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authorHaru <haru@dotalux.com>2017-10-21 18:02:27 +0200
committerGitHub <noreply@github.com>2017-10-21 18:02:27 +0200
commit4a80da20b963c9147ba04734ed4ff75a0ffd7132 (patch)
tree2a9e48fad66e186d920e6db46696edcb6f10e115
parenta2db3515acbd445ec599b862f6e743058622e5c2 (diff)
parent9970f10004e9b696961cf2c4c08d734e907eed39 (diff)
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Merge pull request #1854 from Asheraf/skill
Change skill_init_unit_layout to report skill id instead of index
-rw-r--r--src/map/skill.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index a8ced2ccf..726deaa9a 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -18984,7 +18984,8 @@ void skill_init_unit_layout (void)
void skill_init_unit_layout_unknown(int skill_idx)
{
- ShowError("unknown unit layout at skill %d\n", skill_idx);
+ Assert_retv(skill_idx >= 0 && skill_idx < MAX_SKILL_DB);
+ ShowError("unknown unit layout at skill %d\n", skill->dbs->db[skill_idx].nameid);
}
int skill_block_check(struct block_list *bl, sc_type type , uint16 skill_id)