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authorInkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-07-25 20:55:35 +0000
committerInkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-07-25 20:55:35 +0000
commit34b37179c0895f0b0acc4377bf2bfe5edfcff9ce (patch)
treed650d9bc108404fa0949d5ec2754d96cde31926b
parenta93b8b9c2537bd8359d647ae23e90d084d019535 (diff)
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Rewrote Quest Log system.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13959 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--Changelog-Trunk.txt2
-rw-r--r--conf/inter_athena.conf3
-rw-r--r--db/const.txt4
-rw-r--r--db/packet_db.txt4
-rw-r--r--doc/script_commands.txt54
-rw-r--r--src/char_sql/char.c5
-rw-r--r--src/char_sql/char.h1
-rw-r--r--src/char_sql/int_quest.c115
-rw-r--r--src/char_sql/inter.c2
-rw-r--r--src/common/mmo.h21
-rw-r--r--src/map/chrif.c2
-rw-r--r--src/map/clif.c91
-rw-r--r--src/map/clif.h3
-rw-r--r--src/map/intif.c39
-rw-r--r--src/map/intif.h1
-rw-r--r--src/map/map.c2
-rw-r--r--src/map/mob.c4
-rw-r--r--src/map/pc.h6
-rw-r--r--src/map/quest.c303
-rw-r--r--src/map/quest.h27
-rw-r--r--src/map/script.c77
21 files changed, 504 insertions, 262 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index 625a5bd83..cefedfa91 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -3,6 +3,8 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+09/07/25
+ * Rewrote Quest Log system.
09/07/21
* Added proper bounds of INT_MIN to INT_MAX for hp/sp when being sent to/from status_damage/status_heal for negative values because of INT_MAX being (-INT_MIN - 1). [Paradox924X]
09/07/17
diff --git a/conf/inter_athena.conf b/conf/inter_athena.conf
index e7fe1a3bd..bd2176a56 100644
--- a/conf/inter_athena.conf
+++ b/conf/inter_athena.conf
@@ -120,8 +120,7 @@ pet_db: pet
friend_db: friends
mail_db: mail
auction_db: auction
-quest_db: quest
-quest_obj_db: quest_objective
+quest_db: questlog
// Map Database Tables
item_db_db: item_db
diff --git a/db/const.txt b/db/const.txt
index 0698bba85..1e667f204 100644
--- a/db/const.txt
+++ b/db/const.txt
@@ -1781,3 +1781,7 @@ TW_TOWER 812
4_M_MOCASS1 997
4_M_MOCASS2 998
4_M_MUT1 999
+
+HAVEQUEST 0
+PLAYTIME 1
+HUNTING 2
diff --git a/db/packet_db.txt b/db/packet_db.txt
index cd6eae1d9..540d92c23 100644
--- a/db/packet_db.txt
+++ b/db/packet_db.txt
@@ -1003,7 +1003,7 @@ packet_ver: 22
0x02b3,107
0x02b4,6
0x02b5,-1
-0x02b6,7
+0x02b6,7,queststate,2:6
0x02b7,7
0x02b8,22
0x02b9,191
@@ -1017,7 +1017,7 @@ packet_ver: 22
0x02c4,26,partyinvite2,2
0x02c5,30
0x02c6,30
-0x02c7,7,replypartyinvite2,2,6
+0x02c7,7,replypartyinvite2,2:6
0x02c8,3
0x02c9,3
0x02ca,3
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index 3b2fab576..880167797 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -130,6 +130,8 @@
//= Extended the behaviour of duplicates (warps/shops/cashshops). [FlavioJS]
//= 3.26.20090702
//= Replaced 'bonusautoscript' by 'autobonus'. [Inkfish]
+//= 3.27.20090725
+//= Added Quest Log related commands. [Inkfish]
//=========================================================
This document is a reference manual for all the scripting commands and functions
@@ -6527,5 +6529,57 @@ instance times out while inactive.
---------------------------------------
+========================
+|8.- Quest Log commands.|
+========================
+---------------------------------------
+
+*setquest <ID>;
+
+Place quest of <ID> in the users quest log, the state of which is "active".
+
+---------------------------------------
+
+*completequest <ID>;
+
+Change the state for the given quest <ID> to "complete" and remove from the users quest log.
+
+---------------------------------------
+
+*erasequest <ID>;
+
+Remove the quest of the given <ID> from the user's quest log.
+
+---------------------------------------
+
+*changequest <ID>,<ID2>;
+
+Remove quest of the given <ID> from the user's quest log, and change state to "complete".
+Add quest of the <ID2> to the the quest log, and the state is "active".
+
+---------------------------------------
+
+checkquest(<ID>{,PLAYTIME|HUNTING});
+
+If no additonal argument supplied, return the state of the quest:
+ -1 = Quest not started (not in quest log)
+ 0 = Quest has been given, but the state is "inactive"
+ 1 = Quest has been given, and the state is "active"
+ 2 = Quest comepleted
+
+If parameter "PLAYTIME" is supplied:
+ -1 = Quest not started (not in quest log)
+ 0 = the time limit has not yet been reached
+ 1 = the time limit has not been reached but the quest is marked as complete
+ 2 = the time limit has been reached
+
+If parameter "HUNTING" is supplied:
+ -1 = Quest not started (not in quest log)
+ 0 = you haven't killed all of the target monsters and the time limit has not been reached.
+ 1 = you haven't killed all of the target monsters but the time limit has been reached.
+ 2 = you've killed all of the target monsters
+
+---------------------------------------
+
Whew.
That's about all of them.
