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author | cannelle <cannelle@users.noreply.github.com> | 2013-10-08 23:55:30 -0500 |
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committer | cannelle <cannelle@users.noreply.github.com> | 2013-10-08 23:55:30 -0500 |
commit | a879388b0af8354bf8dec199de215b206cacb9ac (patch) | |
tree | 006e14417471f017b853d0a653d542d844e3358e | |
parent | 5fdbee45f634d5d5b29ffa3144c8ac4881c10578 (diff) | |
download | hercules-a879388b0af8354bf8dec199de215b206cacb9ac.tar.gz hercules-a879388b0af8354bf8dec199de215b206cacb9ac.tar.bz2 hercules-a879388b0af8354bf8dec199de215b206cacb9ac.tar.xz hercules-a879388b0af8354bf8dec199de215b206cacb9ac.zip |
Added WE_BABY distance check.
-rw-r--r-- | src/map/skill.c | 22 |
1 files changed, 12 insertions, 10 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index 248e19e77..2b531c3ec 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -6971,21 +6971,23 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui if(sd) { struct map_session_data *f_sd = pc->get_father(sd); struct map_session_data *m_sd = pc->get_mother(sd); - // if neither was found - if(!f_sd && !m_sd) { - clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); - map->freeblock_unlock(); - return 0; + bool we_baby_parents; + if(m_sd && check_distance_bl(bl,&m_sd->bl,AREA_SIZE)) { + sc_start(&m_sd->bl,type,100,skill_lv,skill->get_time(skill_id,skill_lv)); + clif->specialeffect(&m_sd->bl,408,AREA); + we_baby_parents = 1; } - status->change_start(bl,SC_STUN,10000,skill_lv,0,0,0,skill->get_time2(skill_id,skill_lv),8); - if (f_sd) { + if(f_sd && check_distance_bl(bl,&f_sd->bl,AREA_SIZE)) { sc_start(&f_sd->bl,type,100,skill_lv,skill->get_time(skill_id,skill_lv)); clif->specialeffect(&f_sd->bl,408,AREA); + we_baby_parents = 1; } - if (m_sd) { - sc_start(&m_sd->bl,type,100,skill_lv,skill->get_time(skill_id,skill_lv)); - clif->specialeffect(&m_sd->bl,408,AREA); + if (!we_baby_parents) { + clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); + map->freeblock_unlock(); + return 0; } + else status->change_start(bl,SC_STUN,10000,skill_lv,0,0,0,skill->get_time2(skill_id,skill_lv),8); } break; |