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author | Michieru <Michieru@users.noreply.github.com> | 2014-10-31 17:07:52 +0100 |
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committer | Michieru <Michieru@users.noreply.github.com> | 2014-10-31 17:07:52 +0100 |
commit | 791c79b09a86dea0747ea2292048aa862cf4cd9a (patch) | |
tree | 1accffa7c881e4030eb22df8565df0e89b0f1f5c | |
parent | 9e9bea6f1b9f44cb365c1b520eead64d713e76fd (diff) | |
download | hercules-791c79b09a86dea0747ea2292048aa862cf4cd9a.tar.gz hercules-791c79b09a86dea0747ea2292048aa862cf4cd9a.tar.bz2 hercules-791c79b09a86dea0747ea2292048aa862cf4cd9a.tar.xz hercules-791c79b09a86dea0747ea2292048aa862cf4cd9a.zip |
- If you now cast Icewall on an existing ice wall cell, the duration (HP) will no longer be refreshed
Thanks to Playtester
-rw-r--r-- | src/map/skill.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index f762c4b41..340fd0ec5 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -15261,9 +15261,10 @@ int skill_cell_overlap(struct block_list *bl, va_list ap) { break; } break; + case WZ_ICEWALL: case HP_BASILICA: - if (su->group->skill_id == HP_BASILICA) { - //Basilica can't be placed on top of itself to avoid map-cell stacking problems. [Skotlex] + if (su->group->skill_id == skill_id) { + //These can't be placed on top of themselves (duration can't be refreshed) (*alive) = 0; return 1; } |