diff --git a/src/char_sql/char.c b/src/char_sql/char.c
index d0e5643cc..fe9025935 100644
--- a/src/char_sql/char.c
+++ b/src/char_sql/char.c
@@ -58,8 +58,7 @@ char mail_db[256] = "mail"; // MAIL SYSTEM
char auction_db[256] = "auction"; // Auctions System
char friend_db[256] = "friends";
char hotkey_db[256] = "hotkey";
-char quest_db[256] = "quest";
-char quest_obj_db[256] = "quest_objective";
+char quest_db[256] = "questlog";
//If your code editor is having problems syntax highlighting this file, uncomment this and RECOMMENT IT BEFORE COMPILING
//#undef TXT_SQL_CONVERT
@@ -3639,8 +3638,6 @@ void sql_config_read(const char* cfgName)
strcpy(hotkey_db,w2);
else if(!strcmpi(w1,"quest_db"))
strcpy(quest_db,w2);
- else if(!strcmpi(w1,"quest_obj_db"))
- strcpy(quest_obj_db, w2);
#ifndef TXT_SQL_CONVERT
else if(!strcmpi(w1,"db_path"))
strcpy(db_path,w2);
diff --git a/src/char_sql/char.h b/src/char_sql/char.h
index 33c4544b2..a40340cfb 100644
--- a/src/char_sql/char.h
+++ b/src/char_sql/char.h
@@ -59,7 +59,6 @@ extern char pet_db[256];
extern char mail_db[256];
extern char auction_db[256];
extern char quest_db[256];
-extern char quest_obj_db[256];
extern int db_use_sqldbs; // added for sql item_db read for char server [Valaris]
diff --git a/src/char_sql/int_quest.c b/src/char_sql/int_quest.c
index 53c2d3cda..5c59a5ba0 100644
--- a/src/char_sql/int_quest.c
+++ b/src/char_sql/int_quest.c
@@ -20,10 +20,8 @@
//Load entire questlog for a character
int mapif_quests_fromsql(int char_id, struct quest questlog[])
{
-
- int count, i, j, num;
+ int i;
struct quest tmp_quest;
- struct quest_objective tmp_quest_objective;
SqlStmt * stmt;
stmt = SqlStmt_Malloc(sql_handle);
@@ -34,42 +32,29 @@ int mapif_quests_fromsql(int char_id, struct quest questlog[])
}
memset(&tmp_quest, 0, sizeof(struct quest));
- memset(&tmp_quest_objective, 0, sizeof(struct quest_objective));
- if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `quest_id`, `state` FROM `%s` WHERE `char_id`=? LIMIT %d", quest_db, MAX_QUEST)
+ if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `quest_id`, `state`, `time`, `mob1`, `count1`, `mob2`, `count2`, `mob3`, `count3` FROM `%s` WHERE `char_id`=? LIMIT %d", quest_db, MAX_QUEST)
|| SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
|| SQL_ERROR == SqlStmt_Execute(stmt)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_quest.quest_id, 0, NULL, NULL)
- || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &tmp_quest.state, 0, NULL, NULL) )
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &tmp_quest.state, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_UINT, &tmp_quest.time, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_INT, &tmp_quest.mob[0], 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_INT, &tmp_quest.count[0], 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_INT, &tmp_quest.mob[1], 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_INT, &tmp_quest.count[1], 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_INT, &tmp_quest.mob[2], 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 8, SQLDT_INT, &tmp_quest.count[2], 0, NULL, NULL) )
SqlStmt_ShowDebug(stmt);
for( i = 0; i < MAX_QUEST && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i )
{
memcpy(&questlog[i], &tmp_quest, sizeof(tmp_quest));
+ questlog[i].num_objectives = (!questlog[i].mob[0] ? 0 : !questlog[i].mob[1] ? 1 : !questlog[i].mob[2] ? 2 : 3);
}
- count = i;
-
- for( i = 0; i < count; ++i )
- {
- if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `num`, `name`, `count` FROM `%s` WHERE `char_id`=? AND `quest_id`=? LIMIT %d", quest_obj_db, MAX_QUEST_OBJECTIVES)
- || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
- || SQL_ERROR == SqlStmt_BindParam(stmt, 1, SQLDT_INT, &questlog[i].quest_id, 0)
- || SQL_ERROR == SqlStmt_Execute(stmt)
- || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &num, 0, NULL, NULL)
- || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_STRING, &tmp_quest_objective.name, NAME_LENGTH, NULL, NULL)
- || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_INT, &tmp_quest_objective.count, 0, NULL, NULL) )
- SqlStmt_ShowDebug(stmt);
-
- for( j = 0; j < MAX_QUEST && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++j )
- {
- memcpy(&questlog[i].objectives[num], &tmp_quest_objective, sizeof(struct quest_objective));
- }
- questlog[i].num_objectives = j;
-
- }
SqlStmt_Free(stmt);
- return count;
+ return i;
}
//Delete a quest
@@ -86,12 +71,6 @@ int mapif_parse_quest_delete(int fd)
success = false;
}
- if ( success && SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `quest_id` = '%d' AND `char_id` = '%d'", quest_obj_db, quest_id, char_id) )
- {
- Sql_ShowDebug(sql_handle);
- success = false;
- }
-
WFIFOHEAD(fd,11);
WFIFOW(fd,0) = 0x3862;
WFIFOL(fd,2) = char_id;
@@ -111,13 +90,11 @@ int mapif_parse_quest_add(int fd)
bool success = true;
int char_id = RFIFOL(fd,4);
struct quest qd;
- int i;
memcpy(&qd, RFIFOP(fd,8), RFIFOW(fd,2)-8);
StringBuf_Init(&buf);
- StringBuf_Printf(&buf, "INSERT INTO `%s`(`quest_id`, `char_id`, `state`) VALUES ('%d', '%d', '%d')", quest_db, qd.quest_id, char_id, qd.state);
