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authorflaid <flaid@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-06-16 03:11:43 +0000
committerflaid <flaid@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-06-16 03:11:43 +0000
commit3a3540a55039db616f0e8f80d4129c0d108cfba7 (patch)
treecf69bb4d3d5d569cfa012a119144e295d9e285ba
parenta5a7861de13e54d62dcdeb667a18b70733256fef (diff)
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Fixed a wrong SQL stat script.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16310 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--sql-files/item_db.sql2
1 files changed, 1 insertions, 1 deletions
diff --git a/sql-files/item_db.sql b/sql-files/item_db.sql
index a5755478d..2c4de5a85 100644
--- a/sql-files/item_db.sql
+++ b/sql-files/item_db.sql
@@ -7264,7 +7264,7 @@ REPLACE INTO `item_db` VALUES (18595,'Horn_Of_Ancient','Horn of Ancient',5,40,NU
REPLACE INTO `item_db` VALUES (18596,'Sprout_Hat','Sprout Hat',5,20,NULL,200,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,758,'skill \"WZ_HEAVENDRIVE\",3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (18597,'Mercury_Riser','Mercury Riser',5,40,NULL,200,NULL,10,NULL,1,0xFFFFFFFF,7,2,256,NULL,70,1,759,'bonus bAspdRate,3; bonus bCritical,3; if(getrefine() >= 7) { bonus bAspdRate,2; bonus bCritical,2; } if(getrefine() >= 9) { bonus bAspdRate,2; bonus bCritical,2;}',NULL,NULL);
#
-REPLACE INTO `item_db` VALUES (18600,'Cat_Ear_Beret','Cat Ear Beret',5,30,NULL,200,NULL,5,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,761,'bonus bAspdRate,3; bonus bCritical,3; if(getrefine() >= 7) { bonus bAspdRate,2; bonus bCritical,2; } if(getrefine() >= 9) { bonus bAspdRate,2; bonus bCritical,2;}',NULL,NULL);
+REPLACE INTO `item_db` VALUES (18600,'Cat_Ear_Beret','Cat Ear Beret',5,30,NULL,200,NULL,5,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,761,'bonus bAtkRate,5; if(getrefine() > 5 && getrefine() <= 12) { bonus2 bAddRace,RC_DemiHuman,(getrefine() - 5); bonus2 bSubRace,RC_DemiHuman,(getrefine() - 5); } if(getrefine() > 12) { bonus2 bAddRace,RC_DemiHuman,7; bonus2 bSubRace,RC_DemiHuman,7;}',NULL,NULL);
#
REPLACE INTO `item_db` VALUES (18602,'Watermelon_Bite','Watermelon Bite',5,20,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,7,2,1,NULL,30,0,763,'bonus bMdef,4; bonus2 bAddEle,Ele_Fire,4;',NULL,NULL);
#