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author | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-03-23 04:59:28 +0000 |
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committer | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-03-23 04:59:28 +0000 |
commit | 3ba24f0eccf415199d16bf662cb994887c1e2992 (patch) | |
tree | 3606d53a3de6066c8e2c96072e4896b32247e268 | |
parent | 30fe943332dfcf8c20a1ddb6fdd692666226dbe8 (diff) | |
download | hercules-3ba24f0eccf415199d16bf662cb994887c1e2992.tar.gz hercules-3ba24f0eccf415199d16bf662cb994887c1e2992.tar.bz2 hercules-3ba24f0eccf415199d16bf662cb994887c1e2992.tar.xz hercules-3ba24f0eccf415199d16bf662cb994887c1e2992.zip |
Fixed bug with autocasts being blocked by skill_amotion_leniency
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15774 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | src/map/skill.c | 35 |
1 files changed, 24 insertions, 11 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index d1699f4ae..847c39415 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -469,7 +469,7 @@ int skillnotok (int skillid, struct map_session_data *sd) // This code will compare the player's attack motion value which is influenced by ASPD before // allowing a skill to be cast. This is to prevent no-delay ACT files from spamming skills such as // AC_DOUBLE which do not have a skill delay and are not regarded in terms of attack motion. - if( sd->skillitem != skillid && sd->canskill_tick && + if( !sd->state.autocast && sd->skillitem != skillid && sd->canskill_tick && DIFF_TICK(gettick(), sd->canskill_tick) < (sd->battle_status.amotion * (100 + battle_config.skill_amotion_leniency) / 100) ) {// attempted to cast a skill before the attack motion has finished return 1; @@ -1350,7 +1350,7 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int { struct block_list *tbl; struct unit_data *ud; - int i, skilllv, type; + int i, skilllv, type, notok; for (i = 0; i < ARRAYLENGTH(sd->autospell) && sd->autospell[i].id; i++) { @@ -1361,7 +1361,11 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int skill = (sd->autospell[i].id > 0) ? sd->autospell[i].id : -sd->autospell[i].id; - if (skillnotok(skill, sd)) + sd->state.autocast = 1; + notok = skillnotok(skill, sd); + sd->state.autocast = 0; + + if ( notok ) continue; skilllv = sd->autospell[i].lv?sd->autospell[i].lv:1; @@ -1479,16 +1483,14 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int return 0; } -int skill_onskillusage(struct map_session_data *sd, struct block_list *bl, int skillid, unsigned int tick) -{ - int skill, skilllv, i, type; +int skill_onskillusage(struct map_session_data *sd, struct block_list *bl, int skillid, unsigned int tick) { + int skill, skilllv, i, type, notok; struct block_list *tbl; if( sd == NULL || skillid <= 0 ) return 0; - for( i = 0; i < ARRAYLENGTH(sd->autospell3) && sd->autospell3[i].flag; i++ ) - { + for( i = 0; i < ARRAYLENGTH(sd->autospell3) && sd->autospell3[i].flag; i++ ) { if( sd->autospell3[i].flag != skillid ) continue; @@ -1496,7 +1498,12 @@ int skill_onskillusage(struct map_session_data *sd, struct block_list *bl, int s continue; // autospell already being executed skill = (sd->autospell3[i].id > 0) ? sd->autospell3[i].id : -sd->autospell3[i].id; - if( skillnotok(skill, sd) ) + + sd->state.autocast = 1; + notok = skillnotok(skill, sd); + sd->state.autocast = 0; + + if ( notok ) continue; skilllv = sd->autospell3[i].lv ? sd->autospell3[i].lv : 1; @@ -1506,6 +1513,7 @@ int skill_onskillusage(struct map_session_data *sd, struct block_list *bl, int s continue; // No target if( rnd()%1000 >= sd->autospell3[i].rate ) continue; + tbl = (sd->autospell3[i].id < 0) ? &sd->bl : bl; if( (type = skill_get_casttype(skill)) == CAST_GROUND ) { @@ -1690,7 +1698,7 @@ int skill_counter_additional_effect (struct block_list* src, struct block_list * { struct block_list *tbl; struct unit_data *ud; - int i, skillid, skilllv, rate, type; + int i, skillid, skilllv, rate, type, notok; for (i = 0; i < ARRAYLENGTH(dstsd->autospell2) && dstsd->autospell2[i].id; i++) { @@ -1707,8 +1715,13 @@ int skill_counter_additional_effect (struct block_list* src, struct block_list * if (attack_type&BF_LONG) rate>>=1; - if (skillnotok(skillid, dstsd)) + dstsd->state.autocast = 1; + notok = skillnotok(skillid, dstsd); + dstsd->state.autocast = 0; + + if ( notok ) continue; + if (rnd()%1000 >= rate) continue; |