diff options
author | Paradox924X <Paradox924X@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2010-10-09 01:57:04 +0000 |
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committer | Paradox924X <Paradox924X@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2010-10-09 01:57:04 +0000 |
commit | 46afaed6555abf5cfdb979e7b1e0b3a619ee36ae (patch) | |
tree | 825b8e97cad9ee3c416d327c1e5f54b1ba1204d3 | |
parent | 5ab81c08011abb8af9a1001e7835c72c6de96142 (diff) | |
download | hercules-46afaed6555abf5cfdb979e7b1e0b3a619ee36ae.tar.gz hercules-46afaed6555abf5cfdb979e7b1e0b3a619ee36ae.tar.bz2 hercules-46afaed6555abf5cfdb979e7b1e0b3a619ee36ae.tar.xz hercules-46afaed6555abf5cfdb979e7b1e0b3a619ee36ae.zip |
Replaced all nullpo_retr() calls which returned 0 with nullpo_ret() calls.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14414 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | src/map/atcommand.c | 10 | ||||
-rw-r--r-- | src/map/battle.c | 12 | ||||
-rw-r--r-- | src/map/battleground.c | 6 | ||||
-rw-r--r-- | src/map/chat.c | 16 | ||||
-rw-r--r-- | src/map/clif.c | 306 | ||||
-rw-r--r-- | src/map/guild.c | 56 | ||||
-rw-r--r-- | src/map/homunculus.c | 14 | ||||
-rw-r--r-- | src/map/intif.c | 8 | ||||
-rw-r--r-- | src/map/itemdb.c | 4 | ||||
-rw-r--r-- | src/map/log.c | 14 | ||||
-rw-r--r-- | src/map/mail.c | 6 | ||||
-rw-r--r-- | src/map/map.c | 14 | ||||
-rw-r--r-- | src/map/mob.c | 54 | ||||
-rw-r--r-- | src/map/npc.c | 38 | ||||
-rw-r--r-- | src/map/party.c | 14 | ||||
-rw-r--r-- | src/map/pc.c | 154 | ||||
-rw-r--r-- | src/map/pet.c | 16 | ||||
-rw-r--r-- | src/map/quest.c | 4 | ||||
-rw-r--r-- | src/map/skill.c | 134 | ||||
-rw-r--r-- | src/map/status.c | 26 | ||||
-rw-r--r-- | src/map/storage.c | 34 | ||||
-rw-r--r-- | src/map/unit.c | 44 |
22 files changed, 492 insertions, 492 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c index eb1632b26..9fe589e73 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -2569,7 +2569,7 @@ static int atkillmonster_sub(struct block_list *bl, va_list ap) struct mob_data *md; int flag; - nullpo_retr(0, md=(struct mob_data *)bl); + nullpo_ret(md=(struct mob_data *)bl); flag = va_arg(ap, int); if (md->guardian_data) @@ -6338,7 +6338,7 @@ int atcommand_mobsearch(const int fd, struct map_session_data* sd, const char* c *------------------------------------------*/ static int atcommand_cleanmap_sub(struct block_list *bl, va_list ap) { - nullpo_retr(0, bl); + nullpo_ret(bl); map_clearflooritem(bl->id); return 0; @@ -6860,7 +6860,7 @@ int atcommand_misceffect(const int fd, struct map_session_data* sd, const char* *------------------------------------------*/ int atcommand_mail(const int fd, struct map_session_data* sd, const char* command, const char* message) { - nullpo_retr(0,sd); + nullpo_ret(sd); #ifndef TXT_ONLY mail_openmail(sd); #endif @@ -7576,7 +7576,7 @@ static int atcommand_mutearea_sub(struct block_list *bl,va_list ap) int atcommand_mutearea(const int fd, struct map_session_data* sd, const char* command, const char* message) { int time; - nullpo_retr(0, sd); + nullpo_ret(sd); if (!message || !*message) { clif_displaymessage(fd, "Please, enter a time in minutes (usage: @mutearea/@stfu <time in minutes>."); @@ -8144,7 +8144,7 @@ int atcommand_feelreset(const int fd, struct map_session_data* sd, const char* c *------------------------------------------*/ int atcommand_auction(const int fd, struct map_session_data *sd, const char *command, const char *message) { - nullpo_retr(0,sd); + nullpo_ret(sd); #ifndef TXT_ONLY clif_Auction_openwindow(sd); diff --git a/src/map/battle.c b/src/map/battle.c index c5a1f4272..2a7b4de18 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -179,8 +179,8 @@ int battle_delay_damage (unsigned int tick, int amotion, struct block_list *src, { struct delay_damage *dat; struct status_change *sc; - nullpo_retr(0, src); - nullpo_retr(0, target); + nullpo_ret(src); + nullpo_ret(target); sc = status_get_sc(target); if( sc && sc->data[SC_DEVOTION] && damage > 0 ) @@ -278,7 +278,7 @@ int battle_calc_damage(struct block_list *src,struct block_list *bl,struct Damag struct status_change_entry *sce; int div_ = d->div_, flag = d->flag; - nullpo_retr(0, bl); + nullpo_ret(bl); if( !damage ) return 0; @@ -713,7 +713,7 @@ int battle_addmastery(struct map_session_data *sd,struct block_list *target,int int weapon; damage = dmg; - nullpo_retr(0, sd); + nullpo_ret(sd); if((skill = pc_checkskill(sd,AL_DEMONBANE)) > 0 && target->type == BL_MOB && //This bonus doesnt work against players. @@ -3331,8 +3331,8 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f int strip_enemy = 1; //Flag which marks whether to remove the BCT_ENEMY status if it's also friend/ally. struct block_list *s_bl = src, *t_bl = target; - nullpo_retr(0, src); - nullpo_retr(0, target); + nullpo_ret(src); + nullpo_ret(target); m = target->m; diff --git a/src/map/battleground.c b/src/map/battleground.c index 40fe2a0c6..fad22c38f 100644 --- a/src/map/battleground.c +++ b/src/map/battleground.c @@ -173,7 +173,7 @@ int bg_create(unsigned short mapindex, short rx, short ry, const char *ev, const int bg_team_get_id(struct block_list *bl) { - nullpo_retr(0, bl); + nullpo_ret(bl); switch( bl->type ) { case BL_PC: @@ -209,7 +209,7 @@ int bg_send_message(struct map_session_data *sd, const char *mes, int len) { struct battleground_data *bg; - nullpo_retr(0, sd); + nullpo_ret(sd); if( sd->state.bg_id == 0 || (bg = bg_team_search(sd->state.bg_id)) == NULL ) return 0; clif_bg_message(bg, sd->status.name, mes, len); @@ -221,7 +221,7 @@ int bg_send_xy_timer_sub(DBKey key, void *data, va_list ap) struct battleground_data *bg = (struct battleground_data *)data; struct map_session_data *sd; int i; - nullpo_retr(0, bg); + nullpo_ret(bg); for( i = 0; i < MAX_BG_MEMBERS; i++ ) { if( (sd = bg->members[i].sd) == NULL ) diff --git a/src/map/chat.c b/src/map/chat.c index 7306c70cf..96ec4c20d 100644 --- a/src/map/chat.c +++ b/src/map/chat.c @@ -64,7 +64,7 @@ static struct chat_data* chat_createchat(struct block_list* bl, const char* titl int chat_createpcchat(struct map_session_data* sd, const char* title, const char* pass, int limit, bool pub) { struct chat_data* cd; - nullpo_retr(0, sd); + nullpo_ret(sd); if( sd->chatID ) return 0; //Prevent people abusing the chat system by creating multiple chats, as pointed out by End of Exam. [Skotlex] @@ -105,7 +105,7 @@ int chat_joinchat(struct map_session_data* sd, int chatid, const char* pass) { struct chat_data* cd; - nullpo_retr(0, sd); + nullpo_ret(sd); cd = (struct chat_data*)map_id2bl(chatid); if( cd == NULL || cd->bl.type != BL_CHAT || cd->bl.m != sd->bl.m || sd->vender_id || sd->chatID || cd->users >= cd->limit ) @@ -297,7 +297,7 @@ int chat_kickchat(struct map_session_data* sd, const char* kickusername) int chat_createnpcchat(struct npc_data* nd, const char* title, int limit, bool pub, int trigger, const char* ev) { struct chat_data* cd; - nullpo_retr(0, nd); + nullpo_ret(nd); if( nd->chat_id ) { @@ -319,7 +319,7 @@ int chat_createnpcchat(struct npc_data* nd, const char* title, int limit, bool p int chat_deletenpcchat(struct npc_data* nd) { struct chat_data *cd; - nullpo_retr(0, nd); + nullpo_ret(nd); cd = (struct chat_data*)map_id2bl(nd->chat_id); if( cd == NULL ) @@ -340,7 +340,7 @@ int chat_deletenpcchat(struct npc_data* nd) *------------------------------------------*/ int chat_triggerevent(struct chat_data *cd) { - nullpo_retr(0, cd); + nullpo_ret(cd); if( cd->users >= cd->trigger && cd->npc_event[0] ) npc_event_do(cd->npc_event); @@ -351,7 +351,7 @@ int chat_triggerevent(struct chat_data *cd) /// At most, 127 users are needed to trigger the event. int chat_enableevent(struct chat_data* cd) { - nullpo_retr(0, cd); + nullpo_ret(cd); cd->trigger &= 0x7f; chat_triggerevent(cd); @@ -361,7 +361,7 @@ int chat_enableevent(struct chat_data* cd) /// Disables the event of the chat room int chat_disableevent(struct chat_data* cd) { - nullpo_retr(0, cd); + nullpo_ret(cd); cd->trigger |= 0x80; return 0; @@ -370,7 +370,7 @@ int chat_disableevent(struct chat_data* cd) /// Kicks all the users from the chat room. int chat_npckickall(struct chat_data* cd) { - nullpo_retr(0, cd); + nullpo_ret(cd); while( cd->users > 0 ) chat_leavechat(cd->usersd[cd->users-1],0); diff --git a/src/map/clif.c b/src/map/clif.c index d003a7048..250220931 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -189,8 +189,8 @@ int clif_send_sub(struct block_list *bl, va_list ap) unsigned char *buf; int len, type, fd; - nullpo_retr(0, bl); - nullpo_retr(0, sd = (struct map_session_data *)bl); + nullpo_ret(bl); + nullpo_ret(sd = (struct map_session_data *)bl); fd = sd->fd; if (!fd) //Don't send to disconnected clients. @@ -198,7 +198,7 @@ int clif_send_sub(struct block_list *bl, va_list ap) buf = va_arg(ap,unsigned char*); len = va_arg(ap,int); - nullpo_retr(0, src_bl = va_arg(ap,struct block_list*)); + nullpo_ret(src_bl = va_arg(ap,struct block_list*)); type = va_arg(ap,int); switch(type) @@ -256,7 +256,7 @@ int clif_send(const uint8* buf, int len, struct block_list* bl, enum send_target struct s_mapiterator* iter; if( type != ALL_CLIENT && type != CHAT_MAINCHAT ) - nullpo_retr(0, bl); + nullpo_ret(bl); sd = BL_CAST(BL_PC, bl); @@ -606,7 +606,7 @@ int clif_dropflooritem(struct flooritem_data* fitem) uint8 buf[17]; int view; - nullpo_retr(0, fitem); + nullpo_ret(fitem); if (fitem->item_data.nameid <= 0) return 0; @@ -633,7 +633,7 @@ int clif_clearflooritem(struct flooritem_data *fitem, int fd) { unsigned char buf[16]; - nullpo_retr(0, fitem); + nullpo_ret(fitem); WBUFW(buf,0) = 0xa1; WBUFL(buf,2) = fitem->bl.id; @@ -680,7 +680,7 @@ int clif_clearunit_area(struct block_list* bl, uint8 type) { unsigned char buf[16]; - nullpo_retr(0, bl); + nullpo_ret(bl); WBUFW(buf,0) = 0x80; WBUFL(buf,2) = bl->id; @@ -1035,7 +1035,7 @@ int clif_class_change(struct block_list *bl,int class_,int type) { unsigned char buf[16]; - nullpo_retr(0, bl); + nullpo_ret(bl); if(!pcdb_checkid(class_)) { WBUFW(buf,0)=0x1b0; @@ -1186,7 +1186,7 @@ int clif_hominfo(struct map_session_data *sd, struct homun_data *hd, int flag) struct status_data *status; unsigned char buf[128]; - nullpo_retr(0, hd); + nullpo_ret(hd); status = &hd->battle_status; memset(buf,0,packet_len(0x22e)); @@ -1496,7 +1496,7 @@ int clif_npcbuysell(struct map_session_data* sd, int id) { int fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd=sd->fd; WFIFOHEAD(fd, packet_len(0xc4)); @@ -1514,8 +1514,8 @@ int clif_buylist(struct map_session_data *sd, struct npc_data *nd) { int fd,i,c; - nullpo_retr(0, sd); - nullpo_retr(0, nd); + nullpo_ret(sd); + nullpo_ret(nd); fd = sd->fd; WFIFOHEAD(fd, 4 + nd->u.shop.count * 11); @@ -1550,7 +1550,7 @@ int clif_selllist(struct map_session_data *sd) { int fd,i,c=0,val; - nullpo_retr(0, sd); + nullpo_ret(sd); fd=sd->fd; WFIFOHEAD(fd, MAX_INVENTORY * 10 + 4); @@ -1614,7 +1614,7 @@ int clif_scriptnext(struct map_session_data *sd,int npcid) { int fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd=sd->fd; WFIFOHEAD(fd, packet_len(0xb5)); @@ -1642,7 +1642,7 @@ int clif_scriptclose(struct map_session_data *sd, int npcid) { int fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd=sd->fd; WFIFOHEAD(fd, packet_len(0xb6)); @@ -1733,7 +1733,7 @@ int clif_scriptinput(struct map_session_data *sd, int npcid) int fd; struct block_list *bl = NULL; - nullpo_retr(0, sd); + nullpo_ret(sd); if (!sd->state.using_fake_npc && (npcid == fake_nd->bl.id || ((bl = map_id2bl(npcid)) && (bl->m!=sd->bl.m || bl->x<sd->bl.x-AREA_SIZE-1 || bl->x>sd->bl.x+AREA_SIZE+1 || @@ -1763,7 +1763,7 @@ int clif_scriptinputstr(struct map_session_data *sd, int npcid) int fd; struct block_list *bl = NULL; - nullpo_retr(0, sd); + nullpo_ret(sd); if (!sd->state.using_fake_npc && (npcid == fake_nd->bl.id || ((bl = map_id2bl(npcid)) && (bl->m!