-
+ StringBuf_Printf(&buf, "INSERT INTO `%s`(`quest_id`, `char_id`, `state`, `time`, `mob1`, `count1`, `mob2`, `count2`, `mob3`, `count3`) VALUES ('%d', '%d', '%d','%d', '%d', '%d', '%d', '%d', '%d', '%d')", quest_db, qd.quest_id, char_id, qd.state, qd.time, qd.mob[0], qd.count[0], qd.mob[1], qd.count[1], qd.mob[2], qd.count[2]);
if ( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
{
@@ -125,22 +102,41 @@ int mapif_parse_quest_add(int fd)
success = false;
}
- for(i=0; i<qd.num_objectives && success; i++)
- {
+ WFIFOHEAD(fd,11);
+ WFIFOW(fd,0) = 0x3861;
+ WFIFOL(fd,2) = char_id;
+ WFIFOL(fd,6) = qd.quest_id;
+ WFIFOB(fd,10) = success?1:0;
+ WFIFOSET(fd,11);
- StringBuf_Clear(&buf);
- StringBuf_Printf(&buf, "INSERT INTO `%s`(`quest_id`, `char_id`, `num`, `name`, `count`) VALUES ('%d', '%d', '%d', '%s', '%d')",
- quest_obj_db, qd.quest_id, char_id, i, qd.objectives[i].name, qd.objectives[i].count);
+ StringBuf_Destroy(&buf);
- if ( success && SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
- {
- Sql_ShowDebug(sql_handle);
- success = false;
- }
+ return 0;
+
+}
+
+//Update a questlog
+int mapif_parse_quest_update(int fd)
+{
+
+ StringBuf buf;
+ bool success = true;
+ int char_id = RFIFOL(fd,4);
+ struct quest qd;
+
+ memcpy(&qd, RFIFOP(fd,8), RFIFOW(fd,2)-8);
+
+ StringBuf_Init(&buf);
+ StringBuf_Printf(&buf, "UPDATE `%s` SET `state`='%d', `count1`='%d', `count2`='%d', `count3`='%d' WHERE `quest_id` = '%d' AND `char_id` = '%d'", quest_db, qd.state, qd.count[0], qd.count[1], qd.count[2], qd.quest_id, char_id);
+
+ if ( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
+ {
+ Sql_ShowDebug(sql_handle);
+ success = false;
}
WFIFOHEAD(fd,11);
- WFIFOW(fd,0) = 0x3861;
+ WFIFOW(fd,0) = 0x3863;
WFIFOL(fd,2) = char_id;
WFIFOL(fd,6) = qd.quest_id;
WFIFOB(fd,10) = success?1:0;
@@ -155,14 +151,12 @@ int mapif_parse_quest_add(int fd)
//Send questlog to map server
int mapif_send_quests(int fd, int char_id)
{
-
struct quest tmp_questlog[MAX_QUEST];
- int num_quests, i;
+ int num_quests, i, num_complete = 0;
+ int complete[MAX_QUEST];
- for(i=0; i<MAX_QUEST; i++)
- {
- memset(&tmp_questlog[i], 0, sizeof(struct quest));
- }
+ memset(tmp_questlog, 0, sizeof(tmp_questlog));
+ memset(complete, 0, sizeof(complete));
num_quests = mapif_quests_fromsql(char_id, tmp_questlog);
@@ -171,11 +165,21 @@ int mapif_send_quests(int fd, int char_id)
WFIFOW(fd,2) = num_quests*sizeof(struct quest)+8;
WFIFOL(fd,4) = char_id;
- for(i=0; i<num_quests; i++)
+ //Active and inactive quests
+ for( i = 0; i < num_quests; i++ )
{
- memcpy(WFIFOP(fd,i*sizeof(struct quest)+8), &tmp_questlog[i], sizeof(struct quest));
+ if( tmp_questlog[i].state == Q_COMPLETE )
+ {
+ complete[num_complete++] = i;
+ continue;
+ }
+ memcpy(WFIFOP(fd,(i-num_complete)*sizeof(struct quest)+8), &tmp_questlog[i], sizeof(struct quest));
}
+ // Completed quests
+ for( i = num_quests - num_complete; i < num_quests; i++ )
+ memcpy(WFIFOP(fd,i*sizeof(struct quest)+8), &tmp_questlog[complete[i-num_quests+num_complete]], sizeof(struct quest));
+
WFIFOSET(fd,num_quests*sizeof(struct quest)+8);
return 0;
@@ -196,6 +200,7 @@ int inter_quest_parse_frommap(int fd)
case 0x3060: mapif_parse_loadquestrequest(fd); break;
case 0x3061: mapif_parse_quest_add(fd); break;
case 0x3062: mapif_parse_quest_delete(fd); break;
+ case 0x3063: mapif_parse_quest_update(fd); break;
default:
return 0;
}
diff --git a/src/char_sql/inter.c b/src/char_sql/inter.c
index 5c8d30c54..5b61ab281 100644
--- a/src/char_sql/inter.c
+++ b/src/char_sql/inter.c
@@ -51,7 +51,7 @@ int inter_recv_packet_length[] = {
-1, 6,-1,-1, 55,19, 6,-1, 14,-1,-1,-1, 18,19,186,-1, // 3030-
5, 9, 0, 0, 0, 0, 0, 0, 7, 6,10,10, 10,-1, 0, 0, // 3040-
-1,-1,10,10, 0,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3050- Auction System [Zephyrus]
- 6,-1,10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3060- Quest system [Kevin]
+ 6,-1,10,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3060- Quest system [Kevin] [Inkfish]
-1,10, 6,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3070- Mercenary packets [Zephyrus]
48,14,-1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3080-
-1,10,-1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3090- Homunculus packets [albator]
diff --git a/src/common/mmo.h b/src/common/mmo.h
index 933893697..029f5e115 100644
--- a/src/common/mmo.h
+++ b/src/common/mmo.h
@@ -50,7 +50,7 @@
#define MAX_GUILDCASTLE 34 // Updated to include new entries for WoE:SE. [L0ne_W0lf]
#define MAX_GUILDLEVEL 50
#define MAX_GUARDIANS 8 //Local max per castle. [Skotlex]
-#define MAX_QUEST 25 //Max quests for a PC
+#define MAX_QUEST_DB 500 //Max quests that the server will load
#define MAX_QUEST_OBJECTIVES 3 //Max quest objectives for a quest
#define MIN_HAIR_STYLE battle_config.min_hair_style
@@ -126,24 +126,17 @@ enum item_types {
};
-//Questlog system [Kevin]
-typedef enum quest_state { Q_INACTIVE, Q_ACTIVE } quest_state;
-
-struct quest_objective {
-
- char name[NAME_LENGTH];
- int count;
-
-};
+//Questlog system [Kevin] [Inkfish]
+typedef enum quest_state { Q_INACTIVE, Q_ACTIVE, Q_COMPLETE } quest_state;
