diff options
author | Haru <haru@dotalux.com> | 2013-11-19 04:07:54 +0100 |
---|---|---|
committer | Haru <haru@dotalux.com> | 2013-11-19 04:07:54 +0100 |
commit | cb85f27f1ee334982fc3f9dfc1ffe824a1f8905c (patch) | |
tree | 65fc16116d1a86d88c6e2ccddb5720ed0bcb9416 | |
parent | 972caf240b4b6a0f53f5ae74bde306678fab3d5e (diff) | |
download | hercules-cb85f27f1ee334982fc3f9dfc1ffe824a1f8905c.tar.gz hercules-cb85f27f1ee334982fc3f9dfc1ffe824a1f8905c.tar.bz2 hercules-cb85f27f1ee334982fc3f9dfc1ffe824a1f8905c.tar.xz hercules-cb85f27f1ee334982fc3f9dfc1ffe824a1f8905c.zip |
Fixed wrong parentheses in a condition in status_calc_regen_rate
- eAthena:15257
- Teh wrong parentheses cause the condition to be always false, which in
turn causes SP regen to continue while under
SC_EXTREMITYFIST/SC_EXPLOSIONSPIRITS statuses.
Signed-off-by: Haru <haru@dotalux.com>
-rw-r--r-- | src/map/status.c | 47 |
1 files changed, 20 insertions, 27 deletions
diff --git a/src/map/status.c b/src/map/status.c index f2ff115b7..d4e1d1b31 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -3434,50 +3434,43 @@ void status_calc_regen_rate(struct block_list *bl, struct regen_data *regen, str if (!sc || !sc->count) return; - if ( - (sc->data[SC_POISON] && !sc->data[SC_SLOWPOISON]) - || (sc->data[SC_DPOISON] && !sc->data[SC_SLOWPOISON]) - || sc->data[SC_BERSERK] - || sc->data[SC_TRICKDEAD] - || sc->data[SC_BLOODING] - || sc->data[SC_MAGICMUSHROOM] - || sc->data[SC_RAISINGDRAGON] - || sc->data[SC_SATURDAY_NIGHT_FEVER] + if ((sc->data[SC_POISON] && !sc->data[SC_SLOWPOISON]) + || (sc->data[SC_DPOISON] && !sc->data[SC_SLOWPOISON]) + || sc->data[SC_BERSERK] + || sc->data[SC_TRICKDEAD] + || sc->data[SC_BLOODING] + || sc->data[SC_MAGICMUSHROOM] + || sc->data[SC_RAISINGDRAGON] + || sc->data[SC_SATURDAY_NIGHT_FEVER] ) //No regen regen->flag = 0; - if ( - sc->data[SC_DANCING] || sc->data[SC_OBLIVIONCURSE] || sc->data[SC_MAXIMIZEPOWER] || sc->data[SC_REBOUND] - || ( - (bl->type == BL_PC && ((TBL_PC*)bl)->class_&MAPID_UPPERMASK) == MAPID_MONK && - (sc->data[SC_EXTREMITYFIST] || (sc->data[SC_EXPLOSIONSPIRITS] && (!sc->data[SC_SOULLINK] || sc->data[SC_SOULLINK]->val2 != SL_MONK))) - ) - ) //No natural SP regen - regen->flag &=~RGN_SP; - - if( - sc->data[SC_TENSIONRELAX] + if ( sc->data[SC_DANCING] || sc->data[SC_OBLIVIONCURSE] || sc->data[SC_MAXIMIZEPOWER] || sc->data[SC_REBOUND] + || ( bl->type == BL_PC && (((TBL_PC*)bl)->class_&MAPID_UPPERMASK) == MAPID_MONK + && (sc->data[SC_EXTREMITYFIST] || (sc->data[SC_EXPLOSIONSPIRITS] && (!sc->data[SC_SOULLINK] || sc->data[SC_SOULLINK]->val2 != SL_MONK))) + ) ) { + regen->flag &=~RGN_SP; //No natural SP regen + } + + if (sc->data[SC_TENSIONRELAX]) { regen->rate.hp += 2; if (regen->sregen) regen->sregen->rate.hp += 3; } - if (sc->data[SC_MAGNIFICAT]) - { + if (sc->data[SC_MAGNIFICAT]) { regen->rate.hp += 1; regen->rate.sp += 1; } - if (sc->data[SC_GDSKILL_REGENERATION]) - { + if (sc->data[SC_GDSKILL_REGENERATION]) { const struct status_change_entry *sce = sc->data[SC_GDSKILL_REGENERATION]; - if (!sce->val4) - { + if (!sce->val4) { regen->rate.hp += sce->val2; regen->rate.sp += sce->val3; } else regen->flag&=~sce->val4; //Remove regen as specified by val4 } - if(sc->data[SC_GENTLETOUCH_REVITALIZE]){ + if(sc->data[SC_GENTLETOUCH_REVITALIZE]) { regen->hp = cap_value(regen->hp*sc->data[SC_GENTLETOUCH_REVITALIZE]->val3/100, 1, SHRT_MAX); regen->state.walk= 1; } |