=sd->bl.m || bl->x<sd->bl.x-AREA_SIZE-1 || bl->x>sd->bl.x+AREA_SIZE+1 || @@ -1786,7 +1786,7 @@ int clif_viewpoint(struct map_session_data *sd, int npc_id, int type, int x, int { int fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd=sd->fd; WFIFOHEAD(fd, packet_len(0x144)); @@ -1809,7 +1809,7 @@ int clif_cutin(struct map_session_data* sd, const char* image, int type) { int fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd=sd->fd; WFIFOHEAD(fd, packet_len(0x1b3)); @@ -1885,7 +1885,7 @@ int clif_additem(struct map_session_data *sd, int n, int amount, int fail) #else const int cmd = 0x2d4; #endif - nullpo_retr(0, sd); + nullpo_ret(sd); fd = sd->fd; if( !session_isActive(fd) ) //Sasuke- @@ -1950,7 +1950,7 @@ int clif_dropitem(struct map_session_data *sd,int n,int amount) { int fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd=sd->fd; WFIFOHEAD(fd, packet_len(0xaf)); @@ -1981,7 +1981,7 @@ int clif_delitem(struct map_session_data *sd,int n,int amount, short reason) #else int fd; - nullpo_retr(0, sd); + nullpo_ret(sd); if (reason == 7) return clif_dropitem(sd,n,amount); @@ -2417,7 +2417,7 @@ int clif_guild_xy(struct map_session_data *sd) { unsigned char buf[10]; - nullpo_retr(0, sd); + nullpo_ret(sd); WBUFW(buf,0)=0x1eb; WBUFL(buf,2)=sd->status.account_id; @@ -2450,7 +2450,7 @@ int clif_guild_xy_remove(struct map_session_data *sd) { unsigned char buf[10]; - nullpo_retr(0, sd); + nullpo_ret(sd); WBUFW(buf,0)=0x1eb; WBUFL(buf,2)=sd->status.account_id; @@ -2469,7 +2469,7 @@ int clif_updatestatus(struct map_session_data *sd,int type) { int fd,len=8; - nullpo_retr(0, sd); + nullpo_ret(sd); fd=sd->fd; @@ -2681,7 +2681,7 @@ int clif_changestatus(struct block_list *bl,int type,int val) unsigned char buf[12]; struct map_session_data *sd = NULL; - nullpo_retr(0, bl); + nullpo_ret(bl); if(bl->type == BL_PC) sd = (struct map_session_data *)bl; @@ -2866,7 +2866,7 @@ int clif_initialstatus(struct map_session_data *sd) int fd; unsigned char *buf; - nullpo_retr(0, sd); + nullpo_ret(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0xbd)); @@ -2927,7 +2927,7 @@ int clif_arrowequip(struct map_session_data *sd,int val) { int fd; - nullpo_retr(0, sd); + nullpo_ret(sd); pc_stop_attack(sd); // [Valaris] @@ -2951,7 +2951,7 @@ int clif_arrow_fail(struct map_session_data *sd,int type) { int fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd=sd->fd; WFIFOHEAD(fd, packet_len(0x013b)); @@ -2970,7 +2970,7 @@ int clif_arrow_create_list(struct map_session_data *sd) int i, c, j; int fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd = sd->fd; WFIFOHEAD(fd, MAX_SKILL_ARROW_DB*2+4); @@ -3005,7 +3005,7 @@ int clif_statusupack(struct map_session_data *sd,int type,int ok,int val) { int fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0xbc)); @@ -3025,7 +3025,7 @@ int clif_equipitemack(struct map_session_data *sd,int n,int pos,int ok) { int fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0xaa)); @@ -3053,7 +3053,7 @@ int clif_unequipitemack(struct map_session_data *sd,int n,int pos,int ok) { int fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0xac)); @@ -3073,7 +3073,7 @@ int clif_misceffect(struct block_list* bl,int type) { unsigned char buf[32]; - nullpo_retr(0, bl); + nullpo_ret(bl); WBUFW(buf,0) = 0x19b; WBUFL(buf,2) = bl->id; @@ -3087,7 +3087,7 @@ int clif_misceffect2(struct block_list *bl, int type) { unsigned char buf[24]; - nullpo_retr(0, bl); + nullpo_ret(bl); memset(buf, 0, packet_len(0x1f3)); @@ -3109,7 +3109,7 @@ int clif_changeoption(struct block_list* bl) struct status_change *sc; struct map_session_data* sd; - nullpo_retr(0, bl); + nullpo_ret(bl); sc = status_get_sc(bl); if (!sc) return 0; //How can an option change if there's no sc? sd = BL_CAST(BL_PC, bl); @@ -3181,7 +3181,7 @@ int clif_changeoption2(struct block_list* bl) *------------------------------------------*/ int clif_useitemack(struct map_session_data *sd,int index,int amount,int ok) { - nullpo_retr(0, sd); + nullpo_ret(sd); if(!ok) { int fd=sd->fd; @@ -3306,7 +3306,7 @@ int clif_clearchat(struct chat_data *cd,int fd) { unsigned char buf[32]; - nullpo_retr(0, cd); + nullpo_ret(cd); WBUFW(buf,0) = 0xd8; WBUFL(buf,2) = cd->bl.id; @@ -3328,7 +3328,7 @@ int clif_joinchatfail(struct map_session_data *sd,int fail) { int fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd = sd->fd; @@ -3348,8 +3348,8 @@ int clif_joinchatok(struct map_session_data *sd,struct chat_data* cd) int fd; int i; - nullpo_retr(0, sd); - nullpo_retr(0, cd); + nullpo_ret(sd); + nullpo_ret(cd); fd = sd->fd; if (!session_isActive(fd)) @@ -3374,8 +3374,8 @@ int clif_addchat(struct chat_data* cd,struct map_session_data *sd) { unsigned char buf[32]; - nullpo_retr(0, sd); - nullpo_retr(0, cd); + nullpo_ret(sd); + nullpo_ret(cd); WBUFW(buf, 0) = 0x0dc; WBUFW(buf, 2) = cd->users; @@ -3899,8 +3899,8 @@ int clif_damage(struct block_list* src, struct block_list* dst, unsigned int tic unsigned char buf[256]; struct status_change *sc; - nullpo_retr(0, src); - nullpo_retr(0, dst); + nullpo_ret(src); + nullpo_ret(dst); type = clif_calc_delay(type,div,damage+damage2,ddelay); sc = status_get_sc(dst); @@ -4151,7 +4151,7 @@ void clif_01ac(struct block_list* bl) { struct map_session_data *sd; - nullpo_retr(0, bl); + nullpo_ret(bl); sd=va_arg(ap,struct map_session_data*); @@ -4264,7 +4264,7 @@ int clif_skillinfo(struct map_session_data *sd,int skillid,int type,int range) { int fd,id; - nullpo_retr(0, sd); + nullpo_ret(sd); fd=sd->fd; if( (id=sd->status.skill[skillid].id) <= 0 ) @@ -4301,7 +4301,7 @@ int clif_skillinfoblock(struct map_session_data *sd) int fd; int i,len,id; - nullpo_retr(0, sd); + nullpo_ret(sd); fd=sd->fd; if (!fd) return 0; @@ -4339,7 +4339,7 @@ int clif_addskill(struct map_session_data *sd, int id ) { int fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd = sd->fd; if (!fd) return 0; @@ -4373,7 +4373,7 @@ int clif_deleteskill(struct map_session_data *sd, int id) #if PACKETVER >= 20081217 int fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd = sd->fd; if( !fd ) return 0; @@ -4394,7 +4394,7 @@ int clif_skillup(struct map_session_data *sd,int skill_num) { int fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x10e)); @@ -4441,7 +4441,7 @@ int clif_skillcastcancel(struct block_list* bl) { unsigned char buf[16]; - nullpo_retr(0, bl); + nullpo_ret(bl); WBUFW(buf,0) = 0x1b9; WBUFL(buf,2) = bl->id; @@ -4526,7 +4526,7 @@ int clif_skill_cooldown(struct map_session_data *sd, int skillid, unsigned int t #if PACKETVER>=20081112 int fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x043d)); @@ -4547,8 +4547,8 @@ int clif_skill_damage(struct block_list *src,struct block_list *dst,unsigned int unsigned char buf[64]; struct status_change *sc; - nullpo_retr(0, src); - nullpo_retr(0, dst); + nullpo_ret(src); + nullpo_ret(dst); type = clif_calc_delay(type,div,damage,ddelay); sc = status_get_sc(dst); @@ -4634,8 +4634,8 @@ int clif_skill_damage2(struct block_list *src,struct block_list *dst,unsigned in unsigned char buf[64]; struct status_change *sc; - nullpo_retr(0, src); - nullpo_retr(0, dst); + nullpo_ret(src); + nullpo_ret(dst); type = (type>0)?type:skill_get_hit(skill_id); type = clif_calc_delay(type,div,damage,ddelay); @@ -4691,7 +4691,7 @@ int clif_skill_nodamage(struct block_list *src,struct block_list *dst,int skill_ { unsigned char buf[32]; - nullpo_retr(0, dst); + nullpo_ret(dst); WBUFW(buf,0)=0x11a; WBUFW(buf,2)=skill_id; @@ -4724,7 +4724,7 @@ int clif_skill_poseffect(struct block_list *src,int skill_id,int val,int x,int y { unsigned char buf[32]; - nullpo_retr(0, src); + nullpo_ret(src); WBUFW(buf,0)=0x117; WBUFW(buf,2)=skill_id; @@ -4857,8 +4857,8 @@ int clif_skill_estimation(struct map_session_data *sd,struct block_list *dst) unsigned char buf[64]; int i;//, fix; - nullpo_retr(0, sd); - nullpo_retr(0, dst); + nullpo_ret(sd); + nullpo_ret(dst); if( dst->type != BL_MOB ) return 0; @@ -4890,7 +4890,7 @@ int clif_skill_estimation(struct map_session_data *sd,struct block_list *dst) int clif_skill_produce_mix_list(struct map_session_data *sd, int trigger) { int i,c,view,fd; - nullpo_retr(0, sd); + nullpo_ret(sd); if(sd->menuskill_id == AM_PHARMACY) return 0; //Avoid resending the menu twice or more times... @@ -4992,7 +4992,7 @@ int clif_status_change(struct block_list *bl,int type,int flag,unsigned int tick if (type == SI_BLANK) //It shows nothing on the client... return 0; - nullpo_retr(0, bl); + nullpo_ret(bl); if (type == SI_BLANK || type == SI_MAXIMIZEPOWER || type == SI_RIDING || type == SI_FALCON || type == SI_TRICKDEAD || type == SI_BROKENARMOR || @@ -5164,7 +5164,7 @@ int clif_resurrection(struct block_list *bl,int type) { unsigned char buf[16]; - nullpo_retr(0, bl); + nullpo_ret(bl); WBUFW(buf,0)=0x148; WBUFL(buf,2)=bl->id; @@ -5354,7 +5354,7 @@ int clif_use_card(struct map_session_data *sd,int idx) int i,c,ep; int fd=sd->fd; - nullpo_retr(0, sd); + nullpo_ret(sd); if (idx < 0 || idx >= MAX_INVENTORY) //Crash-fix from bad packets. return 0; @@ -5403,7 +5403,7 @@ int clif_insert_card(struct map_session_data *sd,int idx_equip,int idx_card,int { int fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x17d)); @@ -5423,7 +5423,7 @@ int clif_item_identify_list(struct map_session_data *sd) int i,c; int fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd=sd->fd; @@ -5451,7 +5451,7 @@ int clif_item_identified(struct map_session_data *sd,int idx,int flag) { int fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x179)); @@ -5471,8 +5471,8 @@ int clif_item_repair_list(struct map_session_data *sd,struct map_session_data *d int fd; int nameid; - nullpo_retr(0, sd); - nullpo_retr(0, dstsd); + nullpo_ret(sd); + nullpo_ret(dstsd); fd=sd->fd; @@ -5502,7 +5502,7 @@ int clif_item_repaireffect(struct map_session_data *sd,int nameid,int flag) { int view,fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x1fe)); @@ -5528,7 +5528,7 @@ int clif_item_refine_list(struct map_session_data *sd) int wlv; int refine_item[5]; - nullpo_retr(0, sd); + nullpo_ret(sd); skilllv = pc_checkskill(sd,WS_WEAPONREFINE); @@ -5569,7 +5569,7 @@ int clif_item_skill(struct map_session_data *sd,int skillid,int skilllv) { int fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x147)); @@ -5594,7 +5594,7 @@ int clif_cart_additem(struct map_session_data *sd,int n,int amount,int fail) int view,fd; unsigned char *buf; - nullpo_retr(0, sd); + nullpo_ret(sd); fd=sd->fd; if(n<0 || n>=MAX_CART || sd->status.cart[n].nameid<=0) @@ -5643,7 +5643,7 @@ int clif_cart_delitem(struct map_session_data *sd,int n,int amount) { int fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd=sd->fd; @@ -5855,7 +5855,7 @@ int clif_party_created(struct map_session_data *sd,int result) { int fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0xfa)); @@ -5904,7 +5904,7 @@ int clif_party_info(struct party_data* p, struct map_session_data *sd) struct map_session_data* party_sd = NULL; int i, c; - nullpo_retr(0, p); + nullpo_ret(p); WBUFW(buf,0) = 0xfb; memcpy(WBUFP(buf,4), p->party.name, NAME_LENGTH); @@ -5957,8 +5957,8 @@ int clif_party_invite(struct map_session_data *sd,struct map_session_data *tsd) int fd; struct party_data *p; - nullpo_retr(0, sd); - nullpo_retr(0, tsd); + nullpo_ret(sd); + nullpo_ret(tsd); fd=tsd->fd; @@ -6020,7 +6020,7 @@ int clif_party_option(struct party_data *p,struct map_session_data *sd,int flag) const int cmd = 0x7d8; #endif - nullpo_retr(0, p); + nullpo_ret(p); if(!sd && flag==0){ int i; @@ -6051,7 +6051,7 @@ int clif_party_withdraw(struct party_data* p, struct map_session_data* sd, int a unsigned char buf[64]; int i; - nullpo_retr(0, p); + nullpo_ret(p); if(!sd && (flag&0xf0)==0) { @@ -6081,7 +6081,7 @@ int clif_party_message(struct party_data* p, int account_id, const char* mes, in struct map_session_data *sd; int i; - nullpo_retr(0, p); + nullpo_ret(p); for(i=0; i < MAX_PARTY && !p->data[i].sd;i++); if(i < MAX_PARTY){ @@ -6102,7 +6102,7 @@ int clif_party_xy(struct map_session_data *sd) { unsigned char buf[16]; - nullpo_retr(0, sd); + nullpo_ret(sd); WBUFW(buf,0)=0x107; WBUFL(buf,2)=sd->status.account_id; @@ -6140,7 +6140,7 @@ int clif_party_hp(struct map_session_data *sd) const int cmd = 0x80e; #endif - nullpo_retr(0, sd); + nullpo_ret(sd); WBUFW(buf,0)=cmd; WBUFL(buf,2)=sd->status.account_id; @@ -6205,8 +6205,8 @@ int clif_hpmeter_sub(struct block_list *bl, va_list ap) sd = va_arg(ap, struct map_session_data *); tsd = (TBL_PC *)bl; - nullpo_retr(0, sd); - nullpo_retr(0, tsd); + nullpo_ret(sd); + nullpo_ret(tsd); if( !tsd->fd || tsd == sd ) return 0; @@ -6238,7 +6238,7 @@ int clif_hpmeter_sub(struct block_list *bl, va_list ap) *------------------------------------------*/ int clif_hpmeter(struct map_session_data *sd) { - nullpo_retr(0, sd); + nullpo_ret(sd); if( battle_config.disp_hpmeter ) map_foreachinarea(clif_hpmeter_sub, sd->bl.m, sd->bl.x-AREA_SIZE, sd->bl.y-AREA_SIZE, sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_PC, sd); @@ -6274,8 +6274,8 @@ int clif_movetoattack(struct map_session_data *sd,struct block_list *bl) { int fd; - nullpo_retr(0, sd); - nullpo_retr(0, bl); + nullpo_ret(sd); + nullpo_ret(bl); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x139)); @@ -6296,7 +6296,7 @@ int clif_produceeffect(struct map_session_data* sd,int flag,int nameid) { int view,fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd = sd->fd; clif_solved_charname(fd, sd->status.char_id, sd->status.name); @@ -6316,7 +6316,7 @@ int clif_catch_process(struct map_session_data *sd) { int fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x19e)); @@ -6329,7 +6329,7 @@ int clif_pet_roulette(struct map_session_data *sd,int data) { int fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x1a0)); @@ -6348,7 +6348,7 @@ int clif_sendegg(struct map_session_data *sd) //R 01a6 <len>.w <index>.w* int i,n=0,fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd=sd->fd; if (battle_config.pet_no_gvg && map_flag_gvg(sd->bl.m)) @@ -6389,7 +6389,7 @@ int clif_sendegg(struct map_session_data *sd) int clif_send_petdata(struct map_session_data* sd, struct pet_data* pd, int type, int param) { uint8 buf[16]; - nullpo_retr(0, pd); + nullpo_ret(pd); WBUFW(buf,0) = 0x1a4; WBUFB(buf,2) = type; @@ -6407,8 +6407,8 @@ int clif_send_petstatus(struct map_session_data *sd) int fd; struct s_pet *pet; - nullpo_retr(0, sd); - nullpo_retr(0, sd->pd); + nullpo_ret(sd); + nullpo_ret(sd->pd); fd=sd->fd; pet = &sd->pd->pet; @@ -6435,7 +6435,7 @@ int clif_pet_emotion(struct pet_data *pd,int param) { unsigned char buf[16]; - nullpo_retr(0, pd); + nullpo_ret(pd); memset(buf,0,packet_len(0x1aa)); @@ -6460,7 +6460,7 @@ int clif_pet_food(struct map_session_data *sd,int foodid,int fail) { int fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x1a3)); @@ -6479,7 +6479,7 @@ int clif_autospell(struct map_session_data *sd,int skilllv) { int fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x1cd)); @@ -6567,7 +6567,7 @@ int clif_spiritball(struct map_session_data *sd) { unsigned char buf[16]; - nullpo_retr(0, sd); + nullpo_ret(sd); WBUFW(buf,0)=0x1d0; WBUFL(buf,2)=sd->bl.id; @@ -6583,7 +6583,7 @@ int clif_combo_delay(struct block_list *bl,int wait) { unsigned char buf[32]; - nullpo_retr(0, bl); + nullpo_ret(bl); WBUFW(buf,0)=0x1d2; WBUFL(buf,2)=bl->id; @@ -6616,7 +6616,7 @@ int clif_mvp_effect(struct map_session_data *sd) { unsigned char buf[16]; - nullpo_retr(0, sd); + nullpo_ret(sd); WBUFW(buf,0)=0x10c; WBUFL(buf,2)=sd->bl.id; @@ -6630,7 +6630,7 @@ int clif_mvp_item(struct map_session_data *sd,int nameid) { int view,fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x10a)); @@ -6649,7 +6649,7 @@ int clif_mvp_exp(struct map_session_data *sd, unsigned int exp) { int fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x10b)); @@ -6671,7 +6671,7 @@ int clif_guild_created(struct map_session_data *sd,int flag) { int fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x167)); @@ -6686,8 +6686,8 @@ int clif_guild_created(struct map_session_data *sd,int flag) int clif_guild_belonginfo(struct map_session_data *sd, struct guild *g) { int ps,fd; - nullpo_retr(0, sd); - nullpo_retr(0, g); + nullpo_ret(sd); + nullpo_ret(g); fd=sd->fd; ps=guild_getposition(g,sd); @@ -6708,7 +6708,7 @@ int clif_guild_memberlogin_notice(struct guild *g,int idx,int flag) { unsigned char buf[64]; - nullpo_retr(0, g); + nullpo_ret(g); WBUFW(buf, 0)=0x16d; WBUFL(buf, 2)=g->member[idx].account_id; @@ -6738,7 +6738,7 @@ int clif_guild_send_onlineinfo(struct map_session_data *sd) unsigned char buf[14*128]; int i, count=0, p_len; - nullpo_retr(0, sd); + nullpo_ret(sd); p_len = packet_len(0x16d); @@ -6770,7 +6770,7 @@ int clif_guild_masterormember(struct map_session_data *sd) { int fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x14e)); @@ -6788,7 +6788,7 @@ int clif_guild_basicinfo(struct map_session_data *sd) struct guild *g; struct guild_castle *gc = NULL; - nullpo_retr(0, sd); + nullpo_ret(sd); fd = sd->fd; if( (g = guild_search(sd->status.guild_id)) == NULL ) @@ -6830,7 +6830,7 @@ int clif_guild_allianceinfo(struct map_session_data *sd) int fd,i,c; struct guild *g; - nullpo_retr(0, sd); + nullpo_ret(sd); if( (g = guild_search(sd->status.guild_id)) == NULL ) return 0; @@ -6859,7 +6859,7 @@ int clif_guild_memberlist(struct map_session_data *sd) int fd; int i,c; struct guild *g; - nullpo_retr(0, sd); + nullpo_ret(sd); if( (fd = sd->fd) == 0 ) return 0; @@ -6898,7 +6898,7 @@ int clif_guild_positionnamelist(struct map_session_data *sd) int i,fd; struct guild *g; - nullpo_retr(0, sd); + nullpo_ret(sd); if( (g = guild_search(sd->status.guild_id)) == NULL ) return 0; @@ -6921,7 +6921,7 @@ int clif_guild_positioninfolist(struct map_session_data *sd) int i,fd; struct guild *g; - nullpo_retr(0, sd); + nullpo_ret(sd); if( (g = guild_search(sd->status.guild_id)) == NULL ) return 0; @@ -6947,7 +6947,7 @@ int clif_guild_positionchanged(struct guild *g,int idx) struct map_session_data *sd; unsigned char buf[128]; - nullpo_retr(0, g); + nullpo_ret(g); WBUFW(buf, 0)=0x174; WBUFW(buf, 2)=44; @@ -6968,7 +6968,7 @@ int clif_guild_memberpositionchanged(struct guild *g,int idx) struct map_session_data *sd; unsigned char buf[64]; - nullpo_retr(0, g); + nullpo_ret(g); WBUFW(buf, 0)=0x156; WBUFW(buf, 2)=16; @@ -6985,8 +6985,8 @@ int clif_guild_memberpositionchanged(struct guild *g,int idx) int clif_guild_emblem(struct map_session_data *sd,struct guild *g) { int fd; - nullpo_retr(0, sd); - nullpo_retr(0, g); + nullpo_ret(sd); + nullpo_ret(g); fd = sd->fd; if( g->emblem_len <= 0 ) @@ -7027,7 +7027,7 @@ int clif_guild_skillinfo(struct map_session_data* sd) struct guild* g; int i,c; - nullpo_retr(0, sd); + nullpo_ret(sd); if( (g = guild_search(sd->status.guild_id)) == NULL ) return 0; @@ -7065,8 +7065,8 @@ int clif_guild_notice(struct map_session_data* sd, struct guild* g) { int fd; - nullpo_retr(0, sd); - nullpo_retr(0, g); + nullpo_ret(sd); + nullpo_ret(g); fd = sd->fd; @@ -7091,8 +7091,8 @@ int clif_guild_invite(struct map_session_data *sd,struct guild *g) { int fd; - nullpo_retr(0, sd); - nullpo_retr(0, g); + nullpo_ret(sd); + nullpo_ret(g); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x16a)); @@ -7109,7 +7109,7 @@ int clif_guild_inviteack(struct map_session_data *sd,int flag) { int fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x169)); @@ -7126,7 +7126,7 @@ int clif_guild_leave(struct map_session_data *sd,const char *name,const char *me { unsigned char buf[128]; - nullpo_retr(0, sd); + nullpo_ret(sd); WBUFW(buf, 0)=0x15a; memcpy(WBUFP(buf, 2),name,NAME_LENGTH); @@ -7142,7 +7142,7 @@ int clif_guild_expulsion(struct map_session_data *sd,const char *name,const char { unsigned char buf[128]; - nullpo_retr(0, sd); + nullpo_ret(sd); WBUFW(buf, 0)=0x15c; safestrncpy((char*)WBUFP(buf, 2),name,NAME_LENGTH); @@ -7161,7 +7161,7 @@ int clif_guild_expulsionlist(struct map_session_data *sd) int i,c; struct guild *g; - nullpo_retr(0, sd); + nullpo_ret(sd); if( (g = guild_search(sd->status.guild_id)) == NULL ) return 0; @@ -7210,7 +7210,7 @@ int clif_guild_skillup(struct map_session_data *sd,int skill_num,int lv) { int fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd=sd->fd; WFIFOHEAD(fd,11); @@ -7230,7 +7230,7 @@ int clif_guild_reqalliance(struct map_session_data *sd,int account_id,const char { int fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x171)); @@ -7253,7 +7253,7 @@ int clif_guild_allianceack(struct map_session_data *sd,int flag) { int fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x173)); @@ -7269,7 +7269,7 @@ int clif_guild_delalliance(struct map_session_data *sd,int guild_id,int flag) { int fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd = sd->fd; if (fd <= 0) @@ -7288,7 +7288,7 @@ int clif_guild_oppositionack(struct map_session_data *sd,int flag) { int fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x181)); @@ -7318,7 +7318,7 @@ int clif_guild_broken(struct map_session_data *sd,int flag) { int fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x15e)); @@ -7443,7 +7443,7 @@ void clif_parse_ReqMarriage(int fd, struct map_session_data *sd) int clif_disp_onlyself(struct map_session_data *sd, const char *mes, int len) { int fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd = sd->fd; if (!fd || !len) return 0; //Disconnected player. WFIFOHEAD(fd, len+5); @@ -7475,7 +7475,7 @@ int clif_GM_kickack(struct map_session_data *sd, int id) { int fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd = sd->fd; WFIFOHEAD(fd,packet_len(0xcd)); @@ -7543,7 +7543,7 @@ int clif_wisexin(struct map_session_data *sd,int type,int flag) { int fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0xd1)); @@ -7561,7 +7561,7 @@ int clif_wisall(struct map_session_data *sd,int type,int flag) { int fd; - nullpo_retr(0, sd); + nullpo_ret(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0xd2)); @@ -7618,7 +7618,7 @@ int clif_soundeffectall(struct block_list* bl, const char* name, int type, enum { unsigned char buf[40]; - nullpo_retr(0, bl); + nullpo_ret(bl); WBUFW(buf,0) = 0x1d3; safestrncpy((char*)WBUFP(buf,2), name, NAME_LENGTH); @@ -7635,7 +7635,7 @@ int clif_specialeffect(struct block_list* bl, int type, enum send_target target) { unsigned char buf[24]; - nullpo_retr(0, bl); + nullpo_ret(bl); memset(buf, 0, packet_len(0x1f3)); @@ -7671,7 +7671,7 @@ int clif_messagecolor(struct block_list* bl, unsigned long color, const char* ms uint8 buf[256]; color = (color & 0x0000FF) << 16 | (color & 0x00FF00) | (color & 0xFF0000) >> 16; // RGB to BGR - nullpo_retr(0, bl); + nullpo_ret(bl); WBUFW(buf,0) = 0x2C1; WBUFW(buf,2) = msg_len + 12; @@ -7690,7 +7690,7 @@ int clif_message(struct block_list* bl, const char* msg) unsigned short msg_len = strlen(msg) + 1; uint8 buf[256]; - nullpo_retr(0, bl); + nullpo_ret(bl); WBUFW(buf,0) = 0x8d; WBUFW(buf,2) = msg_len + 8; @@ -7756,7 +7756,7 @@ int clif_charnameack (int fd, struct block_list *bl) unsigned char buf[103]; int cmd = 0x95, i, ps = -1; - nullpo_retr(0, bl); + nullpo_ret(bl); WBUFW(buf,0) = cmd; WBUFL(buf,2) = bl->id; @@ -7823,7 +7823,7 @@ int clif_charnameack (int fd, struct block_list *bl) case BL_MOB: { struct mob_data *md = (struct mob_data *)bl; - nullpo_retr(0, md); + nullpo_ret(md); memcpy(WBUFP(buf,6), md->name, NAME_LENGTH); if( md->guardian_data && md->guardian_data->guild_id ) @@ -7885,7 +7885,7 @@ int clif_charnameupdate (struct map_session_data *ssd) struct party_data *p = NULL; struct guild *g = NULL; - nullpo_retr(0, ssd); + nullpo_ret(ssd); if (strlen(ssd->fakename)>1) return 0; //No need to update as the party/guild was not displayed anyway. @@ -7978,7 +7978,7 @@ int clif_disp_overhead(struct map_session_data *sd, const char* mes) int clif_party_xy_remove(struct map_session_data *sd) { unsigned char buf[16]; - nullpo_retr(0, sd); + nullpo_ret(sd); WBUFW(buf,0)=0x107; WBUFL(buf,2)=sd->status.account_id; WBUFW(buf,6)=-1; @@ -13643,7 +13643,7 @@ int clif_bg_hp(struct map_session_data *sd) #else const int cmd = 0x80e; #endif - nullpo_retr(0, sd); + nullpo_ret(sd); WBUFW(buf,0)=cmd; WBUFL(buf,2) = sd->status.account_id; @@ -13669,7 +13669,7 @@ int clif_bg_hp(struct map_session_data *sd) int clif_bg_xy(struct map_session_data *sd) { unsigned char buf[10]; - nullpo_retr(0, sd); + nullpo_ret(sd); WBUFW(buf,0)=0x1eb; WBUFL(buf,2)=sd->status.account_id; @@ -13682,7 +13682,7 @@ int clif_bg_xy(struct map_session_data *sd) int clif_bg_xy_remove(struct map_session_data *sd) { unsigned char buf[10]; - nullpo_retr(0, sd); + nullpo_ret(sd); WBUFW(buf,0)=0x1eb; WBUFL(buf,2)=sd->status.account_id; @@ -13763,7 +13763,7 @@ int clif_bg_updatescore(int m) int clif_bg_updatescore_single(struct map_session_data *sd) { int fd; - nullpo_retr(0,sd); + nullpo_ret(sd); fd = sd->fd; WFIFOHEAD(fd,6); @@ -13777,7 +13777,7 @@ int clif_bg_updatescore_single(struct map_session_data *sd) int clif_sendbgemblem_area(struct map_session_data *sd) { unsigned char buf[33]; - nullpo_retr(0,sd); + nullpo_ret(sd); WBUFW(buf, 0) = 0x2dd; WBUFL(buf,2) = sd->bl.id; @@ -13789,7 +13789,7 @@ int clif_sendbgemblem_area(struct map_session_data *sd) int clif_sendbgemblem_single(int fd, struct map_session_data *sd) { - nullpo_retr(0,sd); + nullpo_ret(sd); WFIFOHEAD(fd,32); WFIFOW(fd,0) = 0x2dd; WFIFOL(fd,2) = sd->bl.id; @@ -13806,7 +13806,7 @@ int clif_sendbgemblem_single(int fd, struct map_session_data *sd) int clif_font(struct map_session_data *sd) { unsigned char buf[8]; - nullpo_retr(0,sd); + nullpo_ret(sd); WBUFW(buf,0) = 0x2ef; WBUFL(buf,2) = sd->bl.id; WBUFW(buf,6) = sd->state.user_font; diff --git a/src/map/guild.c b/src/map/guild.c index dbb59c334..73d209653 100644 --- a/src/map/guild.c +++ b/src/map/guild.c @@ -368,7 +368,7 @@ int guild_send_xy_timer_sub(DBKey key,void *data,va_list ap) struct guild *g=(struct guild *)data; int i; - nullpo_retr(0, g); + nullpo_ret(g); for(i=0;i<g->max_member;i++){ //struct map_session_data* sd = g->member[i].sd; @@ -402,7 +402,7 @@ int guild_create(struct map_session_data *sd, const char *name) { char tname[NAME_LENGTH]; struct guild_member m; - nullpo_retr(0, sd); + nullpo_ret(sd); safestrncpy(tname, name, NAME_LENGTH); if( strlen(trim(tname)) == 0 ) @@ -480,7 +480,7 @@ int guild_check_member(struct guild *g) struct map_session_data *sd; struct s_mapiterator* iter; - nullpo_retr(0, g); + nullpo_ret(g); iter = mapit_getallusers(); for( sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC*)mapit_next(iter) ) @@ -526,7 +526,7 @@ int guild_recv_info(struct guild *sg) struct map_session_data *sd; bool guild_new = false; - nullpo_retr(0, sg); + nullpo_ret(sg); if((g = (struct guild*)idb_get(guild_db,sg->guild_id))==NULL) { @@ -616,7 +616,7 @@ int guild_invite(struct map_session_data *sd,struct map_session_data *tsd) struct guild *g; int i; - nullpo_retr(0, sd); + nullpo_ret(sd); g=guild_search(sd->status.guild_id); @@ -666,7 +666,7 @@ int guild_reply_invite(struct map_session_data* sd, int guild_id, int flag) { struct map_session_data* tsd; - nullpo_retr(0, sd); + nullpo_ret(sd); // subsequent requests may override the value if( sd->guild_invite != guild_id ) @@ -794,7 +794,7 @@ int guild_leave(struct map_session_data* sd, int guild_id, int account_id, int c { struct guild *g; - nullpo_retr(0, sd); + nullpo_ret(sd); g = guild_search(sd->status.guild_id); @@ -817,7 +817,7 @@ int guild_expulsion(struct map_session_data* sd, int guild_id, int account_id, i struct guild *g; int i,ps; - nullpo_retr(0, sd); + nullpo_ret(sd); g = guild_search(sd->status.guild_id); @@ -892,7 +892,7 @@ int guild_send_memberinfoshort(struct map_session_data *sd,int online) { // cleaned up [LuzZza] struct guild *g; - nullpo_retr(0, sd); + nullpo_ret(sd); if(sd->status.guild_id <= 0) return 0; @@ -986,7 +986,7 @@ int guild_recv_memberinfoshort(int guild_id,int account_id,int char_id,int onlin // ギルド会話送信 int guild_send_message(struct map_session_data *sd,const char *mes,int len) { - nullpo_retr(0, sd); + nullpo_ret(sd); if(sd->status.guild_id==0) return 0; @@ -1016,7 +1016,7 @@ int guild_change_memberposition(int guild_id,int account_id,int char_id,int idx) // ギルドメンバの役職変更通知 int guild_memberposition_changed(struct guild *g,int idx,int pos) { - nullpo_retr(0, g); + nullpo_ret(g); g->member[idx].position=pos; clif_guild_memberpositionchanged(g,idx); @@ -1059,7 +1059,7 @@ int guild_position_changed(int guild_id,int idx,struct guild_position *p) // ギルド告知変更 int guild_change_notice(struct map_session_data *sd,int guild_id,const char *mes1,const char *mes2) { - nullpo_retr(0, sd); + nullpo_ret(sd); if(guild_id!=sd->status.guild_id) return 0; @@ -1087,7 +1087,7 @@ int guild_notice_changed(int guild_id,const char *mes1,const char *mes2) int guild_change_emblem(struct map_session_data *sd,int len,const char *data) { struct guild *g; - nullpo_retr(0, sd); + nullpo_ret(sd); if (battle_config.require_glory_guild && !