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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-25 20:47:26 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-25 20:47:26 +0000
commit97162fc3c49631a054532b3ad135cbf24198010f (patch)
tree2e0d341d62ccb93eb727e9f5b6aed187d9649c73
parentd8d64f4cc916a6574a4e05f4b188bdcb110e03b3 (diff)
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- When battle_damage's flag is &2, the flag 3 is passed to mob_damage so that it won't give exp nor items. NPC_SUICIDE was updated to reflect this.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6282 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--Changelog-Trunk.txt1
-rw-r--r--src/map/battle.c2
-rw-r--r--src/map/skill.c2
3 files changed, 3 insertions, 2 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index 669edc764..8deda6944 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -3,6 +3,7 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/04/25
+ * Fixed NPC_SUICIDE dropping items. [Skotlex]
* Moved the mapflag skill restrictions from skill_checkcondition to
skillnotok, this makes auto-spells not work in maps where they aren't
allowed. [Skotlex]
diff --git a/src/map/battle.c b/src/map/battle.c
index f05edf291..9976d3d9b 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -245,7 +245,7 @@ int battle_damage(struct block_list *src,struct block_list *target,int damage, i
switch (target->type)
{
case BL_MOB:
- r_damage = mob_damage(src,(TBL_MOB*)target, damage,0);
+ r_damage = mob_damage(src,(TBL_MOB*)target, damage,flag&2?3:0);
break;
case BL_PC:
r_damage = pc_damage(src,(TBL_PC*)target,damage);
diff --git a/src/map/skill.c b/src/map/skill.c
index 678aaac42..e1f5b52ac 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -4910,7 +4910,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
case NPC_SUICIDE: /* Ž©Œˆ */
clif_skill_nodamage(src,bl,skillid,skilllv,1);
- battle_damage(NULL, src,status_get_hp(src),0,3); //Suicidal Mobs should give neither exp (flag&1) not items (flag&2) [Skotlex]
+ battle_damage(NULL, src,status_get_hp(src),0,3); //Suicidal Mobs should give neither exp nor items. (flag&2 passed to battle_damage) [Skotlex]
break;
case NPC_SUMMONSLAVE: /* Žè‰º?¢Š« */