfo(2);
for( set .@i, 4; .@i <= 9; set .@i, .@i+1 ) {
- SetCastleData strnpcinfo(2), .@i, 0;
+ setcastledata strnpcinfo(2), .@i, 0;
}
// Erase Guardian Database information if the new owners do not have Guardian Research.
if( getgdskilllv(.@GID,10002) == 0 ) {
for( set .@i, 10; .@i <= 17; set .@i, .@i+1 ) {
- SetCastleData strnpcinfo(2), .@i, 0;
+ setcastledata strnpcinfo(2), .@i, 0;
}
}
// Respawn the Emperium, and display new owners.
@@ -139,16 +139,16 @@ OnAgitBreak:
if( agitcheck() )
donpcevent "Agit#"+strnpcinfo(2)+"::OnStartArena";
sleep 7000;
- announce "The [" + getcastlename(strnpcinfo(2)) + "] castle has been conquered by the [" + getguildName(.@GID) + "] guild.",bc_all|bc_woe;
+ announce "The [" + getcastlename(strnpcinfo(2)) + "] castle has been conquered by the [" + getguildname(.@GID) + "] guild.",bc_all|bc_woe;
end;
// War of Emperium has ended.
OnAgitEnd:
if (strnpcinfo(0) == "Gld_Agit_Manager") end;
- GvgOff strnpcinfo(2);
+ gvgoff strnpcinfo(2);
// If the castle has no owner at the end of WoE, do not kill Emperium.
- if (GetCastleData(strnpcinfo(2),1)) {
- KillMonster strnpcinfo(2),"Agit#"+strnpcinfo(2)+"::OnAgitBreak";
+ if (getcastledata(strnpcinfo(2),1)) {
+ killmonster strnpcinfo(2),"Agit#"+strnpcinfo(2)+"::OnAgitBreak";
}
end;
@@ -158,10 +158,10 @@ OnGuildBreak:
// Kill guardians, disable the Kafra, and set owner to 0.
killmonster strnpcinfo(2),"Guardian#"+strnpcinfo(2)+"::OnGuardianDied";
disablenpc "Kafra Staff#"+strnpcinfo(2);
- SetCastleData strnpcinfo(2),1,0;
+ setcastledata strnpcinfo(2),1,0;
// Wait before refreshing guild information.
sleep 7000;
- Announce "Guild Base [" + GetCastleName(strnpcinfo(2)) + "] has been abandoned.",0;
+ announce "Guild Base [" + getcastlename(strnpcinfo(2)) + "] has been abandoned.",0;
donpcevent strnpcinfo(0)+"::OnRecvCastle";
end;
@@ -169,7 +169,7 @@ OnAgitInit:
OnRecvCastle:
if (strnpcinfo(0) == "Gld_Agit_Manager") end;
// Spawn Monsters if the castle is empty.
- set .@GID, GetCastleData(strnpcinfo(2),1);
+ set .@GID, getcastledata(strnpcinfo(2),1);
if (.@GID == 0) {
killmonsterall strnpcinfo(2);
if (compare(strnpcinfo(2),"aldeg")) {
@@ -307,7 +307,7 @@ OnRecvCastle:
// And load purchased Guardian in castles.
donpcevent "Guardian#"+strnpcinfo(2)+"::OnSpawnGuardians";
// And display Kafra if purchased.
- if (GetCastleData(strnpcinfo(2),9) < 1) disablenpc "Kafra Staff#"+strnpcinfo(2);
+ if (getcastledata(strnpcinfo(2),9) < 1) disablenpc "Kafra Staff#"+strnpcinfo(2);
}
end;
}
@@ -316,7 +316,7 @@ OnRecvCastle:
//============================================================
- script Kafra Staff#woe::guildkafra -1,{
- set .@GID,GetCastleData(strnpcinfo(2),1);
+ set .@GID,getcastledata(strnpcinfo(2),1);
if (compare(strnpcinfo(2),"aldeg")) {
setarray .@destination$[0],"Al De Baran","aldebaran";
@@ -342,7 +342,7 @@ OnRecvCastle:
cutin "kafra_01",2;
if (getcharid(2) == .@GID) {
mes "[Kafra Employee]";
- mes "Welcome. ^ff0000" + GetGuildName(.@GID) + "^000000 Member.";
+ mes "Welcome. ^ff0000" + getguildname(.@GID) + "^000000 Member.";
mes "The Kafra Corporation will stay with you wherever you go.";
next;
switch (select("Use Storage:Use Teleport Service:Rent a Pushcart:Cancel")) {
@@ -455,7 +455,7 @@ OnRecvCastle:
}
}
mes "[Kafra Employee]";
- mes "I am instructed to only offer my services to the ^ff0000"+GetGuildName(.@GID)+"^000000 Guild. Please try another Kafra Employee around here. Sorry for the inconvenience.";
+ mes "I am instructed to only offer my services to the ^ff0000"+getguildname(.@GID)+"^000000 Guild. Please try another Kafra Employee around here. Sorry for the inconvenience.";
close2;
cutin "",255;
end;
@@ -465,7 +465,7 @@ OnRecvCastle:
//============================================================
- script Castle Manager#cm::cm -1,{
- set .@GID,GetCastleData(strnpcinfo(2),1);
+ set .@GID,getcastledata(strnpcinfo(2),1);
// .@guardiantype = Defines the types of guardians per castle basis.
// 1 - Soldier Guardian, 2 - Archer Guardian, 3 - Knight Guardian
@@ -608,9 +608,9 @@ OnRecvCastle:
mes "Brave soul... fate will guide you towards your future...";
close;
}
- if (GetGuildMaster(.@GID) != strcharinfo(0)) {
+ if (getguildmaster(.@GID) != strcharinfo(0)) {
mes "["+strnpcinfo(1)+"]";
- mes "No matter how much you pester me, I'll still follow my master ^ff0000"+GetGuildMaster(.@GID)+"^000000. Where are the Guardians?! Send these ruffians away right now!";
+ mes "No matter how much you pester me, I'll still follow my master ^ff0000"+getguildmaster(.@GID)+"^000000. Where are the Guardians?! Send these ruffians away right now!";
close;
}
mes "["+strnpcinfo(1)+"]";
@@ -622,19 +622,19 @@ OnRecvCastle:
mes "["+strnpcinfo(1)+"]";
mes "I will report the Castle briefing, Master.";
mes " ";
- mes "^0000ffNow, the commercial growth level is "+GetCastleData(strnpcinfo(2),2)+".";
- if (GetCastleData(strnpcinfo(2),4)) {
- mes " You invested "+GetCastleData(strnpcinfo(2),4)+" times in past 1 day.";
+ mes "^0000ffNow, the commercial growth level is "+getcastledata(strnpcinfo(2),2)+".";
+ if (getcastledata(strnpcinfo(2),4)) {
+ mes " You invested "+getcastledata(strnpcinfo(2),4)+" times in past 1 day.";
}
- mes " Now, the Castle Defense level is "+GetCastleData(strnpcinfo(2),3)+".^000000";
- if (GetCastleData(strnpcinfo(2),5)) {
- mes " ^0000ff- You invested "+GetCastleData(strnpcinfo(2),5)+" times in past 1 day.^000000";
+ mes " Now, the Castle Defense level is "+getcastledata(strnpcinfo(2),3)+".^000000";
+ if (getcastledata(strnpcinfo(2),5)) {
+ mes " ^0000ff- You invested "+getcastledata(strnpcinfo(2),5)+" times in past 1 day.^000000";
}
mes " ";
mes "That's all I have to report, Master.";
close;
case 2:
- set .@Economy,GetCastleData(strnpcinfo(2),2);
+ set .@Economy,getcastledata(strnpcinfo(2),2);
if (.@Economy < 6) { set .@eco_invest,5000; }
else if ((.@Economy >= 6) && (.@Economy <= 10)) { set .@eco_invest,10000; }
else if ((.@Economy >= 11) && (.@Economy <= 15)) { set .@eco_invest,20000; }
@@ -656,7 +656,7 @@ OnRecvCastle:
else if ((.@Economy >= 91) && (.@Economy <= 95)) { set .@eco_invest,860000; }
else if ((.@Economy >= 96) && (.@Economy <= 100)) { set .@eco_invest,955000; }
//Quadruple the cost of investing if you've already invested once.
- if (GetCastleData(strnpcinfo(2),4)) {
+ if (getcastledata(strnpcinfo(2),4)) {
set .@eco_invest,.@eco_invest*4;
}
mes "["+strnpcinfo(1)+"]";
@@ -668,12 +668,12 @@ OnRecvCastle:
mes "^ff0000The commercial growth level of our Castle is at it's highest, 100%. No more investments are needed. Just as I have expected from a great economist like you, Master.^000000";
close;
}
- if (GetCastleData(strnpcinfo(2),4) >= 2) {
+ if (getcastledata(strnpcinfo(2),4) >= 2) {
mes " ";
mes "^ff0000You have already invested twice today. You cannot invest any more.^000000 I expect riches of the guild to grow at a high rate.";
close;
}
- if (GetCastleData(strnpcinfo(2),4) == 0) {
+ if (getcastledata(strnpcinfo(2),4) == 0) {
mes " ";
mes "The current investment amount required is ^ff0000"+.@eco_invest+"^000000 zeny. Will you invest?";
}
@@ -690,7 +690,7 @@ OnRecvCastle:
close;
}
set Zeny, Zeny - .@eco_invest;
- SetCastleData strnpcinfo(2),4,GetCastleData(strnpcinfo(2),4)+1;
+ setcastledata strnpcinfo(2),4,getcastledata(strnpcinfo(2),4)+1;
mes "[ "+strnpcinfo(1)+"]";
mes "We finished the investment safely. I expect that our growth level will be increased by tomorrow.";
close;
@@ -700,7 +700,7 @@ OnRecvCastle:
close;
}
case 3:
- set .@Defence,GetCastleData(strnpcinfo(2),3);
+ set .@Defence,getcastledata(strnpcinfo(2),3);
if (.@Defence < 6) { set .@def_invest,10000; }
else if ((.@Defence >= 6) && (.@Defence <= 10)) { set .@def_invest,20000; }
else if ((.@Defence >= 11) && (.@Defence <= 15)) { set .@def_invest,40000; }
@@ -722,7 +722,7 @@ OnRecvCastle:
else if ((.@Defence >= 91) && (.@Defence <= 95)) { set .@def_invest,1720000; }
else if ((.@Defence >= 96) && (.@Defence <= 100)) { set .@def_invest,1910000; }
//Quadruple the cost of investing if you've already invested once.