((g = guild_search(sd->status.guild_id)) && guild_checkskill(g, GD_GLORYGUILD)>0)) { @@ -1181,7 +1181,7 @@ unsigned int guild_payexp(struct map_session_data *sd,unsigned int exp) struct guild_expcache *c; int per; - nullpo_retr(0, sd); + nullpo_ret(sd); if (!exp) return 0; @@ -1211,7 +1211,7 @@ int guild_getexp(struct map_session_data *sd,int exp) { struct guild *g; struct guild_expcache *c; - nullpo_retr(0, sd); + nullpo_ret(sd); if (sd->status.guild_id == 0 || (g = guild_search(sd->status.guild_id)) == NULL) return 0; @@ -1231,7 +1231,7 @@ int guild_skillup(TBL_PC* sd, int skill_num) int idx = skill_num - GD_SKILLBASE; int max = guild_skill_get_max(skill_num); - nullpo_retr(0, sd); + nullpo_ret(sd); if( idx < 0 || idx >= MAX_GUILDSKILL || // not a guild skill sd->status.guild_id == 0 || (g=guild_search(sd->status.guild_id)) == NULL || // no guild @@ -1267,7 +1267,7 @@ int guild_get_alliance_count(struct guild *g,int flag) { int i,c; - nullpo_retr(0, g); + nullpo_ret(g); for(i=c=0;i<MAX_GUILDALLIANCE;i++){ if( g->alliance[i].guild_id>0 && @@ -1313,7 +1313,7 @@ int guild_reqalliance(struct map_session_data *sd,struct map_session_data *tsd) } // end addition [Valaris] - nullpo_retr(0, sd); + nullpo_ret(sd); if(tsd==NULL || tsd->status.guild_id<=0) return 0; @@ -1361,7 +1361,7 @@ int guild_reply_reqalliance(struct map_session_data *sd,int account_id,int flag) { struct map_session_data *tsd; - nullpo_retr(0, sd); + nullpo_ret(sd); tsd= map_id2sd( account_id ); if (!tsd) { //Character left? Cancel alliance. clif_guild_allianceack(sd,3); @@ -1418,7 +1418,7 @@ int guild_reply_reqalliance(struct map_session_data *sd,int account_id,int flag) // ギルド関係解消 int guild_delalliance(struct map_session_data *sd,int guild_id,int flag) { - nullpo_retr(0, sd); + nullpo_ret(sd); if(agit_flag || agit2_flag) { // Disable alliance breaking during woe [Valaris] clif_displaymessage(sd->fd,"Alliances cannot be broken during Guild Wars!"); @@ -1435,7 +1435,7 @@ int guild_opposition(struct map_session_data *sd,struct map_session_data *tsd) struct guild *g; int i; - nullpo_retr(0, sd); + nullpo_ret(sd); g=guild_search(sd->status.guild_id); if(g==NULL || tsd==NULL) @@ -1555,7 +1555,7 @@ int guild_broken_sub(DBKey key,void *data,va_list ap) int i,j; struct map_session_data *sd=NULL; - nullpo_retr(0, g); + nullpo_ret(g); for(i=0;i<MAX_GUILDALLIANCE;i++){ // 関係を破棄 if(g->alliance[i].guild_id==guild_id){ @@ -1575,7 +1575,7 @@ int castle_guild_broken_sub(DBKey key,void *data,va_list ap) struct guild_castle *gc=(struct guild_castle *)data; int guild_id=va_arg(ap,int); - nullpo_retr(0, gc); + nullpo_ret(gc); if (gc->guild_id == guild_id) { //Save the new 'owner', this should invoke guardian clean up and other such things. @@ -1629,14 +1629,14 @@ int guild_broken(int guild_id,int flag) int guild_gm_change(int guild_id, struct map_session_data *sd) { struct guild *g; - nullpo_retr(0, sd); + nullpo_ret(sd); if (sd->status.guild_id != guild_id) return 0; g=guild_search(guild_id); - nullpo_retr(0, g); + nullpo_ret(g); if (strcmp(g->master, sd->status.name) == 0) //Nothing to change. return 0; @@ -1695,7 +1695,7 @@ int guild_break(struct map_session_data *sd,char *name) struct guild *g; int i; - nullpo_retr(0, sd); + nullpo_ret(sd); if( (g=guild_search(sd->status.guild_id))==NULL ) return 0; @@ -1856,7 +1856,7 @@ int guild_castlealldataload(int len,struct guild_castle *gc) int n = (len-4) / sizeof(struct guild_castle); int ev; - nullpo_retr(0, gc); + nullpo_ret(gc); //Last owned castle in the list invokes ::OnAgitinit for( i = n-1; i >= 0 && !(gc[i].guild_id); --i ); @@ -1967,7 +1967,7 @@ bool guild_isallied(int guild_id, int guild_id2) { int i; struct guild* g = guild_search(guild_id); - nullpo_retr(0, g); + nullpo_ret(g); ARR_FIND( 0, MAX_GUILDALLIANCE, i, g->alliance[i].guild_id == guild_id2 ); return( i < MAX_GUILDALLIANCE && g->alliance[i].opposition == 0 ); diff --git a/src/map/homunculus.c b/src/map/homunculus.c index b74fe2a13..97a3274fb 100644 --- a/src/map/homunculus.c +++ b/src/map/homunculus.c @@ -87,7 +87,7 @@ int merc_hom_vaporize(struct map_session_data *sd, int flag) { struct homun_data *hd; - nullpo_retr(0, sd); + nullpo_ret(sd); hd = sd->hd; if (!hd || hd->homunculus.vaporize) @@ -115,7 +115,7 @@ int merc_hom_vaporize(struct map_session_data *sd, int flag) int merc_hom_delete(struct homun_data *hd, int emote) { struct map_session_data *sd; - nullpo_retr(0, hd); + nullpo_ret(hd); sd = hd->master; if (!sd) @@ -138,7 +138,7 @@ int merc_hom_calc_skilltree(struct homun_data *hd) int j,f=1; int c=0; - nullpo_retr(0, hd); + nullpo_ret(hd); c = hd->homunculus.class_ - HM_CLASS_BASE; for(i=0;i < MAX_SKILL_TREE && (id = hskill_tree[c][i].id) > 0;i++) @@ -287,7 +287,7 @@ int merc_hom_evolution(struct homun_data *hd) struct s_homunculus *hom; struct h_stats *max, *min; struct map_session_data *sd; - nullpo_retr(0, hd); + nullpo_ret(hd); if(!hd->homunculusDB->evo_class || hd->homunculus.class_ == hd->homunculusDB->evo_class) { @@ -411,7 +411,7 @@ void merc_save(struct homun_data *hd) int merc_menu(struct map_session_data *sd,int menunum) { - nullpo_retr(0, sd); + nullpo_ret(sd); if (sd->hd == NULL) return 1; @@ -522,7 +522,7 @@ static int merc_hom_hungry(int tid, unsigned int tick, int id, intptr data) int merc_hom_hungry_timer_delete(struct homun_data *hd) { - nullpo_retr(0, hd); + nullpo_ret(hd); if(hd->hungry_timer != -1) { delete_timer(hd->hungry_timer,merc_hom_hungry); hd->hungry_timer = INVALID_TIMER; @@ -762,7 +762,7 @@ int merc_create_homunculus_request(struct map_session_data *sd, int class_) int merc_resurrect_homunculus(struct map_session_data* sd, unsigned char per, short x, short y) { struct homun_data* hd; - nullpo_retr(0, sd); + nullpo_ret(sd); if (!sd->status.hom_id) return 0; // no homunculus diff --git a/src/map/intif.c b/src/map/intif.c index c0ac8f9d4..c8aad3807 100644 --- a/src/map/intif.c +++ b/src/map/intif.c @@ -195,7 +195,7 @@ int intif_broadcast2(const char* mes, int len, unsigned long fontColor, short fo // The transmission of Wisp/Page to inter-server (player not found on this server) int intif_wis_message(struct map_session_data *sd, char *nick, char *mes, int mes_len) { - nullpo_retr(0, sd); + nullpo_ret(sd); if (CheckForCharServer()) return 0; @@ -317,7 +317,7 @@ int intif_saveregistry(struct map_session_data *sd, int type) //Request the registries for this player. int intif_request_registry(struct map_session_data *sd, int flag) { - nullpo_retr(0, sd); + nullpo_ret(sd); sd->save_reg.account2_num = -1; sd->save_reg.account_num = -1; @@ -368,7 +368,7 @@ int intif_create_party(struct party_member *member,char *name,int item,int item2 { if (CheckForCharServer()) return 0; - nullpo_retr(0, member); + nullpo_ret(member); WFIFOHEAD(inter_fd,64); WFIFOW(inter_fd,0) = 0x3020; @@ -506,7 +506,7 @@ int intif_guild_create(const char *name,const struct guild_member *master) { if (CheckForCharServer()) return 0; - nullpo_retr(0, master); + nullpo_ret(master); WFIFOHEAD(inter_fd,sizeof(struct guild_member)+(8+NAME_LENGTH)); WFIFOW(inter_fd,0)=0x3030; diff --git a/src/map/itemdb.c b/src/map/itemdb.c index a4d873cb0..fb7cbe86f 100644 --- a/src/map/itemdb.c +++ b/src/map/itemdb.c @@ -330,7 +330,7 @@ int itemdb_isequip(int nameid) *------------------------------------------*/ int itemdb_isequip2(struct item_data *data) { - nullpo_retr(0, data); + nullpo_ret(data); switch(data->type) { case IT_WEAPON: case IT_ARMOR: @@ -363,7 +363,7 @@ int itemdb_isstackable(int nameid) *------------------------------------------*/ int itemdb_isstackable2(struct item_data *data) { - nullpo_retr(0, data); + nullpo_ret(data); switch(data->type) { case IT_WEAPON: case IT_ARMOR: diff --git a/src/map/log.c b/src/map/log.c index 5cafcf719..474a6bb96 100644 --- a/src/map/log.c +++ b/src/map/log.c @@ -63,7 +63,7 @@ int log_branch(struct map_session_data *sd) if(!log_config.enable_logs) return 0; - nullpo_retr(0, sd); + nullpo_ret(sd); #ifndef TXT_ONLY if( log_config.sql_logs ) @@ -98,7 +98,7 @@ int log_branch(struct map_session_data *sd) int log_pick_pc(struct map_session_data *sd, const char *type, int nameid, int amount, struct item *itm) { - nullpo_retr(0, sd); + nullpo_ret(sd); if (!should_log_item(log_config.filter, nameid, amount)) return 0; //we skip logging this item set - it doesn't meet our logging conditions [Lupus] @@ -148,7 +148,7 @@ int log_pick_mob(struct mob_data *md, const char *type, int nameid, int amount, { char* mapname; - nullpo_retr(0, md); + nullpo_ret(md); if (!should_log_item(log_config.filter, nameid, amount)) return 0; //we skip logging this item set - it doesn't meet our logging conditions [Lupus] @@ -203,7 +203,7 @@ int log_zeny(struct map_session_data *sd, char *type, struct map_session_data *s if(!log_config.enable_logs || (log_config.zeny != 1 && abs(amount) < log_config.zeny)) return 0; - nullpo_retr(0, sd); + nullpo_ret(sd); #ifndef TXT_ONLY if( log_config.sql_logs ) @@ -235,7 +235,7 @@ int log_mvpdrop(struct map_session_data *sd, int monster_id, int *log_mvp) if(!log_config.enable_logs) return 0; - nullpo_retr(0, sd); + nullpo_ret(sd); #ifndef TXT_ONLY if( log_config.sql_logs ) @@ -268,7 +268,7 @@ int log_atcommand(struct map_session_data* sd, const char* message) if(!log_config.enable_logs) return 0; - nullpo_retr(0, sd); + nullpo_ret(sd); #ifndef TXT_ONLY if( log_config.sql_logs ) @@ -307,7 +307,7 @@ int log_npc(struct map_session_data* sd, const char* message) if(!log_config.enable_logs) return 0; - nullpo_retr(0, sd); + nullpo_ret(sd); #ifndef TXT_ONLY if( log_config.sql_logs ) diff --git a/src/map/mail.c b/src/map/mail.c index afef81fe6..c79381c66 100644 --- a/src/map/mail.c +++ b/src/map/mail.c @@ -29,7 +29,7 @@ void mail_clear(struct map_session_data *sd) int mail_removeitem(struct map_session_data *sd, short flag) { - nullpo_retr(0,sd); + nullpo_ret(sd); if( sd->mail.amount ) { @@ -52,7 +52,7 @@ int mail_removeitem(struct map_session_data *sd, short flag) int mail_removezeny(struct map_session_data *sd, short flag) { - nullpo_retr(0,sd); + nullpo_ret(sd); if (flag && sd->mail.zeny > 0) { //Zeny send @@ -160,7 +160,7 @@ void mail_getattachment(struct map_session_data* sd, int zeny, struct item* item int mail_openmail(struct map_session_data *sd) { - nullpo_retr(0,sd); + nullpo_ret(sd); if( sd->state.storage_flag || sd->vender_id || sd->state.trading ) return 0; diff --git a/src/map/map.c b/src/map/map.c index a2ce3dcd5..f7f1f3a49 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -289,7 +289,7 @@ int map_addblock(struct block_list* bl) { int m, x, y, pos; - nullpo_retr(0, bl); + nullpo_ret(bl); if (bl->prev != NULL) { ShowError("map_addblock: bl->prev != NULL\n"); @@ -337,7 +337,7 @@ int map_addblock(struct block_list* bl) int map_delblock(struct block_list* bl) { int pos; - nullpo_retr(0, bl); + nullpo_ret(bl); // ?にblocklistから?けている if (bl->prev == NULL) { @@ -1373,7 +1373,7 @@ int map_addflooritem(struct item *item_data,int amount,int m,int x,int y,int fir int r; struct flooritem_data *fitem=NULL; - nullpo_retr(0, item_data); + nullpo_ret(item_data); if(!map_searchrandfreecell(m,&x,&y,flags&2?1:0)) return 0; @@ -2072,7 +2072,7 @@ bool mapit_exists(struct s_mapiterator* mapit) *------------------------------------------*/ bool map_addnpc(int m,struct npc_data *nd) { - nullpo_retr(0, nd); + nullpo_ret(nd); if( m < 0 || m >= map_num ) return false; @@ -2131,7 +2131,7 @@ void map_spawnmobs(int m) int map_removemobs_sub(struct block_list *bl, va_list ap) { struct mob_data *md = (struct mob_data *)bl; - nullpo_retr(0, md); + nullpo_ret(md); //When not to remove mob: // doesn't respawn and is not a slave @@ -2261,7 +2261,7 @@ uint8 map_calc_dir(struct block_list* src, int x, int y) unsigned char dir = 0; int dx, dy; - nullpo_retr(0, src); + nullpo_ret(src); dx = x-src->x; dy = y-src->y; @@ -3355,7 +3355,7 @@ int nick_db_final(DBKey key, void *data, va_list args) int cleanup_sub(struct block_list *bl, va_list ap) { - nullpo_retr(0, bl); + nullpo_ret(bl); switch(bl->type) { case BL_PC: diff --git a/src/map/mob.c b/src/map/mob.c index 5db82f6c1..7452bbd81 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -527,7 +527,7 @@ static int mob_spawn_guardian_sub(int tid, unsigned int tick, int id, intptr dat } md = (struct mob_data*)bl; - nullpo_retr(0, md->guardian_data); + nullpo_ret(md->guardian_data); g = guild_search((int)data); if (g == NULL) @@ -721,8 +721,8 @@ int mob_can_reach(struct mob_data *md,struct block_list *bl,int range, int state { int easy = 0; - nullpo_retr(0, md); - nullpo_retr(0, bl); + nullpo_ret(md); + nullpo_ret(bl); switch (state) { case MSS_RUSH: case MSS_FOLLOW: @@ -746,7 +746,7 @@ int mob_linksearch(struct block_list *bl,va_list ap) struct block_list *target; unsigned int tick; - nullpo_retr(0, bl); + nullpo_ret(bl); md=(struct mob_data *)bl; class_ = va_arg(ap, int); target = va_arg(ap, struct block_list *); @@ -937,8 +937,8 @@ static int mob_can_changetarget(struct mob_data* md, struct block_list* target, *------------------------------------------*/ int mob_target(struct mob_data *md,struct block_list *bl,int dist) { - nullpo_retr(0, md); - nullpo_retr(0, bl); + nullpo_ret(md); + nullpo_ret(bl); // Nothing will be carried out if there is no mind of changing TAGE by TAGE ending. if(md->target_id && !mob_can_changetarget(md, bl, status_get_mode(&md->bl))) @@ -966,7 +966,7 @@ static int mob_ai_sub_hard_activesearch(struct block_list *bl,va_list ap) int mode; int dist; - nullpo_retr(0, bl); + nullpo_ret(bl); md=va_arg(ap,struct mob_data *); target= va_arg(ap,struct block_list**); mode= va_arg(ap,int); @@ -1017,7 +1017,7 @@ static int mob_ai_sub_hard_changechase(struct block_list *bl,va_list ap) struct mob_data *md; struct block_list **target; - nullpo_retr(0, bl); + nullpo_ret(bl); md=va_arg(ap,struct mob_data *); target= va_arg(ap,struct block_list**); @@ -1180,7 +1180,7 @@ static int mob_ai_sub_hard_slavemob(struct mob_data *md,unsigned int tick) *------------------------------------------*/ int mob_unlocktarget(struct mob_data *md, unsigned int tick) { - nullpo_retr(0, md); + nullpo_ret(md); switch (md->state.skillstate) { case MSS_WALK: @@ -1223,7 +1223,7 @@ int mob_randomwalk(struct mob_data *md,unsigned int tick) int i,x,y,c,d; int speed; - nullpo_retr(0, md); + nullpo_ret(md); if(DIFF_TICK(md->next_walktime,tick)>0 || !unit_can_move(&md->bl) || @@ -1574,7 +1574,7 @@ static int mob_ai_sub_lazy(struct mob_data *md, va_list args) { unsigned int tick; - nullpo_retr(0, md); + nullpo_ret(md); if(md->bl.prev == NULL) return 