struct quest {
-
int quest_id;
+ unsigned int time;
+ int mob[MAX_QUEST_OBJECTIVES];
+ int count[MAX_QUEST_OBJECTIVES];
quest_state state;
- int num_objectives;
- int time;
- struct quest_objective objectives[MAX_QUEST_OBJECTIVES];
+ int num_objectives;
};
struct item {
diff --git a/src/map/chrif.c b/src/map/chrif.c
index aba1accee..63aa5dac0 100644
--- a/src/map/chrif.c
+++ b/src/map/chrif.c
@@ -288,6 +288,8 @@ int chrif_save(struct map_session_data *sd, int flag)
merc_save(sd->hd);
if( sd->md && mercenary_get_lifetime(sd->md) > 0 )
mercenary_save(sd->md);
+ if( sd->num_quests )
+ quest_save(sd);
return 0;
}
diff --git a/src/map/clif.c b/src/map/clif.c
index 855d4c6f0..783a3d399 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -8189,8 +8189,6 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
mail_clear(sd);
#endif
- quest_pc_login(sd);
-
if(map[sd->bl.m].flag.loadevent) // Lance
npc_script_event(sd, NPCE_LOADMAP);
@@ -12548,39 +12546,28 @@ void clif_parse_EquipTick(int fd, struct map_session_data* sd)
}
/*==========================================
- * Questlog System [Kevin]
- * 02B5 <packet_len>.W <ignored>.L { }.10B* <-- UNKOWN PACKET
- * 02B6 <quest_id>.L <state>.B
+ * Questlog System [Kevin] [Inkfish]
*------------------------------------------*/
-
-void clif_parse_questStateAck(int fd, struct map_session_data * sd)
-{
-
-}
-
//Send simple list of quests upon login
//* 02B1 <packet_len>.W <ignored>.L { <quest_id>.L <state>.B }.5B*
void clif_send_questlog(struct map_session_data * sd)
{
int fd = sd->fd;
int i;
+ int len = sd->avail_quests*5+8;
- WFIFOHEAD(fd,sd->num_quests*5+8);
+ WFIFOHEAD(fd,len);
WFIFOW(fd, 0) = 0x02B1;
- WFIFOW(fd, 2) = sd->num_quests*5+8;
+ WFIFOW(fd, 2) = len;
+ WFIFOL(fd, 4) = sd->avail_quests;
- for(i=0; i<MAX_QUEST; i++)
+ for( i = 0; i < sd->avail_quests; i++ )
{
- if(!sd->quest_log[i].quest_id)
- continue;
-
-
WFIFOL(fd, i*5+8) = sd->quest_log[i].quest_id;
WFIFOB(fd, i*5+12) = sd->quest_log[i].state;
-
}
- WFIFOSET(fd, WFIFOW(fd, 2));
+ WFIFOSET(fd, len);
}
@@ -12590,31 +12577,29 @@ void clif_send_questlog_info(struct map_session_data * sd)
{
int fd = sd->fd;
int i, j;
+ int len = sd->avail_quests*104+8;
+ struct mob_db *mob;
- WFIFOHEAD(fd,sd->num_quests*104+8);
+ WFIFOHEAD(fd, len);
WFIFOW(fd, 0) = 0x02B2;
- WFIFOW(fd, 2) = sd->num_quests*104+8;
+ WFIFOW(fd, 2) = len;
+ WFIFOL(fd, 4) = sd->avail_quests;
- for(i=0; i<MAX_QUEST; i++)
+ for( i = 0; i < sd->avail_quests; i++ )
{
- if(!sd->quest_log[i].quest_id)
- continue;
-
WFIFOL(fd, i*104+8) = sd->quest_log[i].quest_id;
-
- // I have no idea what the time field does [Kevin]
- WFIFOL(fd, i*104+16) = 0;
+ WFIFOL(fd, i*104+16) = sd->quest_log[i].time;
WFIFOW(fd, i*104+20) = sd->quest_log[i].num_objectives;
- for(j=0; j<sd->quest_log[i].num_objectives; j++)
+ for( j = 0 ; j < sd->quest_log[i].num_objectives; j++ )
{
- WFIFOW(fd, i*104+26+j*30) = sd->quest_log[i].objectives[j].count;
- memcpy(WFIFOP(fd, i*104+28+j*30), sd->quest_log[i].objectives[j].name, NAME_LENGTH);
+ WFIFOW(fd, i*104+26+j*30) = sd->quest_log[i].count[j];
+ mob = mob_db(sd->quest_log[i].mob[j]);
+ memcpy(WFIFOP(fd, i*104+28+j*30), mob?mob->jname:"NULL", NAME_LENGTH);
}
-
}
- WFIFOSET(fd, WFIFOW(fd, 2));
+ WFIFOSET(fd, len);
}
//Send info when objective info needs an update
@@ -12623,23 +12608,24 @@ void clif_send_quest_info(struct map_session_data * sd, struct quest * qd)
{
int fd = sd->fd;
int i;
+ //int len = MAX_QUEST_OBJECTIVES*30+17;
+ struct mob_db *mob;
- WFIFOHEAD(fd,qd->num_objectives*30+17);
+ WFIFOHEAD(fd, packet_len(0x02B3));
WFIFOW(fd, 0) = 0x02B3;
WFIFOL(fd, 2) = qd->quest_id;
WFIFOB(fd, 6) = qd->state;
-
- //Same time value thing
- WFIFOW(fd, 11) = 0;
+ WFIFOL(fd, 11) = qd->time;
WFIFOW(fd, 15) = qd->num_objectives;
- for(i=0; i<qd->num_objectives; i++)
+ for( i = 0; i < qd->num_objectives; i++ )
{
- WFIFOW(fd, i*30+21) = qd->objectives[i].count;
- memcpy(WFIFOP(fd, i*30+23), qd->objectives[i].name, NAME_LENGTH);
+ WFIFOW(fd, i*30+21) = qd->count[i];
+ mob = mob_db(qd->mob[i]);
+ memcpy(WFIFOP(fd, i*30+23), mob?mob->jname:"NULL", NAME_LENGTH);
}
- WFIFOSET(fd, qd->num_objectives*30+17);
+ WFIFOSET(fd, packet_len(0x02B3));
}
//Send delete msg
@@ -12648,11 +12634,18 @@ void clif_send_quest_delete(struct map_session_data * sd, int quest_id)
{
int fd = sd->fd;
- WFIFOHEAD(fd, 6);
+ WFIFOHEAD(fd, packet_len(0x02B4));
WFIFOW(fd, 0) = 0x02B4;
WFIFOL(fd, 2) = quest_id;
- WFIFOSET(fd, 6);
+ WFIFOSET(fd, packet_len(0x02B4));
+}
+// * 02B5 <packet_len>.W <ignored>.L { }.10B* <-- UNKOWN PACKET
+
+// * 02B6 <quest_id>.L <state>.B
+void clif_parse_questStateAck(int fd, struct map_session_data * sd)
+{
+ quest_update_status(sd, RFIFOL(fd,2), RFIFOB(fd,6)?Q_ACTIVE:Q_INACTIVE);
}
//Change active state of the quest
@@ -12661,11 +12654,11 @@ void clif_send_quest_status(struct map_session_data * sd, int quest_id, bool act
{
int fd = sd->fd;
- WFIFOHEAD(fd, 7);
+ WFIFOHEAD(fd, packet_len(0x02B7));
WFIFOW(fd, 0) = 0x02B7;
WFIFOL(fd, 2) = quest_id;
- WFIFOB(fd, 6) = active?1:0;
- WFIFOSET(fd, 7);
+ WFIFOB(fd, 6) = active;
+ WFIFOSET(fd, packet_len(0x02B7));
}