- if (GetCastleData(strnpcinfo(2),5)) {
+ if (getcastledata(strnpcinfo(2),5)) {
set .@def_invest,.@def_invest*4;
}
mes "["+strnpcinfo(1)+"]";
@@ -734,12 +734,12 @@ OnRecvCastle:
mes "^ff0000But the Castle Defense level of our Castle is at it's highest, 100%. No more investments are needed. Just as I have expected from a great strategist like you, Master.^000000";
close;
}
- if (GetCastleData(strnpcinfo(2),5) >= 2) {
+ if (getcastledata(strnpcinfo(2),5) >= 2) {
mes " ";
mes "^ff0000You have already invested twice today. You cannot invest any more.^000000 I expect the Defenses of the guild to grow at a high rate.";
close;
}
- if (GetCastleData(strnpcinfo(2),5) == 0) {
+ if (getcastledata(strnpcinfo(2),5) == 0) {
mes " ";
mes "The current investment amount required is ^ff0000"+.@def_invest+"^000000 zeny. Will you invest?";
}
@@ -756,7 +756,7 @@ OnRecvCastle:
close;
}
set Zeny, Zeny - .@def_invest;
- SetCastleData strnpcinfo(2),5,GetCastleData(strnpcinfo(2),5)+1;
+ setcastledata strnpcinfo(2),5,getcastledata(strnpcinfo(2),5)+1;
mes "[ "+strnpcinfo(1)+"]";
mes "We finished the investment safely. I expect that our Castle Defense level will be increased by tomorrow.";
close;
@@ -793,7 +793,7 @@ OnRecvCastle:
mes "Master, we have not the resources to Summon the Guardian. If you want to accumulate them, you have to learn the Guild skill. We failed to summon the Guardian.";
close;
}
- if (GetCastleData(strnpcinfo(2),.@GDnum) == 1) {
+ if (getcastledata(strnpcinfo(2),.@GDnum) == 1) {
mes "["+strnpcinfo(1)+"]";
mes "Master, you already have summoned that Guardian. We cannot summon another.";
close;
@@ -804,7 +804,7 @@ OnRecvCastle:
close;
}
set Zeny, Zeny - 10000;
- SetCastleData strnpcinfo(2),.@GDnum,1; // mark as 'installed'
+ setcastledata strnpcinfo(2),.@GDnum,1; // mark as 'installed'
set .@UseGID,.@GDnum - 10;
if (.@guardiantype[.@UseGID] == 1) { set .@type,1287; }
else if (.@guardiantype[.@UseGID] == 2) { set .@type,1285; }
@@ -819,7 +819,7 @@ OnRecvCastle:
close;
}
case 5:
- if (GetCastleData(strnpcinfo(2),9) == 1) {
+ if (getcastledata(strnpcinfo(2),9) == 1) {
mes "["+strnpcinfo(1)+"]";
mes "We are currently hiring a Kafra Employee... Do you want to fire the Kafra Employee?";
next;
@@ -848,7 +848,7 @@ OnRecvCastle:
close;
}
disablenpc "Kafra Staff#"+strnpcinfo(2);
- SetCastleData strnpcinfo(2),9,0;
+ setcastledata strnpcinfo(2),9,0;
mes "["+strnpcinfo(1)+"]";
mes "....";
mes "I have discharged the Kafra Employee... But... are you unsatisfied with something?";
@@ -872,7 +872,7 @@ OnRecvCastle:
}
set Zeny, Zeny - 10000;
enablenpc "Kafra Staff#"+strnpcinfo(2);
- SetCastleData strnpcinfo(2),9,1;
+ setcastledata strnpcinfo(2),9,1;
mes "["+strnpcinfo(1)+"]";
mes "We obtained a contract with the kafra Main Office, and hired a Kafra Employee.";
next;
@@ -917,7 +917,7 @@ OnRecvCastle:
//============================================================
- script Lever#gd::gdlever -1,{
- set .@GID,GetCastleData(strnpcinfo(2),1);
+ set .@GID,getcastledata(strnpcinfo(2),1);
if (.@GID == 0) {
mes "[Ringing Voice]";
@@ -1112,7 +1112,7 @@ OnSpawnGuardians:
if (.@guardiantype[.@i] == 1) { set .@type,1287; }
else if (.@guardiantype[.@i] == 2) { set .@type,1285; }
else { set .@type,1286; }
- if (GetCastleData(strnpcinfo(2),.@UseGID)) {
+ if (getcastledata(strnpcinfo(2),.@UseGID)) {
guardian strnpcinfo(2),.@guardianposx[.@i],.@guardianposy[.@i],strmobinfo(2,.@type),.@type,"Guardian#"+strnpcinfo(2)+"::OnGuardianDied",.@i;
}
}
@@ -1131,13 +1131,13 @@ OnClock0001:
// Do nothing if this script is the template.
if (strnpcinfo(1) == "Gld_Trea_Spawn") end;
- set .@GID, GetCastleData(strnpcinfo(2),1);
+ set .@GID, getcastledata(strnpcinfo(2),1);
// If there is no owner, do nothing.
if (!.@GID) end;
// Is there Economy in this castle?
- set .@Treasure,GetCastleData(strnpcinfo(2),2)/5+4;
+ set .@Treasure,getcastledata(strnpcinfo(2),2)/5+4;
// Set information
if (strnpcinfo(2) == "aldeg_cas01") {
@@ -1247,15 +1247,15 @@ OnClock0001:
// Apply investment to Eco. and Def. Only happens if there were investments made.
// Permanent Development can only happen once per day.
- if (GetCastleData(strnpcinfo(2),4)) {
- set .@Economy,GetCastleData(strnpcinfo(2),2);
- SetCastleData strnpcinfo(2),2,.@Economy + GetCastleData(strnpcinfo(2),4) + (rand(2) && getgdskilllv(.@GID,10014));
- if (GetCastleData(strnpcinfo(2),2) > 100) SetCastleData strnpcinfo(2),2,100;
- }
- if (GetCastleData(strnpcinfo(2),5)) {
- set .@Defence,GetCastleData(strnpcinfo(2),3);
- SetCastleData strnpcinfo(2),3,.@Defence + GetCastleData(strnpcinfo(2),5);
- if (GetCastleData(strnpcinfo(2),3) > 100) SetCastleData strnpcinfo(2),3,100;
+ if (getcastledata(strnpcinfo(2),4)) {
+ set .@Economy,getcastledata(strnpcinfo(2),2);
+ setcastledata strnpcinfo(2),2,.@Economy + getcastledata(strnpcinfo(2),4) + (rand(2) && getgdskilllv(.@GID,10014));
+ if (getcastledata(strnpcinfo(2),2) > 100) setcastledata strnpcinfo(2),2,100;
+ }
+ if (getcastledata(strnpcinfo(2),5)) {
+ set .@Defence,getcastledata(strnpcinfo(2),3);
+ setcastledata strnpcinfo(2),3,.@Defence + getcastledata(strnpcinfo(2),5);
+ if (getcastledata(strnpcinfo(2),3) > 100) setcastledata strnpcinfo(2),3,100;
}
// Reset daily investment limits.
setcastledata strnpcinfo(2),4,0;
diff --git a/npc/guild/aldeg_cas01.txt b/npc/guild/aldeg_cas01.txt
index 537dce7a4..82b09d608 100644
--- a/npc/guild/aldeg_cas01.txt
+++ b/npc/guild/aldeg_cas01.txt
@@ -16,7 +16,7 @@
//============================================================
- script Neuschwanstein#1::OutsideFlagsA1 GUILD_FLAG,{
- set .@GID, GetCastleData("aldeg_cas01",1);
+ set .@GID, getcastledata("aldeg_cas01",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
@@ -39,7 +39,7 @@
next;
if(select("Return to the guild castle.:Quit.") == 1) {
close2;
- if (getcharid(2) == GetCastleData("aldeg_cas01",1)) {
+ if (getcharid(2) == getcastledata("aldeg_cas01",1)) {
warp "aldeg_cas01",218,170;
end;
}
@@ -51,16 +51,16 @@
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
mes " ";
- mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
- mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastleA01:
- FlagEmblem GetCastleData("aldeg_cas01",1);
+ flagemblem getcastledata("aldeg_cas01",1);
end;
}
@@ -75,7 +75,7 @@ alde_gld,51,87,8 duplicate(OutsideFlagsA1) Neuschwanstein#4 GUILD_FLAG
end;
OnRecvCastleA01:
- FlagEmblem GetCastleData("aldeg_cas01",1);
+ flagemblem getcastledata("aldeg_cas01",1);
end;
}
diff --git a/npc/guild/aldeg_cas02.txt b/npc/guild/aldeg_cas02.txt
index c5c03175f..fe98f22a8 100644
--- a/npc/guild/aldeg_cas02.txt
+++ b/npc/guild/aldeg_cas02.txt
@@ -16,7 +16,7 @@
//============================================================
- script Hohenschwangau#1::OutsideFlagsA2 GUILD_FLAG,{
- set .@GID, GetCastleData("aldeg_cas02",1);
+ set .@GID, getcastledata("aldeg_cas02",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
@@ -39,7 +39,7 @@
next;
if(select("Return to the guild castle.:Quit.") == 1) {
close2;
- if (getcharid(2) == GetCastleData("aldeg_cas02",1)) {
+ if (getcharid(2) == getcastledata("aldeg_cas02",1)) {
warp "aldeg_cas02",220,190;
end;
}
@@ -51,16 +51,16 @@
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
mes " ";
- mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
- mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastleA02:
- FlagEmblem GetCastleData("aldeg_cas02",1);
+ flagemblem getcastledata("aldeg_cas02",1);
end;
}
@@ -73,7 +73,7 @@ alde_gld,99,244,4 duplicate(OutsideFlagsA2) Hohenschwangau#2 GUILD_FLAG
end;
OnRecvCastleA02:
- FlagEmblem GetCastleData("aldeg_cas02",1);
+ flagemblem getcastledata("aldeg_cas02",1);
end;
}
diff --git a/npc/guild/aldeg_cas03.txt b/npc/guild/aldeg_cas03.txt
index d36ed707e..d5aa3535c 100644
--- a/npc/guild/aldeg_cas03.txt
+++ b/npc/guild/aldeg_cas03.txt
@@ -16,7 +16,7 @@
//============================================================
- script Nuernberg#1::OutsideFlagsA3 GUILD_FLAG,{
- set .@GID, GetCastleData("aldeg_cas03",1);
+ set .@GID, getcastledata("aldeg_cas03",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
@@ -39,7 +39,7 @@
next;
if(select("Return to the guild castle.:Quit.") == 1) {
close2;
- if (getcharid(2) == GetCastleData("aldeg_cas03",1)) {
+ if (getcharid(2) == getcastledata("aldeg_cas03",1)) {
warp "aldeg_cas03",205,186;
end;
}
@@ -51,16 +51,16 @@
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
mes " ";
- mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
- mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastleA03:
- FlagEmblem GetCastleData("aldeg_cas03",1);
+ flagemblem getcastledata("aldeg_cas03",1);
end;
}
@@ -73,7 +73,7 @@ alde_gld,138,82,8 duplicate(OutsideFlagsA3) Nuernberg#2 GUILD_FLAG
end;
OnRecvCastleA03:
- FlagEmblem GetCastleData("aldeg_cas03",1);
+ flagemblem getcastledata("aldeg_cas03",1);
end;
}
diff --git a/npc/guild/aldeg_cas04.txt b/npc/guild/aldeg_cas04.txt
index 30009c707..4f6bb1265 100644
