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authorcodemaster <codemaster@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-11-24 22:22:29 +0000
committercodemaster <codemaster@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-11-24 22:22:29 +0000
commit2922c80db2d0235846aa05c450b68e01401131c0 (patch)
treee307085f23c31ea4fe0a317b36641fbc36e60924
parent1b0bc32bebff1a9363baaeb7c2a13122226e1c8e (diff)
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- Updated to most of jA's 1067
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@349 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--conf-tmpl/battle_athena.conf6
1 files changed, 6 insertions, 0 deletions
diff --git a/conf-tmpl/battle_athena.conf b/conf-tmpl/battle_athena.conf
index 1dc143957..d9b39dfc1 100644
--- a/conf-tmpl/battle_athena.conf
+++ b/conf-tmpl/battle_athena.conf
@@ -528,6 +528,9 @@ prevent_logout: yes
// If skill fails by delay, should it display or not. (Note 1)
display_delay_skill_fail: yes
+// Display Snatcher skill failures
+display_snatcher_skill_fail: yes
+
// Can a player in chat room (in-game), be warped by a warp portal? (Note 1)
chat_warpportal: no
@@ -590,6 +593,9 @@ gx_dupele: yes
// 1: White character
gx_disptype: 1
+// Max Level Difference for Devotion
+devotion_level_difference: 10
+
// If no than you can use the ensemble skills alone. (Note 1)
player_skill_partner_check: yes