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authorMasterOfMuppets <MasterOfMuppets@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-05-28 17:05:19 +0000
committerMasterOfMuppets <MasterOfMuppets@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-05-28 17:05:19 +0000
commitcf5a3039119651250797c0d4a7e212662957496d (patch)
tree8cea3e34dfe7a57de723efce9b104d1930343726
parent2da58beddd558d9feecc0d6e5bdcf3845775d5ca (diff)
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Implemented the second entrance to biolabs and added some crap NPCs. The sewer pipe does no longer require a lab passport, but it requires completion of the cube quest. The second entrance to biolabs does not require completion of the cube quest, but it does require a lab passport.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6804 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--npc/Changelog.txt4
-rw-r--r--npc/cities/lighthalzen.txt234
-rw-r--r--npc/warps/cities/lighthalzen.txt12
-rw-r--r--npc/warps/dungeons/lhalzen_dun.txt6
4 files changed, 252 insertions, 4 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt
index 7abecac93..58f8cb646 100644
--- a/npc/Changelog.txt
+++ b/npc/Changelog.txt
@@ -31,6 +31,10 @@ Evera
Date Added
======
05/27
+ * Implemented the second entrance to biolabs and added some crap NPCs [MasterOfMuppets]
+ - The sewer pipe does no longer REQUIRE a lab passport, but it requires completion of the cube quest
+ - The second entrance to biolabs does not REQUIRE completion of the cube quest, but it does require
+ a lab passport.
* Updated DTS Warper; Now uses 3 global vars, 2 are vote #, 1 is etc in binary values. [Evera]
* Implemented the friendship quest. *finally* [MasterOfMuppets]
05/26
diff --git a/npc/cities/lighthalzen.txt b/npc/cities/lighthalzen.txt
index 56b2e9408..ed1cfd090 100644
--- a/npc/cities/lighthalzen.txt
+++ b/npc/cities/lighthalzen.txt
@@ -15,6 +15,7 @@
//= 0.4 More Town NPCs. [Musashiden]
//= 0.5 Added a BIG load of Lighthalzen NPCs. [musashiden]
//= 0.6 Fixed some typos+Coordinates. [Musashiden]
+//= 0.7 Implemented some more crap NPCs and the second entrance to biolabs [MasterOfMuppets]
//=============================================================
lighthalzen.gat,154,100,5 script Lighthalzen Guard#1 852,{end;}
@@ -1821,3 +1822,236 @@ lhz_in03.gat,184,38,2 script Loudmouth 55,{
close;
}
+// ---------------------------------------------------------------------------
+
+lhz_in01.gat,114,181,3 script Representative::LhzRep 71,{
+
+ mes "[Representative]";
+ mes "Greetings, and welcome";
+ mes "to the Rekenber Corporation.";
+ mes "How may I be of service today?";
+ next;
+ menu "Building Information.",-;
+
+loopback:
+ mes "[Representative]";
+ mes "Please tell me";
+ mes "which floor you'd like";
+ mes "to know more about.";
+ next;
+ menu "1F",s_1,"2F",s_2,"B1",s_B,"Cancel",-;
+
+ mes "[Representative]";
+ mes "We are always doing our";
+ mes "best to provide the best";
+ mes "services to our customers.";
+ mes "Remember that Rekenber";
+ mes "is the name you can trust.";
+ mes "Thank you and have a nice day.";
+ close;
+
+s_1:
+ mes "[Representative]";
+ mes "The ^3131FFRekenber Library^000000 can";
+ mes "be found at the end of the";
+ mes "left hallway. Our library is";
+ mes "a great resource of innovative";
+ mes "ideas and information for our";
+ mes "system development employees.";
+ next;
+ mes "[Representative]";
+ mes "The ^3131FFBall Room^000000, where";
+ mes "various official events are";
+ mes "usually held, can be accessed";
