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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-20 00:44:52 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-20 00:44:52 +0000 |
commit | 797848cc6647ae1dd682fae3749b7adf80a5fa21 (patch) | |
tree | 0aeb4f683f4c8adfbf1a529e5c2ac3bb5e3f2405 | |
parent | 8e4eaa86391a730bb4e8f4e256e59073dfbf9756 (diff) | |
download | hercules-797848cc6647ae1dd682fae3749b7adf80a5fa21.tar.gz hercules-797848cc6647ae1dd682fae3749b7adf80a5fa21.tar.bz2 hercules-797848cc6647ae1dd682fae3749b7adf80a5fa21.tar.xz hercules-797848cc6647ae1dd682fae3749b7adf80a5fa21.zip |
- Fixed SC_STRIPWEAPON failing on two-handed weapons.
- Minor changes.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9529 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | Makefile | 2 | ||||
-rw-r--r-- | src/map/script.c | 8 | ||||
-rw-r--r-- | src/map/status.c | 15 |
3 files changed, 19 insertions, 6 deletions
@@ -111,8 +111,6 @@ endif .PHONY: txt sql common login login_sql char char_sql map map_sql ladmin converters \
addons plugins tools webserver clean zlib depend
-all: txt
-
txt : Makefile.cache conf common login char map ladmin
ifdef SQLFLAG
diff --git a/src/map/script.c b/src/map/script.c index dca64002c..3edcbaf92 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -7204,6 +7204,14 @@ int buildin_getnpctimer(struct script_state *st) nd=npc_name2id(conv_str(st,& (st->stack->stack_data[st->start+3]))); else nd=(struct npc_data *)map_id2bl(st->oid); + + if (!nd || nd->bl.type != BL_NPC) + { + push_val(st->stack,C_INT,0); + if (battle_config.error_log) + ShowError("getnpctimer: Invalid NPC\n"); + return 1; + } switch(type){ case 0: val=npc_gettimerevent_tick(nd); break; diff --git a/src/map/status.c b/src/map/status.c index aee10e721..dab6861ea 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -4931,18 +4931,25 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val case SC_STRIPWEAPON: if (sd) { int i; + opt_flag = 0; //Reuse to check success condition. if(sd->unstripable_equip&EQP_WEAPON) return 0; i = sd->equip_index[EQI_HAND_L]; if (i>=0 && sd->inventory_data[i] && sd->inventory_data[i]->type == IT_WEAPON) + { + opt_flag|=1; pc_unequipitem(sd,i,3); //L-hand weapon + } i = sd->equip_index[EQI_HAND_R]; - if (i<0 || !sd->inventory_data[i] || - sd->inventory_data[i]->type != IT_WEAPON) - return 0; - pc_unequipitem(sd,i,3); + if (i>=0 && sd->inventory_data[i] && + sd->inventory_data[i]->type == IT_WEAPON) + { + opt_flag|=2; + pc_unequipitem(sd,i,3); + } + if (!opt_flag) return 0; } else //Watk reduction val2 = 5*val1; break; |