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authorAsheraf <acheraf1998@gmail.com>2017-10-09 19:09:26 +0100
committerAsheraf <asheraf@rian.ma>2017-10-21 01:06:50 +0100
commit9970f10004e9b696961cf2c4c08d734e907eed39 (patch)
treeaa50e1aac68100350d5e7e6a371e8ab2a8342632
parent3c606f69ea8b11b3fbfc11f9a4d40223a8877c5d (diff)
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Change skill_init_unit_layout to report skill id instead of index
-rw-r--r--src/map/skill.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index a84955377..967832766 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -18984,7 +18984,8 @@ void skill_init_unit_layout (void)
void skill_init_unit_layout_unknown(int skill_idx)
{
- ShowError("unknown unit layout at skill %d\n", skill_idx);
+ Assert_retv(skill_idx >= 0 && skill_idx < MAX_SKILL_DB);
+ ShowError("unknown unit layout at skill %d\n", skill->dbs->db[skill_idx].nameid);
}
int skill_block_check(struct block_list *bl, sc_type type , uint16 skill_id)