+ mes "through the right hallway.";
+ next;
+ goto loopback;
+
+s_2:
+ mes "[Representative]";
+ mes "Please use the stairs";
+ mes "located on both sides of";
+ mes "the Help Desk to go to the";
+ mes "Second Floor. The Second";
+ mes "Floor is mostly used for";
+ mes "administrative purposes.";
+ next;
+ mes "[Representative]";
+ mes "There, you can find";
+ mes "the ^3131FFConference Room^000000,";
+ mes "^3131FFSecretary Office^000000, the";
+ mes "^3131FFAuditorium^000000 and the";
+ mes "^3131FFChairman's Office^000000.";
+ next;
+ goto loopback;
+s_B:
+ mes "[Representative]";
+ mes "The first underground floor";
+ mes "is used by the ^3131FFRegenshirm^000000,";
+ mes "our laboratory affiliate. For";
+ mes "security reasons, this floor";
+ mes "is not accessible to visitors";
+ next;
+ goto loopback;
+
+}
+
+lhz_in01.gat,26,247,2 duplicate(LhzRep) Representative 71
+
+lhz_in01.gat,173,28,4 script Guard::LhzRekGuard 868,{
+
+ mes "[Guard]";
+ mes "This is a";
+ mes "restricted area.";
+ mes "Please keep clear";
+ mes "if you do not have";
+ mes "special authorization.";
+ mes "Thank you for your cooperating.";
+ close;
+
+}
+
+lhz_in01.gat,180,28,4 duplicate(LhzRekGuard) Guard 868
+
+lhz_in01.gat,72,209,4 script Guide 862,{
+
+ mes "[Lasoei]";
+ mes "Oh phooey.";
+ mes "The same customers";
+ mes "are always coming in,";
+ mes "day after day. Can it";
+ mes "get any less exciting?";
+ next;
+ mes "[Lasoei]";
+ mes "Oh...!";
+ mes "W-welcome~";
+ mes "C-can I help you";
+ mes "with anything?";
+ close;
+
+}
+
+lhz_in01.gat,72,195,8 script Guide 90,{
+
+ mes "[Geonuii]";
+ mes "Greetings. This path";
+ mes "leads to the Library and";
+ mes "the Laboratory. Please be";
+ mes "aware that these places";
+ mes "are restricted from access";
+ mes "by the general public.";
+ close;
+
+}
+
+lhz_in01.gat,73,188,4 script Guide 862,{
+
+ mes "[Bonnie]";
+ mes "Oh no...";
+ mes "Where did I put it?";
+ close;
+
+}
+
+lhz_in01.gat,34,226,4 script Rekenber Guard 867,{
+
+ if(getequipid(10) == 2241 && getequipid(9) == 2243)goto s_Staff;
+ mes "[Rekenber Guard]";
+ mes "This is a restricted";
+ mes "area! Please show";
+ mes "some ID immediately!";
+ next;
+ menu "ID?",s_ID,"Cancel",-;
+
+ mes "[Rekenber Guard]";
+ mes "Unless you have special";
+ mes "authorization, nobody is";
+ mes "allowed into the Underground";
+ mes "Laboratory for security reasons.";
+ close;
+
+s_ID:
+ mes "[Rekenber Guard]";
+ mes "I don't know how you";
+ mes "adventurers do things in";
+ mes "Rune-Midgard, but over here";
+ mes "we have laws about trespassing!";
+ close;
+
+s_Staff:
+ mes "[Rekenber Guard]";
+ mes "^3131FF(Whoa, it's a member";
+ mes "of the staff)^000000 Good day!";
+ close2;
+ warp "lhz_in01.gat",37,225;
+ end;
+
+}
+
+lhz_in01.gat,19,129,0 script LhzHiddenTrg1::LhzTrig -1,1,1{
+OnTouch:
+ if(getequipid(10) == 2241 && getequipid(9) == 2243)goto s_Staff;
+ mes "[Rekenber Guard]";
+ mes "This area is restricted";
+ mes "to the public! Who are you";
+ mes "and how did you get in here?!";
+ mes "Hey, I need backup right away!";
+ close2;
+ warp "lhz_in01.gat",34,224;
+ end;
+
+s_Staff:
+ mes "[Rekenber Guard]";
+ mes "Keep your eyes open.";
+ mes "I've heard rumors that some";
+ mes "adventurers from Rune-Midgard";
+ mes "are trying to sneak into here!";
+ mes "I know the security here is";
+ mes "pretty much failsafe, but...";
+ close;
+
+}
+
+lhz_in01.gat,23,137,0 duplicate(LhzTrig) LhzHiddenTrg2 -1,1,1
+
+lhz_in01.gat,24,131,2 duplicate(LhzTrig) Rekenber Guard 867