--- a/npc/guild/aldeg_cas04.txt
+++ b/npc/guild/aldeg_cas04.txt
@@ -16,7 +16,7 @@
//============================================================
- script Wuerzburg#1::OutsideFlagsA4 GUILD_FLAG,{
- set .@GID, GetCastleData("aldeg_cas04",1);
+ set .@GID, getcastledata("aldeg_cas04",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
@@ -39,7 +39,7 @@
next;
if(select("Return to the guild castle.:Quit.") == 1) {
close2;
- if (getcharid(2) == GetCastleData("aldeg_cas04",1)) {
+ if (getcharid(2) == getcastledata("aldeg_cas04",1)) {
warp "aldeg_cas04",116,217;
end;
}
@@ -51,16 +51,16 @@
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
mes " ";
- mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
- mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastleA04:
- FlagEmblem GetCastleData("aldeg_cas04",1);
+ flagemblem getcastledata("aldeg_cas04",1);
end;
}
@@ -73,7 +73,7 @@ alde_gld,239,239,2 duplicate(OutsideFlagsA4) Wuerzburg#2 GUILD_FLAG
end;
OnRecvCastleA04:
- FlagEmblem GetCastleData("aldeg_cas04",1);
+ flagemblem getcastledata("aldeg_cas04",1);
end;
}
diff --git a/npc/guild/aldeg_cas05.txt b/npc/guild/aldeg_cas05.txt
index d6ddabfda..8712d314a 100644
--- a/npc/guild/aldeg_cas05.txt
+++ b/npc/guild/aldeg_cas05.txt
@@ -16,7 +16,7 @@
//============================================================
- script Rothenburg#1::OutsideFlagsA5 GUILD_FLAG,{
- set .@GID, GetCastleData("aldeg_cas05",1);
+ set .@GID, getcastledata("aldeg_cas05",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
@@ -39,7 +39,7 @@
next;
if(select("Return to the guild castle.:Quit.") == 1) {
close2;
- if (getcharid(2) == GetCastleData("aldeg_cas05",1)) {
+ if (getcharid(2) == getcastledata("aldeg_cas05",1)) {
warp "aldeg_cas05",167,225;
end;
}
@@ -51,16 +51,16 @@
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
mes " ";
- mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
- mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastleA05:
- FlagEmblem GetCastleData("aldeg_cas05",1);
+ flagemblem getcastledata("aldeg_cas05",1);
end;
}
@@ -73,7 +73,7 @@ alde_gld,265,87,6 duplicate(OutsideFlagsA5) Rothenburg#2 GUILD_FLAG
end;
OnRecvCastleA05:
- FlagEmblem GetCastleData("aldeg_cas05",1);
+ flagemblem getcastledata("aldeg_cas05",1);
end;
}
diff --git a/npc/guild/gefg_cas01.txt b/npc/guild/gefg_cas01.txt
index a05b72b8f..71a227173 100644
--- a/npc/guild/gefg_cas01.txt
+++ b/npc/guild/gefg_cas01.txt
@@ -16,7 +16,7 @@
//============================================================
- script Repherion#1::OutsideFlagsG1 GUILD_FLAG,{
- set .@GID, GetCastleData("gefg_cas01",1);
+ set .@GID, getcastledata("gefg_cas01",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
@@ -39,7 +39,7 @@
next;
if(select("Return to the guild castle.:Quit.") == 1) {
close2;
- if (getcharid(2) == GetCastleData("gefg_cas01",1)) {
+ if (getcharid(2) == getcastledata("gefg_cas01",1)) {
warp "gefg_cas01",197,36;
end;
}
@@ -51,16 +51,16 @@
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
mes " ";
- mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
- mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastleG01:
- FlagEmblem GetCastleData("gefg_cas01",1);
+ flagemblem getcastledata("gefg_cas01",1);
end;
}
@@ -75,7 +75,7 @@ gef_fild13,211,71,6 duplicate(OutsideFlagsG1) Repherion#4 GUILD_FLAG
end;
OnRecvCastleG01:
- FlagEmblem GetCastleData("gefg_cas01",1);
+ flagemblem getcastledata("gefg_cas01",1);
end;
}
diff --git a/npc/guild/gefg_cas02.txt b/npc/guild/gefg_cas02.txt
index f4c5bd37f..8aa183045 100644
--- a/npc/guild/gefg_cas02.txt
+++ b/npc/guild/gefg_cas02.txt
@@ -16,7 +16,7 @@
//============================================================
- script Eeyorbriggar#1::OutsideFlagsG2 GUILD_FLAG,{
- set .@GID, GetCastleData("gefg_cas02",1);
+ set .@GID, getcastledata("gefg_cas02",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
@@ -39,7 +39,7 @@
next;
if(select("Return to the guild castle.:Quit.") == 1) {
close2;
- if (getcharid(2) == GetCastleData("gefg_cas02",1)) {
+ if (getcharid(2) == getcastledata("gefg_cas02",1)) {
warp "gefg_cas02",178,43;
end;
}
@@ -51,16 +51,16 @@
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
mes " ";
- mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
- mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastleG02:
- FlagEmblem GetCastleData("gefg_cas02",1);
+ flagemblem getcastledata("gefg_cas02",1);
end;
}
@@ -75,7 +75,7 @@ gef_fild13,324,243,4 duplicate(OutsideFlagsG2) Eeyorbriggar#4 GUILD_FLAG
end;
OnRecvCastleG02:
- FlagEmblem GetCastleData("gefg_cas02",1);
+ flagemblem getcastledata("gefg_cas02",1);
end;
}
diff --git a/npc/guild/gefg_cas03.txt b/npc/guild/gefg_cas03.txt
index 60e3c46fd..50ba0005b 100644
--- a/npc/guild/gefg_cas03.txt
+++ b/npc/guild/gefg_cas03.txt
@@ -16,7 +16,7 @@
//============================================================
- script Yesnelph#1::OutsideFlagsG3 GUILD_FLAG,{
- set .@GID, GetCastleData("gefg_cas03",1);
+ set .@GID, getcastledata("gefg_cas03",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
@@ -39,7 +39,7 @@
next;
if(select("Return to the guild castle.:Quit.") == 1) {
close2;
- if (getcharid(2) == GetCastleData("gefg_cas03",1)) {
+ if (getcharid(2) == getcastledata("gefg_cas03",1)) {
warp "gefg_cas03",221,30;
end;
}
@@ -51,16 +51,16 @@
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
mes " ";
- mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
- mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastleG03:
- FlagEmblem GetCastleData("gefg_cas03",1);
+ flagemblem getcastledata("gefg_cas03",1);
end;
}
@@ -77,7 +77,7 @@ gef_fild13,144,244,6 duplicate(OutsideFlagsG3) Yesnelph#6 GUILD_FLAG
end;
OnRecvCastleG03:
- FlagEmblem GetCastleData("gefg_cas03",1);
+ flagemblem getcastledata("gefg_cas03",1);
end;
}
diff --git a/npc/guild/gefg_cas04.txt b/npc/guild/gefg_cas04.txt
index cd4eccf0e..67c490baf 100644
--- a/npc/guild/gefg_cas04.txt
+++ b/npc/guild/gefg_cas04.txt
@@ -16,7 +16,7 @@
//============================================================
- script Bergel#1::OutsideFlagsG4 GUILD_FLAG,{
- set .@GID, GetCastleData("gefg_cas04",1);
+ set .@GID, getcastledata("gefg_cas04",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
@@ -39,7 +39,7 @@
next;
if(select("Return to the guild castle.:Quit.") == 1) {
close2;
- if (getcharid(2) == GetCastleData("gefg_cas04",1)) {
+ if (getcharid(2) == getcastledata("gefg_cas04",1)) {
warp "gefg_cas04",168,43;
end;
}
@@ -51,16 +51,16 @@
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
mes " ";
- mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
- mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastleG04:
- FlagEmblem GetCastleData("gefg_cas04",1);
+ flagemblem getcastledata("gefg_cas04",1);
end;
}
@@ -73,7 +73,7 @@ gef_fild13,199,274,3 duplicate(OutsideFlagsG4) Bergel#2 GUILD_FLAG
end;
OnRecvCastleG04:
- FlagEmblem GetCastleData("gefg_cas04",1);
+ flagemblem getcastledata("gefg_cas04",1);
end;
}
diff --git a/npc/guild/gefg_cas05.txt b/npc/guild/gefg_cas05.txt
index 08abccf5b..aa802ea15 100644
--- a/npc/guild/gefg_cas05.txt
+++ b/npc/guild/gefg_cas05.txt
@@ -16,7 +16,7 @@
//============================================================
- script Mersetzdeitz#1::OutsideFlagsG5 GUILD_FLAG,{
- set .@GID, GetCastleData("gefg_cas05",1);
+ set .@GID, getcastledata("gefg_cas05",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
@@ -39,7 +39,7 @@
next;
if(select("Return to the guild castle.:Quit.") == 1) {
close2;
- if (getcharid(2) == GetCastleData("gefg_cas05",1)) {
+ if (getcharid(2) == getcastledata("gefg_cas05",1)) {
warp "gefg_cas05",168,31;
end;
}
@@ -51,16 +51,16 @@
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
mes " ";
- mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
- mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastleG05:
- FlagEmblem GetCastleData("gefg_cas05",1);
+ flagemblem getcastledata("gefg_cas05",1);
end;
}
@@ -75,7 +75,7 @@ gef_fild13,26,147,2 duplicate(OutsideFlagsG5) Mersetzdeitz#4 GUILD_FLAG
end;
OnRecvCastleG05:
- FlagEmblem GetCastleData("gefg_cas05",1);
+ flagemblem getcastledata("gefg_cas05",1);
end;
}
diff --git a/npc/guild/payg_cas01.txt b/npc/guild/payg_cas01.txt
index 4570f7db5..2b172929b 100644
--- a/npc/guild/payg_cas01.txt
+++ b/npc/guild/payg_cas01.txt
@@ -18,7 +18,7 @@
//============================================================
- script Bright Arbor#1::OutsideFlagsPA1 GUILD_FLAG,{
- set .@GID, GetCastleData("payg_cas01",1);
+ set .@GID, getcastledata("payg_cas01",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
@@ -41,7 +41,7 @@
next;
if(select("Return to the guild castle.:Quit.") == 1) {
close2;
- if (getcharid(2) == GetCastleData("payg_cas01",1)) {
+ if (getcharid(2) == getcastledata("payg_cas01",1)) {
warp "payg_cas01",54,144;
end;
}
@@ -53,16 +53,16 @@
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
mes " ";
- mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
- mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastlePy01:
- FlagEmblem GetCastleData("payg_cas01",1);
+ flagemblem getcastledata("payg_cas01",1);
end;
}
@@ -77,7 +77,7 @@ pay_gld,91,239,2 duplicate(OutsideFlagsPA1) Bright Arbor#4 GUILD_FLAG
end;
OnRecvCastlePy01:
- FlagEmblem GetCastleData("payg_cas01",1);
+ flagemblem getcastledata("payg_cas01",1);
end;
}
diff --git a/npc/guild/payg_cas02.txt b/npc/guild/payg_cas02.txt
index 5119ee896..cb7403c6a 100644
--- a/npc/guild/payg_cas02.txt
+++ b/npc/guild/payg_cas02.txt
@@ -19,7 +19,7 @@
//============================================================
- script Scarlet Palace#1::OutsideFlagsPA2 GUILD_FLAG,{
- set .@GID, GetCastleData("payg_cas02",1);
+ set .@GID, getcastledata("payg_cas02",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
@@ -42,7 +42,7 @@
next;
if(select("Return to the guild castle.:Quit.") == 1) {
close2;
- if (getcharid(2) == GetCastleData("payg_cas02",1)) {
+ if (getcharid(2) == getcastledata("payg_cas02",1)) {
warp "payg_cas02",278,251;
end;
}
@@ -54,16 +54,16 @@
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
mes " ";
- mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
- mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastlePy02:
- FlagEmblem GetCastleData("payg_cas02",1);
+ flagemblem getcastledata("payg_cas02",1);
end;
}
@@ -78,7 +78,7 @@ pay_gld,271,163,0 duplicate(OutsideFlagsPA2) Scarlet Palace#4 GUILD_FLAG
end;
OnRecvCastlePy02:
- FlagEmblem GetCastleData("payg_cas02",1);
+ flagemblem getcastledata("payg_cas02",1);
end;
}
diff --git a/npc/guild/payg_cas03.txt b/npc/guild/payg_cas03.txt
index 94b566b2d..54c69087e 100644
--- a/npc/guild/payg_cas03.txt
+++ b/npc/guild/payg_cas03.txt
@@ -18,7 +18,7 @@
//============================================================
- script Holy Shadow#1::OutsideFlagsPA3 GUILD_FLAG,{
- set .@GID, GetCastleData("payg_cas03",1);
+ set .@GID, getcastledata("payg_cas03",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
@@ -41,7 +41,7 @@
next;
if(select("Return to the guild castle.:Quit.") == 1) {
close2;
- if (getcharid(2) == GetCastleData("payg_cas03",1)) {
+ if (getcharid(2) == getcastledata("payg_cas03",1)) {
warp "payg_cas03",9,263;
end;
}
@@ -53,16 +53,16 @@
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
mes " ";
- mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
- mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastlePy03:
- FlagEmblem GetCastleData("payg_cas03",1);
+ flagemblem getcastledata("payg_cas03",1);
end;
}
@@ -77,7 +77,7 @@ pay_gld,333,254,4 duplicate(OutsideFlagsPA3) Holy Shadow#4 GUILD_FLAG
end;
OnRecvCastlePy03:
- FlagEmblem GetCastleData("payg_cas03",1);
+ flagemblem getcastledata("payg_cas03",1);
end;
}
diff --git a/npc/guild/payg_cas04.txt b/npc/guild/payg_cas04.txt
index 53c327081..265ace62f 100644
--- a/npc/guild/payg_cas04.txt
+++ b/npc/guild/payg_cas04.txt
@@ -19,7 +19,7 @@
//============================================================
- script Sacred Altar#1::OutsideFlagsPA4 GUILD_FLAG,{
- set .@GID, GetCastleData("payg_cas04",1);
+ set .@GID, getcastledata("payg_cas04",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
@@ -42,7 +42,7 @@
next;
if(select("Return to the guild castle.:Quit.") == 1) {
close2;
- if (getcharid(2) == GetCastleData("payg_cas04",1)) {
+ if (getcharid(2) == getcastledata("payg_cas04",1)) {
warp "payg_cas04",40,235;
end;
}
@@ -54,16 +54,16 @@
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
mes " ";
- mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
- mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastlePy04:
- FlagEmblem GetCastleData("payg_cas04",1);
+ flagemblem getcastledata("payg_cas04",1);
end;
}
@@ -78,7 +78,7 @@ pay_gld,153,166,1 duplicate(OutsideFlagsPA4) Sacred Altar#4 GUILD_FLAG
end;
OnRecvCastlePy04:
- FlagEmblem GetCastleData("payg_cas04",1);
+ flagemblem getcastledata("payg_cas04",1);
end;
}
diff --git a/npc/guild/payg_cas05.txt b/npc/guild/payg_cas05.txt
index f7d61fc70..ec616656e 100644
--- a/npc/guild/payg_cas05.txt
+++ b/npc/guild/payg_cas05.txt
@@ -18,7 +18,7 @@
//============================================================
- script Bamboo Grove Hill#1::OutsideFlagsPA5 GUILD_FLAG,{
- set .@GID, GetCastleData("payg_cas05",1);
+ set .@GID, getcastledata("payg_cas05",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
@@ -41,7 +41,7 @@
next;
if(select("Return to the guild castle.:Quit.") == 1) {
close2;
- if (getcharid(2) == GetCastleData("payg_cas05",1)) {
+ if (getcharid(2) == getcastledata("payg_cas05",1)) {
warp "payg_cas05",243,27;
end;
}
@@ -53,16 +53,16 @@
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
mes " ";
- mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
- mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastlePy05:
- FlagEmblem GetCastleData("payg_cas05",1);
+ flagemblem getcastledata("payg_cas05",1);
end;
}
@@ -77,7 +77,7 @@ pay_gld,187,294,2 duplicate(OutsideFlagsPA5) Bamboo Grove Hill#4 GUILD_FLAG
end;
OnRecvCastlePy05:
- FlagEmblem GetCastleData("payg_cas05",1);
+ flagemblem getcastledata("payg_cas05",1);
end;
}
diff --git a/npc/guild/prtg_cas01.txt b/npc/guild/prtg_cas01.txt
index e739735de..a99f37ac9 100644
--- a/npc/guild/prtg_cas01.txt
+++ b/npc/guild/prtg_cas01.txt
@@ -18,7 +18,7 @@
//============================================================
- script Kriemhild#1::OutsideFlagsPR1 GUILD_FLAG,{
- set .@GID, GetCastleData("prtg_cas01",1);
+ set .@GID, getcastledata("prtg_cas01",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
@@ -41,7 +41,7 @@
next;
if(select("Return to the guild castle.:Quit.") == 1) {
close2;
- if (getcharid(2) == GetCastleData("prtg_cas01",1)) {
+ if (getcharid(2) == getcastledata("prtg_cas01",1)) {
warp "prtg_cas01",96,173;
end;
}
@@ -53,16 +53,16 @@
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
mes " ";
- mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
- mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastlePt01:
- FlagEmblem GetCastleData("prtg_cas01",1);
+ flagemblem getcastledata("prtg_cas01",1);
end;
}
@@ -77,7 +77,7 @@ prt_gld,135,60,6 duplicate(OutsideFlagsPR1) Kriemhild#4 GUILD_FLAG
end;
OnRecvCastlePt01:
- FlagEmblem GetCastleData("prtg_cas01",1);
+ flagemblem getcastledata("prtg_cas01",1);
end;
}
diff --git a/npc/guild/prtg_cas02.txt b/npc/guild/prtg_cas02.txt
index 7c3df9334..ceaae4821 100644
--- a/npc/guild/prtg_cas02.txt
+++ b/npc/guild/prtg_cas02.txt
@@ -18,7 +18,7 @@
//============================================================
- script Swanhild#1::OutsideFlagsPR2 GUILD_FLAG,{
- set .@GID, GetCastleData("prtg_cas02",1);
+ set .@GID, getcastledata("prtg_cas02",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
@@ -41,7 +41,7 @@
next;
if(select("Return to the guild castle.:Quit.") == 1) {
close2;
- if (getcharid(2) == GetCastleData("prtg_cas02",1)) {
+ if (getcharid(2) == getcastledata("prtg_cas02",1)) {
warp "prtg_cas02",169,55;
end;
}
@@ -53,16 +53,16 @@
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
mes " ";
- mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
- mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastlePt02:
- FlagEmblem GetCastleData("prtg_cas02",1);
+ flagemblem getcastledata("prtg_cas02",1);
end;
}
@@ -77,7 +77,7 @@ prt_gld,236,128,8 duplicate(OutsideFlagsPR2) Swanhild#4 GUILD_FLAG
end;
OnRecvCastlePt02:
- FlagEmblem GetCastleData("prtg_cas02",1);
+ flagemblem getcastledata("prtg_cas02",1);
end;
}
diff --git a/npc/guild/prtg_cas03.txt b/npc/guild/prtg_cas03.txt
index 07b7aec4a..b0e0515ec 100644
--- a/npc/guild/prtg_cas03.txt
+++ b/npc/guild/prtg_cas03.txt
@@ -18,7 +18,7 @@
//============================================================
- script Fadhgridh#1::OutsideFlagsPR3 GUILD_FLAG,{
- set .@GID, GetCastleData("prtg_cas03",1);
+ set .@GID, getcastledata("prtg_cas03",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
@@ -41,7 +41,7 @@
next;
if(select("Return to the guild castle.:Quit.") == 1) {
close2;
- if (getcharid(2) == GetCastleData("prtg_cas03",1)) {
+ if (getcharid(2) == getcastledata("prtg_cas03",1)) {
warp "prtg_cas03",181,215;
end;
}
@@ -53,16 +53,16 @@
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
mes " ";
- mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
- mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastlePt03:
- FlagEmblem GetCastleData("prtg_cas03",1);
+ flagemblem getcastledata("prtg_cas03",1);
end;
}
@@ -77,7 +77,7 @@ prt_gld,158,136,4 duplicate(OutsideFlagsPR3) Fadhgridh#4 GUILD_FLAG
end;
OnRecvCastlePt03:
- FlagEmblem GetCastleData("prtg_cas03",1);
+ flagemblem getcastledata("prtg_cas03",1);
end;
}
diff --git a/npc/guild/prtg_cas04.txt b/npc/guild/prtg_cas04.txt
index 0c072bd66..08f1522db 100644
--- a/npc/guild/prtg_cas04.txt
+++ b/npc/guild/prtg_cas04.txt
@@ -18,7 +18,7 @@
//============================================================
- script Skoegul#1::OutsideFlagsPR4 GUILD_FLAG,{