/*==========================================
@@ -13416,7 +13409,7 @@ static int packetdb_readdb(void)
0, 0, 0, 6, 0, 0, 0, 0, 0, 8, 18, 0, 0, 0, 0, 0,
0, 4, 0, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0,191, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0,117, 6, 0, 7, 7, 0,191, 0, 0, 0, 0, 0, 0,
//#0x02C0
0, 0, 0, 0, 0, 30, 0, 0, 0, 3, 0, 65, 4, 71, 10, 0,
0, 0, 0, 0, 0, 0, 6, -1, 10, 10, 3, 0, -1, 32, 6, 0,
@@ -13632,6 +13625,8 @@ static int packetdb_readdb(void)
{clif_parse_Auction_cancel,"auctioncancel"},
{clif_parse_Auction_close,"auctionclose"},
{clif_parse_Auction_bid,"auctionbid"},
+ // Quest Log System
+ {clif_parse_questStateAck,"queststate"},
#endif
{clif_parse_cashshop_buy,"cashshopbuy"},
{clif_parse_ViewPlayerEquip,"viewplayerequip"},
diff --git a/src/map/clif.h b/src/map/clif.h
index de39ece38..15dda870b 100644
--- a/src/map/clif.h
+++ b/src/map/clif.h
@@ -431,14 +431,13 @@ void clif_viewequip_ack(struct map_session_data* sd, struct map_session_data* ts
void clif_viewequip_fail(struct map_session_data* sd);
void clif_equipcheckbox(struct map_session_data* sd);
-//quest system [Kevin]
+//quest system [Kevin] [Inkfish]
void clif_send_questlog(struct map_session_data * sd);
void clif_send_questlog_info(struct map_session_data * sd);
void clif_send_quest_info(struct map_session_data * sd, struct quest * qd);
void clif_send_quest_delete(struct map_session_data * sd, int quest_id);
void clif_send_quest_status(struct map_session_data * sd, int quest_id, bool active);
-
int clif_send(const uint8* buf, int len, struct block_list* bl, enum send_target type);
int do_final_clif(void);
int do_init_clif(void);
diff --git a/src/map/intif.c b/src/map/intif.c
index e6b5768b4..d077aa881 100644
--- a/src/map/intif.c
+++ b/src/map/intif.c
@@ -38,7 +38,7 @@ static const int packet_len_table[]={
10,-1,15, 0, 79,19, 7,-1, 0,-1,-1,-1, 14,67,186,-1, //0x3830
9, 9,-1,14, 0, 0, 0, 0, -1,74,-1,11, 11,-1, 0, 0, //0x3840
-1,-1, 7, 7, 7,11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3850 Auctions [Zephyrus]
- -1,11,11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3860 Quests [Kevin]
+ -1,11,11,11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3860 Quests [Kevin] [Inkfish]
-1, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3870 Mercenaries [Zephyrus]
11,-1, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3880
-1,-1, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3890 Homunculus [albator]
@@ -1340,21 +1340,26 @@ int intif_request_questlog(TBL_PC *sd)
int intif_parse_questlog(int fd)
{
-
- int num_quests = (RFIFOB(fd, 2)-8)/sizeof(struct quest);
int char_id = RFIFOL(fd, 4);
int i;
TBL_PC * sd = map_charid2sd(char_id);
//User not online anymore
if(!sd)
- return 0;
+ return -1;
- for(i=0; i<num_quests; i++)
+ sd->avail_quests = sd->num_quests = (RFIFOB(fd, 2)-8)/sizeof(struct quest);
+
+ memset(&sd->quest_log, 0, sizeof(sd->quest_log));
+
+ for( i = 0; i < sd->num_quests; i++ )
{
memcpy(&sd->quest_log[i], RFIFOP(fd, i*sizeof(struct quest)+8), sizeof(struct quest));
+ if( sd->quest_log[i].state == Q_COMPLETE )
+ sd->avail_quests--;
}
- sd->num_quests = num_quests;
+
+ quest_pc_login(sd);
return 0;
}
@@ -1401,6 +1406,27 @@ int intif_quest_add(int char_id, struct quest * qd)
return 0;
}
+int intif_quest_save(int char_id, struct quest * qd)
+{
+ if(CheckForCharServer())
+ return 0;
+
+ WFIFOHEAD(inter_fd, sizeof(struct quest) + 8);
+ WFIFOW(inter_fd,0) = 0x3063;
+ WFIFOW(inter_fd,2) = sizeof(struct quest) + 8;
+ WFIFOL(inter_fd,4) = char_id;
+ memcpy(WFIFOP(inter_fd,8), qd, sizeof(struct quest));
+ WFIFOSET(inter_fd, WFIFOW(inter_fd,2));
+
+ return 0;
+}
+
+int intif_parse_questSave(int fd)
+{
+ quest_save_ack(RFIFOL(fd, 2), RFIFOL(fd, 6), RFIFOB(fd, 10));
+ return 0;
+}
+
#ifndef TXT_ONLY
/*==========================================
@@ -2038,6 +2064,7 @@ int intif_parse(int fd)
case 0x3860: intif_parse_questlog(fd); break;
case 0x3861: intif_parse_questAdd(fd); break;
case 0x3862: intif_parse_questDelete(fd); break;
+ case 0x3863: intif_parse_questSave(fd); break;
#ifndef TXT_ONLY
// Mail System
diff --git a/src/map/intif.h b/src/map/intif.h
index 38effaaf9..51389bd5b 100644
--- a/src/map/intif.h
+++ b/src/map/intif.h
@@ -77,6 +77,7 @@ int intif_homunculus_requestdelete(int homun_id);
int intif_request_questlog(struct map_session_data * sd);
int intif_quest_delete(int char_id, int quest_id);
int intif_quest_add(int char_id, struct quest * qd);
+int intif_quest_save(int char_id, struct quest * qd);
// MERCENARY SYSTEM
int intif_mercenary_create(struct s_mercenary *merc);
diff --git a/src/map/map.c b/src/map/map.c
index f5b980506..b1bf03126 100644
--- a/src/map/map.c
+++ b/src/map/map.c
@@ -32,6 +32,7 @@
#include "unit.h"
#include "battle.h"
#include "battleground.h"
+#include "quest.h"
#include "script.h"
#include "mapreg.h"
#include "guild.h"
@@ -4081,6 +4082,7 @@ int do_init(int argc, char *argv[])
do_init_pet();
do_init_merc();
do_init_mercenary();
+ do_init_quest();
do_init_npc();
do_init_unit();
do_init_battleground();
diff --git a/src/map/mob.c b/src/map/mob.c
