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author | Haru <haru@dotalux.com> | 2018-11-13 15:26:42 +0100 |
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committer | GitHub <noreply@github.com> | 2018-11-13 15:26:42 +0100 |
commit | beacddf2e4b9393f85d92508f4639a4118350ac9 (patch) | |
tree | 7bc0eae59312d50c3eaf19b53d4c65776676956d | |
parent | bb2858fda55ca4ca3144232da9b837d9551aafc0 (diff) | |
parent | 71378dd896ac0ff839091a0c3ccca5abab20cda5 (diff) | |
download | hercules-beacddf2e4b9393f85d92508f4639a4118350ac9.tar.gz hercules-beacddf2e4b9393f85d92508f4639a4118350ac9.tar.bz2 hercules-beacddf2e4b9393f85d92508f4639a4118350ac9.tar.xz hercules-beacddf2e4b9393f85d92508f4639a4118350ac9.zip |
Merge pull request #1866 from Helianthella/rename2
patch for #1805 (char rename)
-rw-r--r-- | conf/char/char-server.conf | 7 | ||||
-rw-r--r-- | src/char/char.c | 10 |
2 files changed, 16 insertions, 1 deletions
diff --git a/conf/char/char-server.conf b/conf/char/char-server.conf index 76bd5e359..0f07731fb 100644 --- a/conf/char/char-server.conf +++ b/conf/char/char-server.conf @@ -50,7 +50,7 @@ char_configuration: { // Server Communication username and password. userid: "s1" passwd: "p1" - + // Login Server IP // The character server connects to the login server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on @@ -162,6 +162,11 @@ char_configuration: { // Set the letters/symbols that you want use with the 'char_name_option' option. // Note: Don't add spaces unless you mean to add 'space' to the list. name_letters: "abcdefghijklmnopqrstuvwxyz ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890" + + // Block renaming if character is in a guild or a party? (BOOL) + // Athena: false Aegis: true + // This check is imposed by Aegis to avoid dead entries in databases and is not needed on Hercules, as we clear data properly + use_aegis_rename: false } deletion: { diff --git a/src/char/char.c b/src/char/char.c index 54f6ca7d1..4ce4c55fe 100644 --- a/src/char/char.c +++ b/src/char/char.c @@ -139,6 +139,7 @@ char char_name_letters[1024] = ""; // list of letters/symbols allowed (or not) i static int char_del_level = 0; ///< From which level you can delete character [Lupus] static int char_del_delay = 86400; static bool char_aegis_delete = false; ///< Verify if char is in guild/party or char and reacts as Aegis does (disallow deletion), @see chr->delete2_req. +static bool char_aegis_rename = false; // whether or not the player can be renamed while in party/guild static int max_connect_user = -1; static int gm_allow_group = -1; @@ -1514,6 +1515,14 @@ static int char_rename_char_sql(struct char_session_data *sd, int char_id) if( char_dat.rename == 0 ) return 1; + if (char_aegis_rename) { + if (char_dat.guild_id > 0) { + return 5; // MSG_FAILED_RENAME_BELONGS_TO_GUILD + } else if (char_dat.party_id > 0) { + return 6; // MSG_FAILED_RENAME_BELONGS_TO_PARTY + } + } + SQL->EscapeStringLen(inter->sql_handle, esc_name, sd->new_name, strnlen(sd->new_name, NAME_LENGTH)); // check if the char exist @@ -5848,6 +5857,7 @@ static bool char_config_read_player_name(const char *filename, const struct conf libconfig->setting_lookup_mutable_string(setting, "name_letters", char_name_letters, sizeof(char_name_letters)); libconfig->setting_lookup_int(setting, "name_option", &char_name_option); libconfig->setting_lookup_bool_real(setting, "name_ignoring_case", &name_ignoring_case); + libconfig->setting_lookup_bool_real(setting, "use_aegis_rename", &char_aegis_rename); return true; } |