- set .@GID, GetCastleData("prtg_cas04",1);
+ set .@GID, getcastledata("prtg_cas04",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
@@ -41,7 +41,7 @@
next;
if(select("Return to the guild castle.:Quit.") == 1) {
close2;
- if (getcharid(2) == GetCastleData("prtg_cas04",1)) {
+ if (getcharid(2) == getcastledata("prtg_cas04",1)) {
warp "prtg_cas04",258,247;
end;
}
@@ -53,16 +53,16 @@
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
mes " ";
- mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
- mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastlePt04:
- FlagEmblem GetCastleData("prtg_cas04",1);
+ flagemblem getcastledata("prtg_cas04",1);
end;
}
@@ -77,7 +77,7 @@ prt_gld,122,236,6 duplicate(OutsideFlagsPR4) Skoegul#4 GUILD_FLAG
end;
OnRecvCastlePt04:
- FlagEmblem GetCastleData("prtg_cas04",1);
+ flagemblem getcastledata("prtg_cas04",1);
end;
}
diff --git a/npc/guild/prtg_cas05.txt b/npc/guild/prtg_cas05.txt
index 0c4938a26..69ac3eb32 100644
--- a/npc/guild/prtg_cas05.txt
+++ b/npc/guild/prtg_cas05.txt
@@ -18,7 +18,7 @@
//============================================================
- script Gondul#1::OutsideFlagsPR5 GUILD_FLAG,{
- set .@GID, GetCastleData("prtg_cas05",1);
+ set .@GID, getcastledata("prtg_cas05",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
@@ -41,7 +41,7 @@
next;
if(select("Return to the guild castle.:Quit.") == 1) {
close2;
- if (getcharid(2) == GetCastleData("prtg_cas05",1)) {
+ if (getcharid(2) == getcastledata("prtg_cas05",1)) {
warp "prtg_cas05",52,41;
end;
}
@@ -53,16 +53,16 @@
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
mes " ";
- mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
- mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastlePt05:
- FlagEmblem GetCastleData("prtg_cas05",1);
+ flagemblem getcastledata("prtg_cas05",1);
end;
}
@@ -77,7 +77,7 @@ prt_gld,197,236,2 duplicate(OutsideFlagsPR5) Gondul#4 GUILD_FLAG
end;
OnRecvCastlePt05:
- FlagEmblem GetCastleData("prtg_cas05",1);
+ flagemblem getcastledata("prtg_cas05",1);
end;
}
diff --git a/npc/guild2/agit_main_se.txt b/npc/guild2/agit_main_se.txt
index c4c22b165..580fb2944 100644
--- a/npc/guild2/agit_main_se.txt
+++ b/npc/guild2/agit_main_se.txt
@@ -840,7 +840,7 @@ OnInit:
if (getcharid(2) == .@GID && getgdskilllv(.@GID,10001)) {
mes "[Kafra Employee]";
mes "Welcome, proud member";
- mes "of the ^FF0000"+GetGuildName(.@GID)+"^000000 Guild!";
+ mes "of the ^FF0000"+getguildname(.@GID)+"^000000 Guild!";
mes "The Kafra Corporation is ready";
mes "to assist you wherever you go!";
next;
diff --git a/npc/guild2/agit_start_se.txt b/npc/guild2/agit_start_se.txt
index ec9de3d9b..39c3ae1ea 100644
--- a/npc/guild2/agit_start_se.txt
+++ b/npc/guild2/agit_start_se.txt
@@ -31,7 +31,7 @@ OnAgitInit2:
(gettime(4)==4) && (gettime(3)>=18 && gettime(3)<21) ||
(gettime(4)==6) && (gettime(3)>=22 && gettime(3)<23)) {
if (!agitcheck2()) {
- AgitStart2;
+ agitstart2;
}
end;
}
@@ -41,7 +41,7 @@ OnAgitInit2:
(gettime(4)==4) && (gettime(3)==21) ||
(gettime(4)==6) && (gettime(3)==23)) {
if (agitcheck2()) {
- AgitEnd2;
+ agitend2;
}
end;
}
diff --git a/npc/guild2/arug_cas01.txt b/npc/guild2/arug_cas01.txt
index 5639c7c6d..be190c77f 100644
--- a/npc/guild2/arug_cas01.txt
+++ b/npc/guild2/arug_cas01.txt
@@ -46,7 +46,7 @@ arug_cas01,92,126,4 script Mardol#LF_ar01_3::LF_ar01_2 HIDDEN_NPC,{
end;
OnAgitInit2:
OnRecvCastleAr01:
- FlagEmblem GetCastleData("arug_cas01",1);
+ flagemblem getcastledata("arug_cas01",1);
end;
}
arug_cas01,127,126,4 duplicate(LF_ar01_2) Mardol#LF_ar01_3 HIDDEN_NPC
@@ -67,9 +67,9 @@ aru_gld,164,270,4 script Mardol#flag_Ar01_1::Ar01_Flag GUILD_FLAG,{
end;
OnAgitInit2:
OnRecvCastleAr01:
- FlagEmblem GetCastleData("arug_cas01",1);
+ flagemblem getcastledata("arug_cas01",1);
end;
}
aru_gld,142,235,4 duplicate(Ar01_Flag) Mardol#flag_Ar01_2 GUILD_FLAG
aru_gld,164,245,5 duplicate(Ar01_Flag) Mardol#flag_Ar01_3 GUILD_FLAG
-aru_gld,182,255,5 duplicate(Ar01_Flag) Mardol#flag_Ar01_4 GUILD_FLAG \ No newline at end of file
+aru_gld,182,255,5 duplicate(Ar01_Flag) Mardol#flag_Ar01_4 GUILD_FLAG
diff --git a/npc/guild2/arug_cas02.txt b/npc/guild2/arug_cas02.txt
index 31bd02ad6..bf7f639eb 100644
--- a/npc/guild2/arug_cas02.txt
+++ b/npc/guild2/arug_cas02.txt
@@ -54,7 +54,7 @@ arug_cas02,129,178,4 script Cyr#LF_ar02_13::LF_ar02_2 GUILD_FLAG,{
end;
OnAgitInit2:
OnRecvCastleAr02:
- FlagEmblem GetCastleData("arug_cas02",1);
+ flagemblem getcastledata("arug_cas02",1);
end;
}
arug_cas02,149,178,4 duplicate(LF_ar02_2) Cyr#LF_ar02_14 GUILD_FLAG
@@ -66,7 +66,7 @@ aru_gld,80,41,6 script Cyr#flag_Ar02_1::Ar02_Flag GUILD_FLAG,{
end;
OnAgitInit2:
OnRecvCastleAr02:
- FlagEmblem GetCastleData("arug_cas02",1);
+ flagemblem getcastledata("arug_cas02",1);
end;
}
aru_gld,80,52,6 duplicate(Ar02_Flag) Cyr#flag_Ar02_2 GUILD_FLAG
@@ -75,6 +75,6 @@ aru_gld,120,83,5 script Cyr#flag_Ar02_3 GUILD_FLAG,{
end;
OnAgitInit2:
OnRecvCastleAr02:
- FlagEmblem GetCastleData("arug_cas02",1);
+ flagemblem getcastledata("arug_cas02",1);
end;
-} \ No newline at end of file
+}
diff --git a/npc/guild2/arug_cas03.txt b/npc/guild2/arug_cas03.txt
index 415788f54..0a1665566 100644
--- a/npc/guild2/arug_cas03.txt
+++ b/npc/guild2/arug_cas03.txt
@@ -54,7 +54,7 @@ arug_cas03,148,103,4 script Horn#LF_ar03_10::LF_ar03_02 GUILD_FLAG,{
end;
OnAgitInit2:
OnRecvCastleAr03:
- FlagEmblem GetCastleData("arug_cas03",1);
+ flagemblem getcastledata("arug_cas03",1);
end;
}
arug_cas03,135,103,4 duplicate(LF_ar03_02) Horn#LF_ar03_11 GUILD_FLAG
@@ -66,7 +66,7 @@ aru_gld,60,174,0 script Horn#flag_Ar03_1::Ar03_Flag GUILD_FLAG,{
end;
OnAgitInit2:
OnRecvCastleAr03:
- FlagEmblem GetCastleData("arug_cas03",1);
+ flagemblem getcastledata("arug_cas03",1);
end;
}
-aru_gld,74,174,0 duplicate(Ar03_Flag) Horn#flag_Ar03_2 GUILD_FLAG \ No newline at end of file
+aru_gld,74,174,0 duplicate(Ar03_Flag) Horn#flag_Ar03_2 GUILD_FLAG
diff --git a/npc/guild2/arug_cas04.txt b/npc/guild2/arug_cas04.txt
index c74ad619f..5ff71a806 100644
--- a/npc/guild2/arug_cas04.txt
+++ b/npc/guild2/arug_cas04.txt
@@ -54,7 +54,7 @@ arug_cas04,148,103,4 script Gefn#LF_ar04_10::LF_ar04_02 GUILD_FLAG,{
end;
OnAgitInit2:
OnRecvCastlear04:
- FlagEmblem GetCastleData("arug_cas04",1);
+ flagemblem getcastledata("arug_cas04",1);
end;
}
arug_cas04,135,103,4 duplicate(LF_ar04_02) Gefn#LF_ar04_11 GUILD_FLAG
@@ -66,7 +66,7 @@ aru_gld,306,359,6 script Gefn#flag_ar04_1::ar04_Flag GUILD_FLAG,{
end;
OnAgitInit2:
OnRecvCastlear04:
- FlagEmblem GetCastleData("arug_cas04",1);
+ flagemblem getcastledata("arug_cas04",1);
end;
}
aru_gld,306,348,6 duplicate(ar04_Flag) Gefn#flag_ar04_2 GUILD_FLAG
@@ -75,7 +75,7 @@ aru_gld,301,318,4 script Gefn#flag_ar04_3::ar04_Flag2 GUILD_FLAG,{
end;
OnAgitInit2:
OnRecvCastlear04:
- FlagEmblem GetCastleData("arug_cas04",1);
+ flagemblem getcastledata("arug_cas04",1);
end;
}
-aru_gld,313,318,4 duplicate(ar04_Flag2) Gefn#flag_ar04_4 GUILD_FLAG \ No newline at end of file
+aru_gld,313,318,4 duplicate(ar04_Flag2) Gefn#flag_ar04_4 GUILD_FLAG
diff --git a/npc/guild2/arug_cas05.txt b/npc/guild2/arug_cas05.txt
index 92c9d60bd..e32f4e4db 100644
--- a/npc/guild2/arug_cas05.txt
+++ b/npc/guild2/arug_cas05.txt
@@ -54,7 +54,7 @@ arug_cas05,148,103,4 script Banadis#LF_ar05_10::LF_ar05_02 GUILD_FLAG,{
end;
OnAgitInit2:
OnRecvCastlear05:
- FlagEmblem GetCastleData("arug_cas05",1);
+ flagemblem getcastledata("arug_cas05",1);
end;
}
arug_cas05,135,103,4 duplicate(LF_ar05_02) Banadis#LF_ar05_11 GUILD_FLAG
@@ -66,7 +66,7 @@ aru_gld,289,103,6 script Banadis#flag_ar05_1::ar05_Flag GUILD_FLAG,{
end;
OnAgitInit2:
OnRecvCastlear05:
- FlagEmblem GetCastleData("arug_cas05",1);
+ flagemblem getcastledata("arug_cas05",1);
end;
}
aru_gld,289,112,6 duplicate(ar05_Flag) Banadis#flag_ar05_2 GUILD_FLAG
@@ -75,7 +75,7 @@ aru_gld,350,98,6 script Banadis#flag_ar05_3::ar05_Flag2 GUILD_FLAG,{
end;
OnAgitInit2:
OnRecvCastlear05:
- FlagEmblem GetCastleData("arug_cas05",1);
+ flagemblem getcastledata("arug_cas05",1);
end;
}
-aru_gld,350,88,6 duplicate(ar05_Flag2) Banadis#flag_ar05_4 GUILD_FLAG \ No newline at end of file
+aru_gld,350,88,6 duplicate(ar05_Flag2) Banadis#flag_ar05_4 GUILD_FLAG
diff --git a/npc/guild2/guild_flags.txt b/npc/guild2/guild_flags.txt
index fac506f32..c5bbd1d08 100644
--- a/npc/guild2/guild_flags.txt
+++ b/npc/guild2/guild_flags.txt
@@ -16,7 +16,7 @@ yuno,109,167,5 script Himinn GUILD_FLAG,{
OnAgitInit2:
OnRecvCastlesc01:
- FlagEmblem GetCastleData("schg_cas01",1);
+ flagemblem getcastledata("schg_cas01",1);
end;
}
@@ -25,7 +25,7 @@ yuno,110,171,5 script Andlangr GUILD_FLAG,{
OnAgitInit2:
OnRecvCastlesc02:
- FlagEmblem GetCastleData("schg_cas02",1);
+ flagemblem getcastledata("schg_cas02",1);
end;
}
@@ -34,7 +34,7 @@ yuno,111,175,5 script Viblainn GUILD_FLAG,{
OnAgitInit2:
OnRecvCastlesc03:
- FlagEmblem GetCastleData("schg_cas03",1);
+ flagemblem getcastledata("schg_cas03",1);
end;
}
@@ -43,7 +43,7 @@ yuno,112,179,5 script Hljod GUILD_FLAG,{