index e6fa8d2fd..abcb9f469 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -32,6 +32,8 @@
#include "script.h"
#include "atcommand.h"
#include "date.h"
+#include "quest.h"
+
#include <stdio.h>
#include <stdlib.h>
@@ -1992,6 +1994,8 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
}
pc_setglobalreg(sd,"TK_MISSION_COUNT", sd->mission_count);
}
+ if( sd->avail_quests )
+ quest_update_objective(sd, md->class_);
}
// filter out entries not eligible for exp distribution
diff --git a/src/map/pc.h b/src/map/pc.h
index 90e055c17..925db7184 100644
--- a/src/map/pc.h
+++ b/src/map/pc.h
@@ -377,9 +377,11 @@ struct map_session_data {
bool changed; // if true, should sync with charserver on next mailbox request
} mail;
- //Quest log system [Kevin]
+ //Quest log system [Kevin] [Inkfish]
int num_quests;
- struct quest quest_log[MAX_QUEST];
+ int avail_quests;
+ bool save_quest[MAX_QUEST_DB];
+ struct quest quest_log[MAX_QUEST_DB];
// temporary debug [flaviojs]
const char* debug_file;
diff --git a/src/map/quest.c b/src/map/quest.c
index 057c46d7c..ccde85a07 100644
--- a/src/map/quest.c
+++ b/src/map/quest.c
@@ -33,46 +33,61 @@
#include <stdarg.h>
#include <time.h>
+#define MAX_QUEST 25
+
//Send quest info on login
int quest_pc_login(TBL_PC * sd)
{
-
if(sd->num_quests == 0)
return 1;
clif_send_questlog(sd);
clif_send_questlog_info(sd);
+
return 0;
}
-int quest_add(TBL_PC * sd, struct quest * qd)
+int quest_add(TBL_PC * sd, int quest_id)
{
- int i;
+ int i, j, count;
- //Search to see if this quest exists
- ARR_FIND(0, MAX_QUEST, i, sd->quest_log[i].quest_id == qd->quest_id);
+ if( quest_check_quest(sd, quest_id, HAVEQUEST) >= 0 )
+ {
+ ShowError("quest_add: you already have quest %d.\n",quest_id);
+ return -1;
+ }
- //Already have this quest
- if(i!=MAX_QUEST)
- return 1;
+ if( (j = quest_search_db(quest_id)) < 0 )
+ {
+ ShowError("quest_add: quest %d not found in DB.\n",quest_id);
+ return -1;
+ }
- //Find empty quest log spot
- ARR_FIND(0, MAX_QUEST, i, sd->quest_log[i].quest_id == 0);
+ if( sd->num_quests >= MAX_QUEST_DB || sd->avail_quests >= MAX_QUEST )
+ {
+ ShowError("quest_add: your quest log is full.(max quests: %d, max incompleted quests: %d)\n", MAX_QUEST_DB, MAX_QUEST);
+ return 1;
+ }
- //Quest log is full
- if(i == MAX_QUEST)
- return -1;
+ i = sd->avail_quests;
+ memmove(&sd->quest_log[i+1], &sd->quest_log[i], sizeof(struct quest)*(sd->num_quests-sd->avail_quests));
+ memset(&sd->quest_log[i], 0, sizeof(struct quest));
+ sd->quest_log[i].quest_id = quest_db[j].id;
+ if( quest_db[j].time )
+ sd->quest_log[i].time = (unsigned int)(time(NULL) + quest_db[j].time);
+ sd->quest_log[i].state = Q_ACTIVE;
+ for( count = 0; count < MAX_QUEST_OBJECTIVES && quest_db[j].mob[count]; count++ )
+ sd->quest_log[i].mob[count] = quest_db[j].mob[count];
+ sd->quest_log[i].num_objectives = count;
- //Copy over quest data
- memcpy(&sd->quest_log[i], qd, sizeof(struct quest));
sd->num_quests++;
+ sd->avail_quests++;
//Notify inter server
- intif_quest_add(sd->status.char_id, qd);
+ intif_quest_add(sd->status.char_id, &sd->quest_log[i]);
return 0;
-
}
int quest_add_ack(int char_id, int quest_id, int success)
@@ -83,26 +98,21 @@ int quest_add_ack(int char_id, int quest_id, int success)
///Player no longer on map
if(!sd)
return -1;
+
+ ARR_FIND(0, sd->avail_quests, i, sd->quest_log[i].quest_id == quest_id);
+ if( i == sd->avail_quests )
+ return -1; //Shouldn't happen!
- //Search for quest
- ARR_FIND(0, MAX_QUEST, i, sd->quest_log[i].quest_id == quest_id);
-
- //Quest not found, shouldn't happen?
- if(i == MAX_QUEST)
- return -1;
-
- if(success)
- {
- //Notify client
- clif_send_quest_info(sd, &sd->quest_log[i]);
- }
+ if( success )
+ clif_send_quest_info(sd, &sd->quest_log[i]); //Notify client
else
{
+ sd->avail_quests--;
+ if( sd->num_quests < MAX_QUEST_DB && sd->quest_log[i+1].quest_id )
+ memmove(&sd->quest_log[i], &sd->quest_log[i+1], sizeof(struct quest)*(sd->num_quests-i));
+ memset(&sd->quest_log[--sd->num_quests], 0, sizeof(struct quest));
ShowError("Quest %d for character %d could not be added!\n", quest_id, char_id);
-
- //Zero quest
- memset(&sd->quest_log[i], 0, sizeof(struct quest));
- sd->num_quests--;
+ return 1;
}
return 0;
@@ -110,25 +120,20 @@ int quest_add_ack(int char_id, int quest_id, int success)
int quest_delete(TBL_PC * sd, int quest_id)
{
-
- int i;
-
//Search for quest
- ARR_FIND(0, MAX_QUEST, i, sd->quest_log[i].quest_id == quest_id);
-
- //Quest not found
- if(i == MAX_QUEST)
+ if( quest_check_quest(sd, quest_id, HAVEQUEST) < 0 ) //Quest not found
+ {
+ ShowError("quest_delete: quest %d not found in your quest log.\n",quest_id);
return -1;
+ }
intif_quest_delete(sd->status.char_id, quest_id);
return 0;
-
}
int quest_delete_ack(int char_id, int quest_id, int success)
{
-
int i;
TBL_PC * sd = map_charid2sd(char_id);
@@ -137,65 +142,229 @@ int quest_delete_ack(int char_id, int quest_id, int success)
return -1;
//Search for quest
- ARR_FIND(0, MAX_QUEST, i, sd->quest_log[i].quest_id == quest_id);
-
- //Quest not found
- if(i == MAX_QUEST)
+ ARR_FIND(0, sd->num_quests, i, sd->quest_log[i].quest_id == quest_id);
+ if(i == sd->num_quests) //Shouldn't happen!
