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author | Playtester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-04-28 16:28:10 +0000 |
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committer | Playtester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-04-28 16:28:10 +0000 |
commit | 3ec27a09162800bdb6e2b0e80a393160b893a096 (patch) | |
tree | 1e0b56b51d8effe49dec6aa07de5f95b71b474aa | |
parent | 73ab622b58cfc021143e6aa8c7a40873a28f84d8 (diff) | |
download | hercules-3ec27a09162800bdb6e2b0e80a393160b893a096.tar.gz hercules-3ec27a09162800bdb6e2b0e80a393160b893a096.tar.bz2 hercules-3ec27a09162800bdb6e2b0e80a393160b893a096.tar.xz hercules-3ec27a09162800bdb6e2b0e80a393160b893a096.zip |
* Removed unnecessary text and fixed a goto in the Hunter Jobquest (bugreport:3014)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13705 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | npc/Changelog.txt | 1 | ||||
-rw-r--r-- | npc/jobs/2-1/hunter.txt | 9 |
2 files changed, 2 insertions, 8 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt index e16662c29..f2ab0711e 100644 --- a/npc/Changelog.txt +++ b/npc/Changelog.txt @@ -1,6 +1,7 @@ Date Added ====== 2009/04/28 + * Removed unnecessary text and fixed a goto in the Hunter Jobquest (bugreport:3014) [Playtester] * A few quest updates due to bugreports [Playtester] - added a missing close in the Kiel Hyre Quest (bugreport:2885) - added L0ne_W0lf's Cool Event Corp script + a few fixes to it (bugreport:3019) diff --git a/npc/jobs/2-1/hunter.txt b/npc/jobs/2-1/hunter.txt index dea9748c7..b28599000 100644 --- a/npc/jobs/2-1/hunter.txt +++ b/npc/jobs/2-1/hunter.txt @@ -219,7 +219,6 @@ hu_in01,386,373,4 script Hunter Guildsman#hnt 727,{ mes "Well then,"; mes "shall we begin?"; next; -L_AskQuestions: if (select("Yes~ Let's start now.:No, I'll be back later.") == 1) { mes "[Hunter Sherin]"; mes "Listen carefully to the scenarios I describe. When I ask a question, you choose an answer. Pretty simple, don't you think?"; @@ -227,6 +226,7 @@ L_AskQuestions: mes "[Hunter Sherin]"; mes "I just want to know how you think about life, and why you want to become a Hunter, so there's no need to be nervous."; next; +L_AskQuestions: mes "[Hunter Sherin]"; mes "Well then,"; mes "let's begin."; @@ -410,13 +410,6 @@ L_AskQuestions: mes "Welcome back...!"; mes "Well, let's start with the interview. This time, carefully think about the answers to each question."; next; - mes "[Hunter Sherin]"; - mes "Well then,"; - mes "let's begin."; - next; - mes "[Hunter Sherin]"; - mes "You are an Archer, and you don't know where you should go to hunt. What do you do?"; - next; goto L_AskQuestions; } else if (HNTR_Q > 2 && HNTR_Q < 10) { |