OnAgitInit2:
OnRecvCastlesc04:
- FlagEmblem GetCastleData("schg_cas04",1);
+ flagemblem getcastledata("schg_cas04",1);
end;
}
@@ -52,7 +52,7 @@ yuno,114,183,5 script Skidbladnir GUILD_FLAG,{
OnAgitInit2:
OnRecvCastlesc05:
- FlagEmblem GetCastleData("schg_cas05",1);
+ flagemblem getcastledata("schg_cas05",1);
end;
}
@@ -62,7 +62,7 @@ rachel,124,120,3 script Mardol GUILD_FLAG,{
OnAgitInit2:
OnRecvCastlear01:
- FlagEmblem GetCastleData("arug_cas01",1);
+ flagemblem getcastledata("arug_cas01",1);
end;
}
@@ -71,7 +71,7 @@ rachel,136,120,5 script Cyr GUILD_FLAG,{
OnAgitInit2:
OnRecvCastlear02:
- FlagEmblem GetCastleData("arug_cas02",1);
+ flagemblem getcastledata("arug_cas02",1);
end;
}
@@ -80,7 +80,7 @@ rachel,138,126,6 script Horn GUILD_FLAG,{
OnAgitInit2:
OnRecvCastlear03:
- FlagEmblem GetCastleData("arug_cas03",1);
+ flagemblem getcastledata("arug_cas03",1);
end;
}
@@ -89,7 +89,7 @@ rachel,135,131,7 script Gefn GUILD_FLAG,{
OnAgitInit2:
OnRecvCastlear04:
- FlagEmblem GetCastleData("arug_cas04",1);
+ flagemblem getcastledata("arug_cas04",1);
end;
}
@@ -98,6 +98,6 @@ rachel,124,130,1 script Banadis GUILD_FLAG,{
OnAgitInit2:
OnRecvCastlear05:
- FlagEmblem GetCastleData("arug_cas05",1);
+ flagemblem getcastledata("arug_cas05",1);
end;
}
diff --git a/npc/guild2/schg_cas01.txt b/npc/guild2/schg_cas01.txt
index ec15ab61d..b7074c68e 100644
--- a/npc/guild2/schg_cas01.txt
+++ b/npc/guild2/schg_cas01.txt
@@ -46,7 +46,7 @@ schg_cas01,111,46,4 script Himinn#LF_sc01_3::LF_sc01_2 GUILD_FLAG,{
end;
OnAgitInit2:
OnRecvCastleSc01:
- FlagEmblem GetCastleData("schg_cas01",1);
+ flagemblem getcastledata("schg_cas01",1);
end;
}
schg_cas01,129,46,4 duplicate(LF_sc01_2) Himinn#LF_sc01_4 GUILD_FLAG
@@ -66,7 +66,7 @@ sch_gld,290,90,0 script Himinn#flag_sc01_1::Sc01_Flag GUILD_FLAG,{
end;
OnAgitInit2:
OnRecvCastlesc01:
- FlagEmblem GetCastleData("schg_cas01",1);
+ flagemblem getcastledata("schg_cas01",1);
end;
}
-sch_gld,297,90,0 duplicate(Sc01_Flag) Himinn#flag_sc01_2 GUILD_FLAG \ No newline at end of file
+sch_gld,297,90,0 duplicate(Sc01_Flag) Himinn#flag_sc01_2 GUILD_FLAG
diff --git a/npc/guild2/schg_cas02.txt b/npc/guild2/schg_cas02.txt
index a9c8858cd..4d6a73ef1 100644
--- a/npc/guild2/schg_cas02.txt
+++ b/npc/guild2/schg_cas02.txt
@@ -58,7 +58,7 @@ sch_gld,296,247,4 script Andlangr#flag_sc02_1::Sc02_Flag GUILD_FLAG,{
end;
OnAgitInit2:
OnRecvCastlesc02:
- FlagEmblem GetCastleData("schg_cas02",1);
+ flagemblem getcastledata("schg_cas02",1);
end;
}
-sch_gld,280,247,4 duplicate(Sc02_Flag) Andlangr#flag_sc02_2 GUILD_FLAG \ No newline at end of file
+sch_gld,280,247,4 duplicate(Sc02_Flag) Andlangr#flag_sc02_2 GUILD_FLAG
diff --git a/npc/guild2/schg_cas03.txt b/npc/guild2/schg_cas03.txt
index 803fe1a59..2a5581df3 100644
--- a/npc/guild2/schg_cas03.txt
+++ b/npc/guild2/schg_cas03.txt
@@ -54,7 +54,7 @@ schg_cas03,283,206,2 script Vidblainn#LF_sc03_11::LF_sc03_2 GUILD_FLAG,{
end;
OnAgitInit2:
OnRecvCastlesc03:
- FlagEmblem GetCastleData("schg_cas03",1);
+ flagemblem getcastledata("schg_cas03",1);
end;
}
schg_cas03,283,197,2 duplicate(LF_sc03_2) Vidblainn#LF_sc03_12 GUILD_FLAG
@@ -66,7 +66,7 @@ sch_gld,91,191,0 script Vidblainn#flag_sc03_1::Sc03_Flag GUILD_FLAG,{
end;
OnAgitInit2:
OnRecvCastlesc03:
- FlagEmblem GetCastleData("schg_cas03",1);
+ flagemblem getcastledata("schg_cas03",1);
end;
}
-sch_gld,104,191,0 duplicate(Sc03_Flag) Bidblind#flag_sc03_2 GUILD_FLAG \ No newline at end of file
+sch_gld,104,191,0 duplicate(Sc03_Flag) Bidblind#flag_sc03_2 GUILD_FLAG
diff --git a/npc/guild2/schg_cas04.txt b/npc/guild2/schg_cas04.txt
index b4228d6ce..9905a0f17 100644
--- a/npc/guild2/schg_cas04.txt
+++ b/npc/guild2/schg_cas04.txt
@@ -46,7 +46,7 @@ schg_cas04,111,46,4 script Hljod#LF_sc04_3::LF_sc04_2 GUILD_FLAG,{
end;
OnAgitInit2:
OnRecvCastlesc04:
- FlagEmblem GetCastleData("schg_cas04",1);
+ flagemblem getcastledata("schg_cas04",1);
end;
}
schg_cas04,129,46,4 duplicate(LF_sc04_2) Hljod#LF_sc04_4 GUILD_FLAG
@@ -66,7 +66,7 @@ sch_gld,134,97,4 script Hljod#flag_sc04_1::sc04_Flag GUILD_FLAG,{
end;
OnAgitInit2:
OnRecvCastlesc04:
- FlagEmblem GetCastleData("schg_cas04",1);
+ flagemblem getcastledata("schg_cas04",1);
end;
}
-sch_gld,141,97,4 duplicate(sc04_Flag) Hljod#flag_sc04_2 GUILD_FLAG \ No newline at end of file
+sch_gld,141,97,4 duplicate(sc04_Flag) Hljod#flag_sc04_2 GUILD_FLAG
diff --git a/npc/guild2/schg_cas05.txt b/npc/guild2/schg_cas05.txt
index d3a2a0aac..6ecdff972 100644
--- a/npc/guild2/schg_cas05.txt
+++ b/npc/guild2/schg_cas05.txt
@@ -46,7 +46,7 @@ schg_cas05,111,46,4 script Skidbladnir#LF_sc05_3::LF_sc05_2 GUILD_FLAG,{
end;
OnAgitInit2:
OnRecvCastlesc05:
- FlagEmblem GetCastleData("schg_cas05",1);
+ flagemblem getcastledata("schg_cas05",1);
end;
}
schg_cas05,129,46,4 duplicate(LF_sc05_2) Skidbladnir#LF_sc05_4 GUILD_FLAG
@@ -66,9 +66,9 @@ sch_gld,101,284,4 script Skidbladnir#flag_sc05_1::sc05_Flag GUILD_FLAG,{
end;
OnAgitInit2:
OnRecvCastlesc05:
- FlagEmblem GetCastleData("schg_cas05",1);
+ flagemblem getcastledata("schg_cas05",1);
end;
}
sch_gld,91,284,4 duplicate(sc05_Flag) Skidbladnir#flag_sc05_2 GUILD_FLAG
sch_gld,66,320,6 duplicate(sc05_Flag) Skidbladnir#flag_sc05_3 GUILD_FLAG
-sch_gld,66,310,6 duplicate(sc05_Flag) Skidbladnir#flag_sc05_4 GUILD_FLAG \ No newline at end of file
+sch_gld,66,310,6 duplicate(sc05_Flag) Skidbladnir#flag_sc05_4 GUILD_FLAG
diff --git a/npc/jobs/2-2/crusader.txt b/npc/jobs/2-2/crusader.txt
index ba841ea5e..98cb7841c 100644
--- a/npc/jobs/2-2/crusader.txt
+++ b/npc/jobs/2-2/crusader.txt
@@ -1113,7 +1113,7 @@ OnInit:
monster "job_cru",98,80,"Greatest General",1277,1,"Summoner#cr3::OnDead";
monster "job_cru",92,90,"Greatest General",1277,1,"Summoner#cr3::OnDead";
monster "job_cru",104,90,"Greatest General",1277,1,"Summoner#cr3::OnDead";
- Initnpctimer;
+ initnpctimer;
end;
OnStart:
@@ -1126,7 +1126,7 @@ OnStart:
monster "job_cru",98,80,"Greatest General",1277,1,"Summoner#cr3::OnDead";
monster "job_cru",92,90,"Greatest General",1277,1,"Summoner#cr3::OnDead";
monster "job_cru",104,90,"Greatest General",1277,1,"Summoner#cr3::OnDead";
- Initnpctimer;
+ initnpctimer;
end;
OnReset:
diff --git a/npc/kafras/functions_kafras.txt b/npc/kafras/functions_kafras.txt
index 71675c11c..2edf0990b 100644
--- a/npc/kafras/functions_kafras.txt
+++ b/npc/kafras/functions_kafras.txt
@@ -94,7 +94,7 @@ function script F_Kafra {
// Guild Castle Kafra message
set @GID,getcharid(2);
mes "[Kafra Employee]";
- mes "Welcome. ^ff0000" + GetGuildName(@GID) + "^000000 Member.";
+ mes "Welcome. ^ff0000" + getguildname(@GID) + "^000000 Member.";
mes "The Kafra Coporation will stay with you wherever you go.";
break;
case 3:
@@ -638,4 +638,4 @@ function script F_KafSet {
setd "@wrpC$["+.@i+"]",getd("@wrpD$["+.@i+"]")+" -> "+getd("@wrpP["+.@i+"]");
setd "@wrpC$["+getarraysize(@wrpC$)+"]","Cancel";
return;
-} \ No newline at end of file
+}
diff --git a/npc/other/auction.txt b/npc/other/auction.txt
index fc9342635..eb4eb7bc4 100644
--- a/npc/other/auction.txt
+++ b/npc/other/auction.txt
@@ -102,7 +102,7 @@ auction_02,43,17,0 warp auction_enterance_lhz 1,1,lighthalzen,209,169
mes "Please take";
mes "a look, and see";
mes "What's being offered~";
- OpenAuction;
+ openauction;
close;
}
mes "[Auction Broker]";
diff --git a/npc/pre-re/other/resetskill.txt b/npc/pre-re/other/resetskill.txt
index b7af66906..4c8fb4054 100644
--- a/npc/pre-re/other/resetskill.txt
+++ b/npc/pre-re/other/resetskill.txt
@@ -107,7 +107,7 @@ prontera,146,232,4 script Hypnotist#2 4_F_TELEPORTER,{
mes "services. Oh, and best";
mes "of luck to you on your";
mes "travels, adventurer.";
- ResetSkill;
+ resetskill;
close;
}
mes "[Hypnotist]";
diff --git a/npc/quests/cooking_quest.txt b/npc/quests/cooking_quest.txt
index 8242bcc96..28f5e26b0 100644
--- a/npc/quests/cooking_quest.txt
+++ b/npc/quests/cooking_quest.txt
@@ -1716,7 +1716,7 @@ prt_castle,45,35,5 script Madeleine Chu#cook 4_COOK,{
mes "of Cooking Kits";
mes "did you need?";
next;
- switch(Select("Outdoor Cooking Kit - 500z:Home Cooking Kit - 1,000z:Quit")) {
+ switch(select("Outdoor Cooking Kit - 500z:Home Cooking Kit - 1,000z:Quit")) {
case 1:
callsub S_SellSets,12125;
close;
diff --git a/npc/quests/guildrelay.txt b/npc/quests/guildrelay.txt
index cafdade0e..535eb7902 100644
--- a/npc/quests/guildrelay.txt
+++ b/npc/quests/guildrelay.txt
@@ -24,25 +24,25 @@
set .@name2$,"Lenya";
set .@name3$,"Gealuve";
set .@name4$,"Pariz";
- set .@GID, GetCastleData("aldeg_cas"+strnpcinfo(2),1);
+ set .@GID, getcastledata("aldeg_cas"+strnpcinfo(2),1);
}
else if (.@name$ == "Jody") {
set .@name2$,"Ron Haware";
set .@name3$,"Vers";
set .@name4$,"Gen Garish";
- set .@GID, GetCastleData("gefg_cas"+strnpcinfo(2),1);
+ set .@GID, getcastledata("gefg_cas"+strnpcinfo(2),1);
}
else if (.@name$ == "Chungye") {
set .@name2$,"Dosuhlji";
set .@name3$,"Yayula";
set .@name4$,"Ashin";
- set .@GID, GetCastleData("payg_cas"+strnpcinfo(2),1);