+
+lhz_in01.gat,25,141,4 script Regenschirm Guard 868,{
+
+ if(getequipid(10) == 2241 && getequipid(9) == 2243)goto s_Staff;
+ mes "[Regenschirm Guard]";
+ mes "This area is restricted";
+ mes "to the public! Who are you";
+ mes "and how did you get in here?!";
+ mes "Hey, I need backup right away!";
+ close2;
+ warp "lhz_in01.gat",34,224;
+ end;
+
+s_Staff:
+ mes "[Regenschirm Guard]";
+ mes "Do you wish to";
+ mes "go underground?";
+ next;
+ menu "Yes",s_Yes,"No",-;
+
+ mes "[Regenschirm Guard]";
+ mes "Thank you and";
+ mes "have a nice day.";
+ close;
+
+s_Yes:
+ if(getequipid(7) == 2657 || getequipid(8) == 2657)goto s_Auth;
+ mes "[Regenschirm Guard]";
+ mes "I'm sorry but I can't let";
+ mes "staff without proper autorization";
+ mes "pass. Only staff memebers with";
+ mes "Laboratory Passports are allowed";
+ mes "to enter the underground.";
+ close;
+
+s_Auth:
+ warp "lhz_dun01.gat",150,288;
+ end;
+
+}
diff --git a/npc/warps/cities/lighthalzen.txt b/npc/warps/cities/lighthalzen.txt
index ddbe7cae9..cde3c840a 100644
--- a/npc/warps/cities/lighthalzen.txt
+++ b/npc/warps/cities/lighthalzen.txt
@@ -14,6 +14,7 @@
//= 1.4 Lighthalzen warp, taken from korean eA site [Vicious]
//= 1.4a Corrected warp for 'lhz013a' [Zephiris]
//= 1.5 Added a few missing warps, thanks to Kargha [MasterOfMuppets]
+//= 1.6 Added a few more missing warps. [MasterOfMuppets]
//============================================================
lighthalzen.gat,196,46,0 warp lhz010 1,1,lhz_in02.gat,282,83
@@ -122,4 +123,13 @@ lhz_in03.gat,191,35,0 warp lhz044 1,1,lhz_in03.gat,190,103
lhz_in03.gat,190,100,0 warp lhz044a 1,1,lhz_in03.gat,189,34
lighthalzen.gat,339,240,0 warp lhz045 1,1,lhz_in03.gat,180,87
-lhz_in03.gat,180,90,0 warp lhz045a 1,1,lighthalzen.gat,339,242 \ No newline at end of file
+lhz_in03.gat,180,90,0 warp lhz045a 1,1,lighthalzen.gat,339,242
+
+lhz_in01.gat,40,224,0 warp lhz046 1,1,lhz_in01.gat,19,129
+lhz_in01.gat,15,129,0 warp lhz046a 1,1,lhz_in01.gat,34,224
+
+lhz_in01.gat,58,130,0 warp lhz047 1,1,lhz_in01.gat,193,127
+lhz_in01.gat,191,127,0 warp lhz047a 1,1,lhz_in01.gat,56,130
+
+lhz_in01.gat,43,115,0 warp lhz048 1,1,lhz_in01.gat,278,130
+lhz_in01.gat,278,132,0 warp lhz048a 1,1,lhz_in01.gat,43,117 \ No newline at end of file
diff --git a/npc/warps/dungeons/lhalzen_dun.txt b/npc/warps/dungeons/lhalzen_dun.txt
index 5b9854252..53be444c4 100644
--- a/npc/warps/dungeons/lhalzen_dun.txt
+++ b/npc/warps/dungeons/lhalzen_dun.txt
@@ -22,6 +22,7 @@
//= 1.6a Disabled the "Entrance" to lhz_dun01 [Poki#3]
//= 1.6b Updated Sewer Pipe [Vicious]
//= 1.7 Fixed a warp-back
+//= 1.8 Some small changes [MasterOfMuppets]
//============================================================
lhz_dun03.gat,140,139,0 warp lhz003 1,1,lhz_dun02.gat,150,145
@@ -33,7 +34,7 @@ lhz_dun02.gat,148,18,0 warp lhz006 1,1,lhz_dun01.gat,146,10
lhz_dun01.gat,148,10,0 warp lhz006a 1,1,lhz_dun02.gat,150,18
//current entrance
-lhz_dun01.gat,150,290,0 warp lhz007 1,1,lighthalzen.gat,73,54
+lhz_dun01.gat,150,290,0 warp lhz007 1,1,lhz_in01.gat,23,137
//lighthalzen.gat,73,52,0 warp lhz007a 1,1,lhz_dun01.gat,150,288
//This should be only an Exit. This warp doesn't exist on kRO.
@@ -41,8 +42,7 @@ lhz_dun01.gat,150,290,0 warp lhz007 1,1,lighthalzen.gat,73,54
lighthalzen.gat,313,301,0 script Sewer Pipe 111,{
mes "You see some pipes for a sewage system.";
- if(countitem(2657) == 0 && hzdun == 1)goto s_Find;
- if(countitem(2657) != 0)goto s_Find;
+ if(hzdun == 1)goto s_Find;
close;
s_Find:
mes "You found the way into the lab.";