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authorshennetsind <ind@henn.et>2013-11-18 23:26:04 -0200
committershennetsind <ind@henn.et>2013-11-18 23:26:04 -0200
commit35c05d58e13dc9637d4151087aee009991bef407 (patch)
tree273a775ffcb4fd53e680c3d9da118b3447b8393f
parentdd2cd7c0f1c1f675ece09e95d0e5f910e494f092 (diff)
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Fixed Bug 7819 - Renewal Elemental Damage
Special Thanks to Michieru for gathering official server data and testing. http://hercules.ws/board/tracker/issue-7819-element-tables/ Signed-off-by: shennetsind <ind@henn.et>
-rw-r--r--src/map/battle.c6
1 files changed, 1 insertions, 5 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index b44bc353e..53544d66b 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -4696,11 +4696,7 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
if( (i = battle->adjust_skill_damage(src->m,skill_id)) )
ATK_RATE(i);
- #ifdef RENEWAL
- if( skill_id && (wd.damage+wd.damage2) ){
- RE_SKILL_REDUCTION();
- }
- #endif
+
if( sd ) {
if (skill_id && (i = pc->skillatk_bonus(sd, skill_id)))
ATK_ADDRATE(i);