+ set .@GID, getcastledata("payg_cas"+strnpcinfo(2),1);
}
else if (.@name$ == "Hermod") {
set .@name2$,"Atila";
set .@name3$,"Cecil";
set .@name4$,"Diligo";
- set .@GID, GetCastleData("prtg_cas"+strnpcinfo(2),1);
+ set .@GID, getcastledata("prtg_cas"+strnpcinfo(2),1);
}
if (checkweight(908,630) == 0) {
mes "^3355FFWait a minute! You're";
@@ -1221,7 +1221,7 @@
- script RelayDummy2::GuildRelay2 4_M_SAGE_A,{
set .@name$,strnpcinfo(1);
getmapxy(.@m$,.@x,.@x,1);
- set .@GID, GetCastleData(.@m$,1);
+ set .@GID, getcastledata(.@m$,1);
if (checkweight(1201,1) == 0) {
mes "^3355FFWait a minute! You're";
mes "carrying too many items";
@@ -1730,7 +1730,7 @@
- script RelayDummy3::GuildRelay3 4_M_SAGE_A,{
set .@name$,strnpcinfo(1);
getmapxy(.@m$,.@x,.@x,1);
- set .@GID, GetCastleData(.@m$,1);
+ set .@GID, getcastledata(.@m$,1);
if (checkweight(1201,1) == 0) {
mes "^3355FFWait a minute! You're";
mes "carrying too many items";
@@ -2415,7 +2415,7 @@
- script GuildDummy4::GuildRelay4 4_M_SAGE_A,{
set .@name$,strnpcinfo(1);
getmapxy(.@m$,.@x,.@x,1);
- set .@GID, GetCastleData(.@m$,1);
+ set .@GID, getcastledata(.@m$,1);
if (checkweight(1201,1) == 0) {
mes "^3355FFWait a minute! You're";
mes "carrying too many items";
diff --git a/npc/quests/okolnir.txt b/npc/quests/okolnir.txt
index 395fda89d..c1e09bfec 100644
--- a/npc/quests/okolnir.txt
+++ b/npc/quests/okolnir.txt
@@ -21,7 +21,7 @@ function script F_Okolnir {
- script Guide#gq_main -1,{
set .@sub$, callfunc("F_Okolnir");
- set .@GID, GetCastleData(strnpcinfo(4),1);
+ set .@GID, getcastledata(strnpcinfo(4),1);
if (getcharid(2) == .@GID) {
if (getd("$siz_"+.@sub$+"_on") == 0) {
mes "[Guide]";
@@ -58,8 +58,8 @@ function script F_Okolnir {
mes "Would you like to try to enter here?";
close;
case 2:
- set .@Defence,GetCastleData(strnpcinfo(4),3);
- set .@Economy,GetCastleData(strnpcinfo(4),2);
+ set .@Defence,getcastledata(strnpcinfo(4),3);
+ set .@Economy,getcastledata(strnpcinfo(4),2);
if ((.@Economy > 64) && (.@Defence > 29)) {
mes "[Guide]";
mes "Great! Economy and Defense are OK.";
@@ -169,7 +169,7 @@ que_qsch05,345,23,0 warp Gate02#gq_sch05 1,1,schg_cas05,369,306
- script Wish Maiden#gq_main -1,{
set .@sub$, callfunc("F_Okolnir");
set .@t$, ((compare(strnpcinfo(4),"aru"))?"arug_cas0":"schg_cas0")+(charat(strnpcinfo(4),getstrlen(strnpcinfo(4))-1));
- set .@GID, GetCastleData(.@t$,1);
+ set .@GID, getcastledata(.@t$,1);
if (getcharid(2) == .@GID) {
cutin "wish_maiden31",1;
if (strcharinfo(0) == getguildmaster(.@GID)) {
@@ -236,7 +236,7 @@ que_qsch05,345,23,0 warp Gate02#gq_sch05 1,1,schg_cas05,369,306
donpcevent "#okolnir_"+.@sub$+"::OnEnable";
disablenpc "Wish Maiden#gq_"+.@sub$;
cutin "wish_maiden11",255;
- announce "["+ strcharinfo(0) +"], of the guild ["+ GetGuildName(.@GID) +"] has opened the gates to the realm of Okolnir.",bc_all,"0x70dbdb";
+ announce "["+ strcharinfo(0) +"], of the guild ["+ getguildname(.@GID) +"] has opened the gates to the realm of Okolnir.",bc_all,"0x70dbdb";
end;
}
else {
@@ -2142,7 +2142,7 @@ que_qsch05,251,255,3 duplicate(Wish Maiden#main_boss) Wish Maiden#sch05_boss 193
- script Wish Maiden#main_gift -1,{
set .@sub$,callfunc("F_Okolnir");
set .@t$, ((compare(strnpcinfo(4),"aru"))?"arug_cas0":"schg_cas0")+(charat(strnpcinfo(4),getstrlen(strnpcinfo(4))-1));
- set .@GID, GetCastleData(.@t$,1);
+ set .@GID, getcastledata(.@t$,1);
if (getcharid(2) == .@GID) {
if (strcharinfo(0) == getguildmaster(.@GID)) {
if (compare(.@sub$,"aru")) {
@@ -2180,7 +2180,7 @@ que_qsch05,251,255,3 duplicate(Wish Maiden#main_boss) Wish Maiden#sch05_boss 193
delitem .@n[.@i],.@n[.@i+1];
getitem .@rwd,1;
getitem 7840,1; //Valkyrie_Gift
- announce "["+ strcharinfo(0) +"], of guild ["+ GetGuildName(.@GID) +"] has brought a "+getitemname(.@rwd)+" into this world.",bc_all,"0x70dbdb";
+ announce "["+ strcharinfo(0) +"], of guild ["+ getguildname(.@GID) +"] has brought a "+getitemname(.@rwd)+" into this world.",bc_all,"0x70dbdb";
close2;
cutin "wish_maiden11",255;
disablenpc "Wish Maiden#"+.@sub$+"_gift";
diff --git a/npc/quests/quests_prontera.txt b/npc/quests/quests_prontera.txt
index 59a16deb6..d2a15064c 100644
--- a/npc/quests/quests_prontera.txt
+++ b/npc/quests/quests_prontera.txt
@@ -327,7 +327,7 @@ prontera,248,212,3 script Busy Boy#prt 4_M_KID1,3,3,{
mes "You couldn't help it:";
mes "it was a natural reflex!^000000";
next;
- Specialeffect EF_HITDARK;
+ specialeffect EF_HITDARK;
emotion e_omg;
mes "^3355FF*BAM!*^000000";
next;
@@ -449,7 +449,7 @@ OnTouch:
callsub S_CheckWeight; //Check Player's weight
if (BaseLevel > 59) {
if (prt_curse == 0) {
- Specialeffect EF_HITDARK;
+ specialeffect EF_HITDARK;
mes "^3355FF*BAM!*^000000";
next;
mes "[Busy Looking Boy]";
diff --git a/npc/quests/quests_rachel.txt b/npc/quests/quests_rachel.txt
index fc96796bb..715cbe7ee 100644
--- a/npc/quests/quests_rachel.txt
+++ b/npc/quests/quests_rachel.txt
@@ -3683,7 +3683,7 @@ OnStart:
end;
OnStartTimer:
- Initnpctimer;
+ initnpctimer;
end;
OnStopTimer:
diff --git a/npc/quests/seals/mjolnir_seal.txt b/npc/quests/seals/mjolnir_seal.txt
index 375b47426..9457f431a 100644
--- a/npc/quests/seals/mjolnir_seal.txt
+++ b/npc/quests/seals/mjolnir_seal.txt
@@ -1968,7 +1968,7 @@ mjolnir_01,35,136,7 script Dwarf Blacksmith#west 4_M_DWARF,{
mes "Oh, this is excellent! This piece here has been perfectly refined! But this isn't what I want. I can't do any work on this at all.";
close;
}
- if (GetEquipPercentRefinery(.@part) == 100) {
+ if (getequippercentrefinery(.@part) == 100) {
mes "[Vestri]";
mes "This item isn't even a challenge to upgrade. You can get humans to do this kind of beginner's stuff. Get them to refine it first.";
next;
@@ -2186,7 +2186,7 @@ mjolnir_01,35,136,7 script Dwarf Blacksmith#west 4_M_DWARF,{
mes "Oh, this is excellent! This piece here has been perfectly refined! But this isn't what I want. I can't do any work on this at all.";
close;
}
- if (GetEquipPercentRefinery(.@part) == 100) {
+ if (getequippercentrefinery(.@part) == 100) {
mes "[Vestri]";
mes "This item isn't even a challenge to upgrade. You can get humans to do this kind of beginner's stuff. Get them to refine it first.";
next;
diff --git a/npc/re/quests/quests_dicastes.txt b/npc/re/quests/quests_dicastes.txt
index 9375cf27b..c3ecc7f70 100644
--- a/npc/re/quests/quests_dicastes.txt
+++ b/npc/re/quests/quests_dicastes.txt
@@ -1521,7 +1521,7 @@ dic_in01,300,280,5 script Minister Ahat#ep133_21 4_HUMAN_GERUTOO,{
mes "As soon as you try to approach Ahat, someone";
mes "pushes down your head to force you to bow.";
soundeffect "wander_man_move.wav",0;
- SC_Start SC_BLIND,60000,0;
+ sc_start SC_BLIND,60000,0;
next;
mes "[Ringing Voice]";
mes "That is fine, Cheshire.";
@@ -1534,7 +1534,7 @@ dic_in01,300,280,5 script Minister Ahat#ep133_21 4_HUMAN_GERUTOO,{
cutin (Sex?"ep13_ahat_f":"ep13_ahat_m"),2;
mes "You hold up your head at the sound of Ahat's voice";
mes "But you see a human in high-ranking Sapha clothing in front of you.";
- SC_End SC_BLIND;
+ sc_end SC_BLIND;
emotion e_omg,1;
set ep13_3_secret, 14;
erasequest 7198;
diff --git a/src/map/script.c b/src/map/script.c
index 53b5bbe16..1b5d888a4 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -11802,7 +11802,7 @@ BUILDIN(misceffect)
/*==========================================
* Play a BGM on a single client [Rikter/Yommy]
*------------------------------------------*/
-BUILDIN(playBGM)
+BUILDIN(playbgm)
{
const char* name;
struct map_session_data* sd;
@@ -11817,7 +11817,7 @@ BUILDIN(playBGM)
return true;
}
-int playBGM_sub(struct block_list* bl,va_list ap)
+int playbgm_sub(struct block_list* bl,va_list ap)
{
const char* name = va_arg(ap,const char*);
@@ -11826,7 +11826,7 @@ int playBGM_sub(struct block_list* bl,va_list ap)
return 0;
}
-int playBGM_foreachpc_sub(struct map_session_data* sd, va_list args)
+int playbgm_foreachpc_sub(struct map_session_data* sd, va_list args)
{
const char* name = va_arg(args, const char*);
@@ -11837,7 +11837,7 @@ int playBGM_foreachpc_sub(struct map_session_data* sd, va_list args)
/*==========================================
* Play a BGM on multiple client [Rikter/Yommy]
*------------------------------------------*/
-BUILDIN(playBGMall) {
+BUILDIN(playbgmall) {
const char* name;
name = script_getstr(st,2);
@@ -11852,25 +11852,25 @@ BUILDIN(playBGMall) {
int m;
if ( ( m = map->mapname2mapid(mapname) ) == -1 ) {
- ShowWarning("playBGMall: Attempted to play song '%s' on non-existent map '%s'\n",name, mapname);
+ ShowWarning("playbgmall: Attempted to play song '%s' on non-existent map '%s'\n",name, mapname);
return true;
}
- map->foreachinarea(script->playBGM_sub, m, x0, y0, x1, y1, BL_PC, name);
+ map->foreachinarea(script->playbgm_sub, m, x0, y0, x1, y1, BL_PC, name);
} else if( script_hasdata(st,3) ) {
// entire map
const char* mapname = script_getstr(st,3);
int m;
if ( ( m = map->mapname2mapid(mapname) ) == -1 ) {
- ShowWarning("playBGMall: Attempted to play song '%s' on non-existent map '%s'\n",name, mapname);