return -1;
if(success)
{
+ if( sd->quest_log[i].state != Q_COMPLETE )
+ sd->avail_quests--;
+ if( sd->num_quests < MAX_QUEST_DB && sd->quest_log[i+1].quest_id )
+ memmove(&sd->quest_log[i], &sd->quest_log[i+1], sizeof(struct quest)*(sd->num_quests-i));
+ memset(&sd->quest_log[--sd->num_quests], 0, sizeof(struct quest));
+ clif_send_quest_delete(sd, quest_id);
+ }
+ else
+ {
+ ShowError("Quest %d for character %d could not be deleted!\n", quest_id, char_id);
+ return 1;
+ }
- //Zero quest
- memset(&sd->quest_log[i], 0, sizeof(struct quest));
- sd->num_quests--;
+ return 0;
+}
- //Notify client
- clif_send_quest_delete(sd, quest_id);
+void quest_update_objective(TBL_PC * sd, int mob)
+{
+ int i,j;
- return 1;
+ for( i = 0; i < sd->avail_quests; i++ )
+ {
+ if( sd->quest_log[i].state != Q_ACTIVE )
+ continue;
+
+ for( j = 0; j < MAX_QUEST_OBJECTIVES; j++ )
+ if( sd->quest_log[i].mob[j] == mob )
+ {
+ sd->quest_log[i].count[j]++;
+ sd->save_quest[i] = true;
+ //clif_send_quest_info(sd, &sd->quest_log[i]); //TODO: Figure out the real packet [Inkfish]
+ //break;
+ }
+ }
+}
+
+int quest_update_status(TBL_PC * sd, int quest_id, int status)
+{
+ int i;
+ //Search for quest
+ ARR_FIND(0, sd->avail_quests, i, sd->quest_log[i].quest_id == quest_id); // Only status of active and inactive quests can't be updated and completed quests can't [Inkfish]
+ if(i == sd->avail_quests) //Quest not found
+ {
+ ShowError("Quest %d not found in your quest log!\n", quest_id);
+ return -1;
+ }
+
+ sd->quest_log[i].state = (quest_state)status;
+ if( status != Q_COMPLETE )
+ {
+ clif_send_quest_status(sd, quest_id, (bool)status);
+ sd->save_quest[i] = true;
}
else
- ShowError("Quest %d for character %d could not be deleted!\n", quest_id, char_id);
+ {
+ struct quest tmp_quest;
+
+ clif_send_quest_delete(sd, quest_id);
+ sd->avail_quests--;
+
+ memcpy(&tmp_quest, &sd->quest_log[i],sizeof(struct quest));
+ memcpy(&sd->quest_log[i], &sd->quest_log[sd->avail_quests],sizeof(struct quest));
+ memcpy(&sd->quest_log[sd->avail_quests], &tmp_quest,sizeof(struct quest));
+
+ sd->save_quest[sd->avail_quests] = true;
+ }
return 0;
+}
+
+int quest_save(TBL_PC * sd)
+{
+ int i;
+ for( i = 0; i < sd->num_quests; i++ )
+ if( sd->save_quest[i] )
+ intif_quest_save(sd->status.char_id, &sd->quest_log[i]);
+
+ return 0;
}
-int quest_update_objective(TBL_PC * sd, int quest_id, int objective_num, const char * name, int count)
+int quest_save_ack(int char_id, int quest_id, int success)
{
int i;
+ TBL_PC * sd = map_charid2sd(char_id);
- //Search for quest
- ARR_FIND(0, MAX_QUEST, i, sd->quest_log[i].quest_id == quest_id);
-
- //Quest not found
- if(i == MAX_QUEST)
+ ///Player no longer on map
+ if(!sd)
return -1;
- memcpy(&sd->quest_log[i].objectives[objective_num].name, name, NAME_LENGTH);
- sd->quest_log[i].objectives[objective_num].count = count;
+ //Search for quest
+ ARR_FIND(0, sd->num_quests, i, sd->quest_log[i].quest_id == quest_id);
+ if(i == sd->num_quests) //Quest not found
+ return -1;
- //Notify client
- clif_send_quest_info(sd, &sd->quest_log[i]);
+ if(success)
+ sd->save_quest[i] = false;
+ else
+ {
+ ShowError("Quest %d for character %d could not be saved!\n", quest_id, char_id);
+ return 1;
+ }
return 0;
}
-bool quest_has_quest(TBL_PC * sd, int quest_id)
+int quest_check_quest(TBL_PC * sd, int quest_id, quest_check_type type)
{
int i;
- ARR_FIND(0, MAX_QUEST, i, sd->quest_log[i].quest_id == quest_id);
+ ARR_FIND(0, sd->num_quests, i, sd->quest_log[i].quest_id == quest_id);
+ if(i == sd->num_quests)
+ return -1;
+
+ switch( type )
+ {
+ case HAVEQUEST:
+ return sd->quest_log[i].state;
+ case PLAYTIME:
+ return (sd->quest_log[i].time < (unsigned int)time(NULL) ? 2 : sd->quest_log[i].state == Q_COMPLETE ? 1 : 0);
+ case HUNTING:
+ {
+ int j = quest_search_db(quest_id);
+
+ if( j < 0 )
+ {
+ ShowError("quest_check_quest: quest not found in DB\n");
+ return -1;
+ }
+
+ if( sd->quest_log[i].count[0] < quest_db[j].count[0] || sd->quest_log[i].count[1] < quest_db[j].count[1] || sd->quest_log[i].count[2] < quest_db[j].count[2] )
+ {
+ if( sd->quest_log[i].time < (unsigned int)time(NULL) )
+ return 1;
+
+ return 0;
+ }
+
+ return 2;
+ }
+ default:
+ ShowError("quest_check_quest: Unknown parameter %d",type);
+ break;
+ }
- return (i != MAX_QUEST);
+ return -1;
}
-int quest_update_status(TBL_PC * sd, int quest_id, bool status)
+int quest_search_db(int quest_id)
{
+ int i;
+ ARR_FIND(0, MAX_QUEST_DB,i,quest_id == quest_db[i].id);
+ if( i == MAX_QUEST_DB )
+ return -1;
+
+ return i;
+}
+
+int quest_read_db(void)
+{
+ FILE *fp;
+ char line[1024];
+ int j,k = 0;
+ char *str[20],*p,*np;
+
+ sprintf(line, "%s/quest_db.txt", db_path);
+ if( (fp=fopen(line,"r"))==NULL ){
+ ShowError("can't read %s\n", line);
+ return -1;
+ }
+
+ while(fgets(line, sizeof(line), fp))
+ {
+ if(line[0]=='/' && line[1]=='/')
+ continue;
+ memset(str,0,sizeof(str));
+
+ for( j = 0, p = line; j < 8;j++ )
+ {
+ if((np=strchr(p,','))!=NULL)
+ {
+ str[j] = p;
+ *np = 0;
+ p = np + 1;
+ }
+ else
+ {
+ ShowError("quest_read_db: insufficient columes in line %s\n", line);
+ continue;
+ }
+ }
+ if(str[0]==NULL)
+ continue;
