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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-08-31 10:27:19 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-08-31 10:27:19 +0000
commitb58a50adeded72fb00ba12a2220be19b7b0b034a (patch)
tree902539918d1a513d5749ff64677fe7a8861f50c7
parent529e20a3cc2d2bfd8128a065b59d4bd7e1129c72 (diff)
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Fixed blatant errors that I added to Keil Hyre Quest.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13154 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--npc/Changelog.txt2
-rw-r--r--npc/quests/Kiel_Hyre_Quest.txt17
2 files changed, 10 insertions, 9 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt
index 85ce04e8e..0af26d80a 100644
--- a/npc/Changelog.txt
+++ b/npc/Changelog.txt
@@ -1,5 +1,7 @@
Date Added
======
+2008/08/31
+ * Rev. 13154 Fixed blatant errors that I added to Keil Hyre Quest. [L0ne_W0lf]
2008/08/29
* Rev. 13152 Just fixing some reported script bug. [L0ne_W0lf]
- Fixed coordinate in level 60 arena. (bugreport:1663)
diff --git a/npc/quests/Kiel_Hyre_Quest.txt b/npc/quests/Kiel_Hyre_Quest.txt
index 17b5f122b..043615088 100644
--- a/npc/quests/Kiel_Hyre_Quest.txt
+++ b/npc/quests/Kiel_Hyre_Quest.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf (Script), DZeroX (Timer)
//===== Current Version: =====================================
-//= 4.2
+//= 4.2a
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -89,6 +89,7 @@
//= Updated comments for get/delitem commands.
//= 4.1 Added an 'end;' to Kiel Hyre's dialog for the "Yes" option for if you want to confront Kiehl.
//= 4.2 Fixed some issues reported in bugreport:2129. [L0ne_W0lf]
+//= 3.2a Follow up to last update. [L0ne_W0lf]
//============================================================
//============================================================================
@@ -104,8 +105,6 @@
// - I've fixed a few of iRO's mistakes, but I'm sure I made some of my own.
// - Will probably require a major optimizing.
// - Not going to list ALL of the more usless NPCs. (Doors + Empty "Beautiful Ladies")
-// - Near the end I finshed the quest with some people. Used packet logging to get dialog.
-// Because of the above mentioned, NPC placement and dialog is a little sloppier.
// - Parties are *NOT REQUIRED* as per Doddler's Wiki information.
//
//----------------------------------------------------------------------------
@@ -1491,7 +1490,7 @@ kh_school,179,39,0 script Cute Student#kh 895,{
}
}
}
- else if (KielHyreQuest >= 24 || KielHyreQuest >= 26) {
+ else if (KielHyreQuest >= 24 || KielHyreQuest <= 26) {
cutin "kh_elly04",2;
mes "[Elly]";
mes "Argh, I'm in a fix!";
@@ -1542,7 +1541,7 @@ kh_school,179,39,0 script Cute Student#kh 895,{
// Elly's Window
//----------------------------------------------------------------------------
yuno_fild08,69,185,0 script Window#kh 111,{
- if (KielHyreQuest > 29) {
+ if (KielHyreQuest < 29) {
mes "^3355FFYou can see a curtain";
mes "decorated with a cute";
mes "design through the";
@@ -1551,7 +1550,7 @@ yuno_fild08,69,185,0 script Window#kh 111,{
mes "used by a young girl.^000000";
close;
}
- if (KielHyreQuest > 30) {
+ else if (KielHyreQuest== 29) {
mes "^3355FFThis must be Elly's room.";
mes "It doesn't sound like anyone";
mes "is inside, so she probably";
@@ -1561,7 +1560,7 @@ yuno_fild08,69,185,0 script Window#kh 111,{
mes "in their cottage's Study.^000000";
close;
}
- if ((KielHyreQuest <= 30) && (KielHyreQuest >= 45)) {
+ else if ((KielHyreQuest >= 30) && (KielHyreQuest <= 45)) {
mes "^3355FFThis slightly open window";
mes "must lead into Elly's room.";
mes "Although she asked you to";
@@ -3327,7 +3326,7 @@ kh_vila,185,68,0 script Test Tube::TestTubeKHQ2 111,{
// Robotic's Factory; Heavy Door
//----------------------------------------------------------------------------
kh_dun01,235,48,0 script Heavy Door#kh1::HeavyDoorKHQ1 111,{
- if (KielHyreQuest > 38) {
+ if (KielHyreQuest < 38) {
mes "^3355FFThere is a large, heavy";
mes "door infront of you.^000000";
next;
@@ -3347,7 +3346,7 @@ kh_dun01,235,48,0 script Heavy Door#kh1::HeavyDoorKHQ1 111,{
close;
}
}
- else if ((KielHyreQuest <= 38) && (KielHyreQuest > 46)) {
+ else if ((KielHyreQuest >= 38) && (KielHyreQuest < 46)) {
mes "^3355FFThere is a large, heavy";
mes "door in front of you.^000000";
next;