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author | Playtester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-04-25 13:15:45 +0000 |
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committer | Playtester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-04-25 13:15:45 +0000 |
commit | 7ac8d40efcf43589f36c23d33bc5f6525ec06edc (patch) | |
tree | 40039b5e92fd8b0eb549e46f917465bc724bea5a | |
parent | 5328e63b9fb979e175f888e0b17f4c88ef9bb890 (diff) | |
download | hercules-7ac8d40efcf43589f36c23d33bc5f6525ec06edc.tar.gz hercules-7ac8d40efcf43589f36c23d33bc5f6525ec06edc.tar.bz2 hercules-7ac8d40efcf43589f36c23d33bc5f6525ec06edc.tar.xz hercules-7ac8d40efcf43589f36c23d33bc5f6525ec06edc.zip |
* Fixed Monster Spiral Pierce not being reduced by Ghostring Card
- it is forced neutral as its a MISC skill for monsters and doesn't take weapon element
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13702 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | Changelog-Trunk.txt | 2 | ||||
-rw-r--r-- | src/map/battle.c | 13 |
2 files changed, 13 insertions, 2 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 59079d046..10b805488 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2009/04/25 + * Fixed Monster Spiral Pierce not being reduced by Ghostring Card (bugreport:3013) [Playtester] + - it is forced neutral as its a MISC skill for monsters and doesn't take weapon element * First attempt to fix up the strip skills, please make sure these fixes work (bugreport:3011) [Playtester] - the minimum rate of strip skills is now 5% for all levels - duration of strip skills depends on the dex difference between target and caster and can be reduced to 0 diff --git a/src/map/battle.c b/src/map/battle.c index bf2119dc3..9d6ead21e 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -1035,8 +1035,17 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo } else if (s_ele == -2) { //Use enchantment's element s_ele = s_ele_ = status_get_attack_sc_element(src,sc); } - if (skill_num == GS_GROUNDDRIFT) - s_ele = s_ele_ = wflag; //element comes in flag. + + switch(skill_num) + { + case GS_GROUNDDRIFT: + s_ele = s_ele_ = wflag; //element comes in flag. + break; + + case LK_SPIRALPIERCE: + if (!sd) nk &= ~NK_NO_ELEFIX; //forced neutral for monsters + break; + } if(!skill_num) { //Skills ALWAYS use ONLY your right-hand weapon (tested on Aegis 10.2) |