+
+ memset(&quest_db[k], 0, sizeof(quest_db[0]));
+
+ quest_db[k].id = atoi(str[0]);
+ quest_db[k].time = atoi(str[1]);
+ quest_db[k].mob[0] = atoi(str[2]);
+ quest_db[k].count[0] = atoi(str[3]);
+ quest_db[k].mob[1] = atoi(str[4]);
+ quest_db[k].count[1] = atoi(str[5]);
+ quest_db[k].mob[2] = atoi(str[6]);
+ quest_db[k].count[2] = atoi(str[7]);
+ //memcpy(quest_db[k].name, str[8], sizeof(str[8]));
+ k++;
+ }
+ fclose(fp);
+ ShowStatus("Done reading '"CL_WHITE"%s"CL_RESET"'.\n","quest_db.txt");
return 0;
}
+
+void do_init_quest(void)
+{
+ quest_read_db();
+}
diff --git a/src/map/quest.h b/src/map/quest.h
index c8fa98246..16870d381 100644
--- a/src/map/quest.h
+++ b/src/map/quest.h
@@ -4,19 +4,34 @@
#ifndef _QUEST_H_
#define _QUEST_H_
+typedef enum quest_check_type { HAVEQUEST, PLAYTIME, HUNTING } quest_check_type;
+
+struct s_quest_db {
+ int id;
+ unsigned int time;
+ int mob[MAX_QUEST_OBJECTIVES];
+ int count[MAX_QUEST_OBJECTIVES];
+ //char name[NAME_LENGTH];
+};
+struct s_quest_db quest_db[MAX_QUEST_DB];
+
int quest_pc_login(TBL_PC * sd);
-int quest_load_info(TBL_PC * sd, struct mmo_charstatus * st);
-int quest_make_savedata(TBL_PC * sd);
-int quest_add(TBL_PC * sd, struct quest * qd);
+int quest_add(TBL_PC * sd, int quest_id);
int quest_add_ack(int char_id, int quest_id, int success);
int quest_delete(TBL_PC * sd, int quest_id);
int quest_delete_ack(int char_id, int quest_id, int success);
-int quest_update_objective(TBL_PC * sd, int quest_id, int objective_num, const char * name, int count);
-int quest_update_status(TBL_PC * sd, int quest_id, bool status);
+void quest_update_objective(TBL_PC * sd, int mob);
+int quest_update_status(TBL_PC * sd, int quest_id, int status);
+int quest_save(TBL_PC * sd);
+int quest_save_ack(int char_id, int quest_id, int success);
+
+int quest_check_quest(TBL_PC * sd, int quest_id, quest_check_type type);
+
+int quest_search_db(int quest_id);
-bool quest_has_quest(TBL_PC * sd, int quest_id);
+void do_init_quest();
#endif
diff --git a/src/map/script.c b/src/map/script.c
index 9edab3e2a..1efd85c6c 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -13426,81 +13426,53 @@ BUILDIN_FUNC(readbook)
Questlog script commands
*******************/
-BUILDIN_FUNC(getquest)
+BUILDIN_FUNC(setquest)
{
-
TBL_PC * sd = script_rid2sd(st);
- struct quest qd;
- int i, count = 0;
- char * temp;
-
- memset(&qd, 0, sizeof(struct quest));
-
- qd.quest_id = script_getnum(st, 2);
- qd.time = script_getnum(st, 3);
- qd.state = Q_ACTIVE;
-
- for(i=0; i<(script_lastdata(st)-3) && (i/2) < MAX_QUEST_OBJECTIVES; i+=2)
- {
- temp = (char*)script_getstr(st, i+4);
- memcpy(&qd.objectives[i/2].name, temp, NAME_LENGTH);
- temp = NULL;
- qd.objectives[i/2].count = script_getnum(st, i+5);
- count++;
- }
-
- qd.num_objectives = count;
-
- quest_add(sd, &qd);
+ quest_add(sd, script_getnum(st, 2));
return 0;
-
}
-BUILDIN_FUNC(deletequest)
+BUILDIN_FUNC(erasequest)
{
-
TBL_PC * sd = script_rid2sd(st);
- int qid = script_getnum(st, 2);
- quest_delete(sd, qid);
+ quest_delete(sd, script_getnum(st, 2));
return 0;
-
}
-BUILDIN_FUNC(setquestobjective)
+BUILDIN_FUNC(completequest)
{
-
TBL_PC * sd = script_rid2sd(st);
- int qid = script_getnum(st, 2);
- int num = script_getnum(st, 3);
- const char * str = script_getstr(st, 4);
- int count = script_getnum(st, 5);
-
- quest_update_objective(sd, qid, num, str, count);
+ quest_update_status(sd, script_getnum(st, 2), Q_COMPLETE);
return 0;
}
-BUILDIN_FUNC(hasquest)
+BUILDIN_FUNC(changequest)
{
-
TBL_PC * sd = script_rid2sd(st);
- int qid = script_getnum(st, 2);
+ int q1 = script_getnum(st, 2), q2 = script_getnum(st, 3);
- script_pushint(st, quest_has_quest(sd, qid)?1:0);
+ if( quest_check_quest(sd, q1, HAVEQUEST) == Q_ACTIVE && quest_add(sd, q2) >= 0 )
+ {
+ quest_update_status(sd, q1, Q_COMPLETE);
+ intif_quest_save(sd->status.char_id, &sd->quest_log[sd->avail_quests]);
+ }
return 0;
}
-BUILDIN_FUNC(setqueststatus)
+BUILDIN_FUNC(checkquest)
{
-
TBL_PC * sd = script_rid2sd(st);
- int qid = script_getnum(st, 2);
- bool active = script_getnum(st, 3)?true:false;
+ quest_check_type type = HAVEQUEST;
+
+ if( script_hasdata(st, 3) )
+ type = (quest_check_type)script_getnum(st, 3);
- quest_update_status(sd, qid, active);
+ script_pushint(st, quest_check_quest(sd, script_getnum(st, 2), type));
return 0;
}
@@ -14472,11 +14444,6 @@ struct script_function buildin_func[] = {
BUILDIN_DEF(openauction,""),
BUILDIN_DEF(checkcell,"siii"),
BUILDIN_DEF(setcell,"siiiiii"),
- BUILDIN_DEF(getquest, "ii*"),
- BUILDIN_DEF(deletequest, "i"),
- BUILDIN_DEF(setquestobjective, "iisi"),
- BUILDIN_DEF(setqueststatus, "ii"),
- BUILDIN_DEF(hasquest, "i"),
BUILDIN_DEF(setwall,"siiiiis"),
BUILDIN_DEF(delwall,"s"),
BUILDIN_DEF(mercenary_create,"ii"),
@@ -14519,5 +14486,11 @@ struct script_function buildin_func[] = {
BUILDIN_DEF(instance_id,"?"),
BUILDIN_DEF(instance_warpall,"sii"),
BUILDIN_DEF(instance_set_timeout,"ii?"),
+ //Quest Log System [Inkfish]
+ BUILDIN_DEF(setquest, "i"),
+ BUILDIN_DEF(erasequest, "i"),
+ BUILDIN_DEF(completequest, "i"),
+ BUILDIN_DEF(checkquest, "i*"),
+ BUILDIN_DEF(changequest, "ii"),
{NULL,NULL,NULL},
};