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authornadiyama <jorgecsnova@gmail.com>2014-07-18 04:26:14 +0200
committernadiyama <jorgecsnova@gmail.com>2014-07-18 04:26:14 +0200
commita07e071bfb9c2b418e71ec497fab3ca7e839051c (patch)
treea544b83246ca888c6d01a806c5116d4bd5ce71e7
parentf62ce0c0bae2c1b674aca5c1d7918ec97d9a7a74 (diff)
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Update status.c
-rw-r--r--src/map/status.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/status.c b/src/map/status.c
index c73f78c42..30bedf565 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -1793,6 +1793,7 @@ int status_check_skilluse(struct block_list *src, struct block_list *target, uin
else {
switch ( skill_id ) {
case MO_ABSORBSPIRITS: // it works when already casted and target suddenly hides.
+ case SA_DISPELL:
hide_flag &= ~OPTION_HIDE;
break;
}