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author | toms <toms@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-04-18 14:33:31 +0000 |
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committer | toms <toms@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-04-18 14:33:31 +0000 |
commit | f541d307ada85d57093a34ed4155fb4439258cda (patch) | |
tree | bf33c9487a18724f0ab9812c69b98e34bfc2274d | |
parent | 1e5d5e21e151957e7ebbd1fde2942b522a11418e (diff) | |
download | hercules-f541d307ada85d57093a34ed4155fb4439258cda.tar.gz hercules-f541d307ada85d57093a34ed4155fb4439258cda.tar.bz2 hercules-f541d307ada85d57093a34ed4155fb4439258cda.tar.xz hercules-f541d307ada85d57093a34ed4155fb4439258cda.zip |
* Fixed a bug when unloading a npc near a shop.
* Fixed npc_buylist not giving/checking the good item when it was an item_avail in the shop (the real one was added in inventory).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12616 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | Changelog-Trunk.txt | 3 | ||||
-rw-r--r-- | src/map/npc.c | 61 |
2 files changed, 39 insertions, 25 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 2053413d5..2ceb46812 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,9 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2008/04/18 + * Fixed a bug when unloading a npc near a shop. + * Fixed npc_buylist not giving/checking the good item when it was an + item_avail in the shop (the real one was added in inventory). * Implemented config setting 'vending_over_max', to let people configure the behavior of vending items over the MAX_ZENY limit [ultramage] 2008/04/15 diff --git a/src/map/npc.c b/src/map/npc.c index 703e4faf6..eb6a7effd 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -1106,18 +1106,18 @@ int npc_buylist(struct map_session_data* sd, int n, unsigned short* item_list) if (nd->master_nd) //Script-based shops. return npc_buylist_sub(sd,n,item_list,nd->master_nd); - if (nd->subtype!=SHOP) + if (nd->subtype != SHOP) return 3; - for(i=0,w=0,z=0;i<n;i++) { - for(j=0;nd->u.shop.shop_item[j].nameid;j++) { + for(i=0,w=0,z=0; i < n; i++) { + for(j=0; nd->u.shop.shop_item[j].nameid; j++) { if (nd->u.shop.shop_item[j].nameid==item_list[i*2+1] || //Normal items itemdb_viewid(nd->u.shop.shop_item[j].nameid)==item_list[i*2+1]) //item_avail replacement break; } - if (nd->u.shop.shop_item[j].nameid==0) + if (nd->u.shop.shop_item[j].nameid == 0) return 3; - + if (!itemdb_isstackable(nd->u.shop.shop_item[j].nameid) && item_list[i*2] > 1) { //Exploit? You can't buy more than 1 of equipment types o.O ShowWarning("Player %s (%d:%d) sent a hexed packet trying to buy %d of nonstackable item %d!\n", @@ -1130,24 +1130,29 @@ int npc_buylist(struct map_session_data* sd, int n, unsigned short* item_list) z+=(double)pc_modifybuyvalue(sd,nd->u.shop.shop_item[j].value) * item_list[i*2]; itemamount+=item_list[i*2]; - switch(pc_checkadditem(sd,item_list[i*2+1],item_list[i*2])) { - case ADDITEM_EXIST: - break; - case ADDITEM_NEW: - new_++; - break; - case ADDITEM_OVERAMOUNT: - return 2; + switch(pc_checkadditem(sd,nd->u.shop.shop_item[j].nameid,item_list[i*2])) { + case ADDITEM_EXIST: + break; + + case ADDITEM_NEW: + new_++; + break; + + case ADDITEM_OVERAMOUNT: + return 2; } - w+=itemdb_weight(item_list[i*2+1]) * item_list[i*2]; + w += itemdb_weight(nd->u.shop.shop_item[j].nameid) * item_list[i*2]; + + if (nd->u.shop.shop_item[j].nameid != item_list[i*2+1]) + item_list[i*2+1] = nd->u.shop.shop_item[j].nameid; // item_avail replacement } if (z > (double)sd->status.zeny) - return 1; // zenys« + return 1; // Not enough Zeny if (w+sd->weight > sd->max_weight) - return 2; // dΚ΄ί - if (pc_inventoryblank(sd)<new_) - return 3; // νή΄ί + return 2; // Too heavy + if (pc_inventoryblank(sd) < new_) + return 3; // Not enough space to store items //Logs (S)hopping Zeny [Lupus] if(log_config.zeny > 0 ) @@ -1155,7 +1160,7 @@ int npc_buylist(struct map_session_data* sd, int n, unsigned short* item_list) //Logs pc_payzeny(sd,(int)z); - for(i=0;i<n;i++) { + for(i=0; i<n; i++) { struct item item_tmp; memset(&item_tmp,0,sizeof(item_tmp)); @@ -2029,12 +2034,18 @@ void npc_setcells(struct npc_data* nd) int m = nd->bl.m, x = nd->bl.x, y = nd->bl.y, xs, ys; int i,j; - if (nd->subtype == WARP) { - xs = nd->u.warp.xs; - ys = nd->u.warp.ys; - } else { - xs = nd->u.scr.xs; - ys = nd->u.scr.ys; + switch(nd->subtype) + { + case WARP: + xs = nd->u.warp.xs; + ys = nd->u.warp.ys; + break; + case SCRIPT: + xs = nd->u.scr.xs; + ys = nd->u.scr.ys; + break; + default: + return; // Other types doesn't have touch area } if (m < 0 || xs < 0 || ys < 0) |