0; @@ -1774,8 +1774,8 @@ int mob_deleteslave_sub(struct block_list *bl,va_list ap) struct mob_data *md; int id; - nullpo_retr(0, bl); - nullpo_retr(0, md = (struct mob_data *)bl); + nullpo_ret(bl); + nullpo_ret(md = (struct mob_data *)bl); id=va_arg(ap,int); if(md->master_id > 0 && md->master_id == id ) @@ -1788,7 +1788,7 @@ int mob_deleteslave_sub(struct block_list *bl,va_list ap) *------------------------------------------*/ int mob_deleteslave(struct mob_data *md) { - nullpo_retr(0, md); + nullpo_ret(md); map_foreachinmap(mob_deleteslave_sub, md->bl.m, BL_MOB,md->bl.id); return 0; @@ -2472,8 +2472,8 @@ int mob_guardian_guildchange(struct block_list *bl,va_list ap) struct mob_data *md; struct guild* g; - nullpo_retr(0, bl); - nullpo_retr(0, md = (struct mob_data *)bl); + nullpo_ret(bl); + nullpo_ret(md = (struct mob_data *)bl); if (!md->guardian_data) return 0; @@ -2522,7 +2522,7 @@ int mob_guardian_guildchange(struct block_list *bl,va_list ap) *------------------------------------------*/ int mob_random_class (int *value, size_t count) { - nullpo_retr(0, value); + nullpo_ret(value); // no count specified, look into the array manually, but take only max 5 elements if (count < 1) { @@ -2547,7 +2547,7 @@ int mob_class_change (struct mob_data *md, int class_) unsigned int tick = gettick(); int i, c, hp_rate; - nullpo_retr(0, md); + nullpo_ret(md); if( md->bl.prev == NULL ) return 0; @@ -2680,8 +2680,8 @@ int mob_summonslave(struct mob_data *md2,int *value,int amount,int skill_id) struct spawn_data data; int count = 0,k=0,hp_rate=0; - nullpo_retr(0, md2); - nullpo_retr(0, value); + nullpo_ret(md2); + nullpo_ret(value); memset(&data, 0, sizeof(struct spawn_data)); data.m = md2->bl.m; @@ -2845,9 +2845,9 @@ int mob_getfriendstatus_sub(struct block_list *bl,va_list ap) struct mob_data **fr, *md, *mmd; int flag=0; - nullpo_retr(0, bl); - nullpo_retr(0, md=(struct mob_data *)bl); - nullpo_retr(0, mmd=va_arg(ap,struct mob_data *)); + nullpo_ret(bl); + nullpo_ret(md=(struct mob_data *)bl); + nullpo_ret(mmd=va_arg(ap,struct mob_data *)); if( mmd->bl.id == bl->id && !(battle_config.mob_ai&0x10) ) return 0; @@ -2874,7 +2874,7 @@ int mob_getfriendstatus_sub(struct block_list *bl,va_list ap) struct mob_data *mob_getfriendstatus(struct mob_data *md,int cond1,int cond2) { struct mob_data* fr = NULL; - nullpo_retr(0, md); + nullpo_ret(md); map_foreachinrange(mob_getfriendstatus_sub, &md->bl, 8,BL_MOB, md,cond1,cond2,&fr); return fr; @@ -2891,8 +2891,8 @@ int mobskill_use(struct mob_data *md, unsigned int tick, int event) struct mob_data *fmd = NULL; int i,j,n; - nullpo_retr (0, md); - nullpo_retr (0, ms = md->db->skill); + nullpo_ret(md); + nullpo_ret(ms = md->db->skill); if (!battle_config.mob_skill_rate || md->ud.skilltimer != -1 || !md->db->maxskill) return 0; @@ -3155,7 +3155,7 @@ int mob_clone_spawn(struct map_session_data *sd, int m, int x, int y, const char struct mob_db* db; struct status_data *status; - nullpo_retr(0, sd); + nullpo_ret(sd); ARR_FIND( MOB_CLONE_START, MOB_CLONE_END, class_, mob_db_data[class_] == NULL ); if(class_ >= MOB_CLONE_END) diff --git a/src/map/npc.c b/src/map/npc.c index e33fab291..425967da7 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -138,8 +138,8 @@ int npc_enable_sub(struct block_list *bl, va_list ap) struct map_session_data *sd; struct npc_data *nd; - nullpo_retr(0, bl); - nullpo_retr(0, nd=va_arg(ap,struct npc_data *)); + nullpo_ret(bl); + nullpo_ret(nd=va_arg(ap,struct npc_data *)); if(bl->type == BL_PC && (sd=(struct map_session_data *)bl)) { TBL_PC *sd = (TBL_PC*)bl; @@ -202,7 +202,7 @@ struct npc_data* npc_name2id(const char* name) *------------------------------------------*/ int npc_event_dequeue(struct map_session_data* sd) { - nullpo_retr(0, sd); + nullpo_ret(sd); if(sd->npc_id) { //Current script is aborted. @@ -276,9 +276,9 @@ int npc_event_doall_sub(DBKey key, void* data, va_list ap) const char* name; int rid; - nullpo_retr(0, ev = (struct event_data *)data); - nullpo_retr(0, c = va_arg(ap, int *)); - nullpo_retr(0, name = va_arg(ap, const char *)); + nullpo_ret(ev = (struct event_data *)data); + nullpo_ret(c = va_arg(ap, int *)); + nullpo_ret(name = va_arg(ap, const char *)); rid = va_arg(ap, int); p = strchr(p, ':'); // match only the event name @@ -301,9 +301,9 @@ static int npc_event_do_sub(DBKey key, void* data, va_list ap) int* c; const char* name; - nullpo_retr(0, ev = (struct event_data *)data); - nullpo_retr(0, c = va_arg(ap, int *)); - nullpo_retr(0, name = va_arg(ap, const char *)); + nullpo_ret(ev = (struct event_data *)data); + nullpo_ret(c = va_arg(ap, int *)); + nullpo_ret(name = va_arg(ap, const char *)); if( p && strcmpi(name, p) == 0 ) { @@ -525,7 +525,7 @@ int npc_timerevent_start(struct npc_data* nd, int rid) struct map_session_data *sd = NULL; //Player to whom script is attached. struct timer_event_data *ted; - nullpo_retr(0, nd); + nullpo_ret(nd); // No need to start because of no events if( nd->u.scr.timeramount == 0 ) @@ -579,7 +579,7 @@ int npc_timerevent_stop(struct npc_data* nd) const struct TimerData *td = NULL; int *tid; - nullpo_retr(0, nd); + nullpo_ret(nd); if( nd->u.scr.rid && !(sd = map_id2sd(nd->u.scr.rid)) ) { @@ -676,7 +676,7 @@ void npc_timerevent_quit(struct map_session_data* sd) int npc_gettimerevent_tick(struct npc_data* nd) { int tick; - nullpo_retr(0, nd); + nullpo_ret(nd); // TODO: Get player attached timer's tick. Now we can just get it by using 'getnpctimer' inside OnTimer event. @@ -696,7 +696,7 @@ int npc_settimerevent_tick(struct npc_data* nd, int newtimer) int old_rid; //struct map_session_data *sd = NULL; - nullpo_retr(0, nd); + nullpo_ret(nd); // TODO: Set player attached timer's tick. @@ -748,7 +748,7 @@ int npc_event(struct map_session_data* sd, const char* eventname, int ontouch) struct event_data* ev = (struct event_data*)strdb_get(ev_db, eventname); struct npc_data *nd; - nullpo_retr(0,sd); + nullpo_ret(sd); if( ev == NULL || (nd = ev->nd) == NULL ) { @@ -777,8 +777,8 @@ int npc_touch_areanpc_sub(struct block_list *bl, va_list ap) int pc_id,npc_id; char *name; - nullpo_retr(0,bl); - nullpo_retr(0,(sd = map_id2sd(bl->id))); + nullpo_ret(bl); + nullpo_ret((sd = map_id2sd(bl->id))); pc_id = va_arg(ap,int); npc_id = va_arg(ap,int); @@ -1937,9 +1937,9 @@ int npc_convertlabel_db(DBKey key, void* data, va_list ap) const char *p; int len; - nullpo_retr(0, label_list = va_arg(ap,struct npc_label_list**)); - nullpo_retr(0, label_list_num = va_arg(ap,int*)); - nullpo_retr(0, filepath = va_arg(ap,const char*)); + nullpo_ret(label_list = va_arg(ap,struct npc_label_list**)); + nullpo_ret(label_list_num = va_arg(ap,int*)); + nullpo_ret(filepath = va_arg(ap,const char*)); if( *label_list == NULL ) { diff --git a/src/map/party.c b/src/map/party.c index 33c079fdf..e6a7ffd8b 100644 --- a/src/map/party.c +++ b/src/map/party.c @@ -185,7 +185,7 @@ int party_check_member(struct party *p) struct map_session_data *sd; struct s_mapiterator* iter; - nullpo_retr(0, p); + nullpo_ret(p); iter = mapit_getallusers(); for( sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC*)mapit_next(iter) ) @@ -262,7 +262,7 @@ int party_recv_info(struct party *sp) int i; bool party_new = false; - nullpo_retr(0, sp); + nullpo_ret(sp); p = (struct party_data*)idb_ensure(party_db, sp->party_id, create_party); if (!p->party.party_id) //party just received. @@ -300,7 +300,7 @@ int party_invite(struct map_session_data *sd,struct map_session_data *tsd) struct party_data *p=party_search(sd->status.party_id); int i,flag=0; - nullpo_retr(0, sd); + nullpo_ret(sd); if( p == NULL ) return 0; if( tsd == NULL) { //TODO: Find the correct reply packet. @@ -587,7 +587,7 @@ int party_broken(int party_id) int party_changeoption(struct map_session_data *sd,int exp,int item) { - nullpo_retr(0, sd); + nullpo_ret(sd); if( sd->status.party_id==0) return 0; @@ -874,7 +874,7 @@ int party_send_xy_clear(struct party_data *p) { int i; - nullpo_retr(0, p); + nullpo_ret(p); for(i=0;i<MAX_PARTY;i++){ if(!p->data[i].sd) continue; @@ -891,7 +891,7 @@ int party_exp_share(struct party_data* p, struct block_list* src, unsigned int b struct map_session_data* sd[MAX_PARTY]; unsigned int i, c; - nullpo_retr(0, p); + nullpo_ret(p); // count the number of players eligible for exp sharing for (i = c = 0; i < MAX_PARTY; i++) { @@ -1028,7 +1028,7 @@ int party_foreachsamemap(int (*func)(struct block_list*,va_list),struct map_sess int blockcount=0; int total = 0; //Return value. - nullpo_retr(0,sd); + nullpo_ret(sd); if((p=party_search(sd->status.party_id))==NULL) return 0; diff --git a/src/map/pc.c b/src/map/pc.c index f31442d28..808d47792 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -162,7 +162,7 @@ int pc_addspiritball(struct map_session_data *sd,int interval,int max) { int tid, i; - nullpo_retr(0, sd); + nullpo_ret(sd); if(max > MAX_SKILL_LEVEL) max = MAX_SKILL_LEVEL; @@ -194,7 +194,7 @@ int pc_delspiritball(struct map_session_data *sd,int count,int type) { int i; - nullpo_retr(0, sd); + nullpo_ret(sd); if(sd->spiritball <= 0) { sd->spiritball = 0; @@ -279,7 +279,7 @@ unsigned char pc_famerank(int char_id, int job) int pc_setrestartvalue(struct map_session_data *sd,int type) { struct status_data *status, *b_status; - nullpo_retr(0, sd); + nullpo_ret(sd); b_status = &sd->base_status; status = &sd->battle_status; @@ -433,7 +433,7 @@ bool pc_can_give_items(int level) *------------------------------------------*/ int pc_makesavestatus(struct map_session_data *sd) { - nullpo_retr(0, sd); + nullpo_ret(sd); if(!battle_config.save_clothcolor) sd->status.clothes_color=0; @@ -483,7 +483,7 @@ int pc_makesavestatus(struct map_session_data *sd) *------------------------------------------*/ int pc_setnewpc(struct map_session_data *sd, int account_id, int char_id, int login_id1, unsigned int client_tick, int sex, int fd) { - nullpo_retr(0, sd); + nullpo_ret(sd); sd->bl.id = account_id; sd->status.account_id = account_id; @@ -504,7 +504,7 @@ int pc_equippoint(struct map_session_data *sd,int n) { int ep = 0; - nullpo_retr(0, sd); + nullpo_ret(sd); if(!sd->inventory_data[n]) return 0; @@ -526,7 +526,7 @@ int pc_setinventorydata(struct map_session_data *sd) { int i,id; - nullpo_retr(0, sd); + nullpo_ret(sd); for(i=0;i<MAX_INVENTORY;i++) { id = sd->status.inventory[i].nameid; @@ -537,7 +537,7 @@ int pc_setinventorydata(struct map_session_data *sd) int pc_calcweapontype(struct map_session_data *sd) { - nullpo_retr(0, sd); + nullpo_ret(sd); // single-hand if(sd->weapontype2 == W_FIST) { @@ -583,7 +583,7 @@ int pc_setequipindex(struct map_session_data *sd) { int i,j; - nullpo_retr(0, sd); + nullpo_ret(sd); for(i=0;i<EQI_MAX;i++) sd->equip_index[i] = -1; @@ -752,7 +752,7 @@ int pc_isequip(struct map_session_data *sd,int n) struct item_data *item; //?生や養子の場合の元の職業を算出する - nullpo_retr(0, sd); + nullpo_ret(sd); item = sd->inventory_data[n]; @@ -1102,7 +1102,7 @@ static int pc_calc_skillpoint(struct map_session_data* sd) { int i,skill,inf2,skill_point=0; - nullpo_retr(0, sd); + nullpo_ret(sd); for(i=1;i<MAX_SKILL;i++){ if( (skill = pc_checkskill(sd,i)) > 0) { @@ -1131,7 +1131,7 @@ int pc_calc_skilltree(struct map_session_data *sd) int i,id=0,flag; int c=0; - nullpo_retr(0, sd); + nullpo_ret(sd); i = pc_calc_skilltree_normalize_job(sd); c = pc_mapid2jobid(i, sd->status.sex); if( c == -1 ) @@ -1661,7 +1661,7 @@ int pc_addautobonus(struct s_autobonus *bonus,char max,const char *script,short int pc_delautobonus(struct map_session_data* sd, struct s_autobonus *autobonus,char max,bool restore) { int i; - nullpo_retr(0, sd); + nullpo_ret(sd); for( i = 0; i < max; i++ ) { @@ -1697,8 +1697,8 @@ int pc_delautobonus(struct map_session_data* sd, struct s_autobonus *autobonus,c int pc_exeautobonus(struct map_session_data *sd,struct s_autobonus *autobonus) { - nullpo_retr(0, sd); - nullpo_retr(0, autobonus); + nullpo_ret(sd); + nullpo_ret(autobonus); if( autobonus->other_script ) { @@ -1720,8 +1720,8 @@ int pc_endautobonus(int tid, unsigned int tick, int id, intptr data) struct map_session_data *sd = map_id2sd(id); struct s_autobonus *autobonus = (struct s_autobonus *)data; - nullpo_retr(0, sd); - nullpo_retr(0, autobonus); + nullpo_ret(sd); + nullpo_ret(autobonus); autobonus->active = INVALID_TIMER; sd->state.autobonus &= ~autobonus->pos; @@ -1801,7 +1801,7 @@ int pc_bonus(struct map_session_data *sd,int type,int val) { struct status_data *status; int bonus; - nullpo_retr(0, sd); + nullpo_ret(sd); status = &sd->base_status; @@ -2365,7 +2365,7 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val) { int i; - nullpo_retr(0, sd); + nullpo_ret(sd); switch(type){ case SP_ADDELE: @@ -2826,7 +2826,7 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val) int pc_bonus3(struct map_session_data *sd,int type,int type2,int type3,int val) { - nullpo_retr(0, sd); + nullpo_ret(sd); switch(type){ case SP_ADD_MONSTER_DROP_ITEM: @@ -2950,7 +2950,7 @@ int pc_bonus3(struct map_session_data *sd,int type,int type2,int type3,int val) int pc_bonus4(struct map_session_data *sd,int type,int type2,int type3,int type4,int val) { - nullpo_retr(0, sd); + nullpo_ret(sd); switch(type){ case SP_AUTOSPELL: @@ -2992,7 +2992,7 @@ int pc_bonus4(struct map_session_data *sd,int type,int type2,int type3,int type4 int pc_bonus5(struct map_session_data *sd,int type,int type2,int type3,int type4,int type5,int val) { - nullpo_retr(0, sd); + nullpo_ret(sd); switch(type){ case SP_AUTOSPELL: @@ -3027,7 +3027,7 @@ int pc_bonus5(struct map_session_data *sd,int type,int type2,int type3,int type4 *------------------------------------------*/ int pc_skill(TBL_PC* sd, int id, int level, int flag) { - nullpo_retr(0, sd); + nullpo_ret(sd); if( id <= 0 || id >= MAX_SKILL || skill_db[id].name == NULL) { ShowError("pc_skill: Skill with id %d does not exist in the skill database\n", id); @@ -3092,7 +3092,7 @@ int pc_insert_card(struct map_session_data* sd, int idx_card, int idx_equip) int i; int nameid; - nullpo_retr(0, sd); + nullpo_ret(sd); if( idx_equip < 0 || idx_equip >= MAX_INVENTORY || sd->inventory_data[idx_equip] == NULL ) return 0; //Invalid item index. @@ -3184,7 +3184,7 @@ int pc_checkadditem(struct map_session_data *sd,int nameid,int amount) { int i; - nullpo_retr(0, sd); + nullpo_ret(sd); if(!itemdb_isstackable(nameid)) return ADDITEM_NEW; @@ -3209,7 +3209,7 @@ int pc_inventoryblank(struct map_session_data *sd) { int i,b; - nullpo_retr(0, sd); + nullpo_ret(sd); for(i=0,b=0;i<MAX_INVENTORY;i++){ if(sd->status.inventory[i].nameid==0) @@ -3224,7 +3224,7 @@ int pc_inventoryblank(struct map_session_data *sd) *------------------------------------------*/ int pc_payzeny(struct map_session_data *sd,int zeny) { - nullpo_retr(0, sd); + nullpo_ret(sd); if( zeny < 0 ) return pc_getzeny(sd, -zeny); @@ -3280,7 +3280,7 @@ void pc_getcash(struct map_session_data *sd, int cash, int points) *------------------------------------------*/ int pc_getzeny(struct map_session_data *sd,int zeny) { - nullpo_retr(0, sd); + nullpo_ret(sd); if( zeny < 0 ) return pc_payzeny(sd, -zeny); @@ -3456,8 +3456,8 @@ int pc_takeitem(struct map_session_data *sd,struct flooritem_data *fitem) struct map_session_data *first_sd = NULL,*second_sd = NULL,*third_sd = NULL; struct party_data *p=NULL; - nullpo_retr(0, sd); - nullpo_retr(0, fitem); + nullpo_ret(sd); + nullpo_ret(fitem); if(!check_distance_bl(&fitem->bl, &sd->bl, 2) && sd->ud.skillid!