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authorHaru <haru@dotalux.com>2016-07-21 10:27:30 +0200
committerGitHub <noreply@github.com>2016-07-21 10:27:30 +0200
commit22bf27402936e8c95cc9c50597353da300fe7d6d (patch)
tree1b38f8f1d7908b9fcaeddd08416116e0d269bed5
parentbf611adacd41b877ca1d1840c18a458143052598 (diff)
parent6e2998b58fae73dcd702cbe4a97b483a93ab7227 (diff)
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Merge pull request #1375 from reidy/master
Remove duplicate entry for getnameditem function on script commands documentation.
-rw-r--r--doc/script_commands.txt19
1 files changed, 0 insertions, 19 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index f0758de71..097cae665 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -3044,25 +3044,6 @@ the function is called. This function is intended for use in item scripts.
---------------------------------------
-*getnameditem(<item id>,"<name to inscribe>");
-*getnameditem("<item name>","<name to inscribe>");
-
-This function is equivalent to using 'getitem', however, it will not just
-give the character an item object, but will also inscribe it with a
-specified character's name. You may not inscribe items with arbitrary
-strings, only with names of characters that actually exist. While this
-isn't said anywhere specifically, apparently, named items may not have
-cards in them, slots or no - these data slots are taken by the character
-ID who's name is inscribed. Only one remains free and it's not quite clear
-if a card may be there.
-
-This function will return 1 if an item was successfully created and 0 if
-it wasn't for whatever reason. Like 'getitem', this function will also
-accept an 'english name' from the item database as an item name and will
-return 0 if no such item exists.
-
----------------------------------------
-
*getitemslots(<item ID>)
This function will look up the item with the specified ID number in the