+ ShowWarning("playbgmall: Attempted to play song '%s' on non-existent map '%s'\n",name, mapname);
return true;
}
- map->foreachinmap(script->playBGM_sub, m, BL_PC, name);
+ map->foreachinmap(script->playbgm_sub, m, BL_PC, name);
} else {
// entire server
- map->foreachpc(script->playBGM_foreachpc_sub, name);
+ map->foreachpc(script->playbgm_foreachpc_sub, name);
}
return true;
@@ -18026,8 +18026,8 @@ void script_parse_builtin(void) {
BUILDIN_DEF(clearitem,""),
BUILDIN_DEF(classchange,"ii"),
BUILDIN_DEF(misceffect,"i"),
- BUILDIN_DEF(playBGM,"s"),
- BUILDIN_DEF(playBGMall,"s?????"),
+ BUILDIN_DEF(playbgm,"s"),
+ BUILDIN_DEF(playbgmall,"s?????"),
BUILDIN_DEF(soundeffect,"si"),
BUILDIN_DEF(soundeffectall,"si?????"), // SoundEffectAll [Codemaster]
BUILDIN_DEF(strmobinfo,"ii"), // display mob data [Valaris]
@@ -18550,8 +18550,8 @@ void script_defaults(void) {
script->buildin_maprespawnguildid_sub_pc = buildin_maprespawnguildid_sub_pc;
script->buildin_maprespawnguildid_sub_mob = buildin_maprespawnguildid_sub_mob;
script->buildin_mobcount_sub = buildin_mobcount_sub;
- script->playBGM_sub = playBGM_sub;
- script->playBGM_foreachpc_sub = playBGM_foreachpc_sub;
+ script->playbgm_sub = playbgm_sub;
+ script->playbgm_foreachpc_sub = playbgm_foreachpc_sub;
script->soundeffect_sub = soundeffect_sub;
script->buildin_query_sql_sub = buildin_query_sql_sub;
script->axtoi = axtoi;
diff --git a/src/map/script.h b/src/map/script.h
index a846365dd..7fa8b92e4 100644
--- a/src/map/script.h
+++ b/src/map/script.h
@@ -621,8 +621,8 @@ struct script_interface {
int (*buildin_maprespawnguildid_sub_pc) (struct map_session_data *sd, va_list ap);
int (*buildin_maprespawnguildid_sub_mob) (struct block_list *bl, va_list ap);
int (*buildin_mobcount_sub) (struct block_list *bl, va_list ap);
- int (*playBGM_sub) (struct block_list *bl, va_list ap);
- int (*playBGM_foreachpc_sub) (struct map_session_data *sd, va_list args);
+ int (*playbgm_sub) (struct block_list *bl, va_list ap);
+ int (*playbgm_foreachpc_sub) (struct map_session_data *sd, va_list args);
int (*soundeffect_sub) (struct block_list *bl, va_list ap);
int (*buildin_query_sql_sub) (struct script_state *st, Sql *handle);
int (*axtoi) (const char *hexStg);
diff --git a/src/plugins/HPMHooking/HPMHooking.HPMHooksCore.inc b/src/plugins/HPMHooking/HPMHooking.HPMHooksCore.inc
index 19917e338..13457ec63 100644
--- a/src/plugins/HPMHooking/HPMHooking.HPMHooksCore.inc
+++ b/src/plugins/HPMHooking/HPMHooking.HPMHooksCore.inc
@@ -4169,10 +4169,10 @@ struct {
struct HPMHookPoint *HP_script_buildin_maprespawnguildid_sub_mob_post;
struct HPMHookPoint *HP_script_buildin_mobcount_sub_pre;
struct HPMHookPoint *HP_script_buildin_mobcount_sub_post;
- struct HPMHookPoint *HP_script_playBGM_sub_pre;
- struct HPMHookPoint *HP_script_playBGM_sub_post;
- struct HPMHookPoint *HP_script_playBGM_foreachpc_sub_pre;
- struct HPMHookPoint *HP_script_playBGM_foreachpc_sub_post;
+ struct HPMHookPoint *HP_script_playbgm_sub_pre;
+ struct HPMHookPoint *HP_script_playbgm_sub_post;
+ struct HPMHookPoint *HP_script_playbgm_foreachpc_sub_pre;
+ struct HPMHookPoint *HP_script_playbgm_foreachpc_sub_post;
struct HPMHookPoint *HP_script_soundeffect_sub_pre;
struct HPMHookPoint *HP_script_soundeffect_sub_post;
struct HPMHookPoint *HP_script_buildin_query_sql_sub_pre;
@@ -9112,10 +9112,10 @@ struct {
int HP_script_buildin_maprespawnguildid_sub_mob_post;
int HP_script_buildin_mobcount_sub_pre;
int HP_script_buildin_mobcount_sub_post;
- int HP_script_playBGM_sub_pre;
- int HP_script_playBGM_sub_post;
- int HP_script_playBGM_foreachpc_sub_pre;
- int HP_script_playBGM_foreachpc_sub_post;
+ int HP_script_playbgm_sub_pre;
+ int HP_script_playbgm_sub_post;
+ int HP_script_playbgm_foreachpc_sub_pre;
+ int HP_script_playbgm_foreachpc_sub_post;
int HP_script_soundeffect_sub_pre;
int HP_script_soundeffect_sub_post;
int HP_script_buildin_query_sql_sub_pre;
diff --git a/src/plugins/HPMHooking/HPMHooking.HookingPoints.inc b/src/plugins/HPMHooking/HPMHooking.HookingPoints.inc
index 01eb6684b..c5a2f1dc6 100644
--- a/src/plugins/HPMHooking/HPMHooking.HookingPoints.inc
+++ b/src/plugins/HPMHooking/HPMHooking.HookingPoints.inc
@@ -2118,8 +2118,8 @@ struct HookingPointData HookingPoints[] = {
{ HP_POP(script->buildin_maprespawnguildid_sub_pc, HP_script_buildin_maprespawnguildid_sub_pc) },
{ HP_POP(script->buildin_maprespawnguildid_sub_mob, HP_script_buildin_maprespawnguildid_sub_mob) },
{ HP_POP(script->buildin_mobcount_sub, HP_script_buildin_mobcount_sub) },
- { HP_POP(script->playBGM_sub, HP_script_playBGM_sub) },
- { HP_POP(script->playBGM_foreachpc_sub, HP_script_playBGM_foreachpc_sub) },
+ { HP_POP(script->playbgm_sub, HP_script_playbgm_sub) },
+ { HP_POP(script->playbgm_foreachpc_sub, HP_script_playbgm_foreachpc_sub) },
{ HP_POP(script->soundeffect_sub, HP_script_soundeffect_sub) },
{ HP_POP(script->buildin_query_sql_sub, HP_script_buildin_query_sql_sub) },
{ HP_POP(script->axtoi, HP_script_axtoi) },
diff --git a/src/plugins/HPMHooking/HPMHooking.Hooks.inc b/src/plugins/HPMHooking/HPMHooking.Hooks.inc
index fdf4a6763..25d7eced4 100644
--- a/src/plugins/HPMHooking/HPMHooking.Hooks.inc
+++ b/src/plugins/HPMHooking/HPMHooking.Hooks.inc
@@ -53842,14 +53842,14 @@ int HP_script_buildin_mobcount_sub(struct block_list *bl, va_list ap) {
}
return retVal___;
}
-int HP_script_playBGM_sub(struct block_list *bl, va_list ap) {
+int HP_script_playbgm_sub(struct block_list *bl, va_list ap) {
int hIndex = 0;
int retVal___ = 0;
- if( HPMHooks.count.HP_script_playBGM_sub_pre ) {
+ if( HPMHooks.count.HP_script_playbgm_sub_pre ) {
int (*preHookFunc) (struct block_list *bl, va_list ap);
- for(hIndex = 0; hIndex < HPMHooks.count.HP_script_playBGM_sub_pre; hIndex++ ) {
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_script_playbgm_sub_pre; hIndex++ ) {
va_list ap___copy; va_copy(ap___copy, ap);
- preHookFunc = HPMHooks.list.HP_script_playBGM_sub_pre[hIndex].func;
+ preHookFunc = HPMHooks.list.HP_script_playbgm_sub_pre[hIndex].func;
retVal___ = preHookFunc(bl, ap___copy);
va_end(ap___copy);
}
@@ -53860,28 +53860,28 @@ int HP_script_playBGM_sub(struct block_list *bl, va_list ap) {
}
{
va_list ap___copy; va_copy(ap___copy, ap);
- retVal___ = HPMHooks.source.script.playBGM_sub(bl, ap___copy);
+ retVal___ = HPMHooks.source.script.playbgm_sub(bl, ap___copy);
va_end(ap___copy);
}
- if( HPMHooks.count.HP_script_playBGM_sub_post ) {
+ if( HPMHooks.count.HP_script_playbgm_sub_post ) {
int (*postHookFunc) (int retVal___, struct block_list *bl, va_list ap);
- for(hIndex = 0; hIndex < HPMHooks.count.HP_script_playBGM_sub_post; hIndex++ ) {
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_script_playbgm_sub_post; hIndex++ ) {
va_list ap___copy; va_copy(ap___copy, ap);
- postHookFunc = HPMHooks.list.HP_script_playBGM_sub_post[hIndex].func;
+ postHookFunc = HPMHooks.list.HP_script_playbgm_sub_post[hIndex].func;
retVal___ = postHookFunc(retVal___, bl, ap___copy);
va_end(ap___copy);
}
}
return retVal___;
}
-int HP_script_playBGM_foreachpc_sub(struct map_session_data *sd, va_list args) {
+int HP_script_playbgm_foreachpc_sub(struct map_session_data *sd, va_list args) {
int hIndex = 0;
int retVal___ = 0;
- if( HPMHooks.count.HP_script_playBGM_foreachpc_sub_pre ) {
+ if( HPMHooks.count.HP_script_playbgm_foreachpc_sub_pre ) {
int (*preHookFunc) (struct map_session_data *sd, va_list args);
- for(hIndex = 0; hIndex < HPMHooks.count.HP_script_playBGM_foreachpc_sub_pre; hIndex++ ) {
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_script_playbgm_foreachpc_sub_pre; hIndex++ ) {
va_list args___copy; va_copy(args___copy, args);
- preHookFunc = HPMHooks.list.HP_script_playBGM_foreachpc_sub_pre[hIndex].func;
+ preHookFunc = HPMHooks.list.HP_script_playbgm_foreachpc_sub_pre[hIndex].func;
retVal___ = preHookFunc(sd, args___copy);
va_end(args___copy);
}
@@ -53892,14 +53892,14 @@ int HP_script_playBGM_foreachpc_sub(struct map_session_data *sd, va_list args) {
}
{
va_list args___copy; va_copy(args___copy, args);
- retVal___ = HPMHooks.source.script.playBGM_foreachpc_sub(sd, args___copy);
+ retVal___ = HPMHooks.source.script.playbgm_foreachpc_sub(sd, args___copy);
va_end(args___copy);
}
- if( HPMHooks.count.HP_script_playBGM_foreachpc_sub_post ) {
+ if( HPMHooks.count.HP_script_playbgm_foreachpc_sub_post ) {
int (*postHookFunc) (int retVal___, struct map_session_data *sd, va_list args);
- for(hIndex = 0; hIndex < HPMHooks.count.HP_script_playBGM_foreachpc_sub_post; hIndex++ ) {
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_script_playbgm_foreachpc_sub_post; hIndex++ ) {
va_list args___copy; va_copy(args___copy, args);
- postHookFunc = HPMHooks.list.HP_script_playBGM_foreachpc_sub_post[hIndex].func;
+ postHookFunc = HPMHooks.list.HP_script_playbgm_foreachpc_sub_post[hIndex].func;
retVal___ = postHookFunc(retVal___, sd, args___copy);
va_end(args___copy);
}