=BS_GREED) return 0; // 距離が遠い @@ -3519,7 +3519,7 @@ int pc_isUseitem(struct map_session_data *sd,int n) struct item_data *item; int nameid; - nullpo_retr(0, sd); + nullpo_ret(sd); item = sd->inventory_data[n]; nameid = sd->status.inventory[n].nameid; @@ -3657,7 +3657,7 @@ int pc_useitem(struct map_session_data *sd,int n) int amount; struct script_code *script; - nullpo_retr(0, sd); + nullpo_ret(sd); if( sd->status.inventory[n].nameid <= 0 || sd->status.inventory[n].amount <= 0 ) return 0; @@ -3815,7 +3815,7 @@ int pc_putitemtocart(struct map_session_data *sd,int idx,int amount) { struct item *item_data; - nullpo_retr(0, sd); + nullpo_ret(sd); if (idx < 0 || idx >= MAX_INVENTORY) //Invalid index check [Skotlex] return 1; @@ -3855,7 +3855,7 @@ int pc_getitemfromcart(struct map_session_data *sd,int idx,int amount) struct item *item_data; int flag; - nullpo_retr(0, sd); + nullpo_ret(sd); if (idx < 0 || idx >= MAX_CART) //Invalid index check [Skotlex] return 1; @@ -4016,7 +4016,7 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y struct party_data *p; int m; - nullpo_retr(0, sd); + nullpo_ret(sd); if( !mapindex || !mapindex_id2name(mapindex) ) { @@ -4174,7 +4174,7 @@ int pc_randomwarp(struct map_session_data *sd, int type) int x,y,i=0; int m; - nullpo_retr(0, sd); + nullpo_ret(sd); m=sd->bl.m; @@ -4200,7 +4200,7 @@ int pc_memo(struct map_session_data* sd, int pos) { int skill; - nullpo_retr(0, sd); + nullpo_ret(sd); // check mapflags if( sd->bl.m >= 0 && (map[sd->bl.m].flag.nomemo || map[sd->bl.m].flag.nowarpto) && battle_config.any_warp_GM_min_level > pc_isGM(sd) ) { @@ -4290,7 +4290,7 @@ int pc_checkallowskill(struct map_session_data *sd) SC_REFLECTSHIELD }; int i; - nullpo_retr(0, sd); + nullpo_ret(sd); if(!sd->sc.count) return 0; @@ -4650,7 +4650,7 @@ int pc_follow_timer(int tid, unsigned int tick, int id, intptr data) struct block_list *tbl; sd = map_id2sd(id); - nullpo_retr(0, sd); + nullpo_ret(sd); if (sd->followtimer != tid){ ShowError("pc_follow_timer %d != %d\n",sd->followtimer,tid); @@ -4687,7 +4687,7 @@ int pc_follow_timer(int tid, unsigned int tick, int id, intptr data) int pc_stop_following (struct map_session_data *sd) { - nullpo_retr(0, sd); + nullpo_ret(sd); if (sd->followtimer != INVALID_TIMER) { delete_timer(sd->followtimer,pc_follow_timer); @@ -4771,7 +4771,7 @@ int pc_checkjoblevelup(struct map_session_data *sd) { unsigned int next = pc_nextjobexp(sd); - nullpo_retr(0, sd); + nullpo_ret(sd); if(!next || sd->status.job_exp < next) return 0; @@ -4833,7 +4833,7 @@ int pc_gainexp(struct map_session_data *sd, struct block_list *src, unsigned int { float nextbp=0, nextjp=0; unsigned int nextb=0, nextj=0; - nullpo_retr(0, sd); + nullpo_ret(sd); if(sd->bl.prev == NULL || pc_isdead(sd)) return 0; @@ -4927,7 +4927,7 @@ unsigned int pc_maxjoblv(struct map_session_data *sd) *------------------------------------------*/ unsigned int pc_nextbaseexp(struct map_session_data *sd) { - nullpo_retr(0, sd); + nullpo_ret(sd); if(sd->status.base_level>=pc_maxbaselv(sd) || sd->status.base_level<=0) return 0; @@ -4949,7 +4949,7 @@ unsigned int pc_thisbaseexp(struct map_session_data *sd) *------------------------------------------*/ unsigned int pc_nextjobexp(struct map_session_data *sd) { - nullpo_retr(0, sd); + nullpo_ret(sd); if(sd->status.job_level>=pc_maxjoblv(sd) || sd->status.job_level<=0) return 0; @@ -5015,7 +5015,7 @@ int pc_statusup(struct map_session_data* sd, int type) { int max, need, val; - nullpo_retr(0, sd); + nullpo_ret(sd); // check conditions need = pc_need_status_point(sd,type); @@ -5063,7 +5063,7 @@ int pc_statusup(struct map_session_data* sd, int type) int pc_statusup2(struct map_session_data* sd, int type, int val) { int max, need; - nullpo_retr(0, sd); + nullpo_ret(sd); if( type < SP_STR || type > SP_LUK ) { @@ -5096,7 +5096,7 @@ int pc_statusup2(struct map_session_data* sd, int type, int val) *------------------------------------------*/ int pc_skillup(struct map_session_data *sd,int skill_num) { - nullpo_retr(0, sd); + nullpo_ret(sd); if( skill_num >= GD_SKILLBASE && skill_num < GD_SKILLBASE+MAX_GUILDSKILL ) { @@ -5142,7 +5142,7 @@ int pc_allskillup(struct map_session_data *sd) { int i,id; - nullpo_retr(0, sd); + nullpo_ret(sd); for(i=0;i<MAX_SKILL;i++){ if (sd->status.skill[i].flag && sd->status.skill[i].flag != 13){ @@ -5190,7 +5190,7 @@ int pc_resetlvl(struct map_session_data* sd,int type) { int i; - nullpo_retr(0, sd); + nullpo_ret(sd); if (type != 3) //Also reset skills pc_resetskill(sd, 0); @@ -5274,7 +5274,7 @@ int pc_resetlvl(struct map_session_data* sd,int type) *------------------------------------------*/ int pc_resetstate(struct map_session_data* sd) { - nullpo_retr(0, sd); + nullpo_ret(sd); if (battle_config.use_statpoint_table) { // New statpoint table used here - Dexity @@ -5336,7 +5336,7 @@ int pc_resetstate(struct map_session_data* sd) int pc_resetskill(struct map_session_data* sd, int flag) { int i, lv, inf2, skill_point=0; - nullpo_retr(0, sd); + nullpo_ret(sd); if( !(flag&2) ) { //Remove stuff lost when resetting skills. @@ -5423,7 +5423,7 @@ int pc_resetskill(struct map_session_data* sd, int flag) int pc_resetfeel(struct map_session_data* sd) { int i; - nullpo_retr(0, sd); + nullpo_ret(sd); for (i=0; i<3; i++) { @@ -5438,7 +5438,7 @@ int pc_resetfeel(struct map_session_data* sd) int pc_resethate(struct map_session_data* sd) { int i; - nullpo_retr(0, sd); + nullpo_ret(sd); for (i=0; i<3; i++) { @@ -5861,7 +5861,7 @@ int pc_readparam(struct map_session_data* sd,int type) { int val = 0; - nullpo_retr(0, sd); + nullpo_ret(sd); switch(type) { case SP_SKILLPOINT: val = sd->status.skill_point; break; @@ -5905,7 +5905,7 @@ int pc_setparam(struct map_session_data *sd,int type,int val) { int i = 0; - nullpo_retr(0, sd); + nullpo_ret(sd); switch(type){ case SP_BASELEVEL: @@ -6090,7 +6090,7 @@ int pc_itemheal(struct map_session_data *sd,int itemid, int hp,int sp) *------------------------------------------*/ int pc_percentheal(struct map_session_data *sd,int hp,int sp) { - nullpo_retr(0, sd); + nullpo_ret(sd); if(hp > 100) hp = 100; else @@ -6134,7 +6134,7 @@ int pc_jobchange(struct map_session_data *sd,int job, int upper) int i, fame_flag=0; int b_class; - nullpo_retr(0, sd); + nullpo_ret(sd); if (job < 0) return 1; @@ -6260,7 +6260,7 @@ int pc_jobchange(struct map_session_data *sd,int job, int upper) *------------------------------------------*/ int pc_equiplookall(struct map_session_data *sd) { - nullpo_retr(0, sd); + nullpo_ret(sd); #if PACKETVER < 4 clif_changelook(&sd->bl,LOOK_WEAPON,sd->status.weapon); @@ -6281,7 +6281,7 @@ int pc_equiplookall(struct map_session_data *sd) *------------------------------------------*/ int pc_changelook(struct map_session_data *sd,int type,int val) { - nullpo_retr(0, sd); + nullpo_ret(sd); switch(type){ case LOOK_HAIR: //Use the battle_config limits! [Skotlex] @@ -6345,7 +6345,7 @@ int pc_changelook(struct map_session_data *sd,int type,int val) int pc_setoption(struct map_session_data *sd,int type) { int p_type, new_look=0; - nullpo_retr(0, sd); + nullpo_ret(sd); p_type = sd->sc.option; //Option has to be changed client-side before the class sprite or it won't always work (eg: Wedding sprite) [Skotlex] @@ -6427,7 +6427,7 @@ int pc_setcart(struct map_session_data *sd,int type) int cart[6] = {0x0000,OPTION_CART1,OPTION_CART2,OPTION_CART3,OPTION_CART4,OPTION_CART5}; int option; - nullpo_retr(0, sd); + nullpo_ret(sd); if( type < 0 || type > 5 ) return 1;// Never trust the values sent by the client! [Skotlex] @@ -6494,7 +6494,7 @@ int pc_readreg(struct map_session_data* sd, int reg) { int i; - nullpo_retr(0, sd); + nullpo_ret(sd); ARR_FIND( 0, sd->reg_num, i, sd->reg[i].index == reg ); return ( i < sd->reg_num ) ? sd->reg[i].data : 0; @@ -6506,7 +6506,7 @@ int pc_setreg(struct map_session_data* sd, int reg, int val) { int i; - nullpo_retr(0, sd); + nullpo_ret(sd); ARR_FIND( 0, sd->reg_num, i, sd->reg[i].index == reg ); if( i < sd->reg_num ) @@ -6534,7 +6534,7 @@ char* pc_readregstr(struct map_session_data* sd, int reg) { int i; - nullpo_retr(0, sd); + nullpo_ret(sd); ARR_FIND( 0, sd->regstr_num, i, sd->regstr[i].index == reg ); return ( i < sd->regstr_num ) ? sd->regstr[i].data : NULL; @@ -6546,7 +6546,7 @@ int pc_setregstr(struct map_session_data* sd, int reg, const char* str) { int i; - nullpo_retr(0, sd); + nullpo_ret(sd); ARR_FIND( 0, sd->regstr_num, i, sd->regstr[i].index == reg ); if( i < sd->regstr_num ) @@ -6590,7 +6590,7 @@ int pc_readregistry(struct map_session_data *sd,const char *reg,int type) struct global_reg *sd_reg; int i,max; - nullpo_retr(0, sd); + nullpo_ret(sd); switch (type) { case 3: //Char reg sd_reg = sd->save_reg.global; @@ -6623,7 +6623,7 @@ char* pc_readregistry_str(struct map_session_data *sd,const char *reg,int type) struct global_reg *sd_reg; int i,max; - nullpo_retr(0, sd); + nullpo_ret(sd); switch (type) { case 3: //Char reg sd_reg = sd->save_reg.global; @@ -6656,7 +6656,7 @@ int pc_setregistry(struct map_session_data *sd,const char *reg,int val,int type) struct global_reg *sd_reg; int i,*max, regmax; - nullpo_retr(0, sd); + nullpo_ret(sd); switch( type ) { @@ -6747,7 +6747,7 @@ int pc_setregistry_str(struct map_session_data *sd,const char *reg,const char *v struct global_reg *sd_reg; int i,*max, regmax; - nullpo_retr(0, sd); + nullpo_ret(sd); if (reg[strlen(reg)-1] != '$') { ShowError("pc_setregistry_str : reg %s must be string (end in '$') to use this!\n", reg); return 0; @@ -6850,7 +6850,7 @@ static int pc_eventtimer(int tid, unsigned int tick, int id, intptr data) int pc_addeventtimer(struct map_session_data *sd,int tick,const char *name) { int i; - nullpo_retr(0, sd); + nullpo_ret(sd); ARR_FIND( 0, MAX_EVENTTIMER, i, sd->eventtimer[i] == -1 ); if( i == MAX_EVENTTIMER ) @@ -6870,7 +6870,7 @@ int pc_deleventtimer(struct map_session_data *sd,const char *name) char* p = NULL; int i; - nullpo_retr(0, sd); + nullpo_ret(sd); if (sd->eventcount <= 0) return 0; @@ -6899,7 +6899,7 @@ int pc_addeventtimercount(struct map_session_data *sd,const char *name,int tick) { int i; - nullpo_retr(0, sd); + nullpo_ret(sd); for(i=0;i<MAX_EVENTTIMER;i++) if( sd->eventtimer[i]!=-1 && strcmp( @@ -6918,7 +6918,7 @@ int pc_cleareventtimer(struct map_session_data *sd) { int i; - nullpo_retr(0, sd); + nullpo_ret(sd); if (sd->eventcount <= 0) return 0; @@ -6945,7 +6945,7 @@ int pc_equipitem(struct map_session_data *sd,int n,int req_pos) int i,pos,flag=0; struct item_data *id; - nullpo_retr(0, sd); + nullpo_ret(sd); if( n < 0 || n >= MAX_INVENTORY ) { clif_equipitemack(sd,0,0,0); @@ -7106,7 +7106,7 @@ int pc_equipitem(struct map_session_data *sd,int n,int req_pos) int pc_unequipitem(struct map_session_data *sd,int n,int flag) { int i; - nullpo_retr(0, sd); + nullpo_ret(sd); if( n < 0 || n >= MAX_INVENTORY ) { clif_unequipitemack(sd,0,0,0); @@ -7217,7 +7217,7 @@ int pc_checkitem(struct map_session_data *sd) int i,j,k,id,calc_flag = 0; struct item_data *it=NULL; - nullpo_retr(0, sd); + nullpo_ret(sd); if( sd->vender_id ) //Avoid reorganizing items when we are vending, as that leads to exploits (pointed out by End of Exam) return 0; @@ -7524,7 +7524,7 @@ void pc_regen (struct map_session_data *sd, unsigned int diff_tick) *------------------------------------------*/ int pc_setsavepoint(struct map_session_data *sd, short mapindex,int x,int y) { - nullpo_retr(0, sd); + nullpo_ret(sd); sd->status.save_point.map = mapindex; sd->status.save_point.x = x; diff --git a/src/map/pet.c b/src/map/pet.c index 76f990455..d02f93446 100644 --- a/src/map/pet.c +++ b/src/map/pet.c @@ -42,7 +42,7 @@ static struct eri *item_drop_list_ers; int pet_hungry_val(struct pet_data *pd) { - nullpo_retr(0, pd); + nullpo_ret(pd); if(pd->pet.hungry > 90) return 4; @@ -86,7 +86,7 @@ int pet_create_egg(struct map_session_data *sd, int item_id) int pet_unlocktarget(struct pet_data *pd) { - nullpo_retr(0, pd); + nullpo_ret(pd); pd->target_id=0; pet_stop_attack(pd); @@ -174,7 +174,7 @@ int pet_sc_check(struct map_session_data *sd, int type) { struct pet_data *pd; - nullpo_retr(0, sd); + nullpo_ret(sd); pd = sd->pd; if( pd == NULL @@ -262,7 +262,7 @@ int search_petDB_index(int key,int type) int pet_hungry_timer_delete(struct pet_data *pd) { - nullpo_retr(0, pd); + nullpo_ret(pd); if(pd->pet_hungry_timer != -1) { delete_timer(pd->pet_hungry_timer,pet_hungry); pd->pet_hungry_timer = INVALID_TIMER; @@ -463,7 +463,7 @@ int pet_recv_petdata(int account_id,struct s_pet *p,int flag) int pet_select_egg(struct map_session_data *sd,short egg_index) { - nullpo_retr(0, sd); + nullpo_ret(sd); if(egg_index < 0 || egg_index >= MAX_INVENTORY) return 0; //Forged packet! @@ -478,7 +478,7 @@ int pet_select_egg(struct map_session_data *sd,short egg_index) int pet_catch_process1(struct map_session_data *sd,int target_class) { - nullpo_retr(0, sd); + nullpo_ret(sd); sd->catch_target_class = target_class; clif_catch_process(sd); @@ -580,7 +580,7 @@ static int pet_ai_sub_hard_lootsearch(struct block_list *bl,va_list ap); int pet_menu(struct map_session_data *sd,int menunum) { - nullpo_retr(0, sd); + nullpo_ret(sd); if (sd->pd == NULL) return 1; @@ -776,7 +776,7 @@ static int pet_randomwalk(struct pet_data *pd,unsigned int tick) { const int retrycount=20; - nullpo_retr(0, pd); + nullpo_ret(pd); Assert((pd->msd == 0) || (pd->msd->pd == pd)); diff --git a/src/map/quest.c b/src/map/quest.c index 13b8872eb..d751b27ff 100644 --- a/src/map/quest.c +++ b/src/map/quest.c @@ -190,8 +190,8 @@ int quest_update_objective_sub(struct block_list *bl, va_list ap) struct map_session_data * sd; int mob, party; - nullpo_retr(0, bl); - nullpo_retr(0, sd = (struct map_session_data *)bl); + nullpo_ret(bl); + nullpo_ret(sd = (struct map_session_data *)bl); party = va_arg(ap,int); mob = va_arg(ap,int); diff --git a/src/map/skill.c b/src/map/skill.c index baf30af35..6a7f94e1e 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -491,8 +491,8 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int int skill; int rate; - nullpo_retr(0, src); - nullpo_retr(0, bl); + nullpo_ret(src); + nullpo_ret(bl); if(skillid < 0) return 0; if(skillid > 0 && skilllv <= 0) return 0; // don't forget auto attacks! - celest @@ -1161,8 +1161,8 @@ int skill_counter_additional_effect (struct block_list* src, struct block_list * struct map_session_data *dstsd=NULL; struct status_change *tsc; - nullpo_retr(0, src); - nullpo_retr(0, bl); + nullpo_ret(src); + nullpo_ret(bl); if(skillid < 0) return 0; if(skillid > 0 && skilllv <= 0) return 0; // don't forget auto attacks! - celest @@ -1474,7 +1474,7 @@ int skill_blown(struct block_list* src, struct block_list* target, int count, in int ret; struct skill_unit* su = NULL; - nullpo_retr(0, src); + nullpo_ret(src); if (src != target && (map_flag_gvg(target->m) || map[target->m].flag.battleground)) return 0; //No knocking back in WoE @@ -1613,9 +1613,9 @@ int skill_attack (int attack_type, struct block_list* src, struct block_list *ds if(skillid > 0 && skilllv <= 0) return 0; - nullpo_retr(0, src); //Source is the master behind the attack (player/mob/pet) - nullpo_retr(0, dsrc); //dsrc is the actual originator of the damage, can be the same as src, or a skill casted by src. - nullpo_retr(0, bl); //Target to be attacked. + nullpo_ret(src); //Source is the master behind the attack (player/mob/pet) + nullpo_ret(dsrc); //dsrc is the actual originator of the damage, can be the same as src, or a skill casted by src. + nullpo_ret(bl); //Target to be attacked. if (src != dsrc) { //When caster is not the src of attack, this is a ground skill, and as such, do the relevant target checking. [Skotlex] @@ -2010,7 +2010,7 @@ int skill_area_sub (struct block_list *bl, va_list ap) unsigned int tick; SkillFunc func; - nullpo_retr(0, bl); + nullpo_ret(bl); src=va_arg(ap,struct block_list *); skill_id=va_arg(ap,int); @@ -2197,7 +2197,7 @@ static int skill_check_condition_mercenary(struct block_list *bl, int skill, int if( lv < 1 || lv > MAX_SKILL_LEVEL ) return 0; - nullpo_retr(0,bl); + nullpo_ret(bl); switch( bl->type ) { @@ -2321,10 +2321,10 @@ static int skill_timerskill(int tid, unsigned int tick, int id, intptr data) struct skill_timerskill *skl = NULL; int range; - nullpo_retr(0, src); - nullpo_retr(0, ud); + nullpo_ret(src); + nullpo_ret(ud); skl = ud->skilltimerskill[data]; - nullpo_retr(0, skl); + nullpo_ret(skl); ud->skilltimerskill[data] = NULL; do { @@ -2450,9 +2450,9 @@ int skill_cleartimerskill (struct block_list *src) { int i; struct unit_data *ud; - nullpo_retr(0, src); + nullpo_ret(src); ud = unit_bl2ud(src); - nullpo_retr(0, ud); + nullpo_ret(ud); for(i=0;i<MAX_SKILLTIMERSKILL;i++) { if(ud->skilltimerskill[i]) { @@ -6071,7 +6071,7 @@ int skill_castend_pos(int tid, unsigned int tick, int id, intptr data) struct unit_data *ud = unit_bl2ud(src); struct mob_data *md; - nullpo_retr(0, ud); + nullpo_ret(ud); sd = BL_CAST(BL_PC , src); md = BL_CAST(BL_MOB, src); @@ -6223,7 +6223,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, int skillid, int sk //if(skilllv <= 0) return 0; if(skillid > 0 && skilllv <= 0) return 0; // celest - nullpo_retr(0, src); + nullpo_ret(src); if(status_isdead(src)) return 0; @@ -6637,7 +6637,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, int skillid, int sk *------------------------------------------*/ int skill_castend_map (struct map_session_data *sd, short skill_num, const char *map) { - nullpo_retr(0, sd); + nullpo_ret(sd); //Simplify skill_failed code. #define skill_failed(sd) { sd->menuskill_id = sd->menuskill_val = 0; } @@ -7230,14 +7230,14 @@ static int skill_unit_onplace (struct skill_unit *src, struct block_list *bl, un enum sc_type type; int skillid; - nullpo_retr(0, src); - nullpo_retr(0, bl); + nullpo_ret(src); + nullpo_ret(bl); if(bl->prev==NULL || !src->alive || status_isdead(bl)) return 0; - nullpo_retr(0, sg=src->group); - nullpo_retr(0, ss=map_id2bl(sg->src_id)); + nullpo_ret(sg=src->group); + nullpo_ret(ss=map_id2bl(sg->src_id)); if( skill_get_type(sg->skill_id) == BF_MAGIC && map_getcell(bl->m, bl->x, bl->y, CELL_CHKLANDPROTECTOR) && sg->skill_id != SA_LANDPROTECTOR ) return 0; //AoE skills are ineffective. [Skotlex] @@ -7415,14 +7415,14 @@ int skill_unit_onplace_timer (struct skill_unit *src, struct block_list *bl, uns int skillid; int diff=0; - nullpo_retr(0, src); - nullpo_retr(0, bl); + nullpo_ret(src); + nullpo_ret(bl); if (bl->prev==NULL || !src->alive || status_isdead(bl)) return 0; - nullpo_retr(0, sg=src->group); - nullpo_retr(0, ss=map_id2bl(sg->src_id)); + nullpo_ret(sg=src->group); + nullpo_ret(ss=map_id2bl(sg->src_id)); sd = BL_CAST(BL_PC, ss); tsd = BL_CAST(BL_PC, bl); tsc = status_get_sc(bl); @@ -7834,9 +7834,9 @@ int skill_unit_onout (struct skill_unit *src, struct block_list *bl, unsigned in struct status_change_entry *sce; enum sc_type type; - nullpo_retr(0, src); - nullpo_retr(0, bl); - nullpo_retr(0, sg=src->group); + nullpo_ret(src); + nullpo_ret(bl); + nullpo_ret(sg=src->group); sc = status_get_sc(bl); type = status_skill2sc(sg->skill_id); sce = (sc && type != -1)?sc->data[type]:NULL; @@ -7986,7 +7986,7 @@ static int skill_unit_effect (struct block_list* bl, va_list ap) if( (!unit->alive && !(flag&4)) || bl->prev == NULL ) return 0; - nullpo_retr(0, group); + nullpo_ret(group); dissonance = skill_dance_switch(unit, 0); @@ -8022,8 +8022,8 @@ int skill_unit_ondamaged (struct skill_unit *src, struct block_list *bl, int dam { struct skill_unit_group *sg; - nullpo_retr(0, src); - nullpo_retr(0, sg=src->group); + nullpo_ret(src); + nullpo_ret(sg=src->group); switch( sg->unit_id ) { @@ -8060,10 +8060,10 @@ static int skill_check_condition_char_sub (struct block_list *bl, va_list ap) struct map_session_data *tsd; int *p_sd; //Contains the list of characters found. - nullpo_retr(0, bl); - nullpo_retr(0, tsd=(struct map_session_data*)bl); - nullpo_retr(0, src=va_arg(ap,struct block_list *)); - nullpo_retr(0, sd=(struct map_session_data*)src); + nullpo_ret(bl); + nullpo_ret(tsd=(struct map_session_data*)bl); + nullpo_ret(src=va_arg(ap,struct block_list *)); + nullpo_ret(sd=(struct map_session_data*)src); c=va_arg(ap,int *); p_sd = va_arg(ap, int *); @@ -8210,7 +8210,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, short skill, sh struct skill_condition require; int i; - nullpo_retr(0, sd); + nullpo_ret(sd); if (lv <= 0 || sd->chatID) return 0; @@ -8696,7 +8696,7 @@ int skill_check_condition_castend(struct map_session_data* sd, short skill, shor int i; int index[MAX_SKILL_ITEM_REQUIRE]; - nullpo_retr(0, sd); + nullpo_ret(sd); if( lv <= 0 || sd->chatID ) return 0; @@ -8810,7 +8810,7 @@ int skill_consume_requirement( struct map_session_data *sd, short skill, short l int n,i; struct skill_condition req; - nullpo_retr(0, sd); + nullpo_ret(sd); req = skill_get_requirement(sd,skill,lv); @@ -9041,7 +9041,7 @@ int skill_castfix (struct block_list *bl, int skill_id, int skill_lv) struct map_session_data *sd; struct status_change *sc; - nullpo_retr(0, bl); + nullpo_ret(bl); sd = BL_CAST(BL_PC, bl); sc = status_get_sc(bl); @@ -9113,7 +9113,7 @@ int skill_delayfix (struct block_list *bl, int skill_id, int skill_lv) struct map_session_data *sd; struct status_change *sc = status_get_sc(bl); - nullpo_retr(0, bl); + nullpo_ret(bl); sd = BL_CAST(BL_PC, bl); if (skill_id == SA_ABRACADABRA) @@ -9465,7 +9465,7 @@ int skill_autospell (struct map_session_data *sd, int skillid) int skilllv; int maxlv=1,lv; - nullpo_retr(0, sd); + nullpo_ret(sd); skilllv = sd->menuskill_val; lv=pc_checkskill(sd,skillid); @@ -9563,7 +9563,7 @@ int skill_sit (struct map_session_data *sd, int type) { int flag = 0; int range = 0, lv; - nullpo_retr(0, sd); + nullpo_ret(sd); if((lv = pc_checkskill(sd,RG_GANGSTER)) > 0) { @@ -9600,8 +9600,8 @@ int skill_frostjoke_scream (struct block_list *bl, va_list ap) int skillnum,skilllv; unsigned int tick; - nullpo_retr(0, bl); - nullpo_retr(0, src=va_arg(ap,struct block_list*)); + nullpo_ret(bl); + nullpo_ret(src=va_arg(ap,struct block_list*)); skillnum=va_arg(ap,int); skilllv=va_arg(ap,int); @@ -9689,7 +9689,7 @@ int skill_clear_group (struct block_list *bl, int flag) struct skill_unit_group *group[MAX_SKILLUNITGROUP]; int i, count=0; - nullpo_retr(0, bl); + nullpo_ret(bl); if (!ud) return 0; //All groups to be deleted are first stored on an array since the array elements shift around when you delete them. [Skotlex] @@ -9724,7 +9724,7 @@ struct skill_unit_group *skill_locate_element_field(struct block_list *bl) { struct unit_data *ud = unit_bl2ud(bl); int i; - nullpo_retr(0, bl); + nullpo_ret(bl); if (!ud) return NULL; for (i=0;i<MAX_SKILLUNITGROUP && ud->skillunit[i];i++) { @@ -9745,8 +9745,8 @@ int skill_graffitiremover (struct block_list *bl, va_list ap) { struct skill_unit *unit=NULL; - nullpo_retr(0, bl); - nullpo_retr(0, ap); + nullpo_ret(bl); + nullpo_ret(ap); if(bl->type!=BL_SKILL || (unit=(struct skill_unit *)bl) == NULL) return 0; @@ -9763,8 +9763,8 @@ int skill_greed (struct block_list *bl, va_list ap) struct map_session_data *sd=NULL; struct flooritem_data *fitem=NULL; - nullpo_retr(0, bl); - nullpo_retr(0, src = va_arg(ap, struct block_list *)); + nullpo_ret(bl); + nullpo_ret(src = va_arg(ap, struct block_list *)); if(src->type == BL_PC && (sd=(struct map_session_data *)src) && bl->type==BL_ITEM && (fitem=(struct flooritem_data *)bl)) pc_takeitem(sd, fitem); @@ -9902,8 +9902,8 @@ static int skill_trap_splash (struct block_list *bl, va_list ap) unit = (struct skill_unit *)src; tick = va_arg(ap,int); - nullpo_retr(0, sg = unit->group); - nullpo_retr(0, ss = map_id2bl(sg->src_id)); + nullpo_ret(sg = unit->group); + nullpo_ret(ss = map_id2bl(sg->src_id)); if(battle_check_target(src,bl,BCT_ENEMY) <= 0) return 0; @@ -9949,8 +9949,8 @@ int skill_enchant_elemental_end (struct block_list *bl, int type) struct status_change *sc; const enum sc_type scs[] = { SC_ENCPOISON, SC_ASPERSIO, SC_FIREWEAPON, SC_WATERWEAPON, SC_WINDWEAPON, SC_EARTHWEAPON, SC_SHADOWWEAPON, SC_GHOSTWEAPON, SC_ENCHANTARMS }; int i; - nullpo_retr(0, bl); - nullpo_retr(0, sc= status_get_sc(bl)); + nullpo_ret(bl); + nullpo_ret(sc= status_get_sc(bl)); if (!sc->count) return 0; @@ -10060,12 +10060,12 @@ int skill_delunit (struct skill_unit* unit) { struct skill_unit_group *group; - nullpo_retr(0, unit); + nullpo_ret(unit); if( !unit->alive ) return 0; unit->alive=0; - nullpo_retr(0, group=unit->group); + nullpo_ret(group=unit->group); if( group->state.song_dance&0x1 ) //Cancel dissonance effect. skill_dance_overlap(unit, 0); @@ -10208,7 +10208,7 @@ int skill_delunitgroup (struct skill_unit_group *group) struct unit_data *ud; int i,j; - nullpo_retr(0, group); + nullpo_ret(group); src=map_id2bl(group->src_id); ud = unit_bl2ud(src); @@ -10291,7 +10291,7 @@ int skill_clear_unitgroup (struct block_list *src) { struct unit_data *ud = unit_bl2ud(src); - nullpo_retr(0, ud); + nullpo_ret(ud); while (ud->skillunit[0]) skill_delunitgroup(ud->skillunit[0]); @@ -10308,7 +10308,7 @@ struct skill_unit_group_tickset *skill_unitgrouptickset_search (struct block_lis struct unit_data *ud; struct skill_unit_group_tickset *set; - nullpo_retr(0, bl); + nullpo_ret(bl); if (group->interval==-1) return NULL; @@ -10352,7 +10352,7 @@ int skill_unit_timer_sub_onplace (struct block_list* bl, va_list ap) if( !unit->alive || bl->prev == NULL ) return 0; - nullpo_retr(0, group); + nullpo_ret(group); if( !(skill_get_inf2(group->skill_id)&(INF2_SONG_DANCE|INF2_TRAP)) && map_getcell(bl->m, bl->x, bl->y, CELL_CHKLANDPROTECTOR) ) return 0; //AoE skills are ineffective. [Skotlex] @@ -10379,7 +10379,7 @@ static int skill_unit_timer_sub (DBKey key, void* data, va_list ap) if( !unit->alive ) return 0; - nullpo_retr(0, group); + nullpo_ret(group); // check for expiration if( (DIFF_TICK(tick,group->tick) >= group->limit || DIFF_TICK(tick,group->tick) >= unit->limit) ) @@ -10552,7 +10552,7 @@ int skill_unit_move_sub (struct block_list* bl, va_list ap) int skill_id; int i; - nullpo_retr(0, group); + nullpo_ret(group); if( !unit->alive || target->prev == NULL ) return 0; @@ -10653,7 +10653,7 @@ int skill_unit_move_sub (struct block_list* bl, va_list ap) *------------------------------------------*/ int skill_unit_move (struct block_list *bl, unsigned int tick, int flag) { - nullpo_retr(0, bl); + nullpo_ret(bl); if( bl->prev == NULL ) return 0; @@ -10775,7 +10775,7 @@ int skill_can_produce_mix (struct map_session_data *sd, int nameid, int trigger, { int i,j; - nullpo_retr(0, sd); + nullpo_ret(sd); if(nameid<=0) return 0; @@ -10832,7 +10832,7 @@ int skill_produce_mix (struct map_session_data *sd, int skill_id, int nameid, in int num = -1; // exclude the recipe struct status_data *status; - nullpo_retr(0, sd); + nullpo_ret(sd); status = status_get_status_data(&sd->bl); if( !(idx=skill_can_produce_mix(sd,nameid,-1, qty)) ) @@ -11175,7 +11175,7 @@ int skill_arrow_create (struct map_session_data *sd, int nameid) int i,j,flag,index=-1; struct item tmp_item; - nullpo_retr(0, sd); + nullpo_ret(sd); if(nameid <= 0) return 1; diff --git a/src/map/status.c b/src/map/status.c index d2865f5fa..4dc84652a 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -1529,7 +1529,7 @@ int status_calc_mob_(struct mob_data* md, bool first) //Skotlex: Calculates the stats of the given pet. int status_calc_pet_(struct pet_data *pd, bool first) { - nullpo_retr(0, pd); + nullpo_ret(pd); if (first) { memcpy(&pd->status, &pd->db->status, sizeof(struct status_data)); @@ -4084,7 +4084,7 @@ static unsigned short status_calc_mode(struct block_list *bl, struct status_chan const char* status_get_name(struct block_list *bl) { - nullpo_retr(0, bl); + nullpo_ret(bl); switch (bl->type) { case BL_PC: return ((TBL_PC *)bl)->fakename[0] != '\0' ? ((TBL_PC*)bl)->fakename : ((TBL_PC*)bl)->status.name; case BL_MOB: return ((TBL_MOB*)bl)->name; @@ -4101,7 +4101,7 @@ const char* status_get_name(struct block_list *bl) *------------------------------------------*/ int status_get_class(struct block_list *bl) { - nullpo_retr(0, bl); + nullpo_ret(bl); switch( bl->type ) { case BL_PC: return ((TBL_PC*)bl)->status.class_; @@ -4119,7 +4119,7 @@ int status_get_class(struct block_list *bl) *------------------------------------------*/ int status_get_lv(struct block_list *bl) { - nullpo_retr(0, bl); + nullpo_ret(bl); switch (bl->type) { case BL_PC: return ((TBL_PC*)bl)->status.base_level; case BL_MOB: return ((TBL_MOB*)bl)->level; @@ -4191,7 +4191,7 @@ unsigned short status_get_speed(struct block_list *bl) int status_get_party_id(struct block_list *bl) { - nullpo_retr(0, bl); + nullpo_ret(bl); switch (bl->type) { case BL_PC: return ((TBL_PC*)bl)->status.party_id; @@ -4227,7 +4227,7 @@ int status_get_party_id(struct block_list *bl) int status_get_guild_id(struct block_list *bl) { - nullpo_retr(0, bl); + nullpo_ret(bl); switch (bl->type) { case BL_PC: return ((TBL_PC*)bl)->status.guild_id; @@ -4265,7 +4265,7 @@ int status_get_guild_id(struct block_list *bl) int status_get_emblem_id(struct block_list *bl) { - nullpo_retr(0, bl); + nullpo_ret(bl); switch (bl->type) { case BL_PC: return ((TBL_PC*)bl)->guild_emblem_id; @@ -4304,7 +4304,7 @@ int status_get_emblem_id(struct block_list *bl) int status_get_mexp(struct block_list *bl) { - nullpo_retr(0, bl); + nullpo_ret(bl); if(bl->type==BL_MOB) return ((struct mob_data *)bl)->db->mexp; if(bl->type==BL_PET) @@ -4313,7 +4313,7 @@ int status_get_mexp(struct block_list *bl) } int status_get_race2(struct block_list *bl) { - nullpo_retr(0, bl); + nullpo_ret(bl); if(bl->type == BL_MOB) return ((struct mob_data *)bl)->db->race2; if(bl->type==BL_PET) @@ -4323,7 +4323,7 @@ int status_get_race2(struct block_list *bl) int status_isdead(struct block_list *bl) { - nullpo_retr(0, bl); + nullpo_ret(bl); return status_get_status_data(bl)->hp == 0; } @@ -4513,7 +4513,7 @@ int status_get_sc_def(struct block_list *bl, enum sc_type type, int rate, int ti struct status_change* sc; struct map_session_data *sd; - nullpo_retr(0, bl); + nullpo_ret(bl); //Status that are blocked by Golden Thief Bug card or Wand of Hermod if (status_isimmune(bl)) @@ -4692,7 +4692,7 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val struct view_data *vd; int opt_flag, calc_flag, undead_flag; - nullpo_retr(0, bl); + nullpo_ret(bl); sc = status_get_sc(bl); status = status_get_status_data(bl); @@ -6312,7 +6312,7 @@ int status_change_end(struct block_list* bl, enum sc_type type, int tid) struct view_data *vd; int opt_flag=0, calc_flag; - nullpo_retr(0, bl); + nullpo_ret(bl); sc = status_get_sc(bl); status = status_get_status_data(bl); diff --git a/src/map/storage.c b/src/map/storage.c index 1c06dfb70..8960f7203 100644 --- a/src/map/storage.c +++ b/src/map/storage.c @@ -92,7 +92,7 @@ void do_reconnect_storage(void) *------------------------------------------*/ int storage_storageopen(struct map_session_data *sd) { - nullpo_retr(0, sd); + nullpo_ret(sd); if(sd->state.storage_flag) return 1; //Already open? @@ -207,7 +207,7 @@ int storage_delitem(struct map_session_data* sd, int n, int amount) *------------------------------------------*/ int storage_storageadd(struct map_session_data* sd, int index, int amount) { - nullpo_retr(0, sd); + nullpo_ret(sd); if( sd->status.storage.storage_amount > MAX_STORAGE ) return 0; // storage full @@ -256,7 +256,7 @@ int storage_storageget(struct map_session_data* sd, int index, int amount) *------------------------------------------*/ int storage_storageaddfromcart(struct map_session_data* sd, int index, int amount) { - nullpo_retr(0, sd); + nullpo_ret(sd); if( sd->status.storage.storage_amount > MAX_STORAGE ) return 0; // storage full / storage closed @@ -281,7 +281,7 @@ int storage_storageaddfromcart(struct map_session_data* sd, int index, int amoun *------------------------------------------*/ int storage_storagegettocart(struct map_session_data* sd, int index, int amount) { - nullpo_retr(0, sd); + nullpo_ret(sd); if( index < 0 || index >= MAX_STORAGE ) return 0; @@ -358,7 +358,7 @@ int storage_guild_storageopen(struct map_session_data* sd) { struct guild_storage *gstor; - nullpo_retr(0, sd); + nullpo_ret(sd); if(sd->status.guild_id <= 0) return 2; @@ -460,8 +460,8 @@ int storage_guild_storageadd(struct map_session_data* sd, int index, int amount) { struct guild_storage *stor; - nullpo_retr(0, sd); - nullpo_retr(0, stor=guild2storage2(sd->status.guild_id)); + nullpo_ret(sd); + nullpo_ret(stor=guild2storage2(sd->status.guild_id)); if( !stor->storage_status || stor->storage_amount > MAX_GUILD_STORAGE ) return 0; @@ -487,8 +487,8 @@ int storage_guild_storageget(struct map_session_data* sd, int index, int amount) struct guild_storage *stor; int flag; - nullpo_retr(0, sd); - nullpo_retr(0, stor=guild2storage2(sd->status.guild_id)); + nullpo_ret(sd); + nullpo_ret(stor=guild2storage2(sd->status.guild_id)); if(!stor->storage_status) return 0; @@ -515,8 +515,8 @@ int storage_guild_storageaddfromcart(struct map_session_data* sd, int index, int { struct guild_storage *stor; - nullpo_retr(0, sd); - nullpo_retr(0, stor=guild2storage2(sd->status.guild_id)); + nullpo_ret(sd); + nullpo_ret(stor=guild2storage2(sd->status.guild_id)); if( !stor->storage_status || stor->storage_amount > MAX_GUILD_STORAGE ) return 0; @@ -540,8 +540,8 @@ int storage_guild_storagegettocart(struct map_session_data* sd, int index, int a { struct guild_storage *stor; - nullpo_retr(0, sd); - nullpo_retr(0, stor=guild2storage2(sd->status.guild_id)); + nullpo_ret(sd); + nullpo_ret(stor=guild2storage2(sd->status.guild_id)); if(!stor->storage_status) return 0; @@ -595,8 +595,8 @@ int storage_guild_storageclose(struct map_session_data* sd) { struct guild_storage *stor; - nullpo_retr(0, sd); - nullpo_retr(0, stor=guild2storage2(sd->status.guild_id)); + nullpo_ret(sd); + nullpo_ret(stor=guild2storage2(sd->status.guild_id)); clif_storageclose(sd); if (stor->storage_status) @@ -616,8 +616,8 @@ int storage_guild_storage_quit(struct map_session_data* sd, int flag) { struct guild_storage *stor; - nullpo_retr(0, sd); - nullpo_retr(0, stor=guild2storage2(sd->status.guild_id)); + nullpo_ret(sd); + nullpo_ret(stor=guild2storage2(sd->status.guild_id)); if(flag) { //Only during a guild break flag is 1 (don't save storage) diff --git a/src/map/unit.c b/src/map/unit.c index fd89559f2..0c16977c1 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -281,7 +281,7 @@ int unit_walktoxy( struct block_list *bl, short x, short y, int flag) struct unit_data* ud = NULL; struct status_change* sc = NULL; - nullpo_retr(0, bl); + nullpo_ret(bl); ud = unit_bl2ud(bl); @@ -350,8 +350,8 @@ int unit_walktobl(struct block_list *bl, struct block_list *tbl, int range, int { struct unit_data *ud = NULL; struct status_change *sc = NULL; - nullpo_retr(0, bl); - nullpo_retr(0, tbl); + nullpo_ret(bl); + nullpo_ret(tbl); ud = unit_bl2ud(bl); if( ud == NULL) return 0; @@ -490,7 +490,7 @@ int unit_movepos(struct block_list *bl, short dst_x, short dst_y, int easy, bool struct unit_data *ud = NULL; struct map_session_data *sd = NULL; - nullpo_retr(0, bl); + nullpo_ret(bl); sd = BL_CAST(BL_PC, bl); ud = unit_bl2ud(bl); @@ -547,7 +547,7 @@ int unit_movepos(struct block_list *bl, short dst_x, short dst_y, int easy, bool int unit_setdir(struct block_list *bl,unsigned char dir) { struct unit_data *ud; - nullpo_retr( 0, bl ); + nullpo_ret(bl ); ud = unit_bl2ud(bl); if (!ud) return 0; ud->dir = dir; @@ -560,7 +560,7 @@ int unit_setdir(struct block_list *bl,unsigned char dir) uint8 unit_getdir(struct block_list *bl) { struct unit_data *ud; - nullpo_retr( 0, bl ); + nullpo_ret(bl ); ud = unit_bl2ud(bl); if (!ud) return 0; return ud->dir; @@ -572,7 +572,7 @@ uint8 unit_getdir(struct block_list *bl) int unit_warp(struct block_list *bl,short m,short x,short y,int type) { struct unit_data *ud; - nullpo_retr(0, bl); + nullpo_ret(bl); ud = unit_bl2ud(bl); if(bl->prev==NULL || !ud) @@ -650,7 +650,7 @@ int unit_stop_walking(struct block_list *bl,int type) struct unit_data *ud; const struct TimerData* td; unsigned int tick; - nullpo_retr(0, bl); + nullpo_ret(bl); ud = unit_bl2ud(bl); if(!ud || ud->walktimer == -1) @@ -700,7 +700,7 @@ int unit_skilluse_id(struct block_list *src, int target_id, short skill_num, sho int unit_is_walking(struct block_list *bl) { struct unit_data *ud = unit_bl2ud(bl); - nullpo_retr(0, bl); + nullpo_ret(bl); if(!ud) return 0; return (ud->walktimer != -1); } @@ -714,7 +714,7 @@ int unit_can_move(struct block_list *bl) struct unit_data *ud; struct status_change *sc; - nullpo_retr(0, bl); + nullpo_ret(bl); ud = unit_bl2ud(bl); sc = status_get_sc(bl); sd = BL_CAST(BL_PC, bl); @@ -840,7 +840,7 @@ int unit_skilluse_id2(struct block_list *src, int target_id, short skill_num, sh unsigned int tick = gettick(); int temp; - nullpo_retr(0, src); + nullpo_ret(src); if(status_isdead(src)) return 0; // 死んでいないか @@ -1143,7 +1143,7 @@ int unit_skilluse_pos2( struct block_list *src, short skill_x, short skill_y, sh struct block_list bl; unsigned int tick = gettick(); - nullpo_retr(0, src); + nullpo_ret(src); if(!src->prev) return 0; // map 上に存在するか if(status_isdead(src)) return 0; @@ -1238,7 +1238,7 @@ static int unit_attack_timer(int tid, unsigned int tick, int id, intptr data); int unit_stop_attack(struct block_list *bl) { struct unit_data *ud = unit_bl2ud(bl); - nullpo_retr(0, bl); + nullpo_ret(bl); if(!ud || ud->attacktimer == -1) return 0; @@ -1274,7 +1274,7 @@ int unit_attack(struct block_list *src,int target_id,int continuous) struct block_list *target; struct unit_data *ud; - nullpo_retr(0, ud = unit_bl2ud(src)); + nullpo_ret(ud = unit_bl2ud(src)); target = map_id2bl(target_id); if( target==NULL || status_isdead(target) ) @@ -1336,7 +1336,7 @@ int unit_cancel_combo(struct block_list *bl) return 0; //Combo wasn't active. ud = unit_bl2ud(bl); - nullpo_retr(0, ud); + nullpo_ret(ud); ud->attackabletime = gettick() + status_get_amotion(bl); @@ -1404,7 +1404,7 @@ int unit_calc_pos(struct block_list *bl, int tx, int ty, int dir) { int dx, dy, x, y, i, k; struct unit_data *ud = unit_bl2ud(bl); - nullpo_retr(0, ud); + nullpo_ret(ud); if( dir < 0 || dir > 7 ) return 1; @@ -1603,7 +1603,7 @@ int unit_skillcastcancel(struct block_list *bl,int type) unsigned int tick=gettick(); int ret=0, skill; - nullpo_retr(0, bl); + nullpo_ret(bl); if (!ud || ud->skilltimer==-1) return 0; //Nothing to cancel. @@ -1695,7 +1695,7 @@ static int unit_counttargeted_sub(struct block_list* bl, va_list ap) *------------------------------------------*/ int unit_counttargeted(struct block_list* bl, int target_lv) { - nullpo_retr(0, bl); + nullpo_ret(bl); return (map_foreachinrange(unit_counttargeted_sub, bl, AREA_SIZE, BL_CHAR, bl->id, target_lv)); } @@ -1704,7 +1704,7 @@ int unit_counttargeted(struct block_list* bl, int target_lv) *------------------------------------------*/ int unit_fixdamage(struct block_list *src,struct block_list *target,unsigned int tick,int sdelay,int ddelay,int damage,int div,int type,int damage2) { - nullpo_retr(0, target); + nullpo_ret(target); if(damage+damage2 <= 0) return 0; @@ -1717,7 +1717,7 @@ int unit_fixdamage(struct block_list *src,struct block_list *target,unsigned int *------------------------------------------*/ int unit_changeviewsize(struct block_list *bl,short size) { - nullpo_retr(0, bl); + nullpo_ret(bl); size=(size<0)?-1:(size>0)?1:0; @@ -1743,7 +1743,7 @@ int unit_remove_map_(struct block_list *bl, int clrtype, const char* file, int l { struct unit_data *ud = unit_bl2ud(bl); struct status_change *sc = status_get_sc(bl); - nullpo_retr(0, ud); + nullpo_ret(ud); if(bl->prev == NULL) return 0; //Already removed? @@ -1964,7 +1964,7 @@ void unit_free_pc(struct map_session_data *sd) int unit_free(struct block_list *bl, int clrtype) { struct unit_data *ud = unit_bl2ud( bl ); - nullpo_retr(0, ud); + nullpo_ret(ud); map_freeblock_lock(); if( bl->prev ) //Players are supposed to